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Posts
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Joined
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Ask someone to repeatedly punch you in the back of the head at full force and then come back and say you can't die from being beaten to death lol.
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My Shield scrapper is definitely Offensive Tackle
My Regen I'd have to say because he has to be quick on his feet and fast reflexes would have to be a wide reciever
My Spines/Dark is a conundrum not sure what exact position he'd play he does a lot of scoring(killing) but at the same token can play a safety or a lineman to a certain degree. -
I'd suggest downloading Mid's it is a powerful tool that allows you to more accurately plan out your build.
http://www.cohplanner.com/ -
It looks like a mighty fine build. I wouldn't change anything
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Quote:BingoSo long as everyone is using the powers they have to the best of their ability to help the team, that's all that's required for my definition of 'pulling your weight.' If your question is really about overall effectiveness against large spawns, well the answer to that seems pretty obvious to me. The more enemies you're facing, the more valuable AoE is.
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You can skip stamina you should make a spines/dark scrapper without stamina make sure to take concealment pool and the leadership pool with teleport as your travel power
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Here is a build I came up with
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- HO:Enzym(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Rchg+(15)
Level 2: Battle Agility -- HO:Enzym(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Rchg+(17)
Level 4: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 6: Swift -- Run-I(A)
Level 8: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal(37), Dct'dW-Rchg(39)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(39), HO:Membr(39)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(40)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Heal(42), Numna-Regen/Rcvry+(42), RgnTis-Regen+(48)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(45), P'Shift-End%(45)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(25), Stpfy-Acc/EndRdx(25), Stpfy-Stun/Rng(27), Stpfy-Acc/Stun/Rchg(27), Stpfy-KB%(29)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(33)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
Level 38: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(50)
Level 41: Against All Odds -- EndRdx-I(A)
Level 44: Conserve Power -- EndRdx-I(A)
Level 47: Physical Perfection -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit -
There is but you'll have to decrease your recharge by 10-20% in bonuses in order to get there,
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Trying to make a build for PvP is a lot harder then I thought. Please look this over
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23), HO:Nucle(36)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19), Aegis-Psi/Status(31)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17), HO:Nucle(34)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(7)
Level 8: Super Speed -- Clrty-Stlth(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(25), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(27), Panac-Heal/+End(27)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(33)
Level 20: Tough -- ImpSkn-Status(A)
Level 22: Super Jump -- Winter-RunSpd/Jump/Fly/Rng(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37), HO:Nucle(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(42)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(48)
Level 44: Laser Beam Eyes -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
Level 49: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(50), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50)
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Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit -
Sounds awesome!
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Should be fine against large spawns, if you want to solo pylons start with soft capping your defense to all positions. Weird mojo starts happening right before you hit the soft cap 40% defense vs 45% defense is noticably different.
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Fire/Sr is the cheapest easiest way to solo AVs.
Dark/Shield is probably the fastest most expensive way to solo AVs.
I'd suggest going Dark/SR as it complements SR and adds a nice self heal. -
Gosh Sam you're so negative
(read sarcasm)
but yes this mission is hard but once you do it a few hundred times you won't fail it that often -
Came up with another build, this one has 201% global recharge bonuses
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(7), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(9), KinCrsh-Acc/Dmg/KB(11)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(15)
Level 4: Energy Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(19)
Level 6: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23)
Level 8: Swift -- Run-I(A)
Level 10: Bone Smasher -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(27)
Level 12: Super Speed -- Clrty-Stlth(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 16: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(33)
Level 22: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(33), Apoc-Acc/Dmg/Rchg(34), Apoc-Acc/Rchg(34), Apoc-Dmg/EndRdx(34)
Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/EndRdx(36), AdjTgt-Rchg(37)
Level 26: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(39), AdjTgt-Rchg(39)
Level 28: Stealth -- LkGmblr-Rchg+(A)
Level 30: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(39), Mantic-Acc/ActRdx/Rng(40), Mantic-Dmg/ActRdx/Rchg(40), Mantic-Dmg/EndRdx/Rchg(40)
Level 32: Inferno -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(43)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 41: Invisibility -- LkGmblr-Rchg+(A)
Level 44: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(46), FtnHyp-Acc/Rchg(46), FtnHyp-Sleep/EndRdx(46)
Level 47: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50), LkGmblr-Rchg+(50)
Level 49: Hibernate -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance -
I came up with an awesome build for this a rad blaster, with hasten you're at 201.3% global recharge. Atomic Blast recharges in 92 seconds.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(7), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(9), KinCrsh-Acc/Dmg/KB(11)
Level 2: Energy Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(15)
Level 4: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(19)
Level 6: Swift -- Run-I(A)
Level 8: Electron Haze -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(23)
Level 10: Bone Smasher -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(27)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Cosmic Burst -- Apoc-Dmg(A), Apoc-Dmg/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(31)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(33)
Level 22: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/EndRdx(36), AdjTgt-Rchg(37)
Level 26: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(39), AdjTgt-Rchg(39)
Level 28: Neutron Bomb -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40)
Level 30: Proton Volley -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(42), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/ActRdx/Rchg(42), Mantic-Dmg/EndRdx/Rchg(43)
Level 32: Atomic Blast -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(45), Armgdn-Dmg/EndRdx(45)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Stealth -- LkGmblr-Rchg+(A)
Level 41: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(46), FtnHyp-Acc/Rchg(46), FtnHyp-Sleep/EndRdx(46)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50), LkGmblr-Rchg+(50)
Level 47: Hoarfrost -- Dct'dW-Heal/Rchg(A), Numna-Heal/Rchg(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance -
It's been suggested before many of times before and two solutions that has been present are server transfers and more slots.
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Quote:Exactly what I am talking about a person with little play time per week making a lot of influence. People who complain about not having superiors are either ignorant to the fact that you can make a lot of influence using went worths or they choose not to because it is hard to understand. Either way they're complaining about an issue that they're not willing to resolve with some work involved. No I am not talking down to anyone or on a high horse but I am pointing out a fact.Precisely.
I'll bring up again the case of a young sgmate. He's about 16-17, plays baseball/soccer goes to high school/has a social life. About 3-4 hours a week total and his Fire/Kin is purpled and his Martial Arts/Super Reflexes Scrapper is very well kitted, sans purple?
But, that's impossible you say? How did he do it?
He sold every. single. thing.
He paid attention that some recipes could be bought at 50 very cheap and resold for vast profits.
He cashed in tickets for salvage and random Bronze rolls.
He crafted and sold every. single. thing.
In one week he went from having 5 million on hand to well over 250,000,000. While he was playing, he got a Ragnarok proc and a Immob purple. He sold those just now for arond 90 million together.
Still don't think it's possible?
Here's what I've been doing for the past three weeks because of an overloaded work schedule:
Imperious Task Force three or four times a week (30 minutes - 45 minutes)
Hamidon Raid (1 hour, 1.5 hours)
About four to five hours ingame at most. I've cashed all my Merits on 40-44(45) recipe rolls, I've crafted and sold everything and raked in the cash. I've also started selling Hallowe'en salvage and made bushels there.
Please...if you want the purples, play your 50s, sell your drops and work toward them. Eventually you'll make so much money that not only the purples but all other items will be available too. -
Quote:I thought about that when I was writing that and it still goes back to instant gratification. In life anything that is worth it is usually difficult to obtain or achieve, hence why superiors will stay ultra rare.Can't you see the people lining up to shout at you, "It's a game! Not work! I work all day and play CoH for fun!"
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Here is a low priced set build I came up with
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Here is a single origin enhancement build I came up with
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1492;591;1182;HEX;| |78DAA5936B6FD25018C70F6B5907145845D88D89639BECE2EAF6CECB0B139D26264| |3192CBE52498533D7A4290D85647BE707F02B182FD17D07E387C3E7A1FF43D6BE95| |84FFAFCFE59CFFD39EB679796C0AF1F9A948159E7B4E18763BBDA1130472B8D01C8| |F9C913BF085218428AB74B7293D29EDD3B1EB79616D963D96E7D20FA5DD1973D496| |E79EBC94A1F5CABF9043E98F6C7561B60603CF7EE98E7C1986D969D009A4EC17A79| |727D2E9CB6178E106A68A03D7FF64BD08DC9EFD6CD0BFEA369D70248757CB34D22E| |FDBFF16CD3DF243D85AE8939452DA2AE68449CB72236394E4DD7EA42470D5C30E23| |C00BF1B58427E29F86415E1632A624D017EAF29D6E0A7C1A7002E1A71EE81696264| |3411E95294FB4939033318F0BEA508EFDB8AD8A782195A1467A2FDE63256BCB60CD| |6A92717ED3F974BD456C14DEAC9473D228FB90CCA15B177318B7EB00AFEA21E0BB3| |5B98B90ADED112C4EC776F9C4509FB97E6514BB04D3D653CAF32E6FA41B925DCCF1| |2E6DF48F037F5AC60AE15CCB3016E6A09629E2DAC7D43F15AE4995AC3796E81A754| |5B476D3D51BBA65A0D9E3578DD53D4E26CC0B301CF338AEB7897EAD8AF01EE1A711| |E811DE23666D956BD60877C76F08C76E0B197E0351DF87EB43EBD8FE77D3F499CF3| |41821679DBD15ACD86E7034523CE0AF110E77C889E233D7E2F557DF6DD472F14E54| |E6EE670F62D7DF6BD8A14FA6AFAECBBFFAFDF1F53F965DA7C9B672C2D96B72CEF58| |DEB37C6071583EB2F458267F67AB8B0F79A0472C8F599EB07CE126833FC31C8BC99| |26729B0145916594A2C15965596AF2C937F0C5FBE9B| |-------------------------------------------------------------------|
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Claws/Super Reflexes, you are capable of 200+ dps and are extremely tough.
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Here is my fire/energy blasters build, I'm trying to break 200% in global recharge bonuses lol.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1419;710;1420;HEX;| |78DAA594E94E135114C7EF404BB7296591ADACA54081C294BA85C544ADB46042130| |2864F2A8E6552261967C6769A88FB03F84913058D5B7C0415637C08B7B7F009FC56| |CF720B0FE024FDFFEE3DF39F73CEDCB9B7C53BCBAA108FCF0B257AC9D2ABD5ED1CA| |8675482C59AA77BA663AB39C7C1C048CEAA190121449F746C6FE876D9D8D10A66C5| |E0A7928D3B9B35D7752A9E96B78D4A796FBBA8DBA65BB3285DFB657BD7A818B6A73| |506E175C7B1B44DD73076541A164CCF36AAD5084F2CB3BCEBF18D3543774DBBDC93| |77CD9296B78C9257314BBA05F9B1EA5E2F343705BF0BA271D57DE20520259AF6190| |704DF4BC62BC2AD63BB5FDC6D126250B4DC23B4DE270C3D20A41E12A61F112E825F| |9145142E12E422412E12E622612E92036D96F6E69390212BD4538CD384B63384A9B| |3845158683FA5AF37F9D302432D8C0186031A90F9026F38C35BC289778CF784EE0F| |84653086A43DF49132B47E22F47E26C40F195F082E6844DA233728D4A173F912616| |887611092D04994BB15D11015CCC324C6215F8CFB1BE3FEC6B8BF09EE2FC3FD15C0| |D82E0BB6CF50A863965F4023F466082373043F14EC94053B67A9870084BA64A86B4| |BC15010423D72117B9ED283C9675CFC39610577B3ACDAF79DD28CFC20247E12C67E| |1152BF0921C8D7CF76A5BF8B4A24FE0ADC0CB749B9F8207FA055D061997B789E9B5| |F202416B99525C6398207C651D9FE2867A8818ECB0CE313DC778A909AE4BD324598| |9E26ECC3F69A94F6C96536E4D95020CCAC30560907604FCB0F94EE53B0FF993861B| |69F31C01824FC813F094D1E128DED19B667D89E657B96EDD9342D4F37ACD89C7CAB| |395EB101DFD16913224E2FBAE66B9C2508F1D75CF71D9D2EA1F072248E5DFF757D5| |51B79421B61D02B28EB20CA168EAEA25CC3E9751CE938BA8952C269FD9BDA683F36| |8F0D2DA02CA22CA13C4153008F4E04454589A2B4A2C450DA503A51BA51E228AF51E| |AFF00E3FAF45A| |-------------------------------------------------------------------|
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Just wanted to inform you all that Titan Network is undergoing maintenance so when you post up any builds please be sure to add the data chunks because the data links have been temporarily disabled.
Thanks!