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Posts
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Joined
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my fire/fire tanks s/l defense and my s/l resistance are both higher without some temp powers help...you need to better your build frankly.
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if you been here long enough the list of "could never dos" ended along time ago. theres a way to either toggle on or they need to entend the untouchable time limit.its too short.
and to show im flexible...how bout we pack in the new asorb to it instead. keep toggles off but throw in asorb instead for 30 seconds.this way i can toggle and attack making it worth the self defeat -
Change #2 to tanks.. self rez powers like rotp when used has all your toggles on. This makes the power better since you wont be taking the next 4 minutes waiting for tough, weave,fire shield,plasma and blazing aura to shoot back on which the untouchable part is too short in duration for.throwing in some +tohit and a damage buff for 30 seconds after you come back up and making the damage high from the initial power too .this will help those that dont have real tier 9 powers like unstoppable
If they can do it for hibernation then they can for the self rezzes -
t.y. rylas...i assumed the word "all" was easy to understand...
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so at the end of all this id like to see a few things like maybe a villians night or the all *a.t.* task forces...but not just trollers open it up to more.not everyone plays everything so it might get more interest if mental say plays a tank :P
and now that i dont work weekends i would join up for sure to do a few. however summer is here and i wanna be outside too so its kinda tough to do anything for a long amount of time.
or how bout pick a zone with a toon you wanna play and fglashback and do an arc. like say striga and go grab the wedding band or tobias hansens arc. which both are fun and cool temps too.
before my hours were tough to do anything but as for now..im working normal hours. as for stuff like hami ive overplayed hami so im taking a break and letting other have my spot under a mito.plus im tireds from work now and get sleepier by 9:30 est. -
how bout we start off with all tanks get kb protection. its silly to think a meat shield should be flopping around like a fish out of water..change #1!
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Seriously though...i want an new inherit power...
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i thought blasters were fine and didnt need any changes at all.
they dont die half as much as they use too back in the day. seems like a waste of resources and deadline where we could have done better stuff. on this note i dont care if anyone hates me for saying it or not. but i really would like to hear the actual reasons behind it now since when does a bunch of soft capped blasters need even more reasons to gimp other a.t's? -
so true...and thats why we need a new inherit that doesnt break every issue and to do whatthey did with blasters.make sure some of the "lesser" ones are more up to par with the "popular ones" like the blaster updates via the snipe and non snipe powersets.
but im willling to bet that wont happen.
then theyll make a buncha changes and have a bunch of non tank players play it in closed beta who are only there to see a dev online. then itll go to open beta where nothing got done so it can be changed all over again and then it still wont be right cause they wasted too much time in closed beta to meet their deadline. -
Quote:Here is my tank that I use if u want to take a look at it to give u some ideas, u might also want to increase your reg, and your neg/en def since that is another one that there is some out there.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Sir Hell: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/Rchg(A), RctvArm-EndRdx/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResKB(7)
Level 1: Scorch -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(15), SMotTanker-Rchg/Res%(31), SMotTanker-Acc/Dmg/Rchg(36), SMotTanker-Dmg/EndRdx/Rchg(36), SMotTanker-Acc/Dmg/EndRdx/Rchg(37)
Level 2: Blazing Aura -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(42), Sciroc-Acc/Dmg/EndRdx(50), Sciroc-Dam%(50)
Level 4: Healing Flames -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(31)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(11), SW-ResDam/Re TP(43)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 10: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 12: Plasma Shield -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), GA-3defTpProc(46)
Level 14: Super Jump -- Zephyr-ResKB(A), Winter-ResSlow(15)
Level 16: Combustion -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-Acc/Dmg/Rchg(43)
Level 18: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(25), Zinger-Acc/Rchg(25), Zinger-Dam%(34), Zinger-Taunt/Rng(34)
Level 20: Spring Attack -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 22: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(29)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-EndRdx/Rchg(34), RctvArm-ResDam(36)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39)
Level 30: Burn -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40)
Level 32: Fiery Embrace -- RechRdx-I(A)
Level 35: Fire Sword Circle -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 38: Greater Fire Sword -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46)
Level 44: Physical Perfection -- P'Shift-End%(A), RgnTis-Regen+(45)
Level 47: Laser Beam Eyes -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), Numna-Heal(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(27), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(29)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Core Paragon
Level 50: Melee Core Embodiment
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you 2 slotted burn and sacrificed your best power for a 6 slotted scorch?...i cant even imagine why you did that but bruising isnt the reason to 6 slot it.and the regen bonus does little to nothing on a fire tank with no built in regen help. -
according to imd Johann Urb is playing leon kennedy in the movie so i was right.leon is in the movie..lets hope its in a good way
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For my fire tanker i have 3 builds so alot could be just that you see a farmer build.i know i got one s/l resistance capped for farming.the 2nd is soft capped for defense.and the 3rd is a hami build.
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Quote:dont think most builds are built over night ..most of us here have high end builds but also been here since the start so money isnt as bad.I greatly appreciate the help Justaris, I do, and I'm really not trying to sound snarky or unappreciative, but your builds are bit on the high end. You shield build is easily somewhere in the 5bil inf range and that's not even market average.
I get that for some that is chump change and they have that 10 times over on alts with AH stacked with purples. However I don't. I'm lucky to see 500mil and often wait weeks for someone to drop a recipe that I need cheap enough for me to get it.
I was pretty well thrilled when you mentioned not needing to get the whole ATO set.
also to help make money use the market,tf's,hero merits from the ssa's/tip missions and hami raids . there are soo many ways to get money and the ones you need. nothing really is now now now unless you hoard like mad. if someone shows you a high end build and you like it. then make it a "work in progress". -
yeah you really dont need it anymore. some move around cause their trying to get to you and cant.kind of like trying to find a spot.but for the most part people have tried it and it works fine but no one really picks it up anymore.youll most likely need two stacks of it to get bosses to hold.
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i loved the movie and thought it was great. if movies give you all this much tension in life...take a step back kids
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because of one reason... everyone wants to play the easy tanks. its also the reason i play fire tanks.
same reason as wp/ss tanks in pvp with stone mastery. we like to cookie cut and straying away from it makes you think its all gimped. you can make any tank completely as good as any other tank. the only thing is how badly do you wanna.thats the key. -
Yes and no...im talking trials basically as reg content has been the same design.
The trials have more closer mobs.hitting harder and higher lvls.i am after all a tank.my meat shield from day one is to protect first and with these and as for easier well i guess thats all in wso i guessho you ask.looking at the mags trial and all the threads about its too hard ( yes theres a bug but frankly we had a group of 24 do it and we won even with the bug)not to mention a few certains trials got nerfed cause they were too hard and it didnt make it fun. The xp nerf cause it was too hard to lvl.or the sewer trial etc etc etc
But im talking with all the " tricks" they place in trials maybe its time to fix what never should have been touched in the first place -
By far after being here since dec of 2004..i think its a great idea to finally get to play and interact with the p.f...frankly its been a long time coming.
Im hoping at this point this continues cause with states gone my fire tank is just the man for the job! -
I think bale should take the ropes like rdj did with the marvel side.i know he wont but he should.this would give it the continuity it needs to make it a success
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Please revisit the aggro cap...pretty please!
All the trials with all kinds and chutes and ladders it would be nice to still be able to grab attention the way tankers were meant to do.the current aggro cap is severely too low. -
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clearly they need to switch the amount of ixp...give the 1% to the idf stage and the av's get the rest.this gives a real reason to finish it.
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im not recycling anyone...if i meet a new person now its not to hang out with. its to do a trial and thats it..i got my pals on the game and even if their not there anymore i certainly dont replace them.
if i added 3 people in the last 3 years id be amazed.we added people back in the day for different reasons then they do these days.like for fact there was no global channels back then so it meant more to have people on your freinds list.
nowadays its easier to find people making it less nessecary to spam my globals with new people