Solo Fire/Fire/Fire tank advice
Here is my Fire/Fire/Pyre build. It's got more recharge and a little less defense. You can achieve S/L defense similar to yours if you put three Triumphant Insults in Consume in place of three of the Efficacy Adaptors. His endurance isn't so great without Cardiac, so keep that in mind.
Let me know what you think. Cheers!
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Soulight: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/Rchg(5), S'fstPrt-ResKB(50)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 2: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(9), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Rchg(11)
Level 4: Super Jump -- Zephyr-ResKB(A)
Level 6: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg(15)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Boxing -- Empty(A)
Level 12: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/Rchg(19)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21)
Level 16: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 18: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(25), Oblit-Dmg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Rchg(27), Oblit-Acc/Dmg/Rchg(29)
Level 20: Blazing Aura -- SMotTanker-Acc/Dmg(A), SMotTanker-Rchg/Res%(29), SMotTanker-Dmg/EndRdx/Rchg(31), SMotTanker-Acc/Dmg/Rchg(31), C'ngBlow-Dmg/EndRdx(31)
Level 22: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(33), Efficacy-EndMod/EndRdx(33), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc/Rchg(34), Efficacy-Acc/Rchg(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 28: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(36), Erad-Dmg/Rchg(36), Erad-Dmg(37)
Level 30: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(37), Mocking-Acc/Rchg(37), Mocking-Taunt/Rchg(39), Mocking-Taunt(39), Mocking-Taunt/Rng(39)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), Mako-Acc/Dmg(42)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), Mako-Acc/Dmg(45)
Level 41: Ring of Fire -- Empty(A)
Level 44: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(45), Decim-Dmg/Rchg(45), Decim-Dmg/EndRdx(46), Decim-Acc/Dmg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I(A), EndMod-I(46)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Here is my tank that I use if u want to take a look at it to give u some ideas, u might also want to increase your reg, and your neg/en def since that is another one that there is some out there.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Sir Hell: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/Rchg(A), RctvArm-EndRdx/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResKB(7)
Level 1: Scorch -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(15), SMotTanker-Rchg/Res%(31), SMotTanker-Acc/Dmg/Rchg(36), SMotTanker-Dmg/EndRdx/Rchg(36), SMotTanker-Acc/Dmg/EndRdx/Rchg(37)
Level 2: Blazing Aura -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(42), Sciroc-Acc/Dmg/EndRdx(50), Sciroc-Dam%(50)
Level 4: Healing Flames -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(31)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(11), SW-ResDam/Re TP(43)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 10: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 12: Plasma Shield -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), GA-3defTpProc(46)
Level 14: Super Jump -- Zephyr-ResKB(A), Winter-ResSlow(15)
Level 16: Combustion -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-Acc/Dmg/Rchg(43)
Level 18: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(25), Zinger-Acc/Rchg(25), Zinger-Dam%(34), Zinger-Taunt/Rng(34)
Level 20: Spring Attack -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 22: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(29)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-EndRdx/Rchg(34), RctvArm-ResDam(36)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39)
Level 30: Burn -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40)
Level 32: Fiery Embrace -- RechRdx-I(A)
Level 35: Fire Sword Circle -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 38: Greater Fire Sword -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46)
Level 44: Physical Perfection -- P'Shift-End%(A), RgnTis-Regen+(45)
Level 47: Laser Beam Eyes -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), Numna-Heal(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(27), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(29)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Core Paragon
Level 50: Melee Core Embodiment
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Tyger,
Healing Flames is not worth slotting for the resist, as it only resists toxic. I usually stick 5 doctored wounds in that power.
No steadfast 3% IO?
Obliterations are not a great choice for Fire Sword Circle or Blazing Aura, imho, as they have very little end redux.
Accuracy looks a little low to me in several attacks, but if you don't fight uplevel baddies you should be fine.
Melt Armor is a crummy power, in most cases (and especially solo) you're better off just using that cast time to throw another attack.
Here is my tank that I use if u want to take a look at it to give u some ideas, u might also want to increase your reg, and your neg/en def since that is another one that there is some out there.
Hero Plan by Mids' Hero Designer 1.957 http://www.cohplanner.com/ Click this DataLink to open the build! Sir Hell: Level 50 Mutation Tanker Primary Power Set: Fiery Aura Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Fire Shield -- RctvArm-ResDam/Rchg(A), RctvArm-EndRdx/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResKB(7) Level 1: Scorch -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(15), SMotTanker-Rchg/Res%(31), SMotTanker-Acc/Dmg/Rchg(36), SMotTanker-Dmg/EndRdx/Rchg(36), SMotTanker-Acc/Dmg/EndRdx/Rchg(37) Level 2: Blazing Aura -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(42), Sciroc-Acc/Dmg/EndRdx(50), Sciroc-Dam%(50) Level 4: Healing Flames -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(9), Numna-EndRdx/Rchg(9), Numna-Heal/EndRdx(31) Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(11), SW-ResDam/Re TP(43) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 10: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(17) Level 12: Plasma Shield -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), GA-3defTpProc(46) Level 14: Super Jump -- Zephyr-ResKB(A), Winter-ResSlow(15) Level 16: Combustion -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-Acc/Dmg/Rchg(43) Level 18: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(25), Zinger-Acc/Rchg(25), Zinger-Dam%(34), Zinger-Taunt/Rng(34) Level 20: Spring Attack -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(45) Level 22: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(29) Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48) Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-EndRdx/Rchg(34), RctvArm-ResDam(36) Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39) Level 30: Burn -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40) Level 32: Fiery Embrace -- RechRdx-I(A) Level 35: Fire Sword Circle -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40) Level 38: Greater Fire Sword -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45) Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46) Level 44: Physical Perfection -- P'Shift-End%(A), RgnTis-Regen+(45) Level 47: Laser Beam Eyes -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(50) Level 49: Maneuvers -- LkGmblr-Rchg+(A) Level 1: Brawl -- Dmg-I(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), Numna-Heal(33) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(27), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(29) Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Cardiac Core Paragon Level 50: Melee Core Embodiment ------------ Code:
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you 2 slotted burn and sacrificed your best power for a 6 slotted scorch?...i cant even imagine why you did that but bruising isnt the reason to 6 slot it.and the regen bonus does little to nothing on a fire tank with no built in regen help.
This character is usually used solo, set for +0/x8 (though he is only level 44 at the moment, and many of the IOs are currently being purchased), and I would love some critique.
I went for the soft cap on Smash/Lethal, and tried not to sacrifice too much of his KILL IT WITH FIRE mentality.
Any suggestions are welcome, keeping in mind total budget really can't go much over 2 billion or so.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Jacques L'Flamme: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/Rchg(5)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 4: Healing Flames -- RctvArm-EndRdx(A), RctvArm-EndRdx/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal(11)
Level 6: Combustion -- MotTanker-Acc/Dmg(A), MotTanker-Dmg/Rchg(13), MotTanker-Acc/Dmg/Rchg(13), MotTanker-Dmg/EndRdx/Rchg(17), MotTanker-Acc/Dmg/EndRdx/Rchg(21), MotTanker-Rchg/Res%(23)
Level 8: Consume -- Mocking-Acc/Rchg(A), Mocking-Rchg(19), Mocking-Taunt/Rchg(19), Mocking-Taunt/Rchg/Rng(25)
Level 10: Boxing -- Empty(A)
Level 12: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam/Rchg(36)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(15), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(17)
Level 16: Fly -- Flight-I(A)
Level 18: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 20: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(21), RechRdx-I(46)
Level 22: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 24: Weave -- LkGmblr-Rchg+(A), Krma-ResKB(36), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(46)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Dmg/Rchg(29), Oblit-Acc/Rchg(29), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 30: Combat Jumping -- Zephyr-ResKB(A)
Level 32: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(48), Mocking-Taunt/Rchg/Rng(48), Mocking-Acc/Rchg(48)
Level 35: Char -- Empty(A)
Level 38: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), P'ngFist-Acc/Dmg/EndRdx/Rchg(40), F'dSmite-Acc/EndRdx/Rchg(43)
Level 41: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), P'ngFist-Acc/Dmg/EndRdx/Rchg(43), F'dSmite-Acc/EndRdx/Rchg(43)
Level 44: Rise of the Phoenix -- RechRdx-I(A)
Level 47: Melt Armor -- RechRdx-I(A)
Level 49: Fire Ball -- AirB'st-Dmg/Rchg(A), Det'tn-Acc/Dmg/EndRdx(50), Det'tn-Dmg/Rchg(50), Posi-Dmg/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(31)
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Here is the data link for anyone feeling really helpful.
http://www.cohplanner.com/mids/downl...87F00F7CD7EB37
Our lives begin to end the day we become silent about things that matter.
--Dr. Martin Luther King Jr.