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One other thing you can do is get in to demo recording. One thing I'm doing at the moment is demorecording in every zone so that I've got the code for each area to put into files I create later. There are two reasons why this is a good thing to do and learn about (and once you get your head round it, it's very easy)
Firstly, demo files can be played back without a server connection, so as long as you have the client installed, you can still visit Paragon City (or the Rogue Isles) even after the end of November.
Secondly, and in some ways more importantly, if you press F2 you can fly around the zone freely. If your demo capture is relatively short, you'll see the same objects and NPCs performing their captured routine over and over again, but the camera position won't reset.
Ok, it's not the same as playing the game proper, but in many ways its better than screenshots or video capture because there is that extra level of interaction available to you. It's also worth looking in to making a back up copy of the game client so that you can restore it should the worst happen. -
How dare you have fun in another game and post video of you doing it in this hallowed place!
You have a blatant disregard of my feelings!
You fiend!
[/sarcasm]
Seriously.. looks good. Has the optimisation improved or does it still require crazy specs to play at a decent level of detail? May give it a look at some point, but the main reason why FPS's tend not to hold my attention for very long is because even though I enjoy them, I tend to royally suck at them -
Quote:Utter tosh. This is one part of the rabid dismissal of anything non CoH that I don't like about the SaveCOH campaign. Believe it or not, there IS life outside of Paragon City, both in the real world and the virtual one. Yes it sucks that NCSoft is shutting it. Yes the way in which they did it was harsh and probably not optimal, but when all is said and done that's what's happening.But it would be nicer if they didn't discuss other NCSoft games.
You've pointed out how these forums were never all that sunshiney to begin with. You know, I actually agree. But within Virtue, I did have a bunch of really nice friends and those friendships were years long. Believe me, there are people around here who are losing something. Well, everyone deals with loss in their own way. Not everyone is like you. You shouldn't just have an objective understanding of that--you should feel a responsibility toward consideration. And you're swinging that big "DEALWITHIT" banner of yours around in a place that has been special to City of Heroes fans for eight long years.
People will be coming here in these final days to commiserate over the loss of everything they found worthwhile here, whether it was a link the game provided to far away loved ones, or the new friendships they made, or some rough times the game helped them through. What you're doing is in bad form, plain and simple. Even if you're not pouring salt in these peoples wounds maliciously, you're still exhibiting antisocial behavior.
I can guarantee you that even if I were playing GW2, I would not parade my happy pretendy fun times around this eight year-old community for the same reasons I wouldn't try to hook someone up with a date at their departed wife's funeral. You might think that's an exaggerated analogy, but if you do, it only tells me you haven't been reading many of the personal stories of our community members here.
You've sought to justify your behavior in previous posts and I don't expect you to stop, but if you can shove your point of view down our necks in post after post, I'm sure you can stomach a little bit of the same in return from me. And before you bring the Titan Network up as some kind of justification for your own bad form, please recognize that there are many different people here. Like you, I do NOT support generating negative press purely as a vengeance tactic (I supported it when it could have been used to save City of Heroes). The difference here is that I didn't become hugely inconsiderate just because someone somewhere started doing something that I don't wholly approve of.
I'm glad people are having fun in GW2, and I wish Arenanet all the best. But it doesn't mean that I don't recognize thread titles containing "GW2>CoH" as unfair and unfriendly to many readers of these forums.
If you (not you personally), choose to boycott NCSoft games, then that is your prerogative, but why should the rest of us who live in the real world have to fit around you just to spare your feelings?
As I said in my original post, I am going to try games I look the look of, irrespective of the company holding the purse strings. Online gaming by its very nature is transient and won't last forever. Whatever game I choose to play, there is a strong likelihood that from the time I start playing to some indeterminate point in the future, I won't be able to play anymore. It'll suck. I wont be terribly happy about it, I'll want to try and do something to enable me to play it again, but when all is said and done, my life will go on and I'll play something else.
Rather than wallowing in negativity about a situation you can't realistically do an awful lot about, and also expecting other people to ***** foot around your fragile sensibilities, why not look at it as an opportunity to have a whole load of new experiences and "Happy fun times" in a different world? At least next time you'll have your eyes open about what you can realistically expect from the amount of time you'll get out of it.
Just as a bit of background info, I've been involved in online communities that have been shut down as a result of "change of focus" by their hosts for most of my adult life. Chat rooms in the 90s and early 2000s, for the most part. All of these involved me making friends that I regularly met up with in the real world and enjoying their company in a virtual sense between those times. Some of us kept in touch, most of us didn't. The sooner you accept that as a reality of online interaction, the easier it'll be to stomach when it eventually happens. -
Quote:This.My response to that is that nothing in life is guaranteed. Its like saying I was dumped by a significant other from a particular race/part of town/religion so I will never trust that subset of humanity with any sort of emotional attachment again. Its short sighted.
Do ex-star wars galaxies players swear off sony electronics? PS3? Major motion pictures? Holding a grudge against a multinational corporation by not playing a game is slactivism at best and the only one losing out is you if you were in the market for the product but wont buy it for some sense of duty to a few developers. If you think they were so amazingly talented(I'm not going to make a judgement on that one) then they will find work and keep being awesome without your boycott.
I will miss the best days of this game just like all of you guys but i'm not done playing videogames at this point in my life so i'm going to try out what comes out as long as I can afford the hobby and it interests me. Maybe at some point I'll start buying fair trade, organic, and non-ncsoft just to prove a point but for now i'm gonna go with the flow.
My invitation still stands by the way, press Y to open the friends menu and add the global I posted earlier.
And also
Quote:And if he is trying to get CoH players there that is bad how? Other players are actively recruiting on these forums for various games - do you go there and tell them the same thing? Seeing as how we were told by a redname that we could now discuss other games; yes even other GASP NCSoft games; your attempt at policing is laughable.
His advice is a lot more logical and mature than most people's. I sometimes wish NCSoft had actually done something BAD to the players like a 30 day sunset; then maybe the one's going all Anti-NCSoft wouldn't seem like children throwing a tantrum half the time.
RE: Halloween event. I actually prefer the "old school" Halloween stuff compared to the new Halloween event/mission that was introduced. I think maybe I would have liked it more had I not had to be exemplared to 29. I remember my first year ToTing...trying to get as many of the costumes as I could. I didn't do nearly as much ToTing last year because I was focusing on getting all the badges for it on a few toons
Whilst I understand the disappointment, I just want a fun game to play. CoH was the only MMO I ever played for long periods of time and also the only one I ever came back to. I have an emotional investment in all my characters and will sorely miss them when they're gone. Thing is, they are just characters in a game that were never really "mine" in the real sense in the first place.
I'm very likely going to be playing GW2 on December 1st, and after reading non "OMG THE BEWBS!" reviews of Blade n Soul I might even give that a go. I'm clearly a bad man.
I'd love to Save CoH just as much as anyone. I'm not going to limit myself on what game do play when it closes though, because ultimately the only one that loses out is me. -
Quote:Fair enough.. fairly subjective thing I suppose. I don't feel that CO's engine, despite being more detailed than COHs is necessarily a suitably evolutionary step forward.Fair enough. I have not noticed the animation issues, but I might not have looked carefully enough. I kind of like most of the travel power animations, the beast running is pretty good, but the transition between it and normal stance is not as smooth as it should be.
Quote:Maybe in Millenium city in some neighborhoods might look not so epic, but keep in mind that most Millenium city plots are related to gangs and not so epic things.
If you check Vibora Bay, the atmosphere is definitely darker and more serious despite still having some cult references.
Believe it or not, Vibora Bay was one of my least favourite zones. I did like the geography of it, and I agree that it has a much more sinister feel, but constantly battling vamps and werewolves just got really really samey.
Being completely honest with you, I can understand why there's the feeling that any superhero game that isn't CoH is not going to measure up because of our own pre-conceptions, but for me it's something more than that and something that I'm not entirely sure I can put my finger on.
I played it for 3 or 4 months when it first came out and got a couple of characters in to the high 30s, but every time I've played it since then despite really wanting to like it, I just get bored, or those little irritations sour the whole experience and I uninstall it. -
You do both realise that there are other states of existance other than "All" or "Nothing", right?
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Quote:Whilst I agree that on some levels the CO character to creator is superior to COHs, for me that isn't COs biggest problem. The problem comes when the game engine makes that character move. The animations are TERRIBLE. Running seems to be missing a few frames (especially on the heavy and beast models). If you're flying and firing from your hands, your upper and lower torso appear to belong to different people. (the top half moves and twists with your hand thrusts, but your legs and waist stay perfectly rigid)For many the main issue is that they have been playing CoH for so long time that anything that goes far from it will feel ackward.
CO is a faster paced version of CoH combat with short or none cooldowns and light control powers. DCUO is even faster allowing weapon combos moves.
Another aspect is that CoH, except for incarnitate content, is pretty easy especially on IOs. CO tends to be a bit more challenging and DCUO goes even further.
CO customization is on par or superior to CoH, especially at core characteristic levels. For instance, I have seen people complaining that CO has only one face which is pretty much shows that they didn't even try the face sliders which gives thousand options. Would it be great having more premade faces? sure, but it is not related to the potentiality of the character creator. There are features in CoH that CO does not have, but the main disadvantage is in the number of costume pieces which is basically a matter of time.
DCUO has definitely less customization options than CoH or CO, but fitting into the DC Universe I would say that they are still decent and the endgame armor models are spectacular.
I had a blast in CoH while I was playing it. I am having a blast in CO and I also play DCUO from time to time and I enjoy it. When Marvel Heroes releases I am planning to try it and enjoying playing one of the marvel characters( I hope ironman or cyclops will be among the free ones).
It would be great that CoH wouldn't have to close or that CoH2 would be developed/released soon. However, that should not prevent you from enjoying other games by keeping an open mind since none of them has be a CoH clone.
The other problem is the difficulty. In CoH, the difficulty of the mobs as you progress is fairly flat, which generally means you have to increase their relative levels or numbers to present yourself with more of a challenge. As there is that visible increase in difficulty or numbers, you have a visual and quantitative representation of your increase in strength, which is much more rewarding from a player perspective.
In CO, irrespective of level you always get that "Rule of 4" which provides more or less the same level of challenge right from 1 - 40. That makes the game feel a little repetitive and dull (or it did to me).
The other turn off from my point of view with CO is the general setting. It all feels so tacky. It's almost like it's poking fun at itself with much of the content. Don't get me wrong, I do love little humourous touches and pop culture references in a game, but if you're not careful, you end up coming across like you're trying too hard. (Just get rid of Foxbat OK CO devs?)
CoH's atmosphere and general feel is spot on. It feels like a real place, with real people. You might say that CoH is a Paragon. CO is a Parody. -
Having a great deal of fun exploring the wonders of demorecord and finding it one of those "Why Didn't I Play With This Sooner" situations. I've hit a bit of a snag though with reproducing 4 legged beasties in the playback; in this case the Umbra Beast from Dark Control.
I've been going in to a completely blank SG base, summoning the beast and clicking my start and stop macros fairly quickly after another so that I only get the references to the objects I want (namely toon + pet) and no matter what happens, when I play it back the pet is some weirdly deformed spindly thing hovering 2 or 3 ft off of the ground. It looks very much like the engine is trying to render a 4 legged mob as a 2 legged one.
Has anyone come across this themselves and found a work around? Or is it just one of those "we know it's a bug that was going to be fixed in i26" things? -
Quote:Key Points:
Hope: to desire with expectation of obtainment
Delusion: a persistent false belief regarding the self or persons or objects outside the self that is maintained despite indisputable evidence to the contrary
(Emphasis mine)
Personally I don't think the difference is that fine at all.
I hope the game is saved or will return in some form.
I'm not delusional enough to think it will any time soon. -
Quote:Well of course they're going to attempt to appease player feelings or try and show that they have an emotional investment in the game as much as we do. If they didn't, they would have been demonised as uncaring and out of touch with the feelings of the community. Additionally, phrases like "a realignment of company focus" is vague enough so that any counter wouldn't have anything tangible to hold on to.I'm looking at NCSoft's press releases and I don't see any mention of these 'cold hard facts' you are talking about: "realignment of company focus and publishing support"
As far as sentiment goes, "City of Heroes has a special place in all of our hearts, and we want to ensure its reputation and the memories we share for the game end on a high note.
Once again, we will be holding events throughout the process of preparing for the game's end, and we encourage players and fans of the franchise to join forces and enjoy their time in a game that we've enjoyed supporting for more than eight years."
Sounds pretty sentimental to me. Again, no mention at all of any of the hard financial facts that you say drove their decision making. For all we know, someone in a boardroom tossed a coin or pulled a name out of a hat.
I'm not really suggesting that is what happened, but your stated belief that the ONLY rational response to CoH's situation (which none of us know in any detail outside of NCSoft & Paragon) is closure doesn't seem any more ironclad as my opinion that there are alternatives worth speaking up about and exploring.
Let NCSoft lay out these 'cold hard facts' and then we'll have a basis for discussion
Just because they're showing apparent sentiment in their communications with us, doesn't automatically mean they have an emotional investment in their product, but they want to give the impression to us that they do. THAT is PR. -
Quote:I'm not going to draw flaws in the analogy; in fact you've over analysed the analogy I've used. All I was trying to illustrate is that if a corporation like NCSoft is THAT determined on an outcome, that is the outcome that will prevail. They hold all the cards, and as someone said earlier, we don't have anything they want to bargain with. In fact, as I've said in other threads, I honestly believe they EXPECTED the kind of reaction they got from us and have already provisioned for it. Granted, possibly not the scale that the SaveCoH movement has demonstrated, but I think it was prepared for before the announcement was made.You see, we can completely agree to reasonable opinions and personal stances. There is no argument there.
I've not attacked or argued with anyone who understands that the odds are not in our favor and that they don't believe it will happen and/or aren't interested in doing much (if anything) to change the outcome themselves. We came here to play a game, not spend time and energy fighting for something we're likely to lose anyway. Do what you feel is right and what is best for you and yours, no doubt.
However, if you look at the words of people stating that their position of deriding people who've taken the stance that they're willing to put more effort in, you'll see the blatant insults. "Delusional" is bandied around aplenty.
There's nothing delusional about it.
You can say we have no leverage, but it's not entirely true.
People do have leverage and that is all we are doing - attempting to apply any and all leverage that we can. It matter-of-factly may not be anywhere near enough...
But, to use your analogy...
That pipsqueak fighting the overwhelming bully is not necessarily doing so in vain. Maybe they can win the fight... probably not. However, maybe winning the fight isn't the most important thing. Maybe their defiance and good-hearted efforts will lead to other turn of events. The true success of battle is not in the physical fight, but in the conquering of minds and hearts. You can change people's minds and positions. You can influence others to do wonderful things. You never know until you try... but, honestly, it's not about that. It's simply about doing what one feels is right and true.
Your example is precisely what was in the Captain America movie. When the little pipsqueak Steve Richards refused to back down and got his butt handed to him... did you want to stand up and mock him and tell him to stop, because there's no use?
Now, don't take any flaws with the anaology against me... it's your analogy, but that's how I see this situation in the analogy that you've shared.
Beyond the personal aspects, the efforts being put forth can certainly have impact on the mmorpg landscape, both for customers/players and for companies to consider what this entire industry is about, what it means and how to go about these things. At its very least, it draws attention, and adds, to that discussion of what mmo communities are about.
There's nothing delusional about any of that.
Lastly, the major thing going on right now is... NCSoft's latest announcement/reply to us has had some people change their minds (in both directions, actually).
However, nothing actually changed. They told us on August 31t that it was over, period.
They released another announcement a few days ago, in response to our efforts saying, that it really is over, period.
If you can read their latest announcement and believe that they sincerely put in a good effort and truly wanted to sell the game, IP and studio, but couldn't, more power to you. If you truly believe exactly what they said in that press release, then that is where we differ. As far as I see, it is just a PR spin. They publicly implied that they cared and that they wanted to help, but have "exhausted" their efforts.
I just think, for the most part, they wanted to shut us up, stop our drawing attention in the media and be done with us.
So, we got their attention. And we believe we can do more and we can do better and our efforts simply have not been exhausted yet.
It's as simple as that.
Anyone who believed we might make a difference on August 31st should not be swayed, one bit, by the latest words from NCSoft.
That's all.
That last reply was damage control PR spin. I don't say that as though it's a major storm for them. It could be, but could very well be rather insignificant to them. Our goal is to raise the volume as much as we can and find out.
If we can push them a little, maybe we can push them more. And maybe it'll make a difference.
No difference between August 31 and now, regarding any of that.
I'm sorry, but I also don't buy the whole "damage control PR" BS. That as a reaction to Tuesdays announcement, to me, is another symptom of "LALALALALA not listening". The business based facts of their decision haven't changed, and despite the efforts of the SaveCoH community, since the announcement even more players have stopped playing, thus further bolstering their position.
It's cold, hard, sentiment free facts like that which are what NCSoft have based their decision on and what why they continue to hold their position. All the demonstrations and rallies in the world aren't going to change that fact. If you believe they will, knock yourself out and enjoy the limelight. -
Absolutely! Let's have something tangible though.
I'd be happy with something that had the same breadth of creative potential as CoH does with the relatively loose conceptual boundaries that it has. However, I would prefer we keep the 3 power set + pools limits and retain archetypes that we have rather than go freeform. Even in chaos there needs to be a modicum of order -
Quote:You can try and fight all you like, but if the bloke you're fighting is 2 feet taller than you and holding his hand on your forehead and laughing at you flailing your arms about, you're not going to achieve very much.Hehe, that's honestly the only way I know how to be. I mean, I strive to be respectful, but I just listen to what I feel is right and no odds or obstacles and no criticisms are enough to dissuade me from making attempts that I feel are worth it when I believe it is the right thing to do and/or when I think something is wrong and I just might be able to steer it in a better direction (or possibly even all the way around).
Eh, I'm prepared for failure. I don't fear that at all. I can handle a hell of a lot worse than my favorite game being gone (although, I feel more for other people in worse situations and for the community's existence more so).
I find it somewhat laughable that people will say that other people are delusional and ill-equipped to handle such loss (so I/we will suffer worse for it when it is all said and done), when it is just the small matter that it is. Why would I fall apart afterward?? I don't need to guard myself against this failure. I can handle it, hehe. I could point that around and turn it on those who say such things, but it's all just nonsense anyway.
I don't fear failure, hehe, I've already felt it. I welcome the fight!
A lot of the problem is that many of us through being rallied by the various efforts to save the game really believed that we had a chance of success. There is an emotional interest in all this for everyone. After all that, NCSoft have STILL come back with "Nope, sorry chaps, we're still closing it". People may get annoyed with the constant "We can still do it" imperative because they are no longer willing to put themselves through that emotional rollercoaster.
If you compare the cold hard reality of "CoH was NCSofts lowest performer with a continually declining playerbase / financial return" with "I had a bad time and CoH saved my life" in that context, most reasonable people will hold their hands up and say "Yup.. fair enough.. I enjoyed the game while I played it, it sucks that it's shutting down, but that's how it has to be".
Whilst I won't necessarily say that anyone who still thinks there is a shred of hope that something can be salvaged is delusional; after all everyone is entitled to their opinions, that kind of behaviour is indicative of someone who, despite seeing all the evidence that they're presented with, is sticking their fingers in their ears, shutting their eyes and shouting "LALALALALALA" at the top of their voices.
If you want to keep fighting and keep trying, honestly more power to you, but don't be surprised or get upset when someone tries to tell you that it might actually be over. The thing is, we're not superheroes. We're just a bunch of nerds that play a superhero game. -
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For the record, I don't find it annoying, I just find it ironic that the emphasis is not what you posted about, but the disclaimer.
I have first hand experience of the way people can take things, incidentally. I am fairly direct by nature, and I'm sure this is often misinterpreted by many as me being abrupt or unpleasant. I just tend to say things how I see them without any personal "fluff". Some people I know value my honesty and directness, others are affronted by it. You're never going to please all the people all the time. On a gaming forum it's unlikely you'll please anyone at all, and generally go unnoticed until you upset someone.
Or write a 5 paragraph disclaimer. -
Volkanik: Stone Melee / Firey Aura +1 Incarnate. He's not just my favourite Brute, he's my favourite character to play and the one I'll miss most should I never be able to play again in 8 weeks time.
Made him in issue 8 / 9 as a villain. When Burn had a fear component and when inventions was in its infancy. Tried 3 times to get him past level 20 (I largely soloed) and each time the painful endurance problems lead me to delete him, but because I just loved the concept so much (kindova cross between The Hulk, The Thing and The Human Torch) I kept having another go. Finally on a double XP weekend I got him to level 30 and played him through to my second ever red side 50.
He tended to be on the squishy side, especially compared with Willpower brutes, but more than made up for it in damage. One of my favourite memories is playing an all villain LGTF with a kinetic corruptor on board. The last room, a combination of FS and a *lot* of mobs meant that fury was always 600% or more. With Seismic Smash I was easily one shotting red con Lieutenants. Despite this, one particular SG "friend" once gave him a sideways jab saying that he was "probably fun as a solo toon".
Over the past 10 issues and my time hopping in and out of the game he's been moved from red side to blue and also been the toon I concentrated on in Incarnate Trials when I came back to the game back in May of this year. He is STILL the most fun character I've ever played simply because of the sensory assault that his combination of powers has. After a bad day at work, playing him is bordering on therapeutic.
I've been spending the past month capturing as much video footage of him as I can. Over the next couple of months I'll be doing the same and have bought a 1TB drive so that I've got somewhere to keep it all! -
I love the fact there's a 5 paragraph disclaimer trying to cover all angles of likely criticism from people, but most of this thread is people criticising the 5 paragraph disclaimer.
The problem is, many gaming forum posters approach a forum and any of its contributors with the "Idiot until proven otherwise" mindset. You're never going to be able to do anything about that and so all you can generally do is post what you want to post and hope the narrow minded take it how it was meant. Generally the more you try and explain what they misunderstood, the more they take pleasure in taking minutae out of context and using it as a stick to beat you with.
As someone once said in another thread "that's the internetz for ya" -
First and foremost, are you still playing City of Heroes?
Yes
How often?
Most evenings
What do you do when you're online?
Run missions, take FRAPS and still pic footage of all my toons
Will you be here on Nov. 30th?
Time difference / work allowing, you betcha
Do you have plans to play any other MMOs?
Yup
Which ones?
GW2 (Sorry), MWO and will probably keep playing SWTOR until I hit the level cap
Did you have an account in that game prior to CoH's demise?
Nope. Although I signed up for MWO Beta back in March
Do you have Steam?
Yes
Do you want to share your Steam ID?
No
What do you generally play through Steam?
SkyRim. Only have steam because it's a requirement for that game (which is a never ending source of WTF. You need an internet connection to play an offline game.)
What about consoles?
PS3?
360?
360
What is your PSN ID and/or 360 Gamer Tag (again, if you'd like to share)?
I wouldn't.
What do you play/plan on playing?
Don't really play on the 360 very much, but occasionally dabble with Forza 4, MUA2 and Tekken 6. -
Quote:I'm going to change my mind after reading a blog by ThorsAssassin about the dev dinner on Wednesday. Reading between the lines, the mood at Paragon remains positive. What we're doing is working and they're encouraging us to keep at it whilst remaining calm and polite.This is the unfortunate truth of the matter. It doesnt matter how great the devs are or how many friends you made or whatever other uplifting sentiments you might offer to justify the games existence if more people played and felt the same way we wouldnt be in this situation in the first place.
As bitter a pill as that is to swallow, thats how it is.
Believe me Id dearly love to be wrong but my reply is a heavy hearted "No".
So, Yes. Yes I do think the game will be rezzed. -
Quote:This is the unfortunate truth of the matter. It doesnt matter how great the devs are or how many friends you made or whatever other uplifting sentiments you might offer to justify the games existence if more people played and felt the same way we wouldnt be in this situation in the first place.No, it will not be saved, and if it is, it'll just be a stagnant server-maintenance style existence with no updates. The game just wasn't that profitable - not enough to warrant an investment on the order that NCSoft would require to license the IP and game.
As bitter a pill as that is to swallow, thats how it is.
Believe me Id dearly love to be wrong but my reply is a heavy hearted "No". -
Probably quite an obvious one, but just the knowledge that I'll never be able to play Volkanik again. Stone Melee / Firey Aura brute.
Took me three goes to get him past level 12 (because of the insane endurance problems he had) and thankfully a double xp weekend got him to level 30 ish.
He was always a bit squishy (until IOs and Incarnates) and often had sideways insults levelled at him by a few of my SG mates as in, "Oh I'm sure he's a fun as a solo toon" just because I couldn't solo Statesman with him on a LRSF.
Now, as a +1 incarnate he tears through +2 x8 spawns and is the most fun I've ever had with any MMO character ever. Playing him is almost therapeutic. After Nov 30th, I'll probably never be able to play him again.
That's a real ******, let me tell you. -
If you think that you're strong on your own. You best think again.
I've been there, I've been everywhere So listen my friend
Hear me out let me try to explain I see what you think
But a chain is never stronger than, its weakest link
Don't be afraid, altogether we can make a change
let's all bind together, to form an unbreakable chain
You and I belong
together we're strong
Only the fight remain
united we are strong
but weak on our own
No one can break this chain
No they cannot break this chain..
When you're low, feeling weak and confused - don't be alarmed
Cause I'll be there, to back you up like a log - we're brothers in arms.
Immovable stand together in snow, wind and rain
the millions of people who've form the unbreakable chain
You and I belong
together we're strong
Only the fight remain
united we are strong
but weak on our own
No one can break this chain
No they cannot break this chain..
Dream Evil - Unbreakable Chain.
http://www.youtube.com/watch?v=fDcZWFhxAiY -
Holy. Crap. Absolutely superb. I think this really captures the spirit of the SaveCoH movement and should be spammed everywhere!
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Genius idea. And like so many genius ideas, the most obvious and most simple.
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It's a shame that it's come to this before someones considered doing this you know. I've always thought that the Hollows was some of the best low level content in the game, but just like the AE fiasco it proves that most of the games populous just wants to level as fast as possible rather than enjoy the journey.
Since I came back in May, a number of my solo capable toons at that level (mostly brutes, I have to say) have run through the Hollows arcs. They just never get old.