How high does LoTG Rech stack?
Rule of Fives -- You can apply 5 LotG +7.5% recharges in any given build, for a global +37.5% recharge.
(The "Rule of Fives" is based on the name of the set bonus, so you can actually pair 5 LotGs with up to 5 other unrelated +7.5% recharge bonuses.)
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Extraordinary! Thank you for the answer. That explains why my fellow widows talk about perma-mind link.
Is this working as intended or something we think the devs will "fix"?
The 7.5% recharge is considered a set bonus, because it affects your character as a whole rather than just that one power, and set bonuses are not affected by ED.
The Rule of Five is the fix, or more specifically the balancing mechanism. It's working as intended.
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Thank you so much!
Your question has already been answered, but I'm talking and I can't shut up:
I was under the impression that it was like a normal set bonus and after 3 it suffered from DE |
What it DOES affect is the enhancement slotting in a power. So if you slot six SO's of damage, only [roughly] three "count." The specific rule is a little different and mathy, though. The way I remember it is that "100%" of slotting gives you very close to 95%. Every 33% after that gives you 5%.
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So you think you're a hero, huh.
@Boltcutter in game.
Since you mentioned perma Mind Link, I feel compelled to mention that while you cannot slot enhancements that only boost recharge (e.g., SO's and common IO's) into Mind Link, you can slot set IO's and HO's that include recharge into Mind Link, and the enhancement will affect Mind Link's recharge time. This is also working as intended, or at least the devs have never expressed an interest in 'fixing' it. It's a very cost-effective means of achieving perma-ML.
Since you mentioned perma Mind Link, I feel compelled to mention that while you cannot slot enhancements that only boost recharge (e.g., SO's and common IO's) into Mind Link, you can slot set IO's and HO's that include recharge into Mind Link, and the enhancement will affect Mind Link's recharge time. This is also working as intended, or at least the devs have never expressed an interest in 'fixing' it. It's a very cost-effective means of achieving perma-ML.
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Avatar: "Cheeky Jack O Lantern" by dimarie
I thought the devs did describe that as an exploit, at least where HO's were concerned, a few years ago. I seem to recall that they did something to limit our ability to slot HO's in ways they didn't like... but I didn't have enough HO's at the time to worry about it. So I guess it was probably more like 4 years ago.
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Mind Link is like that on purpose. Castle posted that he knew you could do that with it and described it as an "experiment".
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I thought the devs did describe that as an exploit, at least where HO's were concerned, a few years ago. I seem to recall that they did something to limit our ability to slot HO's in ways they didn't like... but I didn't have enough HO's at the time to worry about it. So I guess it was probably more like 4 years ago.
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Avatar: "Cheeky Jack O Lantern" by dimarie
I was under the impression that it was like a normal set bonus and after 3 it suffered from DE, but I see people with builds that have 5-6 of this in them.
Is this people squeezing every little bit out them or does it stack that many times? If so, is it a bug that they're likely to fix and not something worth investing millions into? |
Virtue: @Santorican
Dark/Shield Build Thread
LoTG: Def/GRech is in its own rule of 5 and does not stack with other 7.5% Grech bonuses.
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I understand you were saying that it doesn't stack with the other bonuses for purposes of triggering the 'rule of five', but that phrasing was really confusing.
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Yeah grammar isn't one of my strong points when I'm drinking haha.
Virtue: @Santorican
Dark/Shield Build Thread
Dragging up this old thread...
I'm using mids and have LotG+7.5s all over the place. I'm planning stealth pool, not because I'll use it, but because I can cram +23.5 global recharge in the given slots. I've also put them in CJ, Hover, PFF, and about anything that'll take them. (It's an elec^2 blaster and I really don't dig the secondary)
(note: I'm just goofing around. No need for critique)
With my ranged attacks, AoE, Holds, Defs, I'm getting 101% rech and Mids, when printing out the set breakdowns isn't saying I'm breaking the rule of fives on the LotG.
So, after all those words, Is Mid's wrong?
Do you have more than 5 LotG: Global Increased Recharge slotted? If so, and Mids' says there's nothing over the cap, then Mids' is mistaken.
More likely though, is that you used one of the shortcuts to place the same enhancement as the last one you placed, and have been dropping one of the other pieces in the set into these powers; as far as I know, Mids' has no bugs calculating the Rule of Five at the moment.
@Roderick
I was probably mistaken. I could recreate the build. I dont' think I saved it as it was really off base. I don't think I'd take the stealth pool just to plant 3 LotGs.
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If you don't like the stealth pool, try leadership. Maneuvers and Vengeance both take LOTG's.
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If you don't like the stealth pool, try leadership. Maneuvers and Vengeance both take LOTG's.
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Stealth (the power) and SS would be good for me as I would like SS to be a little slower when I'm indoors.
I was under the impression that it was like a normal set bonus and after 3 it suffered from DE, but I see people with builds that have 5-6 of this in them.
Is this people squeezing every little bit out them or does it stack that many times? If so, is it a bug that they're likely to fix and not something worth investing millions into?