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Posts
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I'm really hoping we get clearer guildlines about what equals particpation. It shouldn't be a guessing game.
I'ld really like to know if mezzing counts towards it -
I typically join the queue when I know I want a trial but still doing character maintenance. At the market, crafting etc. I'll also join the queue when zone hopping and looking for the typically faster preformed leagues.
Quote:I've completed lambada with 6 via a pick up on queue.The problem with that idea is we have no guarantee anyone else in in the queue. If we start with say 14 instead of 16 for Lambda that's a serious crutch.
Not ideal, or typical though.
Quote:The other problem is that if you leave a spot open, the person you pick up from the queue might be made the league leader.
Quote:Yep, this. It's pretty much a waste of time queuing.
If Paragon Studios had done it right, so Team and League leaders could advertise themselves as Teams looking for Members it would have been the right way to go about things.
Instead we got a new non-feature which no-one use. -
Very sad face, but that explains a lot.
A system that has healing aura on auto gaining more rewards than active shielding misses the mark of what I see as particpation in Heroes by a lot. -
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Living in the driest state in the driest country in the world, with near constant water restrictions, 2 minute showers are the norm. 10 minutes a greedy luxury, and 30 minutes just an amazing amount of good water to be poured down the drain.
That's like 600+ litres of water or over 5000 buckets :shockedface:
Fresh water must be plentiful in the US.
-jealous look- -
The sound can be fixed on client end How to silence specific game sounds
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I wish I could find that demotivional poster of a number of people who all clciked "skip' on some cutscene for some game with one hold out.
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I've gotten between 3-8 shards on ITFs. 8 has been highest amount, and only once. Typically I'm pretty happy if I get a half dozen.
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Quote:Interesting read. Thanks for searching it up. It's worth reading more of that thread, espically if you take state's wording with a grain of salt.I seem to recall that being a dev, possibly Statesman, statement at the time.
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Actually did a bit of searching (keyword "Subscription," user "Statesman_NA") and found this, which I think (entire-thread wise) is the key - Statesman mentioned we'd kept gaining customers after ED, and referred to sub numbers on another site.
BTW I'm not trying to claim that ED caused masses of lost, more that anyone (non redname) likley to be posting exact numbers is not likley to be able to be considered accurate. There is also issues like people who sign up for 6/12 months dont get thier ragequits counted :P -
Quote:I think many more trials are done preformed everywhere. The way that the LFG tool only works for the min. number runs counter to it being useful.Yeah I can see that.
They imagined everyone would use the LFG tool to do the raids, however pre-mades are pretty much the ONLY way I've seen trials run on Union from Day 1 of release, this is mainly due to the a lot smaller server numbers compared to Virtue or Freedom. -
Quote:Wow. Point missed or Trolling practise?This is the least disruptive time. It will always be someone's 8:30 PM, and quite frankly, the largest playerbase is least active at 7:30 AM EDT/4:30 AM PDT (which is incredibly early already, since normal shifts in the states start at 9 AM)
Amazed you came into an oceanic forum section to do so. Are you an aussie, or do you just like to go around righting perceived wrongs on forums?
Also interested in how you have the figures of the playerbase activity times :/ You're just claiming information out your rear end aint ya?
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And its great to know that paragon cancelled normal maintance for tonight - yay )
It's these little things that mean a lot. -
Thats fantastic news
Thank you paragon! -
Quote:Are you serious? Are other servers really that much lower in pop than virtue?If they are complete strangers then you surely have some kind of problem because if you team at all, you should have gotten to know at least a few people in your league, unless you are on a massively overpopulated server, or have moved a 50 to a server you've never played on. Even of those cases are true it's unlikely you've never encountered anyone within a full league of 24.
This is an MMO and thus much of the content is designed to be played by several people cooperating in tandem, but if anyone questions you on that or chides you for it, somehow you manage to imply they are at fault for suggesting you play the game as intended.
Seriously if you are in a league with 23 complete strangers, on your normal server on a 50 that you've actually taken time to level, then perhaps it's not such a straw man after all.
And to say it's unlikely to see 23 new people one a server you've just moved to? Thats incredible. -
I hate daylight saving change over ):
So whining to those that hopefully understand.
Game going for maintenance at 8:30 pm local time sucks. 10:30 was much better.
Kinda dreading that it will be every Tuesday to change the notice of well over in addition to thursday ):
I'm hoping they look at times again when EU servers merge. And pick a less disruptive time.
/whine -
Please excuse the snippage
Quote:I mostly pug on virtue as well. I mostly agree with you.
On Virtue, I've never seen a team I've been a part of reject a player because they weren't IO-slotted. (And if I did, frankly, I'd quit such a team - there are plenty of other fish in the water.) The only rejection I _have_ seen is for people lacking an alpha slot on Apex and Tin Mage, something which is unfortunately mechanically enforced by the developers. Realistically speaking, though, I fail to see how requiring the alpha slot is much different from requiring people to be level 30 before they can run Manticore - if anything, it takes less effort to common-slot than it does to get to level 30, let alone 50. (P.S.: If you happen to play on Virtue and you can't beat Trapdoor, the server has plenty of people who are often able and willing to provide assistance, myself included.)
And bear in mind: I mostly PuG.
But I have seen tons of times a TF recruiting only support/tanking type/something on the major global channels like virtue Tfs, VU or LFG beta. Its common enough to see.
I've seen plenty of ITFs that only wanted level 50s.
I've seen plenty of Speed TFs asking for things like Ice shields on ITF over other support.
I've had scrappers refused from doing SFs because they had enough damage.
I've seen pure healer or 100% support with only one attack builds kicked.
I've seen builds ridiculed in team for lacking powers, more or less encouraging the person to quit the team.
When LRSF and STF where first notice of well, I saw some very picky team making.
Then theres all blaster TFs but yeah they don't count
I'm really surprised the only rejection from teaming you've seen on Virtue is from the alpha slot TFs.
Quote:Even with the advent of I20, I have encountered nothing but the same polite and accommodating people in PuGs that I've been accustomed to playing with since the days of issue 4, when I began playing. And honestly, when I heard the news about I20, I had the same fears as you did.
As of yet, they have not been realized. Mind you, I'm aware there are jerks playing this game - plenty of them have shown up in this thread, in fact, criticizing the OP or their friend.
All I can say is that I haven't seen them in game on the server I play on.
Quote:Please don't take the actions of a vocal minority on this forum as representative of the game's community as a whole.
I would say that you should at least give the trials a try before you decide to completely ignore them.
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Frankly, IOs are a much more profound boost than Incarnate powers are on the whole, still, at least in my opinion. I do find myself obligated to correct you though:
The relative ease of getting incarnate powers is going to do a lot for most people's builds. Its going to boost them up a lot. Players who have got them in my experience have been raving about how good they are.
I think more players are going to be more powerful due to incarnate powers than from IOing out. Because more players will incarnate than heavily IO.
They are good powers, that will do a lot in level 50 content.
Quote:Which aren't really necessary for any regular content currently in the game, the incarnate trials included, and anyone who rejects you from a team for not having them is leading a team you didn't want to be on anyway, frankly. In my experience, as above, our playerbase is above this.
People wanting to do speed run ITFs, may well end up needing them. We'll know better in a few months when there's more expectation among the community that more level 50's have got them. But I wont be surprised the first time I see "speed itf looking for incarnates +3".
Heck, I think there's evena thread in beta discussion about how fast they could do the ITF now.
Not necessary doesn't equal not given preference.
Quote:From what I saw, for all the noise and outcry about ED on the forums, only about 3000 account cancellations could be directly tied to it in the end, or about a 1% loss at the time. -
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Quote:How can you tell they are leeches from the short description above?I didn't see anyone complaining about about it. I saw a couple of leeches.
Sounds like they were trying (in vain) to keep up, thus the deaths.
They sounded to me like they didnt know what to do (and the full inspirsation tray when dead is a common common thing).
It sounded like they had no clue what a speed run meant for ITF, and it wasnt explained, and they didnt think to ask. -
Quote:The way they are doing it now, means they dont have to create different powers for every AT. Instead of having to design the tier 10 for will power, then Robots, then mind control you unlock judgement etc etc.Not really. The reasons given were two-fold:
1. Any content they make for the new 10 levels will be played through within the week. That's content which will take them months if not a year to design. It's a battle that they cannot win.
2. Players already have too many powers. Giving them even more powers and, more than anything, more slots, makes the entire build system irrelevant, as it removes any semblance of choice when you can have everything and slot it to full.
Their solution to the former appears to he "Oh, well!" and their solution to the latter appears to be to give players more eccentric rewards than just new powers and new slots and more hit points.. -
Ahhh that makes more sense, thanks for explanation.
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I find it amusing to see people preforming leagues, and accepting any random person in the zone. But locking it before they joined the queue with it.
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Quote:That sucks.So I was on a BAF the other day, and I crashed out at the last second on the final phase, when the AVs were down to about 30-40% HP. The team went on to complete it, but I wasn't there for the last minute. As a result I didn't get a reward table or a merit. Had this been a task force I would've gotten a reward table from coming back, since the server picks up on "Oh, she was there most of the time." So I filed a petition.
The reply back said, paraphrased, "This isn't a bug, technically you weren't in the mission when it ended. So you should just do another one."
So remember, if you don't want to not get a reward, just say "NO!" to crashes.
I've crashed at the end of TFs too many times, and missed the reward from it. Never heard of the server picking up on length of participation. Got the same response as you for the BAF ): -
I hope the system works well, shows a lot of promise and good thinking
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