Nethergoat

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  1. CoH is casual player nirvana.

    Welcome aboard!
  2. Quote:
    Originally Posted by Zombie Man View Post

    And tamping down several of the wrong rumors floating about...
    You and me both know unless they reply directly to each and every rumor on the forums personally it doesn't count.

    =P
  3. Nethergoat

    Why no farming?

    I probably enjoyed resource gathering in 'that other game' way more than I should have- I'd be all over fishing or whatever here.

    I'm thinking they skipped it because it's not thematic, but I wouldn't mind.
  4. Quote:
    Originally Posted by StarGeek View Post
    Also, when I was working on getting the sale badges, I would buy End Mod recipes at the workbench, put them up for sale at about the workbench price (not even marking up enough to cover the market take) and would often end up with great profit.
    I did the same thing in "that other game" with Silver Rods.

    =D

    I went with Endmod for pure profitability- the sale price ended up making the table cost irrelevant.
  5. My favorite thing about this game are the variety of subcultures on display. There's "the game' of course, running around beating stuff up and collecting expees, but underlying the 'progress quest' are groups of players enthusiastically forging their own communities.

    Marketeers, badgers, base builders, RPers, PvPers, etc.

    We all have ideas and preconceptions about this or that subculture (which are often dangerously misguided, as regularly displayed in this very forum), but the only way to see what they're really about is walking a mile in their shoes.

    My recent decision to acquire the Field Crafter accolade has, unsurprisingly, given me a new perspective on the market. My previous experience with generic IOs was limited to getting a badge that was too thematic to pass up (Lord of War for my fire/axe tank Barbarian Nerd, for example) and mass producing a specific IO back during the heyday of <redacted> Club.

    Sure the money's good, but compared to the earnings available from messing around with set IOs it's pocket change so I never bothered with it much.

    Which isn't to say it's not fun, it's just less efficient than other options (and I am temperamentally drawn to efficiency).

    Anyway, as of today I've finished the level 20-25 memorizations and about half of the 30-35 ones. I'm already enjoying the extra salvage slots- logging in my other lowbie 88'ers (especially Heroic Flipper) is annoying after enjoying the expanded storage of Crafticus.

    The relatively fast pace of commons compared to set IOs throws some market truths into sharp relief.

    I'm making a lot of junk so I'm pricing low to keep things moving (obvious junk I just craft and delete, some slower moving stuff I stick in base storage temporarily, but for the most part I craft, list and sell). Last night I listed 7 level 30 Resist Damages for ~50k and they all sold for 400k each. Below a certain price, most players just don't care what they pay.

    I surmise flippers at work in a few niches from abnormally large (and persistent) #'s of bids. I threw up a couple of underpriced IOs to find their price point was and have made substantial profits listing a few inf over it.

    Having a recipe memories gives you flexibility in terms of leaping on sudden demand spikes. With set IOs things are fairly stable and predictable, unless another player tries to horn in on your niche. With generics, suddenly someone is throwing bales of money at the screen and they want 10 or 20 of something instead of one or two. If the salvage is cheap enough you can grab a few stacks fast, hit the base and be back in time to keep riding the wave, or visit storage if it's something you're keeping on ice.

    I enjoy it in the way I enjoyed flipping uncommons back when MA was fresh and new and prices were flying all over the place- it isn't big money, but there's a certain kick to getting several hundred K for something you invested a few thousand at most into.

    Underlining the market dictum patience is a virtue, I was able to get all of my 20-25 recipes for around 100 inf each by bidding a day ahead. The lone exception was Endmod, which I just bought from the table. Some salvage I paid 'retail' for, but most of it was available at steep discounts overnight. Looking at a range of salvage I don't usually pay attention to revealed many opportunities for profit, although not on the scale to which I've grown accustomed. But there are a LOT of flippable niches in the cheapo salvage market, probably because it's not worth a confirmed marketeer's time to work them.

    Moving up to 30-35, the going is a little slower, I'm assuming because the recipes are more worthwhile to vendor. I've been able to get most of my stock for a few K, which is a worthwhile discount over the table price but is taking longer. It's hard to ignore the little voice in my head saying the heck with this, just chuck a few bales of 100's on the fire and finish this!, but the goal isn't just to get Field Crafter, its to get it while maximizing earnings (which I will then set on fire and convert to prestige =P).

    I'll update this as I move through the process- i'm sure the higher level badges will have their own lessons to teach.
  6. Quote:
    Originally Posted by ketch View Post
    Let's not forget je_saist's recent foray into the Dom forums, Goat.
    that was genuinely hilarious, thanks for the link.

    =D
  7. Quote:
    Originally Posted by Pebblebrook View Post
    Despite my better judgement, i had to check to see if you had something interesting to say, but alas.

    But since i did, you sure you didn't reply to the wrong person...where did i exactly call you that term?
    For someone who makes a really big deal out of 'ignoring' me you don't do a very good job of it, do you.

    Deleted posts are beyond our reach, but not our memory.
  8. replying to this thread logged me out of the forums.

    >:


    anyway, sounds like fun- can't wait to see the seasonal tip mission.
  9. the devs refused to hand out nametags because they wanted to charge $8.99 for the Nametag Booster!


    See, proof they hate the players!

    =P
  10. lame gimmicks are lame.

    not into Potter, but I'm glad they're bucking the trend.
  11. gratz on both the pile of inf and the great costume!
  12. Quote:
    Originally Posted by Arcanaville View Post
    Dr. Aeon was hired as a mission author and was given the secondary task of assisting with support of the Mission Architect. He was not the only one given that additional responsibility. Black Scorpion was also publicly announced on the forums to be assisting with powers related work for the MA. Aeon did do some work on things like dev choices but Going Rogue probably diverted everyone's time.

    I cannot say who did what but the MA wasn't neglected since launch. The custom critter XP system was put into place, and the ally fix, and a bunch of new maps and critters were added to it, plus some additional enhancements. Perhaps it was not given the attention some think it deserves, but it wasn't forgotten either.
    I'm pretty sure it's more fun to rage about perceived injustice than actually address the facts of a situation, mmmk?

    =P
  13. Quote:
    Originally Posted by Camper View Post
    My policy is to assume that anyone who uses the term fanboy is always wrong. It works really well and saves lots of time.
    It is an infallible indicator.
  14. Nethergoat

    i19 free respec?

    Quote:
    Originally Posted by Call Me Awesome View Post
    This is the problem in a nutshell; since freespec's don't stack how would the Dev's give out one for both builds?
    Hand out one with the issue then hand out another one shortly thereafter.

    I believe they've done exactly that before.
  15. Quote:
    Originally Posted by BigFish View Post
    The company policy is quickly becoming the iron grip of a thinly disguised military dictatorship.
    Really?
    When did they issue MP5's to the mods and start 'disappearing' troublesome posters?
  16. Quote:
    Originally Posted by Scarlet Shocker View Post
    Your observable reality is very different to my observable reality then, clearly.
    and thank God for that.
  17. Quote:
    Originally Posted by Frogfather View Post
    The money pit makes me laugh every time I walk by it. I dont know if that was purposeful on the base designers part...
    Indeed it was!

    The inverted pyramid that will eventually house the visual approximation of the billions we've sent up in flames is equally impressive, I must say. I'll take more base screenies tonight.

    I've also got the 'angle' for my various 88'er alts figured out.
    Mach 7 is my 'funnel' character to burn all the excess inf I generate with my various other characters.
    Everyone else is operating on their own, in their own 'niche'.

    Crafticus is doing nothing but crafting generic IOs. He's done memorizing up to level 20 and is about halfway through the next tier. He's sitting on 10 or so million in profit so far.

    Vulture Capitalist is *only* going to vendor stuff. I may level him up to 6 because it's been tedious going with 3 slots. I just figured out what to do with him so he only has a few hundred K.

    Heroic Flipper is ENTIRELY powered by flipping. He didn't even do the tutorial, so he started a few hundred K behind everyone else- I killed one guy on my way to Wentworths, used that inf to buy some salvage for 1, flipped it and he was off to the races. 3 big slots, flipping only, he's up around 5 million.

    Burn Rate will be doing nothing but farming. Street sweeping, MA farming, mission farming, you name it. No teaming, no marketeering, just farming.

    The Almighty Dollar will be deploying the full panoply of inf generating activites- teaming, marketeering, farming where appropriate.

    I'm interested to see how the various methods perform against one another.
  18. Quote:
    While more details will be discussed at the panel tomorrow, the plan is for Issue 19 to go into closed beta next week, with the issue going to the live servers not too long after that.
    More proof the game is dying!1
  19. Quote:
    Originally Posted by je_saist View Post
    And you are saying this to the person who has repeatedly, and accurately, described the design of the game, proven time and time and again superior ability in troubleshooting issues, and taken time to instruct other players in how the game works and why it works like it works.
    Most of your comments on any topic I have a fair understanding of range in utility from wrong but harmless to wow, I hope nobody tries that at home, they could blow their house up.

    Your drive-by in the market forum yesterday is a case in point, with the comical assertion that 95% of the level 50s in the game "struggle" to kit themselves out with SOs and the head-scratching statement that buying stuff from other players 'off market' is somehow against the TOS, which completely ignores the reality that 'off market' transactions were all we had for the first 8 issues.

    You do have a very good opinion of yourself, which is something I guess.
  20. Quote:
    Originally Posted by BigFish View Post
    You may consider certain comments to be trash. Fair enough. But that's an opinion, not 'factual observation'. Please try to remember there is a difference
    when one opinion is firmly rooted in observable reality and another isn't, the wise man knows which to value.
  21. Quote:
    Originally Posted by SwellGuy View Post
    YMMV but with elections in a few weeks it's just painful to hear them on the news and in political ads.
    this is where ditching broadcast teevee entirely for the streaming delights of Roku pays off big.

    =D
  22. Quote:
    Originally Posted by BigFish View Post
    Clap louder! You'll save Tinkerbell yet!

    I've never considered factual observation to be cheerleading, but to each their own.
  23. Quote:
    Originally Posted by OPTICAL_ILLUSION View Post
    legend says that the nether species of goat are perfect for such sacrifices.
    I would adamantly oppose any inf cap increase with such onerous conditions!
    =P
  24. Quote:
    Originally Posted by Knightfox View Post
    That might be the case except for the fact that BAB was one of them, that speaks toward something else. But by all means, keep up your drumbeat of blindly extolling and supporting anything and everything that NCSoft does. I'm sure some simple minded folks with poor reasoning skills will be happy to dance along.
    You have zero information about the circumstances of BaB's leaving.

    There are a world of potential reasons why someone would get laid off or leave a job, your insistence on considering only the most dire is instructive.
  25. Quote:
    Originally Posted by Pebblebrook View Post
    Aww darn, you quoted him.

    Well he seems to still unable to disagree without throwing in veiled (actually not-so veiled) personal attacks.
    Accurate interpretation of an obvious agenda isn't a "personal attack". Your post history speaks for itself.

    When you choose to interpret the normal behavior of game developers industry wide as an omen of disaster for Paragon Studios specifically you're wearing your bias on your sleeve.

    Forums aren't monologs, assertions are open to counterargument.
    Why are you so uncomfortable with that reality?