Nalrok_AthZim

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  1. I specifically remember a thread that came out when GR dropped that confirmed Primal fired the first shot.
  2. Quote:
    Originally Posted by Xanatos View Post
    When respeccing, after selecting a power or placing slots, you can press "enter" to move to the next stage. For YEARS I had been moving the mouse and clicking "continue" instead. Respecs took forever.
    Wait.

    Wait, really?

    .... That is AWESOME. Does that work on the train-up screens too?
  3. Quote:
    Originally Posted by later_k View Post
    I’m not sure this is even the right place to post this but maybe a developer will read it a say that my idea is a good one instead just a complaint so here goes.

    Problem Role Players are always using broadcast and local chat to spam the start zone and any other zone they feel like hanging out in .

    Solution make a chat channel that is for role play chat only.
    That way us non role player can be left in peace.

    Second problem how do I know if this person wants to role play or just play the game.

    Answer you already have the help me and helper tags people can turn on. Add a third Roleplayer tag that all of them can turn on to let anyone who looks at them know at a glance that they welcome Role-play.
    that’s all I got to say If any of this sounds like a good idea or just hogwash feel free to let me know.
  4. Nalrok_AthZim

    Endless War

    Quote:
    Originally Posted by asgard_NA View Post

    So we should worry about fort knox and....Malta?
    Issue 23 will have a surprise for you on that frequency.
  5. Quote:
    Originally Posted by Draeth Darkstar View Post
    Fun is subjective, numbers are objective. They aren't a part of the same discussion.
    Well, the fun is why Staff isn't a letdown to me. So, 'letdown' is subjective.
  6. Quote:
    Originally Posted by Reppu View Post
    Number assessment
    Who cares? It's fun.
  7. Nalrok_AthZim

    Endless War

    Quote:
    Originally Posted by dugfromthearth View Post
    while I agree that invasions are over done - there isn't much else for an epic storyline

    you aren't going to get 24 heroes together to stop a bank robbery
    You are if the bank is Fort Knox and the robbers are a coalition of Malta, KoA and Rogue PPD.
  8. Quote:
    Originally Posted by Hell Razer View Post
    Staff fighting is a great concept and fun to play, or it was til I realized the dmg output just isn't there. Staff fighting is a melee set and therefore should have an above average damage output. It doesn't, it's average at best. Such a disappointment making it another set to sit in the closet along side the Beast MM, again a great concept and fun to play but the damage just isn't there.
    I'm finding Staff to be ridiculously fun and powerful.
  9. Quote:
    Originally Posted by TSCM_Hudson View Post
    I know it'd take a crapload of work to do, but do you think it could be possible/awesome? I mean an AT that uses various vehicles for their powers?
    No, because after watching how the design team put the animal rig EVERYWHERE I'd be afraid to see what came of it.

    "NEW in the Paragon Marketplace!

    Vespa Vanity Pet
    This adorable blue Vespa will follow you around and look stylish. This pet has no combat abilities."

    I'd only like to see vehicles used in a powerset if I could replace the chunk of bauxite in SS's Hurl with a car/van/truck.
  10. Quote:
    Originally Posted by Mazey View Post
    I really don't know why I ever bother with forums where it isn't the use of fallacies that gets made fun of, but the act of daring to point them out...
    I don't care about what you were doing. I was just pointing out that you fell into the use of a term that's among a few others that these forums can't help but use several times a thread:

    Red Herring
    Hyperbole (this one is a good one. Rationalize it how you want, the moment it appears in a threat it spreads like a virus)
    Ad Hominem
    Disingenuous
  11. Quote:
    Originally Posted by Sapphic_Neko View Post
    Heres my setup, huge desk
    Normally room is darker i just turned on the lamp for pictures sake!

    Holy crap your desk is clean.

    Also, thumbs up on that desktop xD
  12. Quote:
    Originally Posted by CinnderScot View Post
    Hyper, I appreciate the voicing of your opinion and have seen many posts from you on the forums that contribute significant points to discussions. But I have to ask respectfully: was that bit of snark really necessary, considering I already acknowledged the pre-existence of the argument and brought up a specific new point that I wanted folks to discuss?
    Yes. New point is not new. The only horse deader than this one is the Name Purge horse.


    Quote:
    Originally Posted by Mazey View Post
    Wow, red herring or what?
    Thread milestone reached!

    Coming up next: Ad hominem!
  13. Silver Aegis is always open to new members. PM me here on the forums and I'll give you a point to the people to talk to. We're extremely active and love us a good plot, not to mention we've got a great community. OOC-Drama free since creation!

  14. Nalrok_AthZim

    Celestial Armor?

    They've said in the past that sets like these are for Tier 9 VIP's only, and that they'll rotate out and disappear for periods of time.

    This shouldn't come as a surprise. You'll just need to be patient.
  15. Quote:
    Originally Posted by Waylorn View Post
    Dark armor is flat awesome. And unique.
    Exactly, and there are folks like me who play it as if it were the almighty Willpower, garnering tells like "wtf ur dark armor?" and "dude how are you not dead".

    That said, there are people who play the sets you mentioned for revamp much in the same way. I know an Elec/ Corr on Virtue who's an absolute wrecking machine. My childhood best friend plays /FF as if he was meant to do so from birth.

    Now, if we keep talking on Mercs/Ninjas/Ice Melee, then yeah, much love needed in those areas.
  16. Edited post. Thanks guys; the AM doesn't do well for my reading comprehension.

    That said, the other issues need a little correction.
  17. Quote:
    Originally Posted by Lothic View Post
    The problem with "tinkering" with sets like this is that you risk upsetting the people who actually like them the way they are now.

    For example just because you don't see many people playing Electrical Blast doesn't mean there isn't a significant percentage of Electrical Blast characters being played out there that you simply never run across in your personal experience. There's no law that says every powerset in the game must be as popular as every other - there will always be some sets that are less desirable no matter how much you try to dress them up.

    Ultimately I have no problem with the Devs doing minor tweaks to powersets after long periods of analysis and datamining justify those changes. But based on the simple fact that this game has been firmly established for 8 years now I doubt we'll ever see the kinds of sweeping changes you're suggesting here.
    This comes up ALL the time with Dark Armor, especially from people who don't know how to play it.

    You touch-a my favorite powersets, I break-a you face.
  18. Uh, two things.

    One:
    Quote:
    Originally Posted by Freitag View Post
    Assassin's Staff

    Melee, Special DMG (Smash), Combo Builder

    A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not. Damage: Special, Recharge: Slow
    Designer's Comments: No Stalker primary power set choice would be complete without Assassin's Strike. The great feature of this power is that it builds 2 Combo Levels instead of the standard 1.
    Looks like this was copied directly from the Street Justice Intrepid Informer. So does this:

    Quote:
    Originally Posted by Freitag View Post

    Build Up

    Self +DMG, +To Hit

    Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long
    Designer's Comments: Stalkers get Build Up instead of Combat Readiness.
  19. Quote:
    Originally Posted by Neuronia View Post
    Then you need new whips. All the tools exist in game:

    1)Take Atlas Park/Cap au Diable/Nova Praetoris maps and use them as backgrounds;
    2)Seed your characters in a kind of visual turnstile, the tech exists in the costume creator with the left/right arrows;
    3)Use a zoom tool to approach/decrease distance to characters.

    So...yeah, probably a few weeks tops and I'm sure the programmers have SOME free time...
    A few weeks tops?

    Have you ever done game design and production? You're off by months.
  20. Quote:
    Originally Posted by Dr_MechanoEU View Post

    Nice one Devs, probably THE most boring weekly release so far.
    Dude, last week they gave us a Liger vanity pet.

    It really doesn't get more "meh" than that, if you ask me.


    Quote:
    Originally Posted by PleaseRecycle View Post
    I'm not a programmer but I think this would be trivial to implement.
    I'm not a programmer, but I know better. Something like what you suggested would be a HUGE time-sink for the dev team, and it would NOT be trivial.
  21. Quote:
    Originally Posted by Reppu View Post
    Are you nuts? These are the same RPers who have to ignore incarnate content and powers because 'WE DO NOT LIKE IT SO WE HAVE NOT INCARNATE POWERS!'. Granted this isn't a BAD idea, but roleplayers in CoX will refuse to adapt. And have in the past. Pretty sure a lot of 'canonical' stuff is thrown out the window.
    We already have one ignorable RP fanatic getting uppity about how lore is handled.

    We don't need two. Take it elsewhere.
  22. Quote:
    Originally Posted by Alexia Morgan View Post
    Well get us this information then please before this thread either turns toxic or the rumors get worse
    Little late.
  23. Quote:
    Originally Posted by Zwillinger View Post
    stick waving itch
    Say this out loud with a straight face. I dare you.