Little help please


Expulsor

 

Posted

I'm having trouble finding the right playstyle with my fire/psi dom. Lack of knowledge on either set is pretty much it.

First, my build so far. I am going for mainly AoE destruction but at a loss on what to take next or skip should I need to respec.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 48 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting

Villain Profile:
Level 1: Char -- Acc-I(A), Acc-I(3), RechRdx-I(3), BasGaze-Rchg/Hold(7)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(7), Enf'dOp-Acc/Immob/Rchg(17), Enf'dOp-Acc/Immob(25)
Level 4: Telekinetic Thrust -- Acc-I(A)
Level 6: Smoke -- Acc-I(A)
Level 8: Hot Feet -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11), EndRdx-I(11), EndRdx-I(13)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(15), Stpfy-Stun/Rng(15), Stpfy-Acc/Stun/Rchg(17), RechRdx-I(19)
Level 14: Super Speed -- Run-I(A)
Level 16: Psychic Scream -- Acc-I(A)
Level 18: Cinders -- Acc-I(A), RechRdx-I(19)
Level 20: Drain Psyche -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 22: Assault -- EndRdx-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Bonfire -- Posi-Dmg/Rchg(A)
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(25)



Then comes actions.

As of now I have been either opening at with flashfire-FC-DP, or opening in melee with FC-DP-FF. I've noticed -end is not too much of an issue with DP.

I picked up bonfire thinking the -kb in FC would make for a pseudo-burn patch but I have to keep spamming FC or the -kb wears off too fast. Not sure if this is a good move to keep working at or what.

Any help would be much appreciated, thanks.


-Also, power pool choices would help as well, I was moving towards weave possibly for +def and picked up assault just for the +dmg and had nothing else to take.


 

Posted

Quote:
Originally Posted by Expulsor View Post
I picked up bonfire thinking the -kb in FC would make for a pseudo-burn patch but I have to keep spamming FC or the -kb wears off too fast. Not sure if this is a good move to keep working at or what.
The trick is to use terrain. Put the burn patch near but not in a corner, keep the enemy closer to the corner than the center of the patch. They're go flying to the wall, not out of hte fire.


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