with everything getting harder can we...
You're living in the past, my friend.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
I wish.
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I wouldn't mind going back, but I think the Devs would have to cut the taunt duration by some percentage.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
Isn't it balanced out by the fact that the harder content has multiple people on the team?
@Golden Girl
City of Heroes comics and artwork
everything is getting harder?
the game has never been easier.
if you want harder, create a free character (no vet powers) and do some old vahz missions at level 4.
@Golden Girl
City of Heroes comics and artwork
Wouldn't upping the cap make things easier?
if you want harder, create a free character (no vet powers) and do some old vahz missions at level 4.
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Not so much the truth. I'd like experience this "overly hard" Praetoria everyone keeps talking about rather than this "not so hard" Praetoria I keep winding up in, just to see what it's like. Do I need to pay extra for it, or do I merely need to raise the difficulty above my comfort zone with a notoriety contact?
Yes and no...im talking trials basically as reg content has been the same design.
The trials have more closer mobs.hitting harder and higher lvls.i am after all a tank.my meat shield from day one is to protect first and with these and as for easier well i guess thats all in wso i guessho you ask.looking at the mags trial and all the threads about its too hard ( yes theres a bug but frankly we had a group of 24 do it and we won even with the bug)not to mention a few certains trials got nerfed cause they were too hard and it didnt make it fun. The xp nerf cause it was too hard to lvl.or the sewer trial etc etc etc
But im talking with all the " tricks" they place in trials maybe its time to fix what never should have been touched in the first place
Please revisit the aggro cap...pretty please!
All the trials with all kinds and chutes and ladders it would be nice to still be able to grab attention the way tankers were meant to do.the current aggro cap is severely too low. |
You mean back to the days when more than one Tanker was completely redundant?
No thanks. I kind of like the idea that a second or third tank might actually have a purpose to serve other than just punching things, because scrappers and brutes are better at that part.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
You mean back to the days when more than one Tanker was completely redundant?
No thanks. I kind of like the idea that a second or third tank might actually have a purpose to serve other than just punching things, because scrappers and brutes are better at that part. |
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
Not so much the truth. I'd like experience this "overly hard" Praetoria everyone keeps talking about rather than this "not so hard" Praetoria I keep winding up in, just to see what it's like. Do I need to pay extra for it, or do I merely need to raise the difficulty above my comfort zone with a notoriety contact?
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That all said I'm not surprised when new players want nothing to do with Praetoria. Remember before Freedom, new players were forced to make their first characters Praets.
I would love to see the cap raised also, 24 to 32...
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
Please revisit the aggro cap...pretty please!
All the trials with all kinds and chutes and ladders it would be nice to still be able to grab attention the way tankers were meant to do.the current aggro cap is severely too low.