GavinRuneblade

Legend
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  1. Quote:
    Originally Posted by DarkSideLeague View Post
    Radial gives the Firebreather and a Dark ring mistress and core gives I think an attendant.
    /em happydance

    /em givecookiestoeveryone(andtwotoUlli)
  2. wOOt, first one to say it:

    This isn't the suggestions forum. Please post in the right place.

    Aaah, it feels good to be a jerk. Heh. =)
  3. Which Carnies do we get? Please don't say the strongmen. Please please not the strongmen.
  4. Quote:
    Originally Posted by HelinCarnate View Post
    Just because some things seem a bit out of place ( how did Imperius get a cell phone?) does not mean that the rest of the game has to be, or even should be the same way.
    Sister Airlia bought one from Arachnos and had Daedalus create a generator for it powered by slaves with rowing machines as part of a plot to gain political influence.

    She gave one to Marcus Valerius too.
  5. I've often wondered, what is the numeric difference between two membranes and three in Active Defense?

    I hear that three is needed to get 95% DDR. But what do you get with two?
  6. Quote:
    Originally Posted by BrandX View Post
    Nope. They replaced Caltrops with Physical Perfection, for Stalkers.

    Stalkers also get Superior Conditioning instead of Conserve Power for Body Mastery, and I'd love to have that option on my Scrappers over Conserve Power.
    The solution is obvious, since hibernate is already in the patron pools for scrappers, put superior conditioning into the Ice set in its place.

    =)
  7. Quote:
    Originally Posted by Swansu View Post
    Question about general Stalker DPS & the new Incarnate stuff. Does Reactive's DoT still interrupt Placate? If so, what Interface would you suggest?
    Nothing interrupts placate, it is not an interruptable power. On the other hand any source of damage breaks the pseudo-hidden state placate grants.

    You still want reactive. Just attack fast.
  8. Quote:
    Originally Posted by Supernumiphone View Post
    It's the weakest set for single-target, but as with all Stalker primaries, at least you've got Placate->AS to lean on a bit.

    It's great for AoE though. Along with a patron AoE I can chain AoEs almost non-stop. Elec Melee has a great big hit in LR but once you've used that, you're left plinking away with relatively weak AoEs while it recharges. Throw Spines is such a fun power, and with some range enhancement it covers a huge area. I've been meaning to look into respeccing my spiner to squeeze in a damage proc or two into Throw Spines without sacrificing the range enhancement too much.
    I'll argue the "great for aoe". Yes it has several. But they all unequivocally suck balls except for throw spines which is mediocre. Even on a crit with 99% enhanced damage it won't kill even con minions in my experience.

    Fire sword circle will without a crit (either from brute or scrapper). Lightning Rod will. Thunderstrike can with a crit or buildup. Hell, even shadow maul has done it from time to time. I've hit buildup, throw spines and the burst power and still had 3/4 of a spawn alive and above 50% HP. Eviscerate is at best going to drop 2 of them at that point, but probably not.

    And that burst power whose name I always forget is really terrible solo. the root plus slow activation have gotten me killed so often I have shelved the character. Enemies aggro at teh beginning of the power even if you're hidden, and don't take damage until, what 1.7 seconds or is it over 2? I know on a tip mission I've had mangle hit me twice and be part-way through a third attack before the damage from my power hit him, and I was hidden when I triggered it.

    "great for aoe" is more along the lines of buildup-aoe-aoe and only looking at bosses and on or two lucky guys. No build I have ever seen is capable of making the stalker version of spines into that. But if anyone has one, please share.

    Quantity does not substitute for quality.
  9. GavinRuneblade

    Elec/Elec advice

    I'm not sure, but are you stacking AoE and Ranged defense? Typically you'd be better off with high s/l.

    Also, what is your goal with the purple sets? Perma energize?
  10. Quote:
    Originally Posted by Expulsor View Post
    I picked up bonfire thinking the -kb in FC would make for a pseudo-burn patch but I have to keep spamming FC or the -kb wears off too fast. Not sure if this is a good move to keep working at or what.
    The trick is to use terrain. Put the burn patch near but not in a corner, keep the enemy closer to the corner than the center of the patch. They're go flying to the wall, not out of hte fire.
  11. GavinRuneblade

    AE Survival Map

    Does anyone have a link to Arcanaville's challenge map? I think there's a video of Posyb (the developer) trying it out.
  12. Can you post the build longform? Those of us on Macs can't use Mids.
  13. Quote:
    Originally Posted by Ironblade View Post
    You get the badge for each level range by crafting IO's in that level range. Your level is irrelevant. Most people do the whole thing when they are level 50. Someone did it at level 1 for..... I guess entertainment value?
    The extra salvage and recipe slots are very handy. I have a level-locked 15 scrapper for AE farming that has all the recipe slots unlocked for faster ticket rolling. Keep meaning to level her to 20 but never getting around to it. heh.

    the salvage slots are nice as well.
  14. Quote:
    Originally Posted by Golden_Pie View Post
    DPA is one thing and great for soloing but when it comes to teaming LR and Burst or even Throw Spines are fan-freaking-tastic. In fact with my ELM/Ninja on teams I have heard a lot of ooo's and ahh's because of the huge impact the AOE's have.
    I've never been impressed with the damage of any spines stalker. Mine is completely pathetic, and the others I've seen are not gimpy, but solidly "meh".
  15. GavinRuneblade

    Most survivable

    Quote:
    Originally Posted by plainguy View Post
    @OP
    But on the other hand my Robot Traps Mastermind can do 4/8 settings and kill AVs. Of course I am not just relegated to just my Robot Trap Mastermind, all my Traps based characters can do just that.
    I've found that my DP/Traps corr really doesn't like being more than +1. The damage is so crappy even with debuffs that I get frustrated. I swear, sometimes it feels like bosses and lieuts regen faster than Dual Pistols causes damage. I know it's not, but sometimes it feels that way.
  16. Quote:
    Originally Posted by Local_Man View Post
    A friend of mine was discussing his Plant/Storm build with me. He was having constant endurance issues even AFTER he got the Cardiac Alpha slot. He eventually came to the same conclusion . . . Leadership was too demanding on endurance to run on a Plant/Storm, so he said he was going to respec it out.
    Hmm, my plant storm runs all three leadership toggles without too much difficulty. But then I am very sparing on hurricane and tornado, using them not even every mission. And I only recently picked up a cardiac slot for this character.

    Maneuvers has 5xSerendipity (mostly under level 30 as holdovers from levelling), tactics has 6xGaussians, assault has 1x end reduction. And I put a lot of end reduction into my main powers. Don't have inherent fitness, I chose fitness and never respecced, 2 slots in stamina perf shifter proc and end mod, and two in health numina's unique and health (thank you Alignment merits hehe). That's all I've needed. I don't have unlimited endurance, but I get done everything I want to get done while playing.

    It's amazing how endurance efficient flytrap + confuse + creepers + thunderstorm are. Just recast now and again and otherwise stand there watching the bad guys die while doing rude emotes at them.

    =)
  17. Quote:
    Originally Posted by Dechs Kaison View Post
    The key, I've found, is to make sure you level in the TF somewhere. Half a level's worth of experience given to you at 48.9 is no where near the amount of half a level's worth of experience given to you at 49.1.
    This mirrors my own experience as well.

    and I want to see how much experience Doc Q gives. =)
  18. Quote:
    Originally Posted by Master-Blade View Post
    That's not really true either. If the global you are sending to does not exist, the e-mail will simply be instantly returned to your own in-box, but the item should not be auto-claimed (unless of course the Claim button is overlapping the Send button, and the OP is double-clicking instead of single-clicking ).
    This is a known issue, and there are at least two threads about it in the tech support section. In my case the work around was sending to "@gavin runeblade" which is absolutely NOT my actual name. All other people have to send to @gavinruneblade, but to send email to myself I have to use @gavin runeblade. It's annoying and I suspect going to lead to a real mess if anyone makes "Gavin Runeblade" as an account.

    But good luck getting a response from tech support, I was never able to.
  19. GavinRuneblade

    Most survivable

    Would inv/dark be number 3 or is some other armor more resilient?

    I know inv is best on s/l but from what I've seen it does quite good all around.
  20. Medium short: If you solo and are not damage capped (ie kinetics who can handle large groups) then yes.

    If you team and are not a kinetic who is capping the whole team to damage, then absolutely yes.

    One example: the difference between katana and broadsword in terms of damage per hit (not per unit time because katana already does more that way) is 27%. Assault alone gets you almost half the way there.
  21. Quote:
    Originally Posted by Memphis_Bill View Post
    /nitpick

    You don't have to run Mender Ramiel's stuff. You CAN just start running trials at 50 - your Incarnate XP will go to unlocking Alpha first, though. Running Ramiel's reasonably fast and easy, though (yeah, even with Trapdoor and Honoree there.)
    /nitpick, I never said it was the only way, just the short version. =)
  22. Quote:
    Originally Posted by Bloodspeaker View Post
    Warwolves and Slag Golems, on the other hand, run over it like it's not even there.
    They are also immune to immobilize.

    CoT spectrals resist but are not immune to immobilize.
  23. Quote:
    Originally Posted by joebartender View Post
    /ELA is a fine set.

    With tough your sitting at around 58% to S/L. Your capped to energy damage. You can easily be at 40% resist to psi and getting to 50 isn't hard. You can ignore end drains and slows don't make much of a dent into your recharge.

    By using Power Sink as a proactive tool to end drain spawns and lightning field to keep the end drained you greatly increase your survivability in large spawns.

    I have always found that /Ela tends to shine in things like the LRSF, Apex, Tin Mage or the new trials where there is a large amount of Energy and Psi damage.

    Of course the set is much better on IO's than just SO's but then what set isn't?
    I also found that darkest night helps a lot on tougher enemies. But everyone underestimates the effect of sapping endurance. Powersink + lightning field really shuts down minions and lieuts (or at least the ones that didn't die from lightning rod hehe), and so you're only taking damage from the bosses and they won't be attacking near as often as usual.

    It's not as good as say softcapped defenses, but it makes a noticable difference.
  24. Quote:
    Originally Posted by StratoNexus View Post
    Aim - Drain Psyche - Blaze - Flares - Mind Probe - Flares - Blaze - Flares - Mind Probe - Flares - Concentration - Blaze - Flares - Mind Probe - Flares - Blaze - Flares - Mind Probe - Flares - Blaze - etc.

    From that point use Drain Psyche, Aim, and Concentration when they recharge. Blaze - Flares - Mind Probe - Flares is your repeating attack chain. Sprinkle in Rebirth and Aid Self as needed. Use Pyronic Judgement for giggles as you want. Add in the Lore pets for efficiency.
    Except he wants to do it in melee. =)
  25. Here are two links to help you:

    First, the Incarnate System with all the specifics for your powers and so on.

    And second, some background on Incarnates in the lore.

    the short version is:
    1. Get a character to level 50.
    2. Go to oroboros and talk to Mender Ramiel and run his story arc to unlock your Alpha Slot, which gives a boost to most of your powers once you have crafted a boost to put into it.
    3. Join some Incarnate Trials (most form in the Rikti Warzone) to get the ingredients you need to unlock your other slots and to craft your alpha boost. There are currently two (BAF and Lamda) but a third is coming quite soon.