Performance Shifter proc


Aggelakis

 

Posted

Is the performance shifter proc still bugged? As I recall... It was ONLY usefull in stamina because putting it into attack powers either did nothing or gave your enemies +endurance. I don't remember which it was. Anyway! Has it been fixed?


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Posted

It has a chance to give +endurance to its target. I believe the 'bug' comes from the fact such a targeted power only works on a general basis, and end mods work for +endurance/recovery powers as well as -endurance powers. Also, it can't determine friend from foe. As such, yeah, endurance drain powers will actually have a chance to give +endurance.

Though, to be clear, it will work on other 'friendly' powers, such as R.A., speed boost, and adrenaline boost. Just stear clear putting it in of ALL enemy targeted 'drain' powers, and use it in +end type powers, and you should be good.

(I believe the thing should get a warning about enemy targeted powers, though.)


 

Posted

So, what if I didn't care about the endurance of my enemies. Could I still put it into one of my powers and get some +endurance out of it or does it only work on its targets and not you.


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Posted

What power are you thinking about slotting this in?


 

Posted

Works a charm in Stamina. Tbh putting it elsewhere will be a less effective use (imho). I crunched the numbers on this a while back, and one of these beauties will *on average* (that's important) yield the same as having another unslotted Stamina power.

I tend now to 4 slot Stamina, 3 standard End Mod IOs and one of these procs. I can then happily spam away!

Hope that helps


 

Posted

Quote:
Originally Posted by Mid_Boss View Post
Is the performance shifter proc still bugged? As I recall... It was ONLY usefull in stamina because putting it into attack powers either did nothing or gave your enemies +endurance. I don't remember which it was. Anyway! Has it been fixed?
I don't think it's bugged so much as how it is designed. The proc works in Quick Recovery/Stamina and if you slot it into any attack power it can give stamina back to the enemy.


 

Posted

Quote:
Originally Posted by Nericus View Post
I don't think it's bugged so much as how it is designed. The proc works in Quick Recovery/Stamina and if you slot it into any attack power it can give stamina back to the enemy.
Works great in any power you put it in, so long at is a buff-styled power and not an attack. If you put it in an attack, that's your own decision.


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Posted

Quote:
Originally Posted by ColdSpark View Post
I crunched the numbers on this a while back, and one of these beauties will *on average* (that's important) yield the same as having another unslotted Stamina power.
Un-slotted Stamina gives .42 end per second performance shifter in an auto-power does, on average, .2 end per second.

Quote:
Originally Posted by Nericus View Post
I don't think it's bugged so much as how it is designed. The proc works in Quick Recovery/Stamina and if you slot it into any attack power it can give stamina back to the enemy.
I believe Castle has said it is working as intended, giving end to an enemy is kind of a side effect of it being able to grant end to teammates.


 

Posted

Quote:
Originally Posted by Shadow State View Post
I believe Castle has said it is working as intended, giving end to an enemy is kind of a side effect of it being able to grant end to teammates.
A proc can either affect it's slotted power's caster, or it's target.

Performance shifter is the latter.

If the caster is a target of the power, it can also affect the caster (Transference, Dark Consumption, Recovery Aura, etc) if the caster is being affected the power. However, it can not be made to exude targets based on Friendly or not - that is why Taunt Auras cannot take Taunt IO sets - there are several procs in the Taunt sets that affect the user IF they are using a self-buffing taunt aura - Against All Odds, Invincibility, or Rise to the Challenge.

The only way to make it not benefit hostiles would be to make it only affect the caster; doing so however would make it not be able to benefit friendlies.

To see which an IO is, read it - they all clearly say "Target" or "caster" - in the debuff sets or Accurate heal sets, the beneficial procs all say caster, if you notice.


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Posted

Quote:
Originally Posted by Rajani Isa View Post
A proc can either affect it's slotted power's caster, or it's target.

Performance shifter is the latter.

If the caster is a target of the power, it can also affect the caster (Transference, Dark Consumption, Recovery Aura, etc) if the caster is being affected the power.
Transference and Dark Consumption are enemy-targeted. You will never gain a Performance Shifter proc from it. It targets the enemy, which procs or does not proc the enhancement; it then spawns a pet which does not inherit the proc, only the standard enhancement values of the actual enhancements slotted.

Recovery Aura, Accelerated Metabolism, yes. It can affect the caster.


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