Superbases only through COV? Hmmm
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Don't play "evil", play misguided or that you "know" better on how to fix everyone's problem. Or an infiltrator on a mission of revenge against a villain that is part of Arachnos.
"Evil" is not simple or just meglomania.
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I tried the whole complex good intentions evil outcome thing ... still doesn't work for me.
Like I said I don't think playing evil is wrong, and it's harder to play evil well than good for the most part. I just can't relate.
I'm hoping that there are bases in COH. (and it sounds like there will be)
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As far as having access to creating bases without purchasing CoV, there's been a lot of conflicting info on this. It's not a lock that CoH-only subscribers will be able to make bases. Perhaps visit them or be part of an SG that has one, but maybe not be able to create/design a base or participate in raids.
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It would make sense, at least, for the base designer to be part of CoV even if the gameplay and "use" of a base is part of CoH. So everyone can take part in base raids, but if your hero group wants to build a base, you'd better have a member who also owns CoV.
Though I'm sure there will be Mercenary Architects who will take care of this sort of thing for a modest fee.
Though you had best be careful to get one whose idea of interior decorating matches yours.
@Mindshadow
Curious to see what it will be like, will be nice to have something to spend "Influence" on. Between all my characters I have about 40-50 Million. I have run into people with 100 mill plus. I imagine there will be some pretty impressive basses. Think that my moderate sized SG has 16-20 50's in it. I can't imagine what a 75 person SG base would look like.
Cheers!
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He also gave me the impression that players would essentially get locked out of their base if they couldn't make rent, not that the base disappeared and the items get auctioned off.
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Reactionary? Maybe, but that statement in itself turns my stomach. I'm not disgusted at you for saying it, but for the devs for even considering it. This will be something that you have to not only earn but maintain through playing. This automatically moves the game from "casual friendly" into SWG.
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Indeed. What's next? Is Icon going to rent us our clothes?
And that hogwash about "collateral damage" is nonsense. There's no collateral damage in Paragon. The Council can fire as many rockets from their rocket launchers as they want and hit things other than me, with nothing being damaged. I can blast away with auto-Fiery Aura and not scorch anything. If they want to bring any kind of rent into the game, then have item deterioration.
Besides, I already pay rent... it should be included in my $15/month.
This isn't reactionary. It's common sense.
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It moves one facet of the game into something that more traditional money/time-sink games have. It doesn't change one bit of CoH that we already have access to right now. You don't want to pay some undetermined amount of rent for your base for a couple of months? Don't. It will likely be there if you change your mind. (With the exception of 'Items of Power', I would imagine.)
Consider the "rent" as doing community service for your city in return for a base. Right now, we're all freelance temps who have flexible hours and neglible obligations to the city. In return for your community service obligation, the city government will make available space for headquarters and new access to useful tools and services.
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It might be cool to have an "earn your keep" type of thing, with mandatory missions being required to keep your base, but the paying of influence? Absolutely not. There are many things this game assumes, like the daily/monthly costs of general upkeep of yourself -- laundry, food, utilities, etc. Bases should be part of the same. It should be Pay One Price. Period. Exclamation point. The end.
Rent for bases? Whatever. I really hope that the people who are complaining actually have supergroups to run, because otherwise they're complaining about nothing. It sure as hell can't be that people don't have the influence to spend.
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You will get SG bases without CoV. Just wont be able to participate in raids. Quite a generous offer from the Devs in my opinion.
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We haven't officially announced ANYTHING about how content from CoV will be shared with CoH.
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You will get SG bases without CoV. Just wont be able to participate in raids. Quite a generous offer from the Devs in my opinion.
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We haven't officially announced ANYTHING about how content from CoV will be shared with CoH.
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We're just going by what CuppaJo told us...
(yes I know she said 'as far as I know' blah blah... but she's a redname! Rednames are always right!!)
hmm well...then.. you dont get a chance like this often but..
ZING
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Rent for bases? Whatever. I really hope that the people who are complaining actually have supergroups to run, because otherwise they're complaining about nothing. It sure as hell can't be that people don't have the influence to spend.
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None of my characters have yet to see much more than 100k at a single time, and that generally needs to go for upkeep on the characters.
The amount of influence you get rises dramatically around lv35. I have 30 million influence on my lv50, and that's nowhere near what some others have.
Gotta tell ya, that would be pretty Wack if ppl without CoV couldn't make Bases.
Villain Player1: "Hey, would'ya wanna do today?"
Villain Player2: "How bout we go raid some Hero bases?"
Villain Player1: "Can't yet, all the ones with a copy of CoV are still playing villains"
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Rent for bases? Whatever. I really hope that the people who are complaining actually have supergroups to run, because otherwise they're complaining about nothing. It sure as hell can't be that people don't have the influence to spend.
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I have 1 level 50 and another one a hair away from 48. I have plenty of influence. I came to love this game for it's lack of PhatLewt tm and lack of time sinks. I see that changing bit by bit and I will fight it all the way.
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This automatically moves the game from "casual friendly" into SWG.
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Yikes..let's hope this is the overstatement of the year.
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Heck, the Fantastic Four has to pay rent on the Baxter Building.
[/ QUOTE ]Actually, the Baxter Building was destroyed years ago. To be fair, though, they were evicted from Four Freedoms Plaza only a short time ago.
/signed for no rent!
having to pay rent to keep a base you also have to initially buy the components of is a =terrible= idea. we already payed for it once!!
Playing two-dimensional evil for the sake of evil is boring. What attracts me to playing the bad-guy is the diversity it has: it's also a reason many, many Hollywood actors say thery have the most fun playing The Heavy. And why many comic book villains are more interesting than the good-guys.
Look at Dr. Doom for example. The man ruled his country with an iron-fist, but he also improved their standard of living and they, for the most part, loved him. His view was that he could rule and improve the world better than the U.N. and other world powers were doing.
Magneto: A man that actually cares about his species, and sees the subjugation they suffer at the hands of humanity as a direct correlation with what happened to his family in WW2.
Lex Luthor: A man that believes the future of humanity, our evolution and accomplishments, should be decided by humanity, not some alien with God-Like powers.
Two-Face: A man literally torn between the two facets of his personality/mental disorder.
How about Anakin/Vader? A Jedi Knight that felt stifled by the Jedi Order, yes. But also a man that would have done anything for love and to save Padme, including selling his soul to the Dark Side. A young man that also believed the Empire could end the civil war with the Seperaltist and bring peace to the galaxy. Good intension, for sure, twisted by Palpatine and the nature of the Dark Side.
Not every villain need be the typical psycho, ala: The Joker, Deadshot, Deadpool, Sabertooth, Bullseye and others.
Just as often, a well developed villain can, and should, be more interesting than his/her counterpart.
For that reason, I am looking very forward to CoV and the chance to create my main-hero's (and my SG's) counterparts.
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Personally I'm not that hepped on the idea of paying rent to maintain a base. Rent was one of the big fun killers for a lot of MUDs, and when I'm already paying "real" rent to play CoH, the idea of having to constantly play in order to maintain my base does NOT sound worth it.
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Here Here!! NO RENT.
Ding-Dong
Wonder Woman," What is it Superman? Another global crisis? Another SuperVillian seeking to tear apart the very fabric of Time? It's Self?"
Superman, "I don't know WW I'll go see!" <leaps up heroicly from the couch, makes a pose, then answers the door>
<muted conversation from the doorway>
<Superman walks back into the livingroom slump-shouldered>
"We have to leave the Hall of Justice W. It seems we are a little behind on our rent."
Wonder Woman, "What!!?! We've saved the world over a hundred times! We are the protectors of the planet? How can we be evicted?"
Superman, " I dont know but the Sheriff is here."
<Wonder Woman's jaw drops open as she looks around at all the accumulated stuff>
Rent is not heroic.
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Obviously you missed the late 1980's era where Wonder Woman worked at Taco Whiz to pay the rent, because funding to the JLA was cut, and many heroes had out-of-costume jobs.
As dumb as it sounds, it was actually well written back then by Marv Wolfman, Dennis O'Neil, Chuck Dixon and others.
Personally I have no problem with paying "rent" on a base. Influence is so easy to come by, it isn't funny, to begin with. Second, when you can have all those features in the base: banks, hospitals, and more . . . I see it as only fair.
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Obviously you missed the late 1980's era where Wonder Woman worked at Taco Whiz to pay the rent, because funding to the JLA was cut, and many heroes had out-of-costume jobs.
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LOL!! I would love to get my hands on that! Work-a-day hero's! Wonderful.
I still don't like the idea of rent in this game.
Personally im sure that eventually the devs will anounce the COH players will get SG bases without having to buy COV. Though they may lack certain features that are COV specific i beleave for the most part they'll be very similar in functionality as what you get with COV. Honestly its kinda pointless to put Items of Power in a COH only base patch when no one could raid your base. The same would probably hold true for working turrents and such unless they created some sort of senerio where on occasion normal (pve) enemies attacked your base sorta like the old XCOM series. ( Which btw would be super cool, and probably as simple to implement as a huge ambush inside your base. Just make it scale to however many ppl are currently online and have a timer running to allow sg members to mobilize to the bases defense before the doors are sealed and the base is majorly damaged. What the hell! Malta are attacking!!! HINT HINT HINT <---btw this was a HINT!!!! Also in case you guys didnt know, we players call this kinda stuff CONTANT)
I think it would be a total and complete slap in the face to FORCE ppl to buy COV to get a feature that should of shipped with COH. About a week ago our small but fun SG celebrated our 1 yr anniversary together, not bad considering the game is itself is not much older. To imply that we as a group are not worthy of SG base after paying cryptic for 2 copies of the game and for 2 account for over a year (and thats just me and not the other 10 ppl in our sg) would be like begging us to leave the game. To say that if we want this feature we have to go out and buy 2 more games(my gf and i) and pay for 2 more plaync accounts is just gonna cost them customers because i know myself and my sg members, we'd just move our guild to some other game and see how their devs like the taste of our money. But to be honest im not really worried, though ive seen the devs make plenty of errors in judgement i dont think theyd make one this freakin huge.
Its understandable that they would try to lure people to COV because after all Cryptic is a business and businessmen seldom do as much for the love of the game as they do for love of the Lexus. Its also understandable that like a lot of software companies they would hang a killer app infront of our nose like a carrot on a stick in hopes we would buy their product. With all this understood though i would like to give the devs a small piece of advice, DONT make sg bases the carrot because that sucker will wilt and turn toxic on you real quick. There are way to many mmorpgs out there and more on the way. The lack of gear, tradeskills and lack of contant has already driven alot of people away and many more are contemplating it. The last thing im sure you guys wanna do is help scuttle your own game. Hell its bad enough youre trying to force us to buy COV to play a villian when every other games allow you to make a evil character from the the start and do it for free.
On a side note, rent wouldnt be so bad aslong as it and the costs of building the base werent obscene. Hell most sgs have quite a bit of inf built up amongst their heros and since there isnt any gear or crafting to spend it on base up keep may be just the the thing to keep players playing(ie the carrot).
SG: StormRazors
Justice:
BlueClaw Lvl 50 Clw/Invul
ArcBlade Lvl 49 Invul/Axe
StormLight Lvl 29 Peacebringer
Orin Ravenblade Lvl 22 BS/Invul
IGNORE THE WOLF BEHIND THE CURTAIN!!!
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Also in case you guys didnt know, we players call this kinda stuff CONTANT
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I normally wouldn't mention this but it's 'content'. It's really distracting when you use 'contant' several times and put it in all caps while scolding.
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To imply that we as a group are not worthy of SG base after paying cryptic for 2 copies of the game and for 2 account for over a year (and thats just me and not the other 10 ppl in our sg) would be like begging us to leave the game.
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Why are you making this a personal thing? The dev team has 'implied' nothing of the sort.
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To say that if we want this feature we have to go out and buy 2 more games(my gf and i) and pay for 2 more plaync accounts is just gonna cost them customers
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Since this isn't what Cryptic/NCSoft is doing, I think you should do some more reading on this topic.
Still kind of hoping we won't have to pay rent on these bases, I'd rather spend my influence on Icon or helping out my SG mates instead of worrying about an eviction notice put on the base.
My question is who is going to have to pay for the base. Would it be just the SG leader? If so that would mean in order for him to collect from the rest of the group some influence for rent, he may find his SG dwindling in a hurry. Other than that issue I really don't see the problem. I barely spend a small portion of influence on enhancements and when i do it is only every five levels. As far as not having tradeskills and other boring content I say hurray. No more fighting some dumb animal hoping that it drops some ultra rare metal ore so that I can attempt to forge a sword, that of course will never happen even if my skill is 200. As far as paying for a new game, quite frankly COH is one of the cheapest MMO's out there. I played everquest for about 3 years and every single expansion and add on had to be payed for. Want to be a frog you gotta pay, want to be a cat; gotta pay, want to enjoy the game like everyone else seems to be by going treasure hunting in a specific dungeon; gotta pay. So I say you should be thankful we have had 4 expansions with a fifth on the way and have paid for nothing extra. Personnally I can't wait to go out and pay good money for COV and not just because it lets you have a supergroup base.
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Rent is not heroic.
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Not too mention... Influence is supposed to be prestige, not real money (I know not everybody will agree with this statement but I think that is the way the devs see it).
Then, ok, I understand you loose influence when you buy enhancement ( What, BlackLight bought a damage enhancer? Guess he is not that powerfull then if he need to relie on such gadgets...)
But I don't see how the bases fit there... Having a cool base would (arguably) grant you prestige instead of costing...
Not that advocate this option, but I would like at least basic bases to be at a fixed cost...
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You thinking of Influence the wrong way. Influence is influence not prestige.
For example;
When you decide you 'Need' a super expensive magical artifact to increase your damage, the city balances this against what you have done for it, then gives you the item and calls the debt settled. In this manner it is a finate resource, and attempting to purchase a shipment of 100 of these artifacts will burn-up any goodwill the city has towards you fast.
Its the same with Bases.
Want to lease a photocopier in your lobby?, no problem the city balances this against that time you saved an old lady from some hellions and calls it even.
Want a HUGE acerage of prime real estate for your base?, the city thinks it can afford to underwright the costs, but only because of that one time you saved the city from the Kronos-1 robot.
However in a few months time, the poor city which has had to cut health spending because of the thousands of Supergroups wanting bases has started to look at you nice big base, and is thinking to itself .... "what have you done for me lately" ?
What would be super cool, would be the option to buy items out-right instead of just leasing them. maybe for 100x the monthly cost.
It moves one facet of the game into something that more traditional money/time-sink games have. It doesn't change one bit of CoH that we already have access to right now. You don't want to pay some undetermined amount of rent for your base for a couple of months? Don't. It will likely be there if you change your mind. (With the exception of 'Items of Power', I would imagine.)
Consider the "rent" as doing community service for your city in return for a base. Right now, we're all freelance temps who have flexible hours and neglible obligations to the city. In return for your community service obligation, the city government will make available space for headquarters and new access to useful tools and services.