TheTwoFourThree

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  1. TheTwoFourThree

    No one loves me!

    Sonics can be a tough sell at any level because even if you do your role well most people won't notice. No flashy numbers to broadcast how important you are to the team just the fact that they are not dead because of your yellow goodness.
  2. Implemented a few of your suggestions. First revision.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Cyborg Summoner: Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Force Field
    Power Pool: Leadership
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Flight
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Battle Drones -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(3), BldM'dt-Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7), EdctM'r-PetDef(46)
    Level 1: Force Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(3)
    Level 2: Deflection Shield -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(9), RedFtn-EndRdx(11)
    Level 4: Insulation Shield -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(13), RedFtn-Def(13), RedFtn-EndRdx(23)
    Level 6: Equip Robot -- EndRdx-I(A), EndRdx-I(40)
    Level 8: Maneuvers -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(25), RedFtn-EndRdx(27)
    Level 10: Swift -- Flight-I(A)
    Level 12: Protector Bots -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(36), BldM'dt-Acc/Dmg/EndRdx(37), BldM'dt-Acc(37), BldM'dt-Dmg(37), DefBuff-I(45)
    Level 14: Health -- RgnTis-Regen+(A), Mrcl-Heal(15), Mrcl-Rcvry+(15), Numna-Heal(17), Numna-Regen/Rcvry+(17)
    Level 16: Personal Force Field -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27)
    Level 18: Aid Other -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(19), Mrcl-Heal(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Dispersion Bubble -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(34), RedFtn-EndRdx(34)
    Level 24: Hover -- Krma-ResKB(A)
    Level 26: Assault Bot -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(39), BldM'dt-Acc/Dmg/EndRdx(39), BldM'dt-Acc(40), BldM'dt-Dmg(40), SvgnRt-PetResDam(43)
    Level 28: Fly -- Frbd-EndRdx(A), Frbd-Fly(29), Frbd-Stlth(29), Srng-Fly(46), Srng-EndRdx(46)
    Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
    Level 32: Upgrade Robot -- EndRdx-I(A), EndRdx-I(43)
    Level 35: Aid Self -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(36), Mrcl-Heal(36)
    Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(39)
    Level 41: Scorpion Shield -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43)
    Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
    Level 47: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
    Level 49: Assault -- EndRdx-I(A), EndRdx-I(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Heal-I(A)
    Level 1: Supremacy
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]5% Defense[*]5.31% Defense(Smashing)[*]5.31% Defense(Lethal)[*]6.88% Defense(Fire)[*]6.88% Defense(Cold)[*]1.25% Defense(Energy)[*]1.25% Defense(Negative)[*]6.88% Defense(Melee)[*]2.5% Defense(Ranged)[*]5.31% Defense(AoE)[*]28.8% Enhancement(RechargeTime)[*]3% Enhancement(Immobilize)[*]5% FlySpeed[*]57.2 HP (7.13%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 11%[*]15.5% (0.26 End/sec) Recovery[*]54% (1.81 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]16.3% Resistance(Fire)[*]16.3% Resistance(Cold)[*]10% Resistance(Energy)[*]11.9% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]5% RunSpeed[/list]
    Thanks for all the help so far.
  3. My first mm and I have no idea what I'm doing. Any help would be appreciated.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Cyborg Summoner: Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Force Field
    Power Pool: Leadership
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Flight
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Battle Drones -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(3), BldM'dt-Acc/Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Dmg(7), EdctM'r-PetDef(7)
    Level 1: Force Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3)
    Level 2: Deflection Shield -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(25), RedFtn-EndRdx(34)
    Level 4: Insulation Shield -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(34), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(36), RedFtn-EndRdx(37)
    Level 6: Equip Robot -- EndRdx-I(A), EndRdx-I(50)
    Level 8: Maneuvers -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(40), RedFtn-EndRdx(40)
    Level 10: Swift -- Flight-I(A), Flight-I(11), Run-I(11)
    Level 12: Protector Bots -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(13), BldM'dt-Acc/Dmg(13), BldM'dt-Acc/Dmg/EndRdx(23), BldM'dt-Dmg(23), DefBuff-I(25)
    Level 14: Health -- RgnTis-Regen+(A), Mrcl-Heal(15), Mrcl-Rcvry+(15), Numna-Heal(17), Numna-Regen/Rcvry+(17)
    Level 16: Personal Force Field -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(48), RedFtn-EndRdx(48)
    Level 18: Aid Other -- IntRdx-I(A), Mrcl-Heal/EndRdx(19), Mrcl-Heal/Rchg(19), Mrcl-Heal(50)
    Level 20: Stamina -- EndMod-I(A), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(21)
    Level 22: Dispersion Bubble -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(45), RedFtn-EndRdx(46)
    Level 24: Hover -- Krma-ResKB(A), DefBuff-I(39), DefBuff-I(40)
    Level 26: Assault Bot -- BriL'shp-Acc/Dmg(A), BriL'shp-Acc/Dmg/EndRdx(27), BldM'dt-Acc/Dmg(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Dmg(31), SvgnRt-PetResDam(39)
    Level 28: Fly -- Frbd-Fly(A), Frbd-Stlth(29)
    Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
    Level 32: Upgrade Robot -- EndRdx-I(A), EndRdx-I(48)
    Level 35: Aid Self -- IntRdx-I(A), Mrcl-Heal/EndRdx(36), Mrcl-Heal/Rchg(36)
    Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(39)
    Level 41: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(43)
    Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Group Fly -- Frbd-EndRdx(A), Frbd-Fly(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Supremacy
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]5% Defense[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]6.88% Defense(Fire)[*]6.88% Defense(Cold)[*]1.25% Defense(Energy)[*]1.25% Defense(Negative)[*]2.5% Defense(Melee)[*]2.5% Defense(Ranged)[*]5.31% Defense(AoE)[*]9% Enhancement(Accuracy)[*]25% Enhancement(RechargeTime)[*]5% FlySpeed[*]48.2 HP (6%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 11%[*]14.5% (0.24 End/sec) Recovery[*]62% (2.08 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]16.3% Resistance(Fire)[*]16.3% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]5% RunSpeed[/list]
  4. [ QUOTE ]
    Pictures. Must have pictures.

    [/ QUOTE ]

    Screw pictures. Video. Must have video.
  5. I farm with my fire/fire regularly. If you're willing to make the investment in ios it's my opinion that it's the best blaster for farming. Just the raw damage it can dish out makes it wonderful for farms.

    Solo I run laps around the wall in Cim. Team farming is real easy. Set your toon to follow the kin and you're golden. Fulcrum shift on a fire/kin running hot feet is pretty amazing. Fulcrum shift on a fire/fire blaster running hot feet and aura is ridiculous.

    Here is my current build.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Pyrohemia: Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
    Level 1: Ring of Fire -- Acc-I(A)
    Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9)
    Level 4: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(19)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Aim -- RechRdx-I(A), AdjTgt-ToHit/Rchg(21), AdjTgt-Rchg(21)
    Level 14: Super Speed -- Clrty-Stlth(A)
    Level 16: Build Up -- RechRdx-I(A), AdjTgt-ToHit/Rchg(23), AdjTgt-Rchg(23)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal(25), Mrcl-Rcvry+(25), Numna-Heal(27), Numna-Regen/Rcvry+(27)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
    Level 22: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31)
    Level 24: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(33), Ksmt-EndRdx/Rchg(33), Ksmt-Def/EndRdx/Rchg(33), Ksmt-ToHit+(34), LkGmblr-Rchg+(34)
    Level 26: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36)
    Level 28: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(37), Mantic-Acc/ActRdx/Rng(37), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx/Rchg(39)
    Level 30: Consume -- RechRdx-I(A), EndMod-I(39), EndMod-I(39)
    Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(46)
    Level 35: Blazing Aura -- EndRdx-I(A)
    Level 38: Hot Feet -- EndRdx-I(A), TmpRdns-Acc/Slow(40), TmpRdns-Dmg/Slow(42), Sciroc-Dam%(50)
    Level 41: Personal Force Field -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43)
    Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ImpSkn-Status(46), S'fstPrt-ResDam/Def+(46)
    Level 47: Force of Nature -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(48), ImpSkn-EndRdx/Rchg(48), ImpSkn-ResDam/EndRdx/Rchg(48), ImpSkn-Status(50), S'fstPrt-ResKB(50)
    Level 49: Recall Friend -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]12% DamageBuff(Smashing)[*]12% DamageBuff(Lethal)[*]12% DamageBuff(Fire)[*]12% DamageBuff(Cold)[*]12% DamageBuff(Energy)[*]12% DamageBuff(Negative)[*]12% DamageBuff(Toxic)[*]12% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3.94% Defense(Energy)[*]3.94% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]4.88% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]43% Enhancement(Accuracy)[*]68.8% Enhancement(RechargeTime)[*]76.8 HP (6.37%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 16.7%[*]MezResist(Held) 15%[*]MezResist(Immobilize) 24.9%[*]MezResist(Sleep) 19.4%[*]MezResist(Stun) 17.2%[*]MezResist(Terrorized) 15%[*]10.5% (0.18 End/sec) Recovery[*]34% (1.71 HP/sec) Regeneration[*]4.41% Resistance(Fire)[*]4.41% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5.5% XPDebtProtection[/list]
  6. Welcome fellow disciple of Meg. My main is an updated version of the suggested build which I've been playing for about 8 months. The build comes together amazingly well. I was considering taking Flame Mastery for my alt build but I caught alt-itis.

    1,3. I'd recommend sticking with the guide and taking Recall Friend aka Summon Meat Shield as your lvl 49 power instead of Assault. It's amazing that you can run Aura and Hot Feet while constantly blasting. Assault pushes the endurance demands of the build too far imo.

    2. From my personal experience, Meg's build maximizes damage being able to cycle through fire/fire's most damaging attacks while at the same time having Aim/Build Up as quickly as possible.

    4,5. Recharge is the goal of the build. Having Aim and Build Up 19.5% faster makes all the difference in the world.

    6. 5 Obliteration is the optimum slotting for Inferno now.

    7. Any io unique slotted into a constantly running power will run continuously. So as long as you don't exemplar down below the power or shut off the toggle it will always be on.

    Here's a build incorporating my suggestions an cleaning up your slotting a little.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Science Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(39), Decim-Acc/Dmg/Rchg(40)
    Level 1: Ring of Fire -- Acc-I(A)
    Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(31)
    Level 4: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/EndRdx/Rchg(40)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(34)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Aim -- RechRdx-I(A), AdjTgt-ToHit/Rchg(13), AdjTgt-Rchg(13)
    Level 14: Super Speed -- Clrty-Stlth(A)
    Level 16: Build Up -- RechRdx-I(A), AdjTgt-ToHit/Rchg(17), AdjTgt-Rchg(17)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(19), Mrcl-Heal(37), RgnTis-Regen+(42)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(23), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Dmg/EndRdx(37)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-Def/EndRdx(25), Ksmt-Def/Rchg(25), Ksmt-EndRdx/Rchg(39), Ksmt-Def/EndRdx/Rchg(42), Ksmt-ToHit+(42)
    Level 26: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36)
    Level 28: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(29), Mantic-Acc/ActRdx/Rng(29), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Dmg/EndRdx/Rchg(37)
    Level 30: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(31), Efficacy-Acc/Rchg(34), Efficacy-EndMod/Acc(48), Efficacy-EndMod/EndRdx(48)
    Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 35: Blazing Aura -- EndRdx-I(A)
    Level 38: Hot Feet -- EndRdx-I(A), TmpRdns-Dmg/Slow(39), TmpRdns-Acc/Slow(43)
    Level 41: Char -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(43), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(46), Lock-EndRdx/Rchg/Hold(50), Lock-%Hold(50)
    Level 44: Fire Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ImpSkn-Status(46), S'fstPrt-ResKB(46)
    Level 47: Rise of the Phoenix -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(50)
    Level 49: Recall Friend -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]21.5% DamageBuff(Smashing)[*]21.5% DamageBuff(Lethal)[*]21.5% DamageBuff(Fire)[*]21.5% DamageBuff(Cold)[*]21.5% DamageBuff(Energy)[*]21.5% DamageBuff(Negative)[*]21.5% DamageBuff(Toxic)[*]21.5% DamageBuff(Psionic)[*]0.94% Defense(Energy)[*]0.94% Defense(Negative)[*]1.88% Defense(Ranged)[*]4.5% Max End[*]63.8% Enhancement(RechargeTime)[*]43% Enhancement(Accuracy)[*]99.4 HP (8.25%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 9.15%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 15.2%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 11.9%[*]MezResist(Terrorized) 7.5%[*]12% (0.2 End/sec) Recovery[*]56% (2.82 HP/sec) Regeneration[*]3.15% Resistance(Fire)[*]3.15% Resistance(Cold)[*]3.13% Resistance(Negative)[*]3.5% XPDebtProtection[/list]
      Again welcome to the crazy ranks of lvl 50 fire/fire blasters.
  7. The quintessential blaster is fire/fire because when people are looking for blasters to fill out their teams they don't care about how good your controls are. It does what blasters are supposed to do (which is KILL) and ignores things that are best left to other ATs.
  8. I'm spreading my fire/fire blaster to Virtue and Freedom and am looking for a home away from home. Look forward to working with you all.

    Signed up for your forums but I don't have permission to view anything.
  9. I'll go back to my Fire/Fiery dom and see what's up.
  10. After a long time on my SS/WP brute I've been considering making a Fire/Fire Brute to go along with my fire/fire blaster. I can see how having an aura would make him great. Anyways here is my experimental build. Please give opinions.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(27), C'ngImp-Dmg/EndRdx/Rchg(31)
    Level 1: Fire Shield -- HO:Ribo(A), S'fstPrt-ResDam/Def+(3), Aegis-ResDam/EndRdx(3), Aegis-Psi/Status(11)
    Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40)
    Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(9), Dct'dW-Rchg(9), S'fstPrt-ResKB(11)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(31), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(33)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Build Up -- RechRdx-I(A), AdjTgt-ToHit(13), AdjTgt-ToHit/Rchg(13)
    Level 14: Super Speed -- Clrty-Stlth(A)
    Level 16: Plasma Shield -- HO:Ribo(A), HO:Ribo(17), HO:Ribo(17)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal(19), Mrcl-Rcvry+(19), Numna-Heal(21), Numna-Regen/Rcvry+(21)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
    Level 22: Consume -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Acc/Dmg/Rchg(46), Efficacy-EndMod(46), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc/Rchg(48)
    Level 24: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(25), LkGmblr-Def(25), LkGmblr-Rchg+(27)
    Level 26: Fire Sword Circle -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Sciroc-Dmg/EndRdx(40), Sciroc-Acc/Dmg/EndRdx(43)
    Level 28: Blazing Aura -- M'Strk-Dmg/EndRdx(A), M'Strk-Acc/Dmg/EndRdx(29), Sciroc-Dmg/EndRdx(29), Sciroc-Acc/Dmg/EndRdx(31)
    Level 30: Boxing -- Acc-I(A)
    Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(36)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
    Level 38: Tough -- HO:Ribo(A), HO:Ribo(39), HO:Ribo(39)
    Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(42), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(43)
    Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
    Level 47: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
    Level 49: Rise of the Phoenix -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Heal-I(A)
    Level 1: Fury
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]11% DamageBuff(Smashing)[*]11% DamageBuff(Lethal)[*]11% DamageBuff(Fire)[*]11% DamageBuff(Cold)[*]11% DamageBuff(Energy)[*]11% DamageBuff(Negative)[*]11% DamageBuff(Toxic)[*]11% DamageBuff(Psionic)[*]5.5% Defense(Smashing)[*]5.5% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]4.25% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]55% Enhancement(Accuracy)[*]42.5% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]3% Enhancement(Immobilize)[*]84.3 HP (5.63%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 8.8%[*]MezResist(Sleep) 1.65%[*]MezResist(Stun) 6.6%[*]MezResist(Terrorized) 2.2%[*]8% (0.13 End/sec) Recovery[*]52% (3.25 HP/sec) Regeneration[*]2.84% Resistance(Fire)[*]2.84% Resistance(Cold)[*]1.88% Resistance(Negative)[*]2.25% Resistance(Psionic)[*]5% RunSpeed[/list]
    Not trying to jack the thread. Just thought this would be a good place to post this instead of starting and entirely new thread.

    Oh and yeah fire brutes!
  11. Oh noes a red name. DOOOOOOOM!!!

    Dear BaBs,

    Please come to Comic Con and give me free stuff.

    Signed,

    TheTwoFourThree.
  12. TheTwoFourThree

    Fire/Fire

    This is what I run. It's the most general purpose version of a fire/fire blaster in my opinion.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Pyrohemia: Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
    Level 1: Ring of Fire -- Acc-I(A)
    Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9)
    Level 4: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(19)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Aim -- RechRdx-I(A), AdjTgt-ToHit/Rchg(21), AdjTgt-Rchg(21)
    Level 14: Super Speed -- Clrty-Stlth(A)
    Level 16: Build Up -- RechRdx-I(A), AdjTgt-ToHit/Rchg(23), AdjTgt-Rchg(23)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal(25), Mrcl-Rcvry+(25), Numna-Heal(27), Numna-Regen/Rcvry+(27)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
    Level 22: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31)
    Level 24: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(33), Ksmt-EndRdx/Rchg(33), Ksmt-Def/EndRdx/Rchg(33), Ksmt-ToHit+(34), LkGmblr-Rchg+(34)
    Level 26: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36)
    Level 28: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(37), Mantic-Acc/ActRdx/Rng(37), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx/Rchg(39)
    Level 30: Consume -- RechRdx-I(A), EndMod-I(39), EndMod-I(39)
    Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(46)
    Level 35: Blazing Aura -- EndRdx-I(A)
    Level 38: Hot Feet -- EndRdx-I(A), TmpRdns-Acc/Slow(40), TmpRdns-Dmg/Slow(42), Sciroc-Dam%(50)
    Level 41: Personal Force Field -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43)
    Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ImpSkn-Status(46), S'fstPrt-ResDam/Def+(46)
    Level 47: Force of Nature -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(48), ImpSkn-EndRdx/Rchg(48), ImpSkn-ResDam/EndRdx/Rchg(48), ImpSkn-Status(50), S'fstPrt-ResKB(50)
    Level 49: Recall Friend -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]12% DamageBuff(Smashing)[*]12% DamageBuff(Lethal)[*]12% DamageBuff(Fire)[*]12% DamageBuff(Cold)[*]12% DamageBuff(Energy)[*]12% DamageBuff(Negative)[*]12% DamageBuff(Toxic)[*]12% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3.94% Defense(Energy)[*]3.94% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]4.88% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]43% Enhancement(Accuracy)[*]68.8% Enhancement(RechargeTime)[*]76.8 HP (6.37%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 16.7%[*]MezResist(Held) 15%[*]MezResist(Immobilize) 24.9%[*]MezResist(Sleep) 19.4%[*]MezResist(Stun) 17.2%[*]MezResist(Terrorized) 15%[*]10.5% (0.18 End/sec) Recovery[*]34% (1.71 HP/sec) Regeneration[*]4.41% Resistance(Fire)[*]4.41% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5.5% XPDebtProtection[/list]
  13. TheTwoFourThree

    Testing 1 2 3

    [ QUOTE ]
    Testing testing

    present and accounted for

    [/ QUOTE ]

    Just when Hamidon thought it was safe...
  14. TheTwoFourThree

    Follow up

    So you're complaining about the enforcement of a stated policy that you violated (be it intentionally or unintentionally) or the fact that the NCSoft is trying to handle it quietly?

    Who's really to blame.
  15. I'd probably find that very touching if I still had a soul.
  16. Ice/Ice because I never get tired of being mistaken for a Jack Frost. I'M NOT A PET DAMMIT!
  17. Fire/Fire/Force. I just love the raw damage and how she's slotted she's very multifunctional.
  18. [ QUOTE ]
    Thread changed to a MA Arc Discussion thread

    [/ QUOTE ]

    Well played madame. Well played.
  19. bump.

    I use this when pricing builds and I don't want it getting lost. Could someone please put this in the guide section?
  20. Name: Pyrohemia
    Global Contact: TheTwoFourThree
    Level of Classification: 50
    Origin: Magic
    Super Rank &amp; Super Group: Unwilling Participator of Super Best Friends of America
  21. I'd like to welcome you all to San Diego. I, unfortunately, will only be attending Comic Con on Sunday this year because I foolishly didn't buy my pass 4 months ago.

    Do yourselves a favor and find the nearest Mexican food place (note: Taco Bell and Del Taco are not Mexican food places) and order Carne Asada fries and a large Horchata. Gluttony never felt so good.