fire/fire farming build? Is this possible
I'm sure it's possible... you probably want a ton of defense and +HP, plus some recharge. I'd think a Fire/Mental would be better though, since Mental gives you a nice regen boost power and a PBAoE that stuns minions. It looks a lot more survivable.
On the other hand, /Fire does have more damage if you can somehow survive in melee range. I'd personally go with Fire/Mental for true solo and Fire/Fire for dual boxing with a Sonic Defender.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
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I farm with my fire/fire regularly. If you're willing to make the investment in ios it's my opinion that it's the best blaster for farming. Just the raw damage it can dish out makes it wonderful for farms.
Solo I run laps around the wall in Cim. Team farming is real easy. Set your toon to follow the kin and you're golden. Fulcrum shift on a fire/kin running hot feet is pretty amazing. Fulcrum shift on a fire/fire blaster running hot feet and aura is ridiculous.
Here is my current build.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Pyrohemia: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Ring of Fire -- Acc-I(A)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9)
Level 4: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(19)
Level 10: Hurdle -- Jump-I(A)
Level 12: Aim -- RechRdx-I(A), AdjTgt-ToHit/Rchg(21), AdjTgt-Rchg(21)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Build Up -- RechRdx-I(A), AdjTgt-ToHit/Rchg(23), AdjTgt-Rchg(23)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal(25), Mrcl-Rcvry+(25), Numna-Heal(27), Numna-Regen/Rcvry+(27)
Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 22: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31)
Level 24: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(33), Ksmt-EndRdx/Rchg(33), Ksmt-Def/EndRdx/Rchg(33), Ksmt-ToHit+(34), LkGmblr-Rchg+(34)
Level 26: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36)
Level 28: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(37), Mantic-Acc/ActRdx/Rng(37), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx/Rchg(39)
Level 30: Consume -- RechRdx-I(A), EndMod-I(39), EndMod-I(39)
Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 35: Blazing Aura -- EndRdx-I(A)
Level 38: Hot Feet -- EndRdx-I(A), TmpRdns-Acc/Slow(40), TmpRdns-Dmg/Slow(42), Sciroc-Dam%(50)
Level 41: Personal Force Field -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43)
Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ImpSkn-Status(46), S'fstPrt-ResDam/Def+(46)
Level 47: Force of Nature -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(48), ImpSkn-EndRdx/Rchg(48), ImpSkn-ResDam/EndRdx/Rchg(48), ImpSkn-Status(50), S'fstPrt-ResKB(50)
Level 49: Recall Friend -- RechRdx-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
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[u]Set Bonus Totals:[u]
- [*]12% DamageBuff(Smashing)[*]12% DamageBuff(Lethal)[*]12% DamageBuff(Fire)[*]12% DamageBuff(Cold)[*]12% DamageBuff(Energy)[*]12% DamageBuff(Negative)[*]12% DamageBuff(Toxic)[*]12% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3.94% Defense(Energy)[*]3.94% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]4.88% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]43% Enhancement(Accuracy)[*]68.8% Enhancement(RechargeTime)[*]76.8 HP (6.37%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 16.7%[*]MezResist(Held) 15%[*]MezResist(Immobilize) 24.9%[*]MezResist(Sleep) 19.4%[*]MezResist(Stun) 17.2%[*]MezResist(Terrorized) 15%[*]10.5% (0.18 End/sec) Recovery[*]34% (1.71 HP/sec) Regeneration[*]4.41% Resistance(Fire)[*]4.41% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5.5% XPDebtProtection[/list]
Well, technically, any character can farm. Some builds will be more productive than others though. I farm on my fire/ice blaster. It's the character I enjoy playing, so when I do decide to farm, he's the one I use.
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
sorry to sound like the newb around here but I have a question. When i played wow farm meant to kill the same monster over and over again trying to get an item/exp/etc. From what i've read on this forum it has a negative connotation associated with it and i'm not sure why. So what exactly is the difference in meanings between games?
They typically mean (in this scenario) to run a mission over and over getting xp/influence/prestige/drops.
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[ QUOTE ]
sorry to sound like the newb around here but I have a question. When i played wow farm meant to kill the same monster over and over again trying to get an item/exp/etc. From what i've read on this forum it has a negative connotation associated with it and i'm not sure why. So what exactly is the difference in meanings between games?
[/ QUOTE ]
Here its repeating content over over to gain rewards, badges, inf. xp, drops.
Why is farming disliked on the boards ? I have heard everything from it destroys the game for newbs, makes it impossible to buy things on the market, forces the developers to nerf content the posters wanted to farm themselves, I am sure someday someone will post its responsible for the hole in the ozone layer and rising sea levels.
My best guess why farming is disliked by some people on the forums, is that many people came to this game because it was more or less lootless originally, and the introduction of loot and everything that goes with it offends them.
My guess, now I know I am still new here.
Farming Cim and TF's and mishs are one thing
Then there are those that were manipulating AE and farming there and that is something totaly differnt?
Ok...I was told that someone was farming with a fire/fire blaster...
Does anyone know if this is possible?
Have a build>?
Thanks....sorry OMFG I said the four letter word "farm" I applogize