-
Posts
3834 -
Joined
-
You'll want to run CoH Helper and paste the results into this thread. It gives folks a better idea of your system AND driver specs as well as your game's settings.
My first thought is the that your graphic card's setting have it's scaling not at 0. Mine does that every time I update the drivers.
Providing the CoH Helper data will let the tech savvy here help you better. -
SGs already have an influence sink in influence to prestige conversion.
What you propose would actually hurt smaller SG's more because they don't have as many active players as the larger SGs.
For those of us that like to base build, but have limited funds to work with, we'd be required to never delete anything for fear of losing influence, and would just be shifting things around in out bases (when possible, which it wont always be) rather than deleting to then replace.
Influence sinks should be optional. -
Wasn't intending on buying slots any time soon, but I definitely see this as a time stock up. I think I've already filled my empty slots on Protector and Justice but still have room to expand. <hmmm>
-
Yep, if salvage/enh/inf space isn't available, then the claimed item sits in limbo until space opens up.
-
Quote:The same just happened to me.I'll chime in with I have not had any problems accessing the site or forums like others have been having lately.
However, I'm posting here because I was just logged out of the forum for no reason switching between two sections. So if one of the changes made were in hopes of getting that annoyance rid of, it didn't work -
-
I agree with the others, Stalemate.
The new system implemented by Paragon, will allow us to more easily identify and interact with new players as we wont have to wait for them to find us, or hear about the project through through an announcement or from the forums.
I'd like to say that I'm surprised that some people would take advantaged of this system to grief others, but I'm not. -
I believe that in some people eyes ghost town = not having to walking on character's heads to get across Pocket D or don't have server lag just from broadcast spam in Atlas Park.
I play primarily on Protector and Justice and don't have a problem finding teams on either server. -
Quote:You also have to remember that the new search window as a greatly truncated list compared to what it was before the 'update'. I've actually been playing quite a bit of lower level content lately, between the 1-30 level range.My results have been similar if not slightly worse than yours Sam. Probably has something to do with me leveling red side at the moment. At this point I'm extremely thankful for the weekly task force, as it allows me to get groups pretty quickly when I start feeling like some company.
-
My arc was invalidated because of, get this... Longbow. Which was the name of the group my contact was in, which no one even sees.
-.-
Oh, and I'd really like to know why MA swapped my 1st and 5th missions. -
Quote:If you look at one of the auction items, over to the right is a box with "Other item info". Item location is listed as "Item location:Asia, Russian Federation" which is likely China.I wonder if the theif is a CoH player and if so if we can have his account and access to the site yanked...
Edit: And it looks like anything that had previously been labeled 'City of Heroes' is gone, at least from the Games section. Doesn't mean they wont rename them and put them up under something else. There are also a ton of Aion, Guild Wars, and Lineage images there as well. -
Quote:The first one I figured belonged to one of our own. I didn't even spot the SG image in their stack and stack of stolen artwork. As soon as I saw it posed here I instantly spotted Comrade Hero. Blame a 11hr work day with 2hrs of drive time on top of that, but thanks to everyone for sending notes to those being affected.Here is another one from the same person:
http://cgi.ebay.com/AB374-City-Heroe...#ht_3060wt_978
And someone's SG picture
http://cgi.ebay.com/AB375-City-Heroe...#ht_2878wt_978 -
I was thumbing through ebay tonight and came across a poster being sold with this image on it.
I could swear that I saw this posted here but it's been a while and the seeming endless pages in the CoH dA group have yet to yield an answer. I figured someone here could ID the real owner. I'm pretty sure I saw other images that belong to the art collectors here as well. -
Correct, even without GR you get the Alignment Tip mission, but you wont get the Morality mission.
-
-
The only thing I know of that blows you up in Praetoria are the Proximity Bombs.
-
Quote:I too am in favour of this. Heck I'd like to be able to do this on more than just TF's. Some friends and I were running Tip missions on our 50's and two of us had our Tier 3 Ion Judgements (yeah, their currently broke but I chose mine for thematics before I knew about it,) with the other three players trailing in our wake.Actually, an idea getting a lot of buzz is to have an "Incarnate Level" setting in the TF difficulty setting for certain Level 50 TFs. It would set all the foes to level 54, disable Temp Powers (the same ones on iTrials) and allow for Incarnate Threads to drop... and why not throw a few Astral Merits on completion.
It was fun and all vaporizing the mobs, but by the end of the second Tip mission it was getting old. I can imagine what it was like for the other. -
Quote:DM: You are likely to be eaten by a grue.DM: The Coming Storm, you have entered the door to the north. You are now by yourself, standing in a dark room. The pungent stench of mildew emanates from the wet dungeon walls.
TCS: I use Ninja Run!
DM: Why are you Ninja Running? You can't see where you're going.
TCS: I...I'm Ninja Running the darkness! -
Name: Erasmus Fontaine
Erasmus knew it wouldn't take much, a couple of well placed explosives in an out of the way section of the city. That would surely bring one of those capes out of the woodwork, while minimize possible harm to citizens. Sure enough, it didn't take long for one of them to come prancing along, in his blue and white spandex, tendrils of electricity arcing and spitting from his body. There was just one problem; Erasmus knew to watch, the approaching cape had no idea what to expect.
Observing from the ledge of a nearby skyscraper, he reached out with his hand and to his vision at least, a sickly yellowish-green energy snaked it way from his hand towards the approaching cape, writhing like a living thing in search of sustenance. The cape reeled as the energy struck through the electrical shield he had errected to protect himself. Instantly he felt as if his body were cooking though he saw no fire errupting around him.
"How does it feel?" Erasmus whispered to himself, knowing all too well what it felt like to be consumed by flames, while a cape had stood above him, and watched.
The cape took a moment to push the pain aside and scanned for his attacker, eventually spotting a hooded figure up on the ledge. How... how had he attacked from such a distance? He launched himself into the air, faltering slightly as the pain returned until, with a great deal of resolve he once again pushed it aside.
Erasmus would have smiled if he could, but the damage to his face would not allow such movement, eating alone was a trial much less a curl of his lips. The cape hauled off with one hand as he rose, flinging an arcing, sizzling ball of lightening and Erasmus dodge to duck behind the lip of the ledge. His back arched as it caught his shoulder, he hadn't quite been quick enough.
An outraged scream slpit the air, though lips that would barely part and as the electricity rippled across his body and his mind was once again back at his death, at the hands of a hero. Why had he been targeted? He was just a medic working out in the field in Siren's Call, it didn't even matter to him who he was working on, whether it was someone from Paragon or the Isles. It was his desire to keep people alive, it mattered not to him where they were from. A woman lay beneath his hands, bleeding profusely from a Bane Soldier's attack.
As he had worked to stop the bleeding and stabilize her, a shadow was cast upon the both of them. Erasmus looked up as his hands continued to work, to see a man hovering above them, his face set hard his raising hand looking as though it were clawing through the air. That's when Erasmus' vision was obscured by a wall of fire and he stumbled back to avoid them only to see them follow his movement, that when he heard the screaming in his ear and realized that it was his own.
With all the rage of that confligration, Erasmus focused his eyes and his burning hatred on the cape approaching him, pouring that hate into an energy that ate away at the hero's bones themselves, like a broiler cooking the marrow.
The cape plummeted and Erasmus engaged his flight pack following the descent. There was a semi-wet 'thud' after the 6-story fall and Erasmus reached down as soon as his feet touched the ground, his fingers curling around the loose blue and white fabric and pulled on it, lifting the cape's head from the ground, another 'smack' sounded when the fabric came free and his head dropped again.
Erasmus ran the fabric through his fingers for a moment. He was sure that if he could feel it, that it would have been slick and smooth to the touch. Crushing it within his grip, he once again took to the air and returned to his transport, the blue and white banner of his victory flapping and snapping behind him. -
Or on a Shield Defense character with the shield up?
-
Same here. I'll usually head to the top of the Talos hill, to get away from WW before putting down my O-portal.
-
I like all three suggestions, Pum.
One suggestion though...
-
I've had this happen a couple of times. We solved it by whacking on the chamber that spawns out in the courtyard to grab another Acid. Or crate if we need another grenade, that spawns on the other side of the courtyard.