Organica

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  1. Quote:
    Originally Posted by DumpleBerry View Post
    Be aware that, if you roll up any market stoolies on other servers, that they'll have to be leveled up a bit to mail your lucre back to you.
    Why would that be?

    I know there's restrictions on trial accounts, but there's no restrictions on alts on my regular account is there?

    I'd just create more alts on other accounts and claim stuff from e-mail anyway, or invest in SG storage.
  2. Organica

    lvl 50+

    I had this question this past weekend. Since I have two accounts, I was able to verify by checking one character out using a character on my other account. But I couldn't figure out a way to do it otherwise (didn't have a handy level 50 minion to look at, heh).

    It's important to note that you both have to *craft* a tier 3 alpha boost and then *slot* it. I had a tier 3 crafted on my scrapper (and several tier 1's and a tier 2 on other toons) and did not realize until this weekend that I hadn't even slotted any of them. And you can't slot it until you've been out of combat for 5 minutes -- so I figured this out on an ITF, and had to wait until the ITF was over to do anything about it (5 minutes being an eternity on the kind of ITFs I'm normally on, heh).
  3. I respec'd my dark/arrow defender on Sunday. I hope that makes people happy. ^_^ One more toon upadated!
  4. Quote:
    Originally Posted by Dechs Kaison View Post
    I made this thread precisely because of the reasons stated in the first post. Adaptability is the signature of a good player. If the team is doing well, no matter what they're doing, you need to turn off whatever insane voice in your head is telling you that the team will fail if they don't follow your orders.

    Your job is support, and part of your job (if you're going to do it well) is to figure out how to maximize that support. When your team doesn't need your buffs to survive, then you need to prioritize your efforts on the only thing that will help the team: doing more damage. Adrenaline Boost and Fortitude can be offensive or defensive tools. If your tank is able to survive every spawn, he doesn't bloody need fortitude and adrenaline boost and it would do much better on the damage dealers in the group.
    Absolutely.

    And I'd argue a few things. You will find this kind of reckless go-for-broke style of play in:

    A) Veteran players who have played long enough to know many of the maps by heart, and where to find all the spawns

    B) Veteran players who have tweaked their builds to be very soloable, or who know how to use inspirations and all the tools at their disposal and like to push their abilities to the limit

    C) Groups of players who play together often and know each other's strengths, weaknesses, and tendencies

    D) Veteran players who laugh at debt because they know how meaningless it is in this game

    I'm a great deal more reckless when I'm playing with friends -- and it's a lot more fun. In fact I don't join PuGs as often as I used to for precisely that reason. You can always find good PuGs of course, but you just never know, and I don't feel like I can really let loose on a PuG like I can with friends.
  5. I have nearly 70 character on Virtue alone. Your opinion on whether I've respec'd all of them or not by now means nothing to me, thanks.

    Respecing is a PITA. Nearly all of my more advanced characters (level 30 or higher) have set IO builds, and I have to drag MIDS out to plan what I'm going to do before I respec, and then I have to get the slots right and the IOs slotted right while respec'ing, and I often wind up messing up somewhere and backing up once or thrice during the process until I get it done exactly right. And for what? Now several of my toons can both stealth and teleport people on a TF. Nice? Yes, of course it is. Critical to my overall build and performance? Not in the least.

    I think 1 out of every 10 toons actually is able to pick up a power that really makes a difference in how I play them. But a lot of my toons have not been respec'd yet.
  6. Friday March 4 2011

    Logged in: Bubble Girl Six 50 defender
    Last logged: 6 days ago
    Money: 869 million

    5 items sold: Mako's Bite acc/dam for 8 million each. I didn't have any others for sale.

    I have 20 Mako recipes and the rate salvage needed for them. I craft 10 quads and list them for 8.1 million each. Last 5 sales are for 10 million, 74 for sale 94 bidding.

    The other 10 recipes are dam/rech, but my bid for thorn tree vines shows no sign of filling soon. I leave it up and put in bids for 10x Mako quad at 5,000 inf each and 10x Mako triple at 2,000 inf each.

    End money: 898 million

    Logged in: Hunter's Kiss 50 defender
    Last logged: 6 days ago
    Money: 577 million

    7 items sold: Devestation dam/end for 10 million each

    I have 20x Devastation acc/dam/rech purchased, and the rare and uncommon salvage needed to craft 10 of them. I craft 10.

    The market for these looks terrible -- last 5 sales are for 8 million, 5.5 mil, 6.5 mil, and two at 3,500,101. There are 117 for sale and 68 bidding. I know it's a cheap recipe and not the most popular ranged set, but I'd like to be making 6-8 million on these. But I doubt I can list for much over 5 million.

    After some consideration I list two for 5.55 million. One sells immediately for 6 million. Aha! Now I know that our other 117 IOs for sale are not listed below 6 million. THAT changes things! (We also know that we have 67 people bidding below 5.55 million, since my 2nd listing didn't sell.)

    I list the oher 8 for 6.1 million each.

    I place bids for 10x Diamond at 2.6 million each and 10x Unquenchable Flame at 126,00 each.

    Ending Money: 612 million

    Logged in: Sable Lance, 49 blaster
    Last logged: 6 days ago
    Money: 176 million

    I haven't been marketing with this toon before now, but I now have 10 Scirocco's Dervish dam/acc/end recipes (bought for 100,000 each) and 10x Plutonium (bought for 2.9 mil each). So it's time to start!

    I craft all 10 recipes and list them for 5.6 million each

    End money: 169 million

    That's enough of that. My new brute needs tip missions!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    (After earning hero status for my brute and working out a build in Mids.)


    Logged in: Popeye Khan, 42 tank
    Last logged: 2 days ago
    Money: 208 million

    Since I'm working on a new brute and still working on my new scrapper, I wanted to check on Popeye and Huntress, my two toons that I'm buying up Oblit and Kinetic Combat IOs with.

    1 item sold: Impervium Armor Resist level 32 for 30 million (I knew I should have listed higher.)

    Newly purchased: Impervium Armor Resist level 31 for 9.1 million; Obliteration dam/rech level 31 for 2 million. Also salvage to craft a Oblit dam/rech level 32 and two Oblit triples level 31 from last time.

    Craft & store 4 Oblits after buying some more salvage.

    Craft & list level 31 Impervium Armor Resistance for 31 million.

    Ending Money: 232 million

    Log in: Huntress Midinght, 50 brute
    Last logged: 3 days ago
    Money: 775 million

    7 items sold: Aegis Resistance all for 30 million each

    I've only bought 1 new Aegis at 8 mllion. There's a very good chance someone is outbidding me, but I'm too lazy to check it out at the moment. I'll wait and see if anything happens.

    In the meantime, I have salvage needed to craft seven level 29 and 30 Kinetic Combat dam/rech recipes. No other KC's of any kind purchased though.

    Ending Money: 972 million
  7. I've been very lazy about posting these logs, although I'm still writing them down. My plan was to do it for a month, but at the moment I'm working on purpling out a widow so I might continue long enough to see how long it takes me to come up with all the money needed for that. Plus I'm always more motivated to check my marketing toons nightly when I'm working on a goal like that one.

    Anyway:

    Tuesday March 1 2011

    Logged in: Huntress Midnight 50 brute
    Last logged: 7 days ago
    Money: 563 million

    13 items sold: Aegis Resistance 2 for 30 million, 3 for 27 million, 8 for 28 million

    I have seven more crated to list. I list them for 26.1 million each

    I have also bought: 4x Kinetic Combat dam/rech level 29. Stuff for my base storage!

    Prices on rare salvage seems to be falling. Over 1,000 Pangean Soil for sale. Not sure why that is, but nice to see. I place another bid for 10x Aegis: Resistance recipes at 8 mil each, and 10x Pangean Soil at 2.6 mil each. That's below the last five but I'm fairly certain I can get it for that price -- perhaps even lower. For the Kinetic Combats I place bids for 7x Soul Trapped Gems at 2.3 million each and 7x Alchemical Gold at 351,000 each (uncommon salvage still selling for quite a lot I guess.)

    Ending Money: 775 million

    Logged in: Organica 50 scrapper
    Last logged: 8 days ago
    Money: 630 million

    16 items sold: Efficacy Adaptor End mod/rech 2 for 7.5 million each, Efficay Adaptor End mod/accuracy 7 for 4 million, 7 for 5 million

    I have 10 more of each recipe purchased -- 10x Efficacy Adaptor end mod/acc and 10x Efficacy Adaptor end mod/rech. Time to buy some salvage.
    I craft all 20 recipes. I list 10 end mod/rech at 4.1 million each, and 7 end mod/acc at 3.6 million each

    I place another bid for 10x Efficacy Adaptor end mod/rech at 124,000 each (someone is buying them at 123,333 each -- three of the last 5 bids are that price)

    Ending Money: 689 million

    Log in: Popeye Khan, 42 tank
    Last logged: 7 days ago
    Money: 281 million

    I've been using Popeye to buy up mid level (30-33) Oblits. I also have bids out for Impervium Armor: Resistance recipes in the same level range. Those bids haven't been filling for the last two months, so I'm not expecting much when I log in... but recipe prices are also falling it seems. Makes me worry a little that I might snap up a lot of recipes suddenly that no longer see for what they did a month ago.

    Anyway, I have 31 recipes purchased: Obliteration Damage level 32 for 12 mil; 3x Oblit Proc level 31 for 16 mil each; Oblit acc/rech level 31 for 1.2 mil; Oblit quad level 30 for 16 mil; 4x Oblit dam/rech level 32 for 2 mil each; 4x Oblit acc/dam/rech level 31 for 1 million each; 3x Oblit damage level 31 for 12 million each; Oblit quad level 31 for 13 mil; 2x Oblit dam/rech level 31 for 2 mil; 2x Oblit damage level 30 for 12 mil each. All of that's for my base for personal use in future builds (actually... I started a new brute over the weekend). Lastly I have 4x Impervium Armor Resistance level 32 purchased for 13.1 million each and one of the same at level 29 purchased for 5.1 million. That's the niche I've been working with Popeye since last Summer at the very least.

    And I have some salvage purchased so I can craft a couple of things... but I've got a ton of stuff I'll need to craft... and I'll need salvage for it. Yikes. And I don't have a lot of slots to work with... this is going to take a bit of work.

    I overbid on a lot of the Oblit salvage, and wait around for bids to fill, trying to craft everything and dump it into storage so I don't have to worry about it.
    As for the Impervium Armors, I have salvage in personal storage to craft those (since I've been working this niche a while). Here's what I like about this niche: There are currently 21 level 40 (top level) Impervium Armor Resistance IOs for sale, with an average selling price of 66 million influence. There's also one single level 33 IO for sale. THAT'S IT. I can list my level 32 and 29 IOs for a very good price and they WILL sell, because someone's going to figure 30 million for a level 32 IO is better than twice that for a level 40. I list the 32's for 27.1 million each. In fact I probably should have listed them higher; level 31 and 30 IOs have sold for as much as 50 million in last 5. I know I've sold these for 45-50 million or more previously. With that in mind I list the level 29 IO at 30,1 million... which doesn't make a lot of sense on the face of it, but four of last five sales were for 40 million, so I have faith that it will sell in time.

    I craft 20 Obliteration IOs and dump them into base storage. I have 3 more recipes waiting on salvage, but having listed my five Impervium IOs for sale I'm done here for now.

    Ending money: 208 million

    Now time to IO out my new brute with level 20 generics...

    Wednesday March 2 2011

    Logged in: Shinobu Dragonheart 50 scrapper
    Last logged: 4 days ago
    Money: 215 million

    1 item sold: Pulverizing Fisticuffs acc/dam for 2 million

    I have 9 items for sale that are not selling, most of them Decimation acc/dam/rech listed for 18.1 million each, but I also have a Decimation acc/end/rech listed for 36 million that I think has been there since January, and a Perplex acc/rech level 49 listed for 800,000 that will hopefully sell one day (just as my Pulverizing Fisticuffs finally did.)

    I have three more IOs already crafted ready to sell... and a lot of stuff purchased ready to craft and list. I'm generally loathe to pull stuf down though if the price is not too unreasonable -- the acc/end/rech I can pull down, it's not selling for 36 million for a long long long time. The other stuff could sell by the weekend, who knows?

    At this point I can pull down salvage and craft 20 new IOs -- and I'd really like to do that so that I can use the slots to list stuff for sale. I think my best option is to dump the crafted IOs into base salvage for the moment.

    1. I pull down the Decimation acc/end/rech listed for 36 million, and i relist it for 17.1 million

    2. I list the three Decimation acc/dam/rech IOs that I have on me for 16.1 million each

    3. I craft 10 more acc/end/rech and 10 more add/dam/rech and store them in my base. This involves some juggling since my tables are pretty full. I remove a Detonation IO and delete it -- why did I ever craft it anyway? Also I remove a Winter's Gift travel/range IO, level 46, and list it for 6.1 million.
    This leaves me with 30 bought recipes still in my market trays (Decmation acc/end/rech x10, dam/end x10, acc/dam x10). I have 3 free slots to buy salvage with. I decide to buy thesalvage needed for the acc/dam. I bid 122,000 on 10 Circuit Boards. The other salvage is cheap -- 12,000 per Demonic Sample, 12,000 per Scientific Law, and the latter fills immediately. That allows me to claim that, free up a slot, and bid on 10x Holographic Memory at 2.9 million each. And while I'm at it I claim the 10 acc/dam recipes and use the slot to bid on 10x Blood of the Incarnate at 91,000 each.

    End Money: 181 million

    Log in: Shinobu Valentine, 50 troller
    Last logged: 4 days ago. I'm in Cimemora, because I ran an ITF last Saturday
    Money: 1,003 million

    16 items sold: Scirocco's Dervish damage/recharge 3 for 14 million, 2 for 13 million, 5 for 15 million. Scirocco's Dervish: acc/dam/end 5 for 10 million and 1 for 8.5 million

    I have 1 acc/dam/end still listed for 8.1 million, and I have 3 more ready to list. There are 112 for sale and only 38 bidding, and last 5 are for 8 million at most. Hmmm... wondering if 8.1 million is becoming too high to list. But if I list for below 8 million, then I'm likely to sell for 8 million at the moment. I decide to list the other three at 8,000,001 each.

    I have 10x Scirocco's Dervish acc/dam bought and ready to craft, I just need salvage. I place bids for 10x Synthetic Intelligence Unit at 2.9 million each. I'm surprised when the bid fills instantly. Hmm... 10x Chaos Theorem at 10,000 each fill instantly too. Nevermelting Ice is trading at normal levels -- some bought for 25 inf each in last 5, in fact. I can buy everything and craft now.

    I also have several recipes picked up during the ITF that I can craft and sell: Red Fortune: Defense; Titanium Coating: Resistance (level 33 -- picked that up somewhere else); Thundestrike Dam/End/Rech; Impervious Skin rech/resist (level 30); Aegis end/rech/res. I also have a Numina's Convalescence end/rech recipe, but not sure I can sell that for anything, I need to check. (Answer: 230 for sale, 10 million max sale in last 5. Probably not worth bothering with.)

    Scirocco's Dervish acc/dam is selling very well -- up to 20 million each. I forget what I paid for the recipe. I list for 15.1 million each, all 10 of them. I craft the other stuff, even the Numina's, and I list Titanium Coating Resistance level 33 at 5.1 million, Aegis triple at 7.1 million, Red Fortune Defense at 3.1 million and Impervious Skin res/rech at 9.1 million

    Ending Money: 1,137 million

    Thursday March 3 2011

    No marketing. We did a Dr. Q TF tonight, my 2nd one of the week in fact. Finished in 3 hours 21 minutes, nearly exactly the time we expected, but I still was up too late.
  8. Same. I keep rare salvage or price it accordingly; everything else goes up for 1 influence.
  9. Quote:
    Originally Posted by Sharker Quint 1 View Post
    Pro tip: sometimes you have to wait more then 10 secs for a bid to fill. Go do a mish or 2 and come back to collect.
    On the other hand, you'll probably make more than that 50,000 influence in your next mission anyway.
  10. Quote:
    Originally Posted by Sermon View Post
    Look at Lineage 1 and Lineage 2. EQ2 probably is off the bottom of the list.

    MMO sequels are a poor idea.
    Heh. My friend still plays that though. I'll watch over his shoulder once in a while. It's odd because all the cities and place have familiar names but it's a completely different game.
  11. Okay, that helps. I' m working from TopDoc's Night Widow build that includes Gloom from Soul Mastery so I kind of knew I'd have to go redside again at some point to get that, but it was "far off in the future". And then I hit 39, 40, and 41 last night (ITF is a wonderful thing), and the future was NOW. And I was surprised there was no other option offered.
  12. I really detest having to run the patron arcs v-side in order to get access to epic power pools. I did it once, on my brute. When my MM reached level 43, I stopped playing her because I hadn't run the patron arcs and really didn't want to. It's not even a hatred of the arcs per se, it was just something I couldn't be bothered to do. When GR came out, I took her rogue and was happy to see that I had immediate access to hero epic pools when I trained blueside.

    Now I have a night widow who just turned 41... and is currently a hero. When I trained, I wasn't offered any epic power pool. Is this working as intended? If I go back to redside I can still get access to a villain epic pool by running the villain arc... why wouldn't a VEAT have access to hero epic pools? (And I don't remember if khelds get that or not either, been a while since I leveled my WS up. But then, if I took my Warshade v-side, I could probably run one of the patron arcs yes?)
  13. Is there a reason I see EQ in that list but not EQII? Or did I miss it?
  14. Generally speaking, if all eight people on the team buy into this style of play, then it's the most fun you can have in the game, period. But you need people who don't need their hands held, who don't blame others for their own failures. If I'm on a team of strangers that I don't know (as opposed to strangers that I do know, I guess? ), I'll stick with the team because I know I can survive anything, but I don't know that they can survive if I'm not there.

    But on a team of people I normally play with, the blasters and defenders are going to take the alpha if the scrappers and tanks/brutes don't get there first. If a blaster decides to run to the far side of the map and go nova to free a hostage, then dies... well, no problem. ^_^ Last night I was jumping into groups ahead of the tank and the brute (on my night widow) because frankly this particular stone tank is more of a scrapper anyway, and I have the defense to survive it, and probably 75% of the time I'd jump in, hit my AoE, and miss practically everything because the blasters were riding my heels and killing most of the mob before my power went off.

    There's no "gather for buffs" on these teams. There's no "herding to this point". There's no crying because you died or got debt or the team didn't stick together.

    If you've never played on a team like that, you're missing out. ^_^

    We ran a Hess TF last night. Normally these take 25-30 minutes, because we fly as fast as we possibly can. But our leader forgot that they were set at +4... so we fought through the first mission at +4 (in our normal style, people swarming everywhere), then the leader Ouro'd out to Independence Port, changed settings, zoned back, I teleported her to Hess, set next mission and off we went. We still finished in 27 minutes. ^_^ Maybe we should've run the whole TF at +4, heh.
  15. Quote:
    Originally Posted by Dechs Kaison View Post
    I tried to stick with the team this time for the first mission, but things were progressing egregiously slow for having two brutes that presumably want to keep fury. We jump up to the top bypassing the "ambushes" that I've never seen because I've always jumped to the top. Anyway, half the team runs right past the center flaming altar, and before you know it, we're in a sea of nictus. I see lots of little skulls show up in my team window, but somehow someone managed to lead Solaris back to the altar.
    With people running ITF for shard drops, my last several ITFs have purposely gone up the path and forced the ambush, something I hadn't seen since my first couple of ITFs. (Although I've seen the ambush happen several times anyway -- it seems like someone triggers it by accident at least 1 out of every 4 or 5 TFs).

    One of those recent ITFs, we ran up to the temple, started killing stuff, I turned around to face the ambush... there were a handful of dwarfs to fight... after that I headed back down the path where my friend MG was finishing up the rest of the ambush all alone.

    MG says, "You mean I wasn't supposed to ambush the ambush?"
  16. I've played everything but constant buffing is not something I enjoy a great deal, so sets that have no single-target buffs are ones I prefer. Dark for example. ^_^

    I don't think of VEATs as true support toons per se, but I told my scrapper-heavy team last night that my night widow was a "support scrapper". Which is kind of true, not only for the defense and other toggles but also I have recall friend and the medicine pool (largely to give me a self heal, I'll admit -- but I took the rez as well.)
  17. You needn't worry that 40 merits in 2.5 hours is crazy merit earning. There are other Ouro arcs you can run solo that you can earn 40 merits on much faster than that... though I also think 1 hour to 1.5 hours for an Ouro Posi is quite doable.

    I encourage you to run the new Posi1 & 2 if you haven't already. They're lots of fun. ^_^
  18. Yeah, I have problem locating my mouse pointer in the middle of battle constantly. ^_^
  19. Sunday Feb 27

    Logged in: Serpentine-Fire 50 blaster
    Last logged: ran a 4 man STF using this character last night. Took us more than 3 1/2 hours.
    Money: 833 million.

    11 items sold (I pretty much knew thatw before I logged off last night): Performance Shifter end mod/accuracy for11 million; Performance Shifter end mod/rech 8 for 12 million, 1 for 11,111,111, 1 for 15 million

    Purchased: 9x and 7x Performance Shifter end mod/acc; 20x Synthetic Intelligence Unit.

    Craft and list 14 of them at 11.1 mil each

    Rebid on 20x Performance Shifter end mod/acc at 326,000 each, 10x Synthetic Intelligence Unit at 3 mil each, and 10x Performance Shifter end mod/rech at 501,000 (which is a low bid flyer, I don't have any information that suggests the recipe is selling that low).

    End money: 903 million

    Log in: Sparks Fly
    Last logged: this is the toon I ran the 4 man Doctor Q with. I knew I had some stuff sold on this toon too.
    Money: 796 million

    4 items sold: Touch of Death acc/dam/end for 20 million each

    I have purchased: 10x Touch of Death Damage/End/Rech and all salvage needed to craft them. (Also 10x ToD acc/dam/end for next time.) I craft these and list six of them at 17.1 mil each.

    I also have a lot of recipes from the Dr. Q task force that I can craft and list (I have all the common and some of the uncommon salvage needed already): Obliteration acc/dam/rech level 50; Titanium Coating Res/End level 50; Devastation acc/dam level 45; Expedient Reinforcement acc/dam/rech level 50; Thunderstrike dam/end/rech level 50. I craft these as well, and list the Oblit at 16.1 mil and the Expedient Reinforcement at 5.1 mil.

    I bid on 10x Deific Weapon at just over 3 mil each.

    End money: 823 million

    Logged in: Liberty or Debt, 44 blaster
    Last logged: 58 days ago
    Money: 230 million

    15 items sold: Obliteration dam/rech for 20 million; Gaussian's Synchronized Fire-Control to hit buff/rech/end redu for 30 million; MIracle hea/end/rech 8 at 15 mil each, 1 at 15,555,555, 1 at 15,000,100, Performance Shifter end mod/rech/acc for 8 million; red fortune defense level 34 for 12.5 million.

    Purchased: 10x Miracle Heal for 1.2 mil each, 10x Miracle end/heal for 12,000 each. Wish I could have bought the salvage for those two months ago.
    Bid on 10x Deific Weapon at 3 mil each, 10x Ensorcelled Weapon at 131,000 each, 10x Commercial Cybernetic at 112,000 each.

    Ending Money: 416 million

    Log in: Valkyrie of Atlantis 50 scrapper
    Last logged: 2 or 3 days ago?
    Money: 849 million

    5 items sold: Touch of Death acc/dam 2 for 10 mil, 2 for 11.5 mil, 1 for 12 mil
    List 5 more (already crafted) for 9.1 mil each

    Ending Money; 899 million

    Log in: TIffany Blackheart 50 scrapper
    Last logged: about 2 days ago

    Nothing for sale, craft and list 9 Decimation acc/dam/rech for 14.1 mil each.

    Endiing Money: 989 million

    Logged in: Valentine Candy
    Last logged: I forget... maybe yesterday I think (these are toons I'm logging in for other reasons)
    Money: 442 million

    15 items sold: Performance Shifter end mod/acc 3 for 12 million, 1 for 11 million, 1 for 12.1 million, 1 for 11,111,111; 1 for 13 million, 2 for 15 million. Efficacy Adaptor end mod/acc 5 for 5 million 1 for 4 million.

    I have 4 more Efficay Adaptor end mod/acc already crafted. I have more recipes so I craft another 10x after buying salvage. I list all 14 at 3.1 mil each. This is low level marketing, but I market with so many different toons that I like to mix it up and try a bit of everything.

    I have slots left so I place a bid on Performance Shifter end mod/acc 10x 320,000 and also on the Synthetic Intelligence Units, 10x 2.8 mil each.

    End Money: 537 million

    Monday 2/28

    Log in: Tiffany Blackheart 50 scrapper
    Last logged: Ran an ITF with Tiff yesterday
    Money: 995 million

    7 items sold: Decimation acc/dam/rech for 15 million each (all seven)

    I have mone more to list, I list it for 15.1 mil

    Bid on salvage: 20x Mu Vestment at 2.6 mil each, 20x Alchmeical Gold at 362,000 each, 20x Alchemical Silver at 166,00 each.

    End Money: 1,067 million

    Logged in: Mouse Police 50 scrapper
    Last logged: 4 days ago
    Money: 179 million

    10 items sold: Touch of Death dam/end/rech 9 for 20 mil 1 for 22 mil

    Place bids for Soul Trapped Gem at 3.1 mil x10, Deific Weapon at 2.8 mil x10, Steel at 91,000 x10

    End Money: 309 million
  20. Did an ITF last night with friends from a task force channel I was on. No tank, no brute... no problem! We had four scrappers, a crab, and I was on my night widow that I'm leveling up, plus two support.

    While the team was still forming I sought out large groups of Cims to kill on the beach. I was testing my abilities -- I have softcapped defense when Mindlink is up, and I have a heal (pool power), and inspirations. I wanted to see how much they could debuff me defensively and if it was a problem. Eventually, it was, and I died... and hit the hospital. No comments at all from my teammmates, which is a good thing, they know everyone on the team is capable of determining what danger they're capable of on their own.

    This was much more evident when we started the TF. In the 2nd mission, one scrapper ran off and killed nearly all the cysts in the side corridors while the main team went straight ahead. He died at one point, but not a problem, we cleared the mission very quickly.

    In the third mission, we fought our way up the valley and part of the team went for the computer while apparently a different part went straight for the AVs. By the time I and those with me had the computer down, the AVs were also dead. I didn't even realize we'd engaged them.

    In the final mission people charged Rommie while we were still mopping up guys on the platform. Someone killed one of the nictus while we were fighting Rom, so we only had to kill him 3 times. It was that kind of team. ^_^
  21. Quote:
    Originally Posted by Postagulous View Post
    I was probably mistaken. I could recreate the build. I dont' think I saved it as it was really off base. I don't think I'd take the stealth pool just to plant 3 LotGs.
    I would, and I have. ^_^ On a blaster and a defender, I think.
  22. Organica

    Respec Trials

    Ran the respec trial last night. Even though *I* could probably survive it, I think most players would rather gnaw their own arm off than run that thing three times in a row.
  23. Quote:
    Originally Posted by Siolfir View Post
    The same thing can be said about Synapse, only it's longer, you're even lower level, the mobs drain your endurance and recovery*, plus as a bonus to having more defeat all missions, one of them uses a bugged map that a spawn frequently loads outside of on large teams.

    I prefer Dr Q's long string of ridiculous defeat-alls and hunts just because there's some variety, and put Citadel over Dr Q just on the basis that for people who run TFs for xp it's no more boring than running paper missions for the same level range.
    Absolutely agreed. Given that many people will run multiple smashing/lethal enemy radio missions one after the other on purpose, I've never quite understood the hostility to Citadel. Yeah, it's a whole string of Council maps with Council enemies. So? My scrappers FEAST on Council! Running a Citadel is like a relaxing walk in the park -- I can zone out, flip the kill switch to "on", and go to town.

    Citadel typically takes us 1 hour to 1 hour 30 -- but it can be done in under an hour. Synapse is longer, has more defeat-alls, and you have fewer powers. Still, you can run it in about an hour and a half or so... and the ambush and final mission are bonuses.

    Dr. Q has become a new favorite TF of a friend who likes to run 2-3 TFs in a row anyway. A Dr. Q can be done in under 3 hours 30 minutes, so it's about the same as running 3 other TFs, and you don't have to stop to recruit new people in between. But I'm quite sure that's a minority opinion, and not everyone can run it in under 4 hours. ^_^

    I still think the biggest TF fail in the game is Justin Augustine - a TF made up primarily of hunts, far more than even Numina. After that I'd say Dr Q and maybe Synapse need the most help. But I can understand why other people don't like Citadel, and if they make it more awesome like a Hess, then I'm all for that.

    I have few problems with Numina or Manticore. Sure they're not epic, but you can run both of them very fast if you know what you're doing. Naturally, if all the legacy TFs got updated like Posi, I wouldn't complain. But I run these all the time, it makes me laugh when people refuse to run them. ^_^
  24. Quote:
    Originally Posted by Wanted_NA View Post
    Champion while is less population than Freedom/Virtue, it's where I see the most amount of "hardcore" type playing happening plus it seems to be doing alright on population issues.
    Pumbumbler's crowd on Justice is very hardcore. ^_^

    I'll probably create a few more alts on EU servers, but frankly I have level 50s on Freedom, Justice, and Victory and I still play on Virtue nearly every night, so that probably isn't going to change.
  25. Quote:
    Originally Posted by Paj View Post
    You're doing it wrong. If they don't understand you, just repeat the phase a bit louder. Maybe wave your arms about.
    This should help ^_^