Fatal_Mind

Apprentice
  • Posts

    63
  • Joined

  1. lolz Uhh your ganking him. How's this impressive?


    P.S.

    Please don't hurt me,
    Rogue Bane (ʘ_ʘ)

    http://www.kayak.com/
  2. I would also drone sometimes from boredom on sensation in rv. Or wormhole ppl under the stairs by the hero base.
  3. Back in 08 i was helping this lowbie in atlas park by giving him accelerated metabolism every time it was up. And then he made a post about it on the forums and drew my characters costume. And to this day my toons costume looks exactly the same. It was my rad/psi defender and i still play him. It's the first 50 i actually io'd and got into playing because of being able to solo gms and avs with. Anyway i forgot about this and just remembered today so i searched for it and finally found it. Makes me sad

    http://boards.cityofheroes.com/showt...ght=fatal+mind
  4. Rogue Bane here. Please stop reading the forums and come to freedom rv so i can nade you! Oh and hey tigerpaw! Remember my toon masked shinobi from your sg on justice? It was the ma/regen scrap..your still on my global. Man i remember when you had me go with you to the tailor so you could show me how to make the sg costume. Good times!
  5. Fatal_Mind

    PvP Fort or NW?

    If your on freedom and plan to go hero you can always team with me and spyder mite. We both run as crabs it's pretty fun.
  6. I was going to 3 slot ss with 3 HO's run/end but i couldn't afford them. Well could have but i would have been broke seeing as they were over 300 mill each. I stopped biding at 300 mill that was just to much for me. Instead i 3 slotted ss with celerity and 1 run speed io and i'll probably just stick with that. Already been in rv the other night to try it out on my new bane build and he runs pretty fast. Thanks for the help!
  7. Quote:
    Originally Posted by Psyrene View Post
    uuuuum no, worst advice ever.



    And with the above advice you must not PvP either.
    Why is that bad advice? And yes i pvp all the time in rv on freedom. Not on blasters but i see the flying blaster like villain hunter and the flying corr quartex and they do pretty good. They attack you from the sky catching you off guard. Give him some advice then instead of just saying mine was bad.
  8. Quote:
    Originally Posted by crazyface View Post
    I was wondering as a noob to PvP what is the best archetype to start out as if i am looking to start getting into PvP. Also i was wondering if anyone could give me a few builds to help out
    Maybe a flying dark/devices blaster? With devices if you have tactics along with targeting drone and a perception io. I think you can see stalkers when they get close to you. You could then use web grenade on them or anyone else trying to fly up to you. Also with cloaking device and a stealth io in fly you would be a little difficult for others to see you in the sky. Making it a little safer to move around the zone unseen. I don't play blasters but i imagine it would be decent for someone new to pvp. So your not on the ground and being seen by everyone and getting ganked constantly. I'd also pick up hover and afterburner to counter some of the -fly from ppl. Or you could roll a stalker and just spam sharks and ks.
  9. So if i were building a bane for pvp i imagine getting lot's of run speed would be helpful. My question is besides swift,mental training,sprint and ss. Is it worth it to slot the gift of the ancient +7.5 run speed ios? Or would i be capped at run speed already? And how should i slot swift,mental training,and sprint?
  10. Fatal_Mind

    fixing droners

    Lemme guess you were droned earlier and raged in broadcast about it. Got mad and came to vent on the forums? :P Just get the tp protection procs man and deal with it like everyone else. It's never going to get changed just don't stand so close to the base..it can be avoided.
  11. Something like Hi super hero! Omg i like your tights! Well here is what i have for you today crime fighter! But yes a voice over to maybe entice us to want to read that wall of text. Underwater fighting could be a new sewer trial or something for low to mid range levels except your in the water. Maybe fighting a new npc sea group called the forgotten fish. Goldfish that mutated from being flushed down the toilet.
  12. Make npc contacts talk or say brief phrases. Also i would love to see some underwater content/action added to the game.
  13. This is what i use on my bs/dark scrapper. Something for yah to look at. It's quite sturdy.

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Dark Armor
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Damage/Endurance/Recharge
    • (7) Touch of Death - Chance of Damage(Negative)
    Level 1: Dark Embrace
    • (A) Aegis - Resistance
    • (7) Aegis - Resistance/Endurance
    • (9) Aegis - Resistance/Endurance/Recharge
    Level 2: Slice
    • (A) Obliteration - Damage
    • (9) Obliteration - Accuracy/Recharge
    • (11) Obliteration - Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Recharge
    • (13) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (13) Obliteration - Chance for Smashing Damage
    Level 4: Murky Cloud
    • (A) Aegis - Resistance
    • (15) Aegis - Resistance/Endurance
    • (15) Aegis - Resistance/Endurance/Recharge
    Level 6: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 8: Parry
    • (A) Crushing Impact - Accuracy/Damage
    • (21) Crushing Impact - Damage/Endurance
    • (21) Crushing Impact - Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Endurance
    Level 10: Obsidian Shield
    • (A) Aegis - Resistance
    • (25) Aegis - Resistance/Endurance
    • (27) Aegis - Resistance/Endurance/Recharge
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Dark Regeneration
    • (A) Theft of Essence - Accuracy/Endurance/Recharge
    • (29) Theft of Essence - Accuracy/Endurance/Healing
    • (31) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (31) Doctored Wounds - Heal/Endurance/Recharge
    • (33) Theft of Essence - Chance for +Endurance
    Level 18: Whirling Sword
    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    Level 20: Cloak of Darkness
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 22: Boxing
    • (A) Empty
    Level 24: Tough
    • (A) Aegis - Resistance
    • (36) Aegis - Resistance/Endurance
    • (37) Aegis - Resistance/Endurance/Recharge
    • (37) Steadfast Protection - Resistance/+Def 3%
    Level 26: Disembowel
    • (A) Touch of Death - Accuracy/Damage
    • (37) Touch of Death - Damage/Endurance
    • (39) Touch of Death - Damage/Recharge
    • (39) Touch of Death - Accuracy/Damage/Endurance
    • (39) Touch of Death - Damage/Endurance/Recharge
    • (40) Touch of Death - Chance of Damage(Negative)
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Defense/Recharge
    Level 30: Cloak of Fear
    • (A) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (48) Cloud Senses - Accuracy/ToHitDebuff
    • (50) Cloud Senses - Accuracy/Endurance/Recharge
    • (50) Cloud Senses - Accuracy/Recharge
    Level 32: Head Splitter
    • (A) Obliteration - Damage
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Soul Transfer
    • (A) Recharge Reduction IO
    Level 41: Focused Accuracy
    • (A) Adjusted Targeting - To Hit Buff
    • (43) Adjusted Targeting - To Hit Buff/Recharge
    • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (45) Adjusted Targeting - Endurance/Recharge
    • (45) Adjusted Targeting - To Hit Buff/Endurance
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (48) Performance Shifter - EndMod
    • (48) Performance Shifter - EndMod/Accuracy
    Level 47: Conserve Power
    • (A) Recharge Reduction IO
    Level 49: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (46) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod/Accuracy
    • (46) Performance Shifter - EndMod
    ------------
    Set Bonus Totals:
    • 18.5% DamageBuff(Smashing)
    • 18.5% DamageBuff(Lethal)
    • 18.5% DamageBuff(Fire)
    • 18.5% DamageBuff(Cold)
    • 18.5% DamageBuff(Energy)
    • 18.5% DamageBuff(Negative)
    • 18.5% DamageBuff(Toxic)
    • 18.5% DamageBuff(Psionic)
    • 13.63% Defense(Smashing)
    • 13.63% Defense(Lethal)
    • 16.75% Defense(Fire)
    • 16.75% Defense(Cold)
    • 4.25% Defense(Energy)
    • 4.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 24.25% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 11.75% Defense(AoE)
    • 4.05% Max End
    • 53.75% Enhancement(RechargeTime)
    • 52% Enhancement(Accuracy)
    • 15% FlySpeed
    • 185.7 HP (13.87%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Confused) 2.5%
    • MezResist(Held) 8%
    • MezResist(Immobilize) 10.2%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 9.1%
    • MezResist(Terrorized) 2.5%
    • 2.5% (0.04 End/sec) Recovery
    • 30% (1.67 HP/sec) Regeneration
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 35% RunSpeed
    ------------
    Set Bonuses:
    Touch of Death
    (Hack)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Aegis
    (Dark Embrace)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Obliteration
    (Slice)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Aegis
    (Murky Cloud)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Crushing Impact
    (Parry)
    • MezResist(Immobilize) 2.2%
    • 15.06 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Aegis
    (Obsidian Shield)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback (Mag -4), Knockup (Mag -4)
    Theft of Essence
    (Dark Regeneration)
    • 10% (0.56 HP/sec) Regeneration
    • 1.8% Max End
    Touch of the Nictus
    (Dark Regeneration)
    • 25.1 HP (1.87%) HitPoints
    Obliteration
    (Whirling Sword)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Cloak of Darkness)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Steadfast Protection
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Touch of Death
    (Disembowel)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Weave)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Cloud Senses
    (Cloak of Fear)
    • Status Resistance 2.5%
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Obliteration
    (Head Splitter)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Blessing of the Zephyr
    (Super Jump)
    • Knockback (Mag -4), Knockup (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  14. Anyone have a good build for one of these for pvp? Something for me to look
  15. This is what i use on my widow to give you some ideas.

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership

    Villain Profile:
    Level 1: Swipe
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (3) Mako's Bite - Damage/Recharge
    • (5) Mako's Bite - Accuracy/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (7) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Defense
    Level 2: Strike
    • (A) Mako's Bite - Accuracy/Damage
    • (7) Mako's Bite - Damage/Endurance
    • (9) Mako's Bite - Damage/Recharge
    • (9) Mako's Bite - Accuracy/Endurance/Recharge
    • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (11) Mako's Bite - Chance of Damage(Lethal)
    Level 4: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 8: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 10: Indomitable Will
    • (A) Endurance Reduction IO
    Level 12: Combat Jumping
    • (A) Kismet - Accuracy +6%
    Level 14: Super Speed
    • (A) Celerity - +Stealth
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Spin
    • (A) Obliteration - Damage
    • (17) Obliteration - Damage/Recharge
    • (23) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (45) Obliteration - Chance for Smashing Damage
    Level 18: Slash
    • (A) Mako's Bite - Accuracy/Damage
    • (23) Mako's Bite - Accuracy/Endurance/Recharge
    • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (25) Mako's Bite - Chance of Damage(Lethal)
    • (27) Mako's Bite - Damage/Endurance
    • (29) Mako's Bite - Damage/Recharge
    Level 20: Tactical Training: Leadership
    • (A) Adjusted Targeting - To Hit Buff
    • (21) Adjusted Targeting - To Hit Buff/Recharge
    • (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (29) Adjusted Targeting - Endurance/Recharge
    • (31) Adjusted Targeting - To Hit Buff/Endurance
    • (31) Rectified Reticle - Increased Perception
    Level 22: Foresight
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Recharge
    Level 24: Mask Presence
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Mind Link
    • (A) Red Fortune - Defense/Endurance
    • (31) Red Fortune - Defense/Recharge
    • (33) Red Fortune - Endurance/Recharge
    • (33) Red Fortune - Defense/Endurance/Recharge
    • (33) Red Fortune - Defense
    • (43) Red Fortune - Endurance
    Level 28: Eviscerate
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (42) Obliteration - Chance for Smashing Damage
    Level 30: Boxing
    • (A) Empty
    Level 32: Tough
    • (A) Titanium Coating - Resistance
    • (36) Titanium Coating - Resistance/Endurance
    • (36) Titanium Coating - Resistance/Endurance/Recharge
    • (43) Steadfast Protection - Resistance/+Def 3%
    Level 35: Mental Training
    • (A) Run Speed IO
    Level 38: Elude
    • (A) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense/Recharge
    • (42) Red Fortune - Endurance/Recharge
    • (45) Red Fortune - Defense/Endurance/Recharge
    • (46) Red Fortune - Defense
    • (46) Red Fortune - Endurance
    Level 41: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 44: Tactical Training: Assault
    • (A) Endurance Reduction IO
    Level 47: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Defense/Recharge
    Level 49: Placate
    • (A) Recharge Reduction IO
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Conditioning
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (34) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (19) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - EndMod/Accuracy
    • (50) Performance Shifter - Chance for +End
    ------------



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  16. Could we get some wheels on acid mortar so it could follow you? Would be very helpful especially at lower lvls. And no i don't mean a tiny car for it to ride in..although i wouldn't be against that. Give it some high beams and have it flash it's brights at npcs. Acid mortar has blinded you with it's high beams. You take a few seconds to figure out what's going on as you stare into the light. But seriously just wheels on it would great! Thanks!
  17. If this is slotted in acid mortar would it only have a chance of going off when you summon the power? Or would it have a chance of going off each time acid mortar hit's an npc?
  18. I can't decide between a corr or def for this combo. Has anyone played either of these or both that could give some feedback on damage/survivability? Would the damage on the def still be far behind the corr with acid mortar?
  19. Quote:
    Originally Posted by qliMtK View Post
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    Where to start. Looking for help for an end game av/pylon soloing endurance alpha slotted km/shield :P
    Been tossing around with it but can't seem to get it right.. at all. Many thanks for the help
    Influence should be no problem as i have a lot stored away.

    I threw this together rq in mids. Just has more global acc,regen,and worked in some chance for + end procs. Less defense though same rech. Hopefully i could give you some ideas maybe.

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Quick Strike
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Recharge
    • (3) Crushing Impact - Accuracy/Damage/Recharge
    • (5) Crushing Impact - Accuracy/Damage/Endurance
    • (5) Crushing Impact - Damage/Endurance/Recharge
    • (36) Crushing Impact - Damage/Endurance
    Level 1: Deflection
    • (A) Luck of the Gambler - Recharge Speed
    • (7) Luck of the Gambler - Defense/Endurance
    • (9) Luck of the Gambler - Defense/Endurance/Recharge
    • (9) Luck of the Gambler - Defense
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense/Endurance/Recharge
    • (13) Luck of the Gambler - Defense
    Level 4: Body Blow
    • (A) Crushing Impact - Accuracy/Damage
    • (13) Crushing Impact - Damage/Endurance
    • (15) Crushing Impact - Damage/Recharge
    • (15) Crushing Impact - Accuracy/Damage/Recharge
    • (17) Crushing Impact - Accuracy/Damage/Endurance
    • (17) Crushing Impact - Damage/Endurance/Recharge
    Level 6: Smashing Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (7) Mako's Bite - Damage/Endurance
    • (19) Mako's Bite - Damage/Recharge
    • (19) Mako's Bite - Accuracy/Endurance/Recharge
    • (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (21) Mako's Bite - Chance of Damage(Lethal)
    Level 8: Power Siphon
    • (A) Adjusted Targeting - To Hit Buff
    • (23) Adjusted Targeting - To Hit Buff/Recharge
    • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (27) Adjusted Targeting - Endurance/Recharge
    • (50) Adjusted Targeting - Recharge
    Level 10: True Grit
    • (A) Numina's Convalescence - Heal
    • (25) Numina's Convalescence - Heal/Endurance
    • (25) Numina's Convalescence - Heal/Recharge
    Level 12: Active Defense
    • (A) Recharge Reduction IO
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 16: Super Speed
    • (A) HamiO:Microfilament Exposure
    Level 18: Burst
    • (A) Obliteration - Damage
    • (23) Obliteration - Chance for Smashing Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 20: Boxing
    • (A) Empty
    Level 22: Tough
    • (A) HamiO:Ribosome Exposure
    • (33) HamiO:Ribosome Exposure
    • (34) Steadfast Protection - Resistance/+Def 3%
    Level 24: Weave
    • (A) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Defense/Recharge
    • (34) Luck of the Gambler - Defense/Endurance
    Level 26: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Recharge
    Level 28: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (36) Adjusted Targeting - To Hit Buff/Recharge
    • (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (37) Adjusted Targeting - Endurance/Recharge
    • (37) Adjusted Targeting - To Hit Buff/Endurance
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Concentrated Strike
    • (A) Hecatomb - Damage
    • (39) Hecatomb - Accuracy/Damage/Recharge
    • (39) Hecatomb - Accuracy/Recharge
    • (39) Hecatomb - Damage/Endurance
    • (40) Hecatomb - Chance of Damage(Negative)
    Level 35: Shield Charge
    • (A) Armageddon - Damage
    • (40) Armageddon - Damage/Recharge
    • (42) Armageddon - Accuracy/Damage/Recharge
    • (42) Armageddon - Accuracy/Recharge
    • (42) Armageddon - Chance for Fire Damage
    Level 38: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Laser Beam Eyes
    • (A) Apocalypse - Damage
    • (45) Apocalypse - Accuracy/Damage/Recharge
    • (45) Apocalypse - Accuracy/Recharge
    • (45) Apocalypse - Damage/Endurance
    • (46) Apocalypse - Chance of Damage(Negative)
    Level 47: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (48) Performance Shifter - EndMod/Recharge
    • (48) Performance Shifter - Chance for +End
    • (48) Performance Shifter - EndMod/Accuracy
    • (50) Regenerative Tissue - +Regeneration
    Level 49: Against All Odds
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (43) Numina's Convalescence - Heal/Recharge
    • (46) Miracle - +Recovery
    • (46) Numina's Convalescence - Heal
    • (50) Numina's Convalescence - Heal/Endurance
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (40) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    • (43) Performance Shifter - Chance for +End
    ------------
    Set Bonus Totals:
    • 14% DamageBuff(Smashing)
    • 14% DamageBuff(Lethal)
    • 14% DamageBuff(Fire)
    • 14% DamageBuff(Cold)
    • 14% DamageBuff(Energy)
    • 14% DamageBuff(Negative)
    • 14% DamageBuff(Toxic)
    • 14% DamageBuff(Psionic)
    • 4.875% Defense(Smashing)
    • 4.875% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 4.875% Defense(Energy)
    • 4.875% Defense(Negative)
    • 3% Defense(Psionic)
    • 6.75% Defense(Melee)
    • 6.75% Defense(Ranged)
    • 3% Defense(AoE)
    • 6% Enhancement(Heal)
    • 89% Enhancement(Accuracy)
    • 92.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 235.93 HP (17.62%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 7.7%
    • MezResist(Stun) 2.2%
    • 13% (0.217 End/sec) Recovery
    • 80% (4.472 HP/sec) Regeneration
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 2.52% Resistance(Energy)
    • 2.52% Resistance(Negative)
    • 5% Resistance(Psionic)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Crushing Impact
    (Quick Strike)
    • MezResist(Immobilize) 2.2%
    • 15.06 HP (1.125%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Luck of the Gambler
    (Deflection)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Body Blow)
    • MezResist(Immobilize) 2.2%
    • 15.06 HP (1.125%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Mako's Bite
    (Smashing Blow)
    • MezResist(Immobilize) 3.3%
    • 20.08 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Adjusted Targeting
    (Power Siphon)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Numina's Convalescence
    (True Grit)
    • 12% (0.671 HP/sec) Regeneration
    • 25.1 HP (1.874%) HitPoints
    Obliteration
    (Burst)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Luck of the Gambler
    (Weave)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Tactics)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Concentrated Strike)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Armageddon
    (Shield Charge)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)
    Apocalypse
    (Laser Beam Eyes)
    • 16% (0.894 HP/sec) Regeneration
    • 40.16 HP (2.999%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    Numina's Convalescence
    (Health)
    • 12% (0.671 HP/sec) Regeneration
    • 25.1 HP (1.874%) HitPoints
    • 6% Enhancement(Heal)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
  20. Fatal_Mind

    db/elec review

    This is what im currently using on this and it works out nicely. I built for s/l defense and it really helps a lot. End drain is quite quick running all the toggles but i have power sink. Just wanted to ask if there is anything anyone would do different with the build. I plan on getting cardiac for more end help with the toggles..never have enough end.


    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Electric Armor
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Leaping

    Hero Profile:
    Level 1: Nimble Slash
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Crushing Impact - Accuracy/Damage/Recharge
    Level 1: Charged Armor
    • (A) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance
    • (9) Reactive Armor - Resistance/Endurance/Recharge
    • (9) Reactive Armor - Resistance/Recharge
    Level 2: Ablating Strike
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (11) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Endurance
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    Level 4: Conductive Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (17) Reactive Armor - Resistance/Endurance/Recharge
    • (17) Reactive Armor - Resistance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (19) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 8: Blinding Feint
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (21) Kinetic Combat - Damage/Recharge
    • (21) Kinetic Combat - Damage/Endurance/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Endurance
    • (23) Crushing Impact - Accuracy/Damage
    Level 10: Static Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (25) Reactive Armor - Resistance/Recharge
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    • (27) Reactive Armor - Resistance
    Level 12: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Defense
    Level 14: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (27) Adjusted Targeting - To Hit Buff/Recharge
    • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (29) Adjusted Targeting - Endurance/Recharge
    • (31) Adjusted Targeting - To Hit Buff/Endurance
    Level 16: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 18: Vengeful Slice
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Endurance
    • (31) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (33) Crushing Impact - Accuracy/Damage/Recharge
    • (48) Crushing Impact - Accuracy/Damage/Endurance
    Level 20: Energize
    • (A) Doctored Wounds - Heal
    • (34) Doctored Wounds - Endurance/Recharge
    • (34) Doctored Wounds - Heal/Recharge
    • (34) Doctored Wounds - Heal/Endurance/Recharge
    • (36) Doctored Wounds - Recharge
    Level 22: Boxing
    • (A) Empty
    Level 24: Tough
    • (A) Reactive Armor - Endurance/Recharge
    • (36) Reactive Armor - Resistance/Recharge
    • (36) Reactive Armor - Resistance/Endurance/Recharge
    • (37) Reactive Armor - Resistance
    Level 26: Sweeping Strike
    • (A) Obliteration - Damage
    • (33) Obliteration - Chance for Smashing Damage
    • (37) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Defense
    Level 30: Grounded
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 32: One Thousand Cuts
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 35: Power Sink
    • (A) Efficacy Adaptor - EndMod
    • (39) Efficacy Adaptor - EndMod/Recharge
    • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (43) Efficacy Adaptor - Accuracy/Recharge
    • (45) Efficacy Adaptor - EndMod/Accuracy
    • (45) Efficacy Adaptor - EndMod/Endurance
    Level 38: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 41: Power Surge
    • (A) Reactive Armor - Resistance/Recharge
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    • (46) Reactive Armor - Endurance/Recharge
    • (48) Reactive Armor - Resistance
    Level 44: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 47: Lightning Reflexes
    • (A) Run Speed IO
    Level 49: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (50) Efficacy Adaptor - EndMod/Recharge
    • (50) Efficacy Adaptor - EndMod/Accuracy
    ------------
    Set Bonus Totals:
    • 10.5% DamageBuff(Smashing)
    • 10.5% DamageBuff(Lethal)
    • 10.5% DamageBuff(Fire)
    • 10.5% DamageBuff(Cold)
    • 10.5% DamageBuff(Energy)
    • 10.5% DamageBuff(Negative)
    • 10.5% DamageBuff(Toxic)
    • 10.5% DamageBuff(Psionic)
    • 28% Defense(Smashing)
    • 28% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 9.25% Defense(Energy)
    • 9.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 21.13% Defense(Melee)
    • 6.125% Defense(Ranged)
    • 3% Defense(AoE)
    • 55% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • 45% Enhancement(Accuracy)
    • 140.56 HP (10.5%) HitPoints
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Immobilize) 23.1%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 2.2%
    • 3% (0.05 End/sec) Recovery
    • 30% (1.677 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    ------------
    Set Bonuses:
    Kinetic Combat
    (Nimble Slash)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Reactive Armor
    (Charged Armor)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Kinetic Combat
    (Ablating Strike)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Crushing Impact
    (Ablating Strike)
    • MezResist(Immobilize) 2.2%
    Reactive Armor
    (Conductive Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Kinetic Combat
    (Blinding Feint)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Crushing Impact
    (Blinding Feint)
    • MezResist(Immobilize) 2.2%
    Reactive Armor
    (Static Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Tactics)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback Protection (Mag -4)
    Kinetic Combat
    (Vengeful Slice)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Crushing Impact
    (Vengeful Slice)
    • MezResist(Immobilize) 2.2%
    Doctored Wounds
    (Energize)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Obliteration
    (Sweeping Strike)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Luck of the Gambler
    (Weave)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Grounded)
    • 3% Defense(All)
    Obliteration
    (One Thousand Cuts)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Efficacy Adaptor
    (Power Sink)
    • 15.06 HP (1.125%) HitPoints
    • 1.5% (0.025 End/sec) Recovery
    • 10% (0.559 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Reactive Armor
    (Power Surge)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Blessing of the Zephyr
    (Super Jump)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Vengeance)
    • 7.5% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Stamina)
    • 15.06 HP (1.125%) HitPoints
    • 1.5% (0.025 End/sec) Recovery



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  21. Maybe something like this? I dunno was messing around..looks alright.

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Dark Armor
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    • (5) Touch of Death - Damage/Endurance/Recharge
    • (7) Touch of Death - Chance of Damage(Negative)
    Level 1: Dark Embrace
    • (A) Aegis - Resistance/Endurance
    • (7) Aegis - Resistance/Endurance/Recharge
    • (9) Aegis - Resistance
    • (9) Steadfast Protection - Resistance/+Def 3%
    Level 2: Slice
    • (A) Obliteration - Damage
    • (11) Obliteration - Accuracy/Recharge
    • (11) Obliteration - Damage/Recharge
    • (13) Obliteration - Accuracy/Damage/Recharge
    • (13) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (15) Obliteration - Chance for Smashing Damage
    Level 4: Murky Cloud
    • (A) Aegis - Resistance/Endurance
    • (15) Aegis - Resistance
    • (17) Aegis - Resistance/Endurance/Recharge
    • (17) Steadfast Protection - Knockback Protection
    Level 6: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 8: Parry
    • (A) Crushing Impact - Accuracy/Damage
    • (23) Crushing Impact - Damage/Endurance
    • (25) Crushing Impact - Damage/Recharge
    • (25) Crushing Impact - Accuracy/Damage/Recharge
    • (27) Crushing Impact - Accuracy/Damage/Endurance
    • (50) Crushing Impact - Damage/Endurance/Recharge
    Level 10: Obsidian Shield
    • (A) Aegis - Resistance
    • (27) Aegis - Resistance/Endurance
    • (50) Aegis - Resistance/Endurance/Recharge
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Dark Regeneration
    • (A) Theft of Essence - Accuracy/Endurance/Healing
    • (29) Doctored Wounds - Heal/Endurance/Recharge
    • (29) Theft of Essence - Accuracy/Endurance/Recharge
    • (31) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (31) Theft of Essence - Chance for +Endurance
    • (31) Numina's Convalescence - Heal/Endurance/Recharge
    Level 18: Boxing
    • (A) Empty
    Level 20: Tough
    • (A) Aegis - Resistance/Endurance
    • (33) Aegis - Resistance
    • (33) Aegis - Resistance/Endurance/Recharge
    Level 22: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Recharge
    • (34) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Cloak of Darkness
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Disembowel
    • (A) Touch of Death - Accuracy/Damage
    • (36) Touch of Death - Damage/Endurance
    • (37) Touch of Death - Damage/Recharge
    • (37) Touch of Death - Accuracy/Damage/Endurance
    • (37) Touch of Death - Damage/Endurance/Recharge
    • (39) Touch of Death - Chance of Damage(Negative)
    Level 28: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 30: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Head Splitter
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Soul Transfer
    • (A) Absolute Amazement - Stun
    • (46) Absolute Amazement - Stun/Recharge
    • (46) Absolute Amazement - Accuracy/Stun/Recharge
    • (48) Absolute Amazement - Accuracy/Recharge
    • (48) Absolute Amazement - Chance for ToHit Debuff
    Level 41: Focused Accuracy
    • (A) Adjusted Targeting - To Hit Buff
    • (42) Adjusted Targeting - To Hit Buff/Recharge
    • (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (42) Adjusted Targeting - Endurance/Recharge
    • (43) Adjusted Targeting - To Hit Buff/Endurance
    Level 44: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (45) Performance Shifter - EndMod/Recharge
    • (45) Performance Shifter - EndMod/Accuracy
    • (45) Performance Shifter - Chance for +End
    Level 47: Conserve Power
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (36) Miracle - +Recovery
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    ------------
    Set Bonus Totals:
    • 15.5% DamageBuff(Smashing)
    • 15.5% DamageBuff(Lethal)
    • 15.5% DamageBuff(Fire)
    • 15.5% DamageBuff(Cold)
    • 15.5% DamageBuff(Energy)
    • 15.5% DamageBuff(Negative)
    • 15.5% DamageBuff(Toxic)
    • 15.5% DamageBuff(Psionic)
    • 11.75% Defense(Smashing)
    • 11.75% Defense(Lethal)
    • 16.75% Defense(Fire)
    • 16.75% Defense(Cold)
    • 4.25% Defense(Energy)
    • 4.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 20.5% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 11.75% Defense(AoE)
    • 1.8% Max End
    • 67.5% Enhancement(RechargeTime)
    • 58% Enhancement(Accuracy)
    • 15% FlySpeed
    • 160.63 HP (12%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Held) 5.5%
    • MezResist(Immobilize) 7.7%
    • MezResist(Stun) 4.4%
    • 9% (0.15 End/sec) Recovery
    • 30% (1.677 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 2.5% Resistance(Psionic)
    • 35% RunSpeed
    ------------
    Set Bonuses:
    Touch of Death
    (Hack)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Aegis
    (Dark Embrace)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Steadfast Protection
    (Dark Embrace)
    • 3% Defense(All)
    Obliteration
    (Slice)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Aegis
    (Murky Cloud)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Steadfast Protection
    (Murky Cloud)
    • Knockback Protection (Mag -4)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Crushing Impact
    (Parry)
    • MezResist(Immobilize) 2.2%
    • 15.06 HP (1.125%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 2.5% Resistance(Psionic)
    Aegis
    (Obsidian Shield)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback Protection (Mag -4)
    Theft of Essence
    (Dark Regeneration)
    • 10% (0.559 HP/sec) Regeneration
    • 1.8% Max End
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Luck of the Gambler
    (Weave)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Cloak of Darkness)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Touch of Death
    (Disembowel)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Luck of the Gambler
    (Stealth)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Grant Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Head Splitter)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Absolute Amazement
    (Soul Transfer)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    Blessing of the Zephyr
    (Super Jump)
    • Knockback Protection (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  22. Quote:
    Originally Posted by St0n3y View Post
    You can do in-store pick-up also. I am ordering a few copies tomorrow and just running to Best Buy and pickign them up. Same price, just get em that day.

    I actually don't have a best buy around here. Not even close to me
  23. Thanks I went ahead and purchased it today since the sale for it was already available. I just hope it doesn't take from 12/6-12-8 to get here like it said. Was only $10.59 with tax can't beat that.
  24. Thanks! At least one good thing will happen on my birthday after work.
  25. Would i be able to upgrade my existing account to going rogue from this? Or is that complete collection for a new account only?

    On November 29th, Cyber Monday, Best Buy® Game Zone members can buy City of Heroes Going Rogue Complete Collection for $9.99 for one day only through BestBuy.com.