Santorican

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  1. Santorican

    Regen issues

    Quote:
    Originally Posted by StratoNexus View Post
    Without considering all the new stuff I'd like to see added long before they look at evaluating Regeneration:
    /Poison
    APP Melt Armor
    Lore Pets.
    Blasters.
    Peacebringers.
    Presence Pool.
    Corruptors.
    Defenders.
    Team Teleport.
    /Pain
    Mercs/
    Ninjas/

    I know you were talking just about scrapper sets, but /Regeneration is just not nearly as bad as people want to make it out to be. Whenever you think, type, or utter the words, "...would not make it overpowered," that is when you know it is time to step back and reassess your argument (and make sure you do not say those words since they have no point at all).

    Is Regeneration underpowered? It surely is not the best set for high-end solo farming. But for running standard missions solo, even with the difficulty turned up moderately (+1 or +2, set for 2-5 people) it is very strong. On teams, even against very tough content, it is very strong. Its base abilities are hugely magnified by even slight buffing/debuffing/aggro control/killing fast.

    Does Regeneration need recharge and/or regen debuff resistance? Debuffs are supposed to hurt. Is Regeneration hurt in an outsize or special way by either of those debuffs? The fact that it has 4 clicks (5 if you include Revive) and goodly regular regen greatly diffuses problems with recharge debuffs. The fact that it has 4 clicks (5 if you include Revive) on top of goodly regular regen greatly diffuses problems with regen debuffs. In situations where you are hit with both debuffs, two of the clicks make it likely that you will shed the debuffs (Revive pretty much guarantees the debuffs are gone) while the other three can allow you to recover from any ill effects. The good thing is you rarely need to use all of the clicks in any one situation, which is how having so many clicks diffuses the problem with recharge debuffs.

    Dull Pain's +HPs became enhanceable. Many consider the MoG change a buff (I know I do).

    I'd be all for some recharge debuff resistance. I don't really care about regen resistance. I truly want Revive made better, it fails thematically in its current form, IMO. But I have no real argument for debuff resistance beyond, "Wouldn't it be nice?"
    The issue with Regeneration is that it has to be layered with some other kind of mitigation otherwise it isn't up to par with other secondaries. Pair it with Fire Melee and at +2x5 my Scrapper is usually dead or close to dying and has no more clicks left and I've been playing him for a few hundred hours now so it isn't like I'm inexperienced with Regeneration.

    The argument for adding regen/recharge resistance is that it falls in line with the design intent of all other secondaries. All other secondaries have some form of debuff resistance against their primary mitigation, Regeneration has no such DR.

    And please don't bring in I'd like to see "x" looked at before "y" into any discussion. That is one of the lamest argument if I've ever heard one. If you want Blasters looked at go champion changes in the Blaster forum, same for all of the other ones. Please take that to the appropriate section.
  2. Santorican

    Regen issues

    I've been saying that Regeneration needs debuff resistance for a while, and its fallen on deaf ears. Regeneration needs a lot more then just DR in order to make it a decent set again.
  3. Quote:
    Originally Posted by TheMullet View Post
    Reference: http://boards.cityofheroes.com/showthread.php?t=247757

    With the new and awesome steampunk set that has been released, people are already complaining about the still lack of costume piece choices being only male or only female.

    http://boards.cityofheroes.com/showt...66#post3667966

    The people have spoken and are still yelling at you CoH Dev team!

    So the only questions I have are is when? And why not sooner then that?
    Why can't women characters be topless like their male counterparts? It's legal in quite a few states. That dammed sexism...
  4. Santorican

    Level Shifts

    Using the super inspirations in addition to all 3 level shifts from the incarnate powers could i reach +4?
  5. Still waiting for proof, I never trust a dead goat
  6. Quote:
    Originally Posted by Grae Knight View Post
    pfft, 80s are nothing. Try living through the crappy 70s! One word, Disco.
    HEY! Don't hate on Disco
  7. Whats a nonmelee toon?

    I want to make an Ill/Rad controller but I've never gotten around to it.
  8. Quote:
    Originally Posted by Amy_Amp View Post
    And this is why I play it on a stalker.
    lol stalkers
  9. Santorican

    DM/Shield Build

    You should take a look at my thread. A lot of information there to be had.
  10. I don't miss it, but I also have Sands of Mu.
  11. Quote:
    Originally Posted by shaggy5 View Post
    I joined a team looking for "buffs"...then promptly kicked and told my lvl 46 ice defender is NOT a buffer. Huh? Ice shields and extra hp are not buffs? What kind of buffs are teams looking for then, when they "want a buffer"?

    (Keep in mind, this *was* on Freedom)
    It was Freedom, what do you expect. Yes an Ice Defender is a buffer.
  12. Quote:
    Originally Posted by Johnny_Butane View Post
    http://www.cityofheroes.com/news/gam...and_guide.html

    Looking at the guide, it sounds considerably more complex and difficult than the existing trials, but as of now it only gives experience towards Incarnate slots the other trials already do. Unlocking and slotting Incarnate abilities is what drove people to BAF. When it comes down to grinding for their stuff, people will take the path of least resistance, and right now most people think that's the BAF.

    So what is the motivation to run KI more than once, if at all? It would have to award many more Astral and E-merits than the existing trials, given what it sounds like on paper. And more to the point, did we really need a third, harder option for ground that was already covered?


    .
    Because its fun
  13. Who is the girl in the chat? I've never seen her before. I'd LOVE to see a whip set
  14. Quote:
    Originally Posted by Bill Z Bubba View Post
    Not all T4ed, Sant. Moved on at T4/T4/T3/T3/T3. I'll eventually cap them but I'm seeing no reason to hurry. Also scored 2 very rare drops, so making the T4s wasn't that bad.
    Well that helps
  15. Werner how did you get L53 HOs? I have been looking for some for YEARS...
  16. Quote:
    Originally Posted by Silas View Post
    I went with 2 acc/dam HOs, 2 heal/end HOs and a Crushing Impact acc/dam/rech. Good values for acc/dam/heal/end and my global recharge/Spiritual Alpha carries the recharge.
    I run 3 acc/dmg 3 heal/end HOs. If you have enough global recharge you won't need to slot it for rech.
  17. Jesus two weeks to get all of your T4s? How many hours do you play a night? I need to start staying up till 2:00am every day to get Murcielago back up to speed.
  18. I wouldn't slot them into quills but as other have said slot them into spine burst.
  19. That's a pretty good build that Syntax posted. I've never had much success with Breath of Fire.
  20. Santorican

    Took forever

    Quote:
    Originally Posted by Bill Z Bubba View Post
    Gratz, man! An incarnate is you!
    Hey Bill! I haven't seen you post in a while.

    Congrats OP!
  21. I am considering eliminating slotting and set bonuses for passive regeneration all together in my build. How can I quantify the decrease in survivability?
  22. Quote:
    Originally Posted by Igor_The_Mad View Post
    I wouldn't advise skipping grant cover as it grants defense debuff resistance and you cannot hard cap DDR (95 percent) without it - also a great place to toss a LOTG 7.5. I skipped OWTS as well for a long time but picked it up with one of my free slots from inherent stamina and it's really great. HP boost and a very strong resistance buff, takes me to HP cap and 66 percent s/l resists. I wouldn't skip either of them.
    This message is approved by Santorican
  23. Quote:
    Originally Posted by Darej View Post
    I dont even notice anymore.
    That makes me sad, I still notice the reflections every where I go. Desensitizing is bad