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i gave my ill/ras/ice a respec too:
the build is on the forums (on one of the last pages of local guide)
the main things i changed:
I got in hover for LotG; flash for BotZ; frost amor for some defense and LotG;
some other changes:
switched 1 slots from RI (is now 3slotted with HOs); took one slot from healing aura (was 6slotted before); switched ice storm for frost breath; gave spctral wounds 5 pieces of decimation and the APO proc (as soon as i get it) instead of 6 thunderstrikes; fully slotted GI with 5 red fortune and LotG; switched Glimpse of the Abyss in Spectral Terror for Unspeakable terror set
that all gives me 221.25% rech without the 33% from alphaslot (1/6 is free from ED) -
1) a build or a link to lcal mans guide would be good (no matter if he hits this thread in a few seconds)
2) mutation is a very good power even when half of the team has dayjobrezzes or the ones from epic pools etc
3) why do not take both (mutation and 2 leadership toggles: maneuvers and assault) all 3 are slotlight (1-2 slots for full use of them)
4) it is better to do these things when there is a build which you can upgrade -
theren are only 2 IOs: acchilles heal chance for -res(defense debuff set) and fury of the gladiator chance for -res(pbaoe damage set)
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Quote:the Crowd Controll over Spectral terror and the group mezzed with empulse and flashI should probably tell you, that ill/rad gets heals and stealth, but so does dark/dark. But on ill/rad you get to debuff, you can be a blaster with your main pet and he blasts allot, you can tank with phantom army, you can do soft controls, and you can heal and casts am which is a speed buff. I think I am missing something here.
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i normally slot AM with 6 parts of EffAdaptor
this isnt as effective as the mentioned way but give 5% global rech -
the LotG +rech is an global IO bonus which doesnt count to the 7.5% from sets like basilisks gaze becaus that are set boni
it doenst exceed the rule of 5 because they are different boni
EDIT: in your build PA isnt overlaping (only AM and hasten)
here is my build with overlaping all 3(numina and miracle unique in health; 2 endmodIOs and performance shifter +end in stamina):
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(21), HO:Nucle(25), HO:Nucle(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(13), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36)
Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(36), Apoc-Dam%(46)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 6: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def(11), RedFtn-EndRdx(15), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(31), S'bndAl-Build%(31), S'bndAl-Dmg/Rchg(31)
Level 20: Enervating Field -- EndRdx-I(A), EndRdx-I(40)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(23), HO:Enzym(23)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(46)
Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(40), U'spkT-Acc/Fear/Rchg(43)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-Acc/EndRdx/Rchg/Hold(45)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Hover -- LkGmblr-Rchg+(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
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don't forget that the proc has its own downtime when it fires (5 sec after the +rech ends)
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if you can fit in tough its better for surviving but not really needed by the def numbers you are running
45% def is softcapped for even lvl minions and will be good for most reasons
54% def should be enough for all things you are running in (the res will only lower the taken damage which shouldnt be much) -
the most important thing to mention is: you slotted 6 purple sets (rukle of 5) use the procs for damage because the damage is normally edcapped
slot posi in fire cages bexause they will stack good for kins and then do double damage
dont slot earth ambance for heal: slot is for recharge unless it is perma -
advantages:
i am not sure how high claw/sr's DPS will be but this is what i clicked together in 10 min
almost perma haste and good endurance for fighting AVs with softcapped def to all positions paired with 98.9% DDR
disadvantage:
extreme high cost
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Body Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(33)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), RedFtn-Def(5), RedFtn-EndRdx(11), RedFtn-Def/EndRdx(19), RedFtn-Def/Rchg(40), RedFtn-Def/EndRdx/Rchg(42)
Level 2: Smashing Blow -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(15), Hectmb-Dam%(34)
Level 4: Agile -- LkGmblr-Rchg+(A), RedFtn-Def(5), RedFtn-Def/EndRdx(37), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(19), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 8: Focused Senses -- RedFtn-EndRdx/Rchg(A), RedFtn-Def(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx(37)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Mrcl-Rcvry+(A)
Level 16: Dodge -- LkGmblr-Rchg+(A), RedFtn-Def(17), RedFtn-Def/EndRdx(23), RedFtn-Def/Rchg(46), RedFtn-Def/EndRdx/Rchg(46)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/Rchg(43)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
Level 22: Quickness -- Run-I(A)
Level 24: Burst -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(25), Armgdn-Acc/Dmg/Rchg(25), Armgdn-Acc/Rchg(31), Armgdn-Dmg/EndRdx(31)
Level 26: Focused Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(40)
Level 28: Lucky -- LkGmblr-Rchg+(A), RedFtn-Def(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def/EndRdx(40), RedFtn-Def/Rchg(43)
Level 30: Super Jump -- Jump-I(A)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Concentrated Strike -- C'ngImp-Acc/Dmg(A), Mako-Dam%(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 38: Evasion -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Kick -- Empty(A)
Level 44: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/Rchg(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
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Set Bonus Totals:- 12,5% DamageBuff(Smashing)
- 12,5% DamageBuff(Lethal)
- 12,5% DamageBuff(Fire)
- 12,5% DamageBuff(Cold)
- 12,5% DamageBuff(Energy)
- 12,5% DamageBuff(Negative)
- 12,5% DamageBuff(Toxic)
- 12,5% DamageBuff(Psionic)
- 4,25% Defense(Smashing)
- 4,25% Defense(Lethal)
- 4,25% Defense(Fire)
- 4,25% Defense(Cold)
- 4,25% Defense(Energy)
- 4,25% Defense(Negative)
- 3% Defense(Psionic)
- 5,5% Defense(Melee)
- 5,5% Defense(Ranged)
- 5,5% Defense(AoE)
- 2,25% Max End
- 62% Enhancement(Accuracy)
- 83,75% Enhancement(RechargeTime)
- 10% FlySpeed
- 145,58 HP (10,87%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 13,75%
- MezResist(Sleep) 2,2%
- MezResist(Stun) 2,2%
- 13% (0,217 End/sec) Recovery
- 30% (1,677 HP/sec) Regeneration
- 11,34% Resistance(Fire)
- 11,34% Resistance(Cold)
- 10% RunSpeed
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i only have 9% accurace bonus so i switched the recharge out of LR and gave blind 2 acc/dmg HOs becaus it must hit all the time over doing some more damage
3 HOs in RI and a def/end in frozen amor should be good too
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(21), HO:Nucle(25), HO:Nucle(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(13), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36)
Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(36), Apoc-Dam%(46)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 6: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def(11), RedFtn-EndRdx(15), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(31), S'bndAl-Build%(31), S'bndAl-Dmg/Rchg(31)
Level 20: Enervating Field -- EndRdx-I(A), EndRdx-I(40)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(23), HO:Enzym(23)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(46)
Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(40), U'spkT-Acc/Fear/Rchg(43)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-Acc/EndRdx/Rchg/Hold(45)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Hover -- LkGmblr-Rchg+(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:- 14,5% DamageBuff(Smashing)
- 14,5% DamageBuff(Lethal)
- 14,5% DamageBuff(Fire)
- 14,5% DamageBuff(Cold)
- 14,5% DamageBuff(Energy)
- 14,5% DamageBuff(Negative)
- 14,5% DamageBuff(Toxic)
- 14,5% DamageBuff(Psionic)
- 7,5% Defense(Energy)
- 7,5% Defense(Negative)
- 3,75% Defense(Ranged)
- 4,5% Max End
- 2,2% Enhancement(Terrorized)
- 4% Enhancement(Confused)
- 121,25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 34,34 HP (3,376%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 12,7%
- MezResist(Sleep) 5%
- MezResist(Stun) 5%
- MezResist(Terrorized) 7,2%
- 16,5% (0,276 End/sec) Recovery
- 36% (1,529 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4,095% Resistance(Fire)
- 4,095% Resistance(Cold)
- 2,5% Resistance(Negative)
- 1,5% XPDebtProtection
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here is my new i19 ready build for ill/rad with ice epic:
decieve is slotted without the chance becaus so you can confuse a AV/hero through the pruple triangles
AM for 5% recharge and i love the effi recovery
SI slotted for 12,5% recharge with LotG and RF sets
GI as a setmule for KBProt and LotG
my normal travelpower is superjump and CJ takes a LotG too
PA for maxed out damage and recharge
spektral terror for recharge and freeing up a 6.25% setbonus
flash,empuls and bind (2 acc/dmg HO) with basilisk gaze for 7.5% recharge
phantasm for maxed damage and accuracy
ice epic as i love hibernate, ice blast and frost breath take 2 6.25% recharge sets, slow AV's or GM's, deal good damage and frozen armor takes my last LotG
there are 3 open IO-slots for when fitness gets inherent: numina and miracle uniques in health paired with a miracle heal IO and 2 EndmodIOs in stamina
these build should allow me soloing AVs and GMs more quickly and even middle of a fight i can turn on frozen amor for when i forget recasting PA
this build is special for perma PA/AM/Haste builds because it only relies on the second cheapest pruple set for getting 221.25% global recharge
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(21), HO:Nucle(25), HO:Nucle(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(13), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36)
Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(36), Apoc-Dam%(46)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 6: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def(11), RedFtn-EndRdx(15), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(31), S'bndAl-Build%(31), S'bndAl-Dmg/Rchg(31)
Level 20: Enervating Field -- EndRdx-I(A), EndRdx-I(40)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(23), HO:Enzym(23), Empty(40)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(46)
Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(40), U'spkT-Acc/Fear/Rchg(43)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-Acc/EndRdx/Rchg/Hold(45)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Hover -- LkGmblr-Rchg+(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:- 14,5% DamageBuff(Smashing)
- 14,5% DamageBuff(Lethal)
- 14,5% DamageBuff(Fire)
- 14,5% DamageBuff(Cold)
- 14,5% DamageBuff(Energy)
- 14,5% DamageBuff(Negative)
- 14,5% DamageBuff(Toxic)
- 14,5% DamageBuff(Psionic)
- 7,5% Defense(Energy)
- 7,5% Defense(Negative)
- 3,75% Defense(Ranged)
- 4,5% Max End
- 2,2% Enhancement(Terrorized)
- 4% Enhancement(Confused)
- 121,25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 34,34 HP (3,376%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 12,7%
- MezResist(Sleep) 5%
- MezResist(Stun) 5%
- MezResist(Terrorized) 7,2%
- 16,5% (0,276 End/sec) Recovery
- 36% (1,529 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4,095% Resistance(Fire)
- 4,095% Resistance(Cold)
- 2,5% Resistance(Negative)
- 1,5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1413;717;1434;HEX;| |78DA9D94476F134114C7676D07E316AF499C1EE242ECB8C4C427AA148910244B319| |824CA2905C7D9242B2D6BCB7610BEF101423BD1458723204080F810F472427C0024| |105CE0645E19C7086EAC92FF6FF69599376F679C3DBEDF2DC48951A1A86346BE525| |9182B9AD572D130B4B2735A2BAC9A45A3B85213762144B8E96A44A53286B156D18B| |66C310FA2366DFDAF2726A32BFA4E7AB18317E54AF60A82F63AE6A65CDACA61A036| |7AE08534D95346DC94DC3092D5FD2CD1517BD1C30F495D5AA8FC619F3985ED11775| |43AFD6D4F1925E48650ADA42365FA96AE55A17D41883FF6B8A904FBD45BCB508D12| |F2CEF08B6F784F68F84AEBD1062B38A20518883CD3C1BBDA485FB102347E89B2084| |B384ABA08A5C463907880ACB6582ED02A1FD22217C89309CB66016CE645538CBBA4| |EA64D2719A7087DA709E133846D6709D721A34596D6324BA6CD738C798E5B601C21| |DC8470BB2CCDEEA76A9DAD84562FC349505D842E0F2104290E2E4D71240465316E8| |1D5253D2E9E4FFD29B0871D90E3618FF0B0A7134C5E5E5C787BAD68BA0D0E9FACC7| |F7954ADCF28DF19DB0F507638C314A380C596D9CA5B405A9902803BF8A9F3D56FF0| |EFE8A1D7F315A87474C4164A79CA3B38792871977C0D32D5BDAFD42C1CDF4BC64BC| |22445F13E26F0893A0BD7257BDDC951BE4E019FAF99CC5F99C25F99C25F99C257FD| |176EE42F8806CC2003721C04D08F0EE03DC8BE027CA0A7E2638A09B21B96E881B3C| |033A28773FC8EB4678C1082F1FF940B807BD1F92F50DF1018D9D67F0018DF1018DF| |301BD0FE109B9528277F8057E1A527286D443326D7FC478CC7842483F253C801946| |64B347B8D6B4CA37C7B671B5E00F3FCCC43F969C6DE33E09852CFDCD98BA43857B2| |3C7FFF93C83DDF00A8E4927E8344A0E4499C1D12CCA1CBECEE3288FB288AF051CD5| |9FBB1BC57877625DBB5076A3EC41F1437D621D23ED2E10178A1BC583D28AE245515| |1DA507A50AEA0D47F034A4C0D18| |-------------------------------------------------------------------|
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thanks local man: now there are 5% extra recharge in there and SI is viable for fighting and SW got an extra proc in it (apo)
@Happy_Cat: this build is for soloing GMs and AV's so i wont be able to wait for my end coming back on thier own
on longer fight you have to drop one or more toggles when i can just go into hibernate and come out a few seconds later with full endurance
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(21), Lock-Acc/EndRdx/Rchg/Hold(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(13), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36)
Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(36), Apoc-Dam%(46)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 6: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), RedFtn-Def(11), RedFtn-EndRdx(15), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(31), S'bndAl-Build%(31), S'bndAl-Dmg/Rchg(31)
Level 20: Enervating Field -- EndRdx-I(A), EndRdx-I(40)
Level 22: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(23), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(40)
Level 24: Lingering Radiation -- Acc-I(A), RechRdx-I(25), Acc-I(46)
Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(40), U'spkT-Acc/Fear/Rchg(43)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-Acc/EndRdx/Rchg/Hold(45)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Hover -- LkGmblr-Rchg+(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:- 14,5% DamageBuff(Smashing)
- 14,5% DamageBuff(Lethal)
- 14,5% DamageBuff(Fire)
- 14,5% DamageBuff(Cold)
- 14,5% DamageBuff(Energy)
- 14,5% DamageBuff(Negative)
- 14,5% DamageBuff(Toxic)
- 14,5% DamageBuff(Psionic)
- 7,5% Defense(Energy)
- 7,5% Defense(Negative)
- 3,75% Defense(Ranged)
- 4,5% Max End
- 2,2% Enhancement(Terrorized)
- 4% Enhancement(Confused)
- 126,25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 49,6 HP (4,877%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 12,7%
- MezResist(Sleep) 5%
- MezResist(Stun) 5%
- MezResist(Terrorized) 7,2%
- 19% (0,317 End/sec) Recovery
- 26% (1,104 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4,095% Resistance(Fire)
- 4,095% Resistance(Cold)
- 2,5% Resistance(Negative)
- 1,5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1402;713;1426;HEX;| |78DA9D94496F525114C7EF032A328394D2166A0B58281DB0EC1C164DAC3521298A6| |DD35507297D85973C1F0D50233B3F409D56CE71D6A51A8756FD10CEC3CAF8014C34| |BAD1159EE1D23671E70BFC7FF79E7BCEBDE71ECE237BF2A05388532342F18EEAF96| |A757EB46CD42A655D572BF629B55032CA7AB958175621446C73A9E995CAE8FA4A55| |2B1B4D43748BCF8195A5A5D4447E51CBD7D063ECB85645575FC628A915D5A8A59A0| |37BAE0C5B4D2EABEAA29386E36A7E59338A0E9A1CD2B562A9E6A371C638A155B505| |4DD76A75EFD8B25648650AEA7C365FADA9957A3BE49884EF0D45C8A76111EF4D427| |409D30782E523A1F53321F207901687B7BAE3242D9C47183942789C10CB12AE8372| |44A345B9004808D35582E512A1F5322176853094A6437027B3C251E655326D3BCD3| |843089F25C4CE11769D27DC848816995ACB0C99B6CF32E6D86F9E718C701BDCAD32| |356B80B2B5BB096E0FC34EF03A08ED2E4214426C9C9A621B1014C5B80356875C71F| |07EDEDF024BD706312E5E112E5E0982C9C3870B4FC88CA6BBB0E093F9F8BE538A3B| |7E307E1276FE628C3246084721CACF518A3F42892418F8AB0478C51C7846CE6D6B8| |C7542E2056112FC82EC670A7652683BDF688867F7C0A143D6B5E3958237EA7CCD78| |4348BC25F4BF234C8086E4D542BCD12D5AE01DBAB8C7FAB9C706B9C706B9C706B9C| |7EE837BB7AC443757A2872BD1C325E8E18244BE70677E25D8A0A451796E94AB3C0D| |DA2B4BD0CBE7C6F9C0381F1FFF4478003F409FCCAF8FBB347991C15D9AE42EEDE72| |E7D08EE03F2A401BEE137F85B48C91D528FC9B4FB09E329638D905E273C821D86E5| |0EC39C6BD8B2F162C1071E31FE8F2567D9789B844296AE4D9F86CD0B6F8D1CFFE7F| |31CAEC127D826ECA053283910651A473328B3389DC3511E6501A7051C355E3A9BC9| |78F6605E7B51F6A1EC4709407E62153DAD0E10078A13C585E246F1A07851FC289D2| |8D7501A7F01A63C0C9E| |-------------------------------------------------------------------|
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Quote:i hope that the davs will only apply this to ranged pets like phantasmJust remember, one powerset's crippling bug is another set's long awaited improvement.
in normal missions it bumps minions and leutis out of my anchors and against hard targets its useless as i said at the beginning -
here is a build for my ill/rad/ice troller (its a lvl 50 build)
frozen armour and chocking cloud are a setmules
3 slots open for stamina and health (numina unique, miracle heal and unique in health; 2 endmodIOs in stamina)
Hero Plan by Mids' Hero Designer 1,81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-Acc/EndRdx/Rchg/Hold(21), Lock-Acc/EndRdx/Rchg/Hold(34)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(13), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36)
Level 2: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(36)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(37)
Level 6: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def(15)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-EndRdx/Dmg/Rchg(31), S'bndAl-Build%(31), S'bndAl-Dmg/Rchg(31)
Level 20: Enervating Field -- EndRdx-I(A), EndRdx-I(40)
Level 22: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(23), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(40)
Level 24: Lingering Radiation -- Acc-I(A), RechRdx-I(25), Acc-I(46)
Level 26: Spectral Terror -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(40), U'spkT-Acc/Fear/Rchg(43)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Flash -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45), Lock-Acc/EndRdx/Rchg/Hold(45)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(34)
Level 35: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(50)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Hibernate -- RechRdx-I(A)
Level 47: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1395;708;1416;HEX;| |78DA9D94594F534114C7E776B17681B642D9116885B256FAE6F2402262D204B402E| |189C5522E7093DA92B61879F303E0F6E41E777D54E302EA87705F9E8C1FC044A32F| |FA54CF39FF2990F8E64DFBFFCD9CF9CFCC99E9B91D3979D0A7D4A90165040633A94| |2616630972DE673998C99F78C9BE9C56C2E935B58512EA5546473A8EC8A253299E5| |8295CB9603E12D9E03CBF3F3B1D1D49C952AB263E8B855606B30915D34F366B6182| |B373CC91C2D35B6649A733E690E9BA9252BBBE095CEA18CB5B0580C4A3B913D6115| |AC592B63155702434B563A96489B3323A942D1CCAFD4518E5DF4BD6128FD941CEAB| |D4DA96665FB20707C14547F16B4FD21C4D5E1AD76EEC495EF089014340D0B222382| |EBA486B61B17085165BB2A705C12545F1644AE087809BBF84B4EFBAA6CB8ED34704| |6D07456103927D8755E70936638F526CE49096D9F02A6E19B018E096E93DD05BBCD| |1592342B0340B5204CA36E6461B87B14873CC01D8A7A31D5F0626AE0B7E2EBA9A13| |91518511518A9A5905F87FC8D760EDDA5812042CEE077C966C70FE0A760E72F6010| |18101CA559557AD7AA3649240AF0CD8730620F3D1373CD1AB02E88BE108C91AF561| |FB9B641A6D6E1447DE8DD2343BDBEC2FA57069FA8E135F046107D2BE87E2718256D| |D4476BC442B764002B34A38EBA5147BDA8A35ED4512FEAE83ED95BF44DB4E0265A7| |113ADB882565C48DB1754DF57C138CD0AEBF386B1491F36E9C326F14F8209F2B56B| |5F3B7C1D3074C0DE01DF03FA553A75D29D28CFAE8B00CAB30BE5D98DF27C48F61E7| |DEC1E1CFB1BFD1FC4F40AB1C712DAFD04780AAC09E2EB8247B442BF5EA11F65D2E4| |D878A3E8438F1AFE2792746CBC46CA9048F3A6A7E40ED05BA3DBFFF93CA7636007F| |7A887749C2549624C706B92658ABBD3DC4AB1CC7237CDADD24B5F3919FF1ECE6B2F| |CB3E96FD2C21CA4FADB2D3C52F8F97C5C752C152C9E26709B054B134B05C6329FD0| |5339E0F82| |-------------------------------------------------------------------|
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that is excatly my tactic but there is a gap (even with pemaPA) that has to be filled with someone other to tank romy and the nicti
phantasm's decoy will do that for me if phantasm isnt killed from romy and/or the nictus
after it charges in meleerange it will be killed by one or the other -
i tried to solo an ITF today (had to quit because my phantasm always charged in meleerange and was killed by the "autohit-nictus")with my ill/rad/ice on union (european server)
now my question is: how strong is the heal romolus augustus gets from the healing-nictus in the last mish of the ITF?
I have to know it because i have to do more damage than it heals
thx for answers -
here is an other build for more def and almost the smae recharge
i am not sure if its the best (wanted sofcapped sm/l and perma am/hasten)
Hero Plan by Mids' Hero Designer 1,803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-Rchg/Hold:30(7), BasGaze-EndRdx/Rchg/Hold:30(15), Lock-Acc/Hold:50(40), Lock-Acc/Rchg:50(43)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(23), Dct'dW-Heal:50(43)
Level 2: Chain Fences -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(3), Enf'dOp-Acc/EndRdx:50(7), Enf'dOp-Immob/Rng:50(15), Enf'dOp-Acc/Immob/Rchg:30(43), Enf'dOp-Acc/Immob:50(46)
Level 4: Accelerate Metabolism -- RechRdx-I:50(A), EndMod-I:50(5), EndMod-I:50(9), RechRdx-I:50(23)
Level 6: Jolting Chain -- RechRdx-I:50(A), Acc-I:50(13), RechRdx-I:50(13)
Level 8: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(17), DarkWD-ToHitdeb/Rchg/EndRdx:50(17), DarkWD-ToHitDeb/EndRdx:50(34)
Level 10: Conductive Aura -- RechRdx-I:50(A), Acc-I:50(11), Acc-I:50(11), RechRdx-I:50(50)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Enervating Field -- Range-I:50(A), EndRdx-I:50(40)
Level 18: Static Field -- LgcRps-Acc/Rchg:50(A), LgcRps-Acc/Sleep:50(19), LgcRps-Acc/EndRdx:50(19), LgcRps-Acc/Sleep/Rchg:50(25)
Level 20: Lingering Radiation -- CtlSpd-Acc/Slow:30(A), CtlSpd-Dmg/Slow:30(21), CtlSpd-Acc/EndRdx:30(21), CtlSpd-EndRdx/Rchg/Slow:30(25)
Level 22: Hurdle -- Jump-I:50(A)
Level 24: Health -- Mrcl-Rcvry+:40(A)
Level 26: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(27), P'Shift-End%:50(27), P'Shift-EndMod/Acc:50(37)
Level 28: Synaptic Overload -- CoPers-Conf%:50(A), CoPers-Conf/Rchg:50(29), CoPers-Acc/Conf/Rchg:50(29), CoPers-Conf/EndRdx:50(37), CoPers-Acc/Rchg:50(37)
Level 30: Choking Cloud -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(31), BasGaze-Acc/EndRdx/Rchg/Hold:30(31), BasGaze-EndRdx/Rchg/Hold:30(31), G'Wdw-Acc/EndRdx:50(34), EoCur-EndRdx/Hold:50(34)
Level 32: Gremlins -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33)
Level 35: Fallout -- SipInsght-ToHitDeb:50(A), SipInsght-Acc/ToHitDeb:50(36), SipInsght-Acc/Rchg:50(36), SipInsght-ToHitDeb/EndRdx/Rchg:50(36), SipInsght-Acc/EndRdx/Rchg:50(40)
Level 38: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(39), BasGaze-Rchg/Hold:30(39), BasGaze-EndRdx/Rchg/Hold:30(39)
Level 41: Paralyzing Blast -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42)
Level 44: Fissure -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dam%:50(46)
Level 47: Rock Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 10,9% Defense(Smashing)
- 10,9% Defense(Lethal)
- 11,9% Defense(Energy)
- 11,9% Defense(Negative)
- 7,81% Defense(Melee)
- 5,94% Defense(Ranged)
- 4% Enhancement(Sleep)
- 4% Enhancement(Confused)
- 81,2% Enhancement(RechargeTime)
- 2% Enhancement(FlySpeed)
- 2% Enhancement(JumpSpeed)
- 2% Enhancement(RunSpeed)
- 2% Enhancement(JumpHeight)
- 4% Enhancement(Heal)
- 3% Enhancement(Immobilize)
- 27% Enhancement(Accuracy)
- 9% FlySpeed
- 45,8 HP (4,5%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- MezResist(Confused) 2,5%
- MezResist(Held) 2,5%
- MezResist(Immobilize) 3,6%
- MezResist(Sleep) 2,5%
- MezResist(Stun) 2,5%
- MezResist(Terrorized) 4,7%
- 19,5% (0,33 End/sec) Recovery
- 20% (0,85 HP/sec) Regeneration
- 2,84% Resistance(Fire)
- 2,84% Resistance(Cold)
- 1,88% Resistance(Negative)
- 9% RunSpeed
- 2% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;712;1424;HEX;| |78DA9D94594F135114C7EF74A12BB4A594A5AC2D422995026F2E0F26222628C54A9| |127A10E65C031754A3AA391373F800F0A2E2F62FC0E2EA026C6E857707B77371A8D| |465FEB596E4B9F9DB4FFDF9DD3FF3DE7DC3B779AB974C42FC4E54342094E1455D3C| |C4F940CAB5C2A16B5B233A3AEEA05E11242F4EF46AB86F464512B5865BD500DC4EB| |3C872FACACA467D5655DB5F492919F3CAF9B260C4253C659ADAC1956BA3AF0674B9| |06A5A53D77463956F8EEA96A199A6976E726B9AB61CA2E194715137F525BDA85BEB| |CD936B7A219DB34A8696CFA8A6A595D7DBA1CD247CDF0585BC2A4EF1D22644B7B0B| |D2234BC2634BD2124FE00C6C5F05FC28C529BE510C7150C39A609EE0CA17586307C| |82F01E8A28B288729542B66B84860D42D326DBAF2B586BE406DD6541ED34AD62B7A| |70415E923B819AD1CFC00D99D9CDDE6E4903FCAE03B6CC22513B91ED20282DB8C1D| |42EC31E12324F2286EF27978AA375A8F710EB6C233F6713EC517A15E475A086DF04| |B23B7221A87C87C127E0848736098428918E113940BB1D91E7A4AF39B5F309E11DA| |9F1372A061E90BDFA61D6AD962DC21B4DF253440F1085712112EEE82509B0CB51D8| |34142B821D42137A36383D61DDD64DC22ECB949F802DD75CA47DCA952A86B81B1C8| |BE338C3C610E5BE0B4CE6E3E473D7C807ADE32F81CC5CED19A6205C25728D22B97D| |6FB8312F5FD64FC62FC269C02775C361377D931D4EF6678185E42C2479807FB804C| |3BC0CD0CF2A11EE49E06B999CF507E48FA86D897645F927D49F67D83AC29593E758| |F7676EF7DC603C636616487F01DEC69B9C5693E1FA37C3E46838C30210E8F628C7D| |B6B154FD0993E872D45E33F8C025A631A2D447B28EDABB25148A74EFCEAA7860857| |639FECFEB91BF9ACE33EB059D43C9A2CCA39C4659405944515196500A289527B5D9| |817DD8D77E940328075122F8F773059D2E1F880FC58FD288D284124009A28451A22| |85B28957F7B4B0AA9| |-------------------------------------------------------------------|
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here my build some suggestions about APPs would be good
Hero Plan by Mids' Hero Designer 1,803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Electric Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Tesla Cage -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(7), Decim-Acc/EndRdx/Rchg:40(23), Decim-Acc/Dmg/Rchg:40(29)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal:50(9), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(29)
Level 2: Chain Fences -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(3), Posi-Dmg/Rchg:50(7), Posi-Acc/Dmg/EndRdx:50(23), Posi-Dam%:50(34)
Level 4: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(9), Efficacy-Acc/Rchg:50(25), Efficacy-EndMod/Acc:50(34), Efficacy-EndMod/EndRdx:50(40)
Level 6: Jolting Chain -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(13), Decim-Dmg/Rchg:40(13), Decim-Acc/EndRdx/Rchg:40(25), Decim-Acc/Dmg/Rchg:40(37)
Level 8: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(15), DarkWD-ToHitDeb/EndRdx:50(15), DarkWD-Rchg/EndRdx:50(37)
Level 10: Conductive Aura -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(11), Efficacy-EndMod/Acc/Rchg:50(11), Efficacy-Acc/Rchg:50(37)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 14: Super Jump -- Zephyr-ResKB:50(A)
Level 16: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(17)
Level 18: Static Field -- FtnHyp-Plct%:50(A), FtnHyp-Sleep/Rchg:50(19), FtnHyp-Acc/Sleep/Rchg:50(19), FtnHyp-Acc/Rchg:50(46), FtnHyp-Sleep/EndRdx:50(48)
Level 20: Lingering Radiation -- RechRdx-I:50(A), Acc-I:50(21), Acc-I:50(21), RechRdx-I:50(50)
Level 22: Hurdle -- Jump-I:50(A)
Level 24: Health -- Mrcl-Rcvry+:40(A)
Level 26: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(27), P'Shift-End%:50(27), P'Shift-EndMod/Acc:50(40)
Level 28: Synaptic Overload -- CoPers-Conf%:50(A), CoPers-Conf/Rchg:50(40), CoPers-Acc/Rchg:50(43), CoPers-Acc/Conf/Rchg:50(43), CoPers-Conf/EndRdx:50(46)
Level 30: Choking Cloud -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(31), BasGaze-Acc/EndRdx/Rchg/Hold:30(31), BasGaze-EndRdx/Rchg/Hold:30(31), G'Wdw-EndRdx/Hold:50(48)
Level 32: Gremlins -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(33), ExRmnt-Dmg/EndRdx:50(34)
Level 35: Fallout -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(36), DarkWD-ToHitdeb/Rchg/EndRdx:50(36), DarkWD-Rchg/EndRdx:50(36)
Level 38: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(39), BasGaze-Rchg/Hold:30(39), BasGaze-EndRdx/Rchg/Hold:30(39), Lock-Acc/Rchg:50(48)
Level 41: Paralyzing Blast -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42), Lock-Acc/Rchg:50(43)
Level 44: Ice Blast -- Posi-Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(45), Posi-Acc/Dmg:50(45), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dam%:50(46)
Level 47: Hibernate -- RechRdx-I:50(A)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:- 9,5% DamageBuff(Smashing)
- 9,5% DamageBuff(Lethal)
- 9,5% DamageBuff(Fire)
- 9,5% DamageBuff(Cold)
- 9,5% DamageBuff(Energy)
- 9,5% DamageBuff(Negative)
- 9,5% DamageBuff(Toxic)
- 9,5% DamageBuff(Psionic)
- 7,5% Defense(Energy)
- 7,5% Defense(Negative)
- 3,75% Defense(Ranged)
- 4,5% Max End
- 33% Enhancement(Accuracy)
- 101,3% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 95,4 HP (9,38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2,5%
- MezResist(Held) 2,5%
- MezResist(Immobilize) 8%
- MezResist(Sleep) 2,5%
- MezResist(Stun) 2,5%
- MezResist(Terrorized) 4,7%
- 29,5% (0,49 End/sec) Recovery
- 30% (1,27 HP/sec) Regeneration
- 6,93% Resistance(Fire)
- 6,93% Resistance(Cold)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1419;710;1420;HEX;| |78DA9D94594F13511886CF74A12BB415CB5E91B29642813B970B131113946205C41| |5EA50063C499D92CE68E4CE1F807B222EF13768E2C2E2DF70BBF0CEDD1BB7C4DBFA| |2DA7D06B27F03E335FDFF9CE7B96367DE5505088AB0784161ECEEB96951D2E9876B| |190CF1B45775A5F9439E11142B46F57CB86D448DEC8D945992B17E2159E83971616| |5213FABCD46D5930B32317A565C14D64D4BC60140DD34E956F829902B41A33F4256| |92EF2C361699B8665F9E96172C930E623743B6A5E96969C9379692F874796642E35| |9A33B269DDB28DE27203844CC0FF87B05057C9255601DDC2718F50759F50F780D0F| |29030AE55D88FC2C390708D11BCC708E134A1659CF011BA6BCAAE3D1558723C2354| |3D27D4AD11DAD60919F03AC95F723B571CD4FD1AC17B9DD07083D07693D07D8BF00| |90671AB41DC3C85204F21C85368E02974F01430A78707717A5E50879A75C626A163| |83F019DAFA342FF97C1CC6CF61FC1CA683C3D4C17E07B89F084469DAF550AAE644A| |2FA3DB98EC307217669A1369A6D98F105C689A8F891B364DE7192718AD07F9A3070| |8630094D6AD9EEAC4D52879D4D9518E262156488AA58D11E2A79A054AF4AF547345| |C0C2F941AD56234DEA6019AEE3056798DEF12BE41C86615B259E74F6608BD59C62C| |673D4F988296316EEB8ABD82524CEC7ACD78C7784B1890B45EDFA17BABEADEFA833| |AECFEC9F8CDF8C3FBFE8B70025E8AAB2588F30EB6AF317823DB7907A7C1D7A9DA76| |728A2E4ED1F586A152FC25FB5748D1A3EC3D6C4FB03DC1F604DB7BD9FED8294452D| |9937CA8FBF850F7F149EFE3B3DDCF67FB09D853EA4CA4788BE2B0F883BC4A8EC164| |E5E629B4B8B6BE6DF0079718C38A5659C9B8B6BE6242A34A6CFBAD920FE6E454F7F| |F796D04CBED7C137ED029940CCA34CA3994199459141D650E2587527AB9F576680F| |E6DA8BB20F653F4A147F7E56D0E9098004508228D52835282194304A2D4A13CA239| |4D23FB6BC10C3| |-------------------------------------------------------------------|
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what would you consider for a guy who has already enough /rad chars but wants to play an elec troller
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my CoHupdater doesnt download anything for hours
i am stuck at 12,1 MB of 672 MB since yesterday afternoon -
i know your aim in PA was recharge but there is a better slotting for it: Exp Rei all except the aura and the damg/end; Soulbound: dmg/rech + chnace fpr build up
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i thought about an good teaming char and landed by ice/therm/mu
here is a build i made for him critique would be good:
there will be now blizzard in it because i don't want to have endcrashes
Villain Plan by Mids' Villain Designer 1,707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Ice Blast -- Decim-Dmg/EndRdx(A), Decim-Acc/Dmg(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(43)
Level 1: Warmth -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(34)
Level 2: Ice Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(27), Decim-Build%(46)
Level 4: Cauterize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(34)
Level 6: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(40)
Level 8: Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(9), BasGaze-Rchg/Hold(9), BasGaze-EndRdx/Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(23), Lock-Acc/Hold(46)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx(13), Aegis-ResDam/EndRdx(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Power of the Phoenix -- RechRdx-I(A), RechRdx-I(46)
Level 18: Plasma Shield -- Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(19), ImpArm-ResDam/EndRdx(19)
Level 20: Bitter Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(21), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(43)
Level 22: Hurdle -- Jump-I(A)
Level 24: Health -- Heal-I(A)
Level 26: Thaw -- ResDam-I(A)
Level 28: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(29), P'Shift-End%(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Forge -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-ToHit/EndRdx(33), AdjTgt-EndRdx/Rchg(34)
Level 35: Heat Exhaustion -- RechRdx-I(A), Acc-I(36), Acc-I(36), RechRdx-I(36), EndRdx-I(43)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(40), Achilles-ResDeb%(40)
Level 41: Charged Armor -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(42), TtmC'tng-ResDam/Rchg(42), TtmC'tng-ResDam/EndRdx/Rchg(42)
Level 44: Power Sink -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(45), P'Shift-Acc/Rchg(45)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), ImpSwft-Dam%(50)
Level 49: Recall Friend -- Range-I(A), Range-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 6: Ninja Run
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Set Bonus Totals:- 7% DamageBuff(Smashing)
- 7% DamageBuff(Lethal)
- 7% DamageBuff(Fire)
- 7% DamageBuff(Cold)
- 7% DamageBuff(Energy)
- 7% DamageBuff(Negative)
- 7% DamageBuff(Toxic)
- 7% DamageBuff(Psionic)
- 2,5% Defense(Energy)
- 2,5% Defense(Negative)
- 1,25% Defense(Ranged)
- 6,75% Max End
- 8% Enhancement(Heal)
- 52,5% Enhancement(RechargeTime)
- 38% Enhancement(Accuracy)
- 10% FlySpeed
- 92,4 HP (8,62%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 13,3%
- MezResist(Sleep) 7,2%
- MezResist(Stun) 9,4%
- MezResist(Terrorized) 9,4%
- 9,5% (0,16 End/sec) Recovery
- 10% (0,45 HP/sec) Regeneration
- 4,1% Resistance(Fire)
- 4,1% Resistance(Cold)
- 2,52% Resistance(Energy)
- 2,52% Resistance(Negative)
- 1,58% Resistance(Toxic)
- 1,58% Resistance(Psionic)
- 10% RunSpeed
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you are as good as a defender with empathy because you can heal a little weaker than them but you will prevent damage with your primary
i, myself, find plant is a real good primary for emp because you have a sleep, confuse and regen power which will stack with emps regen power and the more reactive playstyle a emp has to do. -
most secondaries are good for ninjas:
poison, dark miasma, storm, traps(and def) or ta for debuffing the enemies
therm or pain for heals and resistance
ff or traps for getting more def