How does this work?
I believe it will fire once every 10 seconds for every enemy that is inside the Hurricane. The proc does not stack, so if it fires on one of the enemies it won't go off again until the next cycle.
don't forget that the proc has its own downtime when it fires (5 sec after the +rech ends)
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
I was recently looking into this as well, but for a crappy power that I'd never take on my En/En Stalker until Fitness became inherent.
I was thinking of using Repulse, at least sometimes, like when I'm not in combat, something like a movement toggle. Not sure if it's worth it, but I was considering slotting it with the Force Feedback: Chance for +Recharge.
At: http://paragonwiki.com/wiki/Force_Fe...or_%2BRecharge, they still have text and a description of the suppression effects.
Does someone have a link to the change when that was fixed or was it done silently?
Two more clarifications, though.
1. I don't think it requires contact with an enemy to trigger, just for the toggle to be active. Similarly, even with a power like Footstomp, I would assume it only matters that the power was activated, not how many targets were in the radius of the attack. Can someone clarify that?
2. How often do Chance to powers activate on toggles? I was under the impression they check every ten seconds. Is the chance to trigger the same time for an auto and a toggle power?
Thanks, I'm sure these have been answered time and time again, but some people, like me, can't wrap our heads around them and paragonwiki I don't think has the info I need to understand how it's working.
1. I don't think it requires contact with an enemy to trigger, just for the toggle to be active. Similarly, even with a power like Footstomp, I would assume it only matters that the power was activated, not how many targets were in the radius of the attack. Can someone clarify that? |
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Hello all Trying to figure out how this works and looking for some help. I am wondering how would it work to slot a Force Feedback + Recharge into Storm Summoning's Hurricane, which is a toggle. Will that work like the + Recovery that we all use in Stamina where it will have a chance every 10 or 20 seconds, or will it only fire off once when i clic the power on. Thank you in advance for any and all help.