-
Posts
1030 -
Joined
-
Quote:Would absolutely love this.I'd really appreciate "sword version" alternate animations for Fiery Melee. I'd like to have the option to use a "fire sword" animation for every attack in the powerset using the existing fire sword graphic. To even it out, might as well make non-"fire sword" animations for the powers that do use a fire sword. Thus, some Fiery Melee characters could use all "fire sword" animations (as I would choose to do to go with my Shield Defense) while others might choose to use all non-sword animations.
Quote:Giving sword versions as alternative animations for other elemental/energy-type melee powersets would also be a nice treat. Ice, Electric, Energy and Dark melee powersets would all look cool using sword animations. And, like an all sword Fiery Melee, I think those animations would pair really well with Shield Defense. -
Quote:As I recall, the main issue was that the current animations wouldn't work for "Natural" claws which meant until there was a way to provide alternates they were a no go. Now that we have Power Customization, hopefully BAB will revisit the idea.NATURAL CLAWS -- There are issues with this that BaB has discussed in the past. Many folks want this, and if it were easy, you'd think it would have been done when Weapon Customization debutted.
Quote:MONSTROUS FUR LOWER BODY -- Ummm, I thought this already was an option?! If it isn't (I haven't looked for it, and can't from work), then I agree with ya. -
Quote:There's also the High collor cape (Super booster 2) and Valkyrie cape (Valkyrie/Mac Pack)If you are a hero, you go talk to the City Representative (she's in the rotunda of City Hall in Atlas Park) as soon as you are level 20 (or anytime thereafter). Accept the cape mission arc from her and you can do that to earn access to capes at the tailor. (Also, there are some pseudo-capes available to veterans as rewards.)
If you are a villain and at least level 20, speak to your original contact in the same manner as above to receive a series of missions that unlocks capes in the same way. -
I believe sometime last year some one (don't recall who) did a /who on all servers for both side, counted the number of characters and got a 60%-40% split. As to why villians have fewer player, as I understand it, its actually a psychological issue. While very few, if any, individuals would refuse to play as the "good" guys, the number who refuse the to be the "bad" guys isn't insignificant.
-
I'd rather see the Mayhems/Safe Guards added to Ouroboros, but don't see any problem with the suggestion outside of any potential coding issues.
-
Quote:Universal Enhancement Slots was from the (in)famous Marketing Servey (as a way to reach a theoretical level 60) which was also the first place we heard hints of power customization, and the possibility of an expansion. BAB has said that some of the features meantioned in the servey have changed or been dropped so we don't know if UES will be part of Going Rogue.Then I caught Lemur Lad's comment:
Quote:So basically you're trying to claim credit for an idea they've already told us they're working on for Going Rogue? -
Quote:One of the last times a level cap raise came up Castle said that even if the cap was raised, we wouldn't get more powers or enhancement slots but that he did have ideas for for future advancement, so I'd be shocked if Going Rogue gave us either of those. And while we have been told there are rewards for not switching sides, I highly doubt the post 50 advancement is it.When Going Rogue is released there is going to be a way for 50s to gain additional power. It hasn't been announced if this will be through gaining more powers or enhancement slots or whatever but they will be able to enhance themselves in some way. I believe it was also said that this will only be for those who remain loyal to their faction. Those who switch sides will not get this.
-
Quote:Un-slotted Stamina gives .42 end per second performance shifter in an auto-power does, on average, .2 end per second.I crunched the numbers on this a while back, and one of these beauties will *on average* (that's important) yield the same as having another unslotted Stamina power.
I believe Castle has said it is working as intended, giving end to an enemy is kind of a side effect of it being able to grant end to teammates. -
-
Last I heard they're not even necessarily assigned to specific games. As I understand it GMs are a part of the main NCSoft Studio, not Paragon Studios.
-
-
-
Primarily because with power customization allowing alternate animations, there's simply no reason to take away the current animation from those who like it. Secondly, I don't think "wouldn't it be cool" is sufficent reason to break the "Cabin Rule." And finalely, I think having only a single attack use the whip is kind of silly, a character should have some consistancy in how (s)he attacks.
-
I'd be all for adding a whip theme under electric melee's customization options, would be great for all the elemental sets to have more veriety of attack, but to completely replace Havoc Punch is a no go.
-
I believe so. Early on there was a bug where the badge titles got stuck as the gender of the last costume you edited, but it was fixed.
-
Quote:She even has a "how to" video on her Site.Our very best resident video-maker is Dark Respite - you could pm her.
-
-
If you are using Firefox you can always use the Zombie Skin as a work around till they do fix it.
-
-
Quote:Doesn't it pops up after 5 missions? I thought only the lowest level pops at 3. One way or the other check the detectives progress bar and make sure it's full.I've been going back and getting the Safeguard badges on one of my high level characters and ran into a brick wall with the Steel Canyon one. I was using a lvl 24 alt to run radios in Talos but the Safeguard is not popping up after 3 missions.
Is the alt too high? (Paragonwiki says the Steel Canyon Safeguard is 20-25) Wrong zone? I'm missing something here... -
I don't know how good it is but VidiotMaps has a Tracker Application that runs in Excel.
-
Quote:I agree, but how? I mean, yeah the Patron concept made themes much easier, but it also ended up limiting how many they can have.
I for one would love to see a Fiery Element PPP and perhaps a Psionic one? (May Kalida can get promoted?)
Since Scirocco can now teach you Soul, Mace or Leviathan Mastery, I don't see why he couldn't also teach Fiery, Psionic, etc. Mastery. Some goes for the other Patrons -
Quote:Don't know about a CaveWhisper, but a Zombie Man can.Well, then...if it's a "Duh"...then it can easily be fixed, right? "So easy even a CaveWhisper can do it". Good job Fleet...good job.
-
You can also add them to your QuickChat menu.
-
I'm confused. I just checked the Character Creator, and the Female Model can wear Evil Epaulets on jackets, robes and trench coat, or am I miss understanding something?