Santorican

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  1. I guess the moral of the story is don't beg your teammates to cooperate. If they choose to not help in the team effort then they need to be kicked. /thread
  2. Here is a build I came up with, still relatively expensive but it doesn't use superior enhancements so that lowers the cost significantly. Main focus of the build is on recharge and defense. If you have any questions feel free to ask.



    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Regeneration
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(19)
    Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(7)
    Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(11)
    Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-End%(13)
    Level 6: Swift -- Run-I(A)
    Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(17)
    Level 10: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(21), Dct'dW-Rchg(23)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(27)
    Level 16: Integration -- Heal-I(A), RgnTis-Heal/EndRdx(27), RgnTis-Regen+(29), Numna-Heal(29), Numna-Regen/Rcvry+(31)
    Level 18: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(33), Dct'dW-Rchg(33)
    Level 20: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(36)
    Level 22: Health -- Heal-I(A)
    Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-End%(36)
    Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
    Level 28: Instant Healing -- Tr'ge-EndRdx/Rchg(A), Tr'ge-Heal/Rchg(39), Numna-EndRdx/Rchg(39), Numna-Heal/Rchg(40)
    Level 30: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(40), RechRdx-I(40)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43)
    Level 35: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(43), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(45), Stpfy-KB%(45)
    Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(45), LkGmblr-Def/Rchg(46), LkGmblr-Rchg+(46)
    Level 41: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam(48)
    Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(50)
    Level 47: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  3. Fire/Fire does a lot of AoE damage, second only to Spines/Fire. The benefit of Fire is that it does a lot of damage, the disadvantage to Fire is that it has no damage mitigation. For average game play it is more then enough and is a rolicking good time, for more extreme uses you will need to spend some influence to add defense in invention sets.
  4. I made a few minor changes, I added two Adjusted Targeting to Focused Chi, gives a small damage buff, small to hit improvement, and keeps recharge to around the same.

    Took out the Force Feed Back: Chance for + Recharge, it isn't that great, I had it for a while in Energy Torrent and didn't notice a marked improvement in my recharge.

    Added a second Luck of the Gambler to Phalanx Fighting and gave you a smidge more regeneration.



    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Fighting

    Hero Profile:
    Level 1: Storm Kick -- Hectmb-Dam%(A), Hectmb-Dmg(45), Hectmb-Acc/Rchg(46), Hectmb-Acc/Dmg/Rchg(46), Hectmb-Dmg/EndRdx(46), Mako-Dam%(48)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(43)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(17)
    Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/EndRdx(5), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17)
    Level 6: Focus Chi -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(7), RechRdx-I(7)
    Level 8: Crane Kick -- Mako-Dam%(A), Mako-Acc/Dmg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dmg/EndRdx(11), ExStrk-Dam%(11), HO:Nucle(13)
    Level 10: Active Defense -- HO:Membr(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(45), Zephyr-Travel/EndRdx(48)
    Level 16: Hurdle -- HO:Micro(A)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19), Mrcl-Heal(19), Mrcl-Heal/EndRdx(39), Mrcl-Heal/Rchg(40), Mrcl-Heal/EndRdx/Rchg(45)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(39)
    Level 22: Crippling Axe Kick -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg(23), Mako-Dmg/EndRdx(25), HO:Nucle(25), TotHntr-Dam%(37)
    Level 24: Against All Odds -- EndRdx-I(A)
    Level 26: Dragon's Tail -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(27), Armgdn-Dmg(27), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29)
    Level 28: Phalanx Fighting -- LkGmblr-Def(A), LkGmblr-Rchg+(34)
    Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
    Level 32: Eagles Claw -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Acc/Dmg(33), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34)
    Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
    Level 38: Assault -- EndRdx-I(A), EndRdx-I(39)
    Level 41: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(42), GSFC-ToHit(42), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43)
    Level 44: Boxing -- Empty(A)
    Level 47: Tough -- S'fstPrt-ResDam/Def+(A), HO:Ribo(48)
    Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  5. Quote:
    Looked into the Gladiators Armor +Def enhancement, but on my server they are extremely rare and selling for about 1.5 billion influence.
    The markets are cross server so that is the price everyone spends
  6. Wow this thread is full of lulz. I've seen some ignoramous in my time but man that one almost took the cake.
  7. Quote:
    Originally Posted by Imaheroe View Post
    First: You spelled Chupacabra wrong

    Second: Thanks to Santorican's color palette my eyes are bleeding
    You're welcome el o el
  8. Here is my spines/dark build

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Murcielago: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5)
    Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam(9), S'fstPrt-ResDam/Def+(9), S'fstPrt-ResKB(33)
    Level 2: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(11), M'Strk-Dmg/Rchg(11), M'Strk-Acc/EndRdx(13), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(15)
    Level 4: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(19)
    Level 6: Swift -- Run-I(A)
    Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(39)
    Level 10: Obsidian Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResDam(27)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(37), Zephyr-ResKB(37)
    Level 16: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam(34)
    Level 18: Health -- Numna-Regen/Rcvry+(A)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(36)
    Level 22: Dark Regeneration -- M'Strk-Acc/EndRdx(A), Dct'dW-EndRdx/Rchg(25), Numna-EndRdx/Rchg(36), Numna-Heal/EndRdx/Rchg(36), Theft-+End%(37), Nictus-Acc/EndRdx/Rchg(39)
    Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(50)
    Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
    Level 28: Quills -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(42), M'Strk-Dmg/Rchg(43), M'Strk-Acc/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Dmg/EndRdx/Rchg(45)
    Level 30: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(48)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
    Level 35: Oppressive Gloom -- Amaze-Stun/Rchg(A), Amaze-Acc/Rchg(39)
    Level 38: Boxing -- Acc-I(A)
    Level 41: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(50), Aegis-ResDam(50)
    Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Rchg+(48)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  9. Sounds to me like the tanker gets butt hurt really easily. You did the right thing. High and mighty players are worthless.
  10. Quote:
    Originally Posted by Umbral_NA View Post
    The title says it all. What say ye Scrappers? Would it not be awesome to have the entirety of the Scrapper Forumdom available in game for chatting, build advice, crazy plan forming, question answering and all of the other things that we do on these boards?
    That channel would be so awesome that anytime anyone ever sent a response it would crash the global server.
  11. Ghost you have something on your nose.
  12. Illusion/Radiation Controller and Sonic/Radiation Corruptor are both able to solo Giant Monsters. It's a safe bet that they're both the fastest at soloing AVs.
  13. Quote:
    Originally Posted by macskull View Post
    <QR>

    Hey guys? Emmert's not working on CO anymore. He hasn't been for a while. He's been doing STO for the last few months at least.

    That being said I don't think CO will have an appreciable effect on the CoH population or its markets. I know some people who are leaving for CO, and some will probably be back (at least I hope so) but most of my in-game friends are staying.
    I for one like CO it is fresh and new. Maybe once the shiny aspect of it wears off I'll really compare CoX to CO.
  14. I still like GC for its extra debuff resistances. I'm at 95.6% defense debuff resistance when everything is toggled and double stacked AD.
  15. Quote:
    Originally Posted by CryoTech View Post
    Only thing i can see wrong with your build is that your slots in IH are pathetic. IH is a life saver when you get ganked and when your dueling, slot it well, and love it forever
    I've never needed IH when dueling, Reconstruction and Dull Pain do the job just nicely. Stalkers can't kill me and Brutes hate me.
  16. Quote:
    Originally Posted by Iggy_Kamakaze View Post
    ele/shield was actually the thingI was saving up for, but since I already have a fire/shield thats going to be built for aoe come i26. So I might still roll me one of those, but it probably won't get a complete build.

    Gonna have to see what kind of build I could cook up with my claws/inv. Doesn't look like it would even be that expensive. Unless I decided to get the pvp IO.

    I am however looking at a very different DM/SD build that if my calculations are correct, could very well reach 330 DPS. I am somewhat tempted to see how it would play out
    Ha! See no one can resist the dark side! Once you have seen its power you will be corrupt forever muhahahahaha! *ahem*

    So....you want to make a DM/SD?

    Check out my new build, I changed it again lol. I am 7.5% recharge away from permanent hasten.........

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Saint November: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(33)
    Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
    Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(29), LkGmblr-Def(34), LkGmblr-Rchg+(34)
    Level 4: True Grit -- Empty(A), Empty(7), Empty(9), Empty(9), Empty(15)
    Level 6: Swift -- Run-I(A)
    Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(50)
    Level 10: Active Defense -- HO:Membr(A), HO:Membr(11), HO:Membr(11)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(17)
    Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19), Numna-Heal(19), Numna-Regen/Rcvry+(36)
    Level 18: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(37), Mocking-Taunt/Rchg/Rng(37), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(40), Mocking-Rchg(40)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-End%(50)
    Level 22: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(42)
    Level 24: Against All Odds -- EndRdx-I(A)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(46)
    Level 28: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(31), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(46), Amaze-ToHitDeb%(46)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(34)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(48), Hectmb-Acc/Rchg(48), Hectmb-Dmg/EndRdx(48)
    Level 35: Shield Charge -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(45)
    Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 41: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(50)
    Level 44: Phalanx Fighting -- LkGmblr-Def(A), LkGmblr-Rchg+(45)
    Level 47: Grant Cover -- LkGmblr-Rchg+(A)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  17. Santorican

    MOG: Useless?

    Quote:
    Originally Posted by Quantumizer View Post
    What is the point of being invincible for 15 seconds? How could I use that tactically, whether solo or in teams? I'm almost 38... should I take it?
    Whenever there is a lack of a tanker you can use MoG to absorb the big burst damage from a large group. If you are low in health those 15 seconds can allow you to regeneration passively enough to keep you from dying. If your regeneration gets debuffed to oblivion you can use it to help mitigate some of the debuff. There are numerous applications to it.
  18. Made a few changes, I probably added around 150 million in costs to the build but it will definitely benefit. I'd suggest later on saving up for more Luck of the Gambler's to replace Serendipity.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Yoshitomo: Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
    Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Def(11), LkGmblr-Rchg+(25)
    Level 2: Flashing Steel -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(3), M'Strk-Dmg/Rchg(7), M'Strk-Acc/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(40)
    Level 4: Focused Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def(5), S'dpty-EndRdx(13), S'dpty-Def/EndRdx/Rchg(15), S'dpty-Def/Rchg(42)
    Level 6: Agile -- GftotA-Run+(A), LkGmblr-Rchg+(7)
    Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(43)
    Level 12: Hurdle -- Jump-I(A), Jump-I(13), Jump-I(15)
    Level 14: Swift -- Run-I(A)
    Level 16: Health -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(17), RgnTis-Heal/Rchg(17), RgnTis-Heal/EndRdx/Rchg(25), RgnTis-Regen+(42)
    Level 18: The Lotus Drops -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(23), M'Strk-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(46)
    Level 22: Dodge -- LkGmblr-Rchg+(A), GftotA-Run+(23)
    Level 24: Quickness -- Run-I(A)
    Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
    Level 28: Lucky -- LkGmblr-Rchg+(A), GftotA-Run+(29)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 35: Evasion -- S'dpty-Def/EndRdx(A), S'dpty-Def(36), S'dpty-EndRdx(36), S'dpty-Def/EndRdx/Rchg(36), S'dpty-Def/Rchg(46)
    Level 38: Kick -- Acc-I(A)
    Level 41: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 44: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def(45), S'dpty-EndRdx(45), S'dpty-Def/EndRdx/Rchg(45), S'dpty-Def/Rchg(48)
    Level 47: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(48), Rec'dRet-ToHit(48), Rec'dRet-Pcptn(50)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  19. Very very dangerous when built correctly.
  20. Here is my Archery/Energy build. Made for Ranged Defense and Recharge, very survivable.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Booster Red: Level 50 Mutation Blaster
    Primary Power Set: Archery
    Secondary Power Set: Energy Manipulation
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Leadership
    Ancillary Pool: Munitions Mastery

    Hero Profile:
    Level 1: Snap Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(43)
    Level 1: Power Thrust -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(11)
    Level 2: Aimed Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(21)
    Level 4: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(33)
    Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(50)
    Level 8: Blazing Arrow -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(29), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx/Rchg(31)
    Level 10: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(50)
    Level 12: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(34)
    Level 14: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(27)
    Level 16: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21)
    Level 18: Swift -- Run-I(A)
    Level 20: Health -- Numna-Regen/Rcvry+(A)
    Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-End%(33)
    Level 24: Aid Other -- RechRdx-I(A)
    Level 26: Ranged Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
    Level 28: Stunning Shot -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(39), Stpfy-Acc/EndRdx(39), Stpfy-Stun/Rng(40), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(50)
    Level 30: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(48)
    Level 32: Rain of Arrows -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(36), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(37), Ragnrk-Dmg/EndRdx(37)
    Level 35: Boost Range -- RechRdx-I(A)
    Level 38: Energy Punch -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(42), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(43), Stpfy-KB%(45)
    Level 41: Aid Self -- RechRdx-I(A)
    Level 44: Body Armor -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(46)
    Level 47: Surveillance -- ShldBrk-Acc/Rchg(A)
    Level 49: Maneuvers -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Defiance
  21. Quote:
    Originally Posted by Bill Z Bubba View Post
    <snifflesob>

    but I WANT a claws shield, damnit...
    The real reason why babs can't do it is because the sheer awesomeness would turn anyone into stone instantly.
  22. Santorican

    DB/WP Build Help

    Here are the changes I did. I added relatively inexpensive sets.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Pulgasari: Level 50 Mutation Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Power Slice -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(43)
    Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(3), Heal-I(9)
    Level 2: Ablating Strike -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Dmg/EndRdx(11), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(33)
    Level 4: Mind Over Body -- EndRdx-I(A), ResDam-I(5), ResDam-I(11), S'fstPrt-ResDam/Def+(13)
    Level 6: Typhoon's Edge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(7), M'Strk-Dmg/Rchg(13), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 8: Fast Healing -- Heal-I(A), Heal-I(9), Heal-I(15)
    Level 10: Swift -- Run-I(A)
    Level 12: Combat Jumping -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(46), S'dpty-Def(46), RedFtn-Def/EndRdx(48)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Rise to the Challenge -- H'zdH-Heal/EndRdx(A), H'zdH-Heal(17), Heal-I(17)
    Level 18: Blinding Feint -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
    Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
    Level 22: Vengeful Slice -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(39)
    Level 24: Health -- Heal-I(A), Heal-I(25), Heal-I(46)
    Level 26: Sweeping Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40)
    Level 28: Heightened Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(29), S'dpty-Def(29), RedFtn-Def/EndRdx(31)
    Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc(31), P'Shift-EndMod/Rchg(33)
    Level 32: Indomitable Will -- EndRdx-I(A)
    Level 35: One Thousand Cuts -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(42)
    Level 38: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(40), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(48), Stpfy-KB%(48)
    Level 41: Tough -- EndRdx-I(A), ResDam-I(42), ResDam-I(42), ResDam-I(43)
    Level 44: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(45), S'dpty-Def(45), RedFtn-Def/EndRdx(45)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Maneuvers -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(50), S'dpty-Def(50), RedFtn-Def/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  23. Here is my current fire/regeneration build. He is built for recharge > defense > regeneration.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    WiFry: Level 50 Science Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership

    Hero Profile:
    Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(23)
    Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(48)
    Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(31)
    Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(7)
    Level 6: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(17), Dct'dW-Rchg(17)
    Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(23), GSFC-Build%(46)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(27), Dct'dW-Rchg(29)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(19)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(19)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Regen/Rcvry+(33), RgnTis-Heal/EndRdx(33), RgnTis-Regen+(33)
    Level 18: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(36)
    Level 20: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37), Mocking-Rchg(39)
    Level 22: Swift -- Run-I(A)
    Level 24: Health -- Numna-Heal/EndRdx(A), Numna-Heal(29)
    Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-End%(31)
    Level 28: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
    Level 30: Instant Healing -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(43), RechRdx-I(43)
    Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(45), RechRdx-I(46)
    Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(39), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(46)
    Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39)
    Level 41: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45)
    Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    Level 47: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(50)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  24. Santorican

    RWZ challenge?

    You can use anything but inspirations, temp powers(including vet), or teammates.