Little help please
The trick is to use terrain. Put the burn patch near but not in a corner, keep the enemy closer to the corner than the center of the patch. They're go flying to the wall, not out of hte fire.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I'm having trouble finding the right playstyle with my fire/psi dom. Lack of knowledge on either set is pretty much it.
First, my build so far. I am going for mainly AoE destruction but at a loss on what to take next or skip should I need to respec.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Villain Profile:
Level 1: Char -- Acc-I(A), Acc-I(3), RechRdx-I(3), BasGaze-Rchg/Hold(7)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(7), Enf'dOp-Acc/Immob/Rchg(17), Enf'dOp-Acc/Immob(25)
Level 4: Telekinetic Thrust -- Acc-I(A)
Level 6: Smoke -- Acc-I(A)
Level 8: Hot Feet -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11), EndRdx-I(11), EndRdx-I(13)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(15), Stpfy-Stun/Rng(15), Stpfy-Acc/Stun/Rchg(17), RechRdx-I(19)
Level 14: Super Speed -- Run-I(A)
Level 16: Psychic Scream -- Acc-I(A)
Level 18: Cinders -- Acc-I(A), RechRdx-I(19)
Level 20: Drain Psyche -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 22: Assault -- EndRdx-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Bonfire -- Posi-Dmg/Rchg(A)
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(25)
Then comes actions.
As of now I have been either opening at with flashfire-FC-DP, or opening in melee with FC-DP-FF. I've noticed -end is not too much of an issue with DP.
I picked up bonfire thinking the -kb in FC would make for a pseudo-burn patch but I have to keep spamming FC or the -kb wears off too fast. Not sure if this is a good move to keep working at or what.
Any help would be much appreciated, thanks.
-Also, power pool choices would help as well, I was moving towards weave possibly for +def and picked up assault just for the +dmg and had nothing else to take.