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Posts
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Quote:Earth/Fire Dom? Seriously?
Quicksand doesnt DOM, Earthquake doesnt DOM, more important and if I m not wrong, Volcanic Gazes, THE signature superpowered ability for Earth control, is a pseudo pet and doesnt DOM.
And yet it doesn't matter in the slightest. All 3 affect bosses in the same way anyway (which is what you want from Domination in terms of mez powers). Quake will make a boss fall over and apply the -ToHit in or out of Dom, Gasses can stack mez anyway to hold a boss and Quicksand is a debuff more than a mez so Domination is irrelevant there.
Stalagmites does Domination (just like Flashfire) and then you have 2 other controlling pseudopets to drop as well (and Quicksand).
Mind on the other hand is riddled with controls which do apply domination but also allow your opponent to attack back if attacked (Fears and Sleeps)
Mind you solo against fewer, harder targets Mind is superior IMO, on teams Earth is superior. -
The cynic in me says this will be a combination of Trick Arrow and Kinetics.
I'm hoping I'm wrong though. -
Quote:Considering this is Praetoria, I think this is the Hamidon Seed they were talking about in the new magic Praetorian zone.
Now we just need to figure out what the Hamidon has to do with magic, or to quote one of the developers when this was previously suggested: "The Hamidon is a what what of what?"
No, it's a giant shivan. The filename on the site is giant_shivan_01.jpg
A seed looks like this :
http://media.pcgamer.com/files/2011/06/seed_hamidon.jpg -
*wanders in*
So what did Dechs recommend then? Something unexpected, I'd wager?
For me it's Carrion Creepers. At a Rikti Raid. With a few PROCs and Interface slotted in it. -
Quote:Only for Free players, same as Controllers and Doms due to the pets.
Not Doms, just EATs, VEATs, Controllers and Masterminds.
Apparently if you're a long term player who allows their sub to elapse then you're likely to still have access (assuming you pick those characters as your one of two available characters) -
My Achievement of the week : Managing to talk my 4 year old away from Barbie and instead to get Rapunzel from Tangled instead. So mine would be Daughter Control (which may well be a two way street)
My serious one would be Insect Summoning (or a Devouring Earth epic AT which can do something similiar and swarm enemies in hordes of chattering bugs). -
Quote:Posi has replied to this point in the giant thread, I pointed out the same thing and he said if you've been a long term subscriber it's likely you'd have them unlocked automatically if you lapsed to Premium.Likewise, nearly my entire stable of characters is comprised of controllers. That's a hefty blow.
"likely" and "long term" weren't defined though, so no idea of the nuts and bolts of how it's going to work. -
The angry dome
The oubliette
The fortress of solitude (or is that taken)
I also like "get off my lawn" -
Quote:Posi clarified for me in the massive thread that if you've been subscribing a long time you'll likely still have access to them if you lapse.I think a big point for me was that If I go F2P I wouldn't be able to use my Veats,Eats,MM's or Trollers unless I purchase them again, sucks a bit as MM's was the reason I brought CoV.
Likely wasnt defined as a specific timeframe though. -
I always like to ransack the Wikipedia folklore section for ideas.
So I found :
http://en.wikipedia.org/wiki/Valravn
Which might work both for a name and as a start for a concept. Romanian mythology would probably have a heap of suitable names as well. -
If Controllers are allowed then Empathy/Ice and Plant/Empathy. Nothing will be escaping Ice Storm / Blizzard.
Emp/Dark and Emp/Ice would achieve the same thing as well and have the advantage of being able to get Fort and AB at the same time.
Or if you really, really like tentacles Emp/Dark and Plant/Emp for Team Tentacle Death -
Agreed! God I hated that moat of doom with my lowbies.
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Don't forget the City of Data numbers have been updated from i14 to i20 now as well.
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Quote:So really, they're still better off throwing that 30% damage buff on the blaster if they happen to be on a team. And I would imagine a similar argument could be made for defense or regen buffs and perhaps tanks, given they have the health and taunt powers which defenders lack. It makes their solo life much less painful, is all.
In fairness with an Empath the Defense, Damage (and some of the Regen & Recovery) they can bestow isn't limited to one character. So a self-buffing Empath would be still able to give Mr Blaster his 31% damage and 25%/40% defense. But with this suggestion they'd also be able to give themselves perma-AB and perma-Hasten (and thus more Defense and Damage and Regen for the entire team to the team cos Fort and Regen Aura will be recharging much faster). -
^This, with a liberal sprinkle of the Targetted AOE set Chance for Damage proc and the Slow set Chance for Damage proc.
Quote:they have multiple attacks and Set IOs work wonky in them as a result. -
Quote:By bad design. In a game with a declining population its a problem and and it doesn't screw with things as much as your stating more on that below.
Even 2000% only gets you up to around 90 hp/sec which puts you considerably behind the amounts a regen scrapper can achieve.
Yes I am. I really don't feel the make the players sit on their hands to accomplish a task mechanic is valid. Its especially invalid when this isn't something like Eye of the magus where having 2 people with it makes available far more often.
Recover aura brings you up to 8.51 end/sec the cap is 10.5
What you get is a regen scrapper that doesn't have good hit points and isnt doing very good damage when solo.
No, you don't. You get a low HP Regen Scrapper with softcapped defenses, 50% S/L resistances, 75% all-but-psi resistances about half the time and decent single target damage thanks to the -resist you're pumping out coupled with all the damage bonuses you have.
And that's only one example. Emp/Archery is going to be able to RoA every 15 seconds.
And I assume Controllers would have the same ability to self-buff which would be amazing for Plant in terms of AOE carnage and excellent for Illusion. -
Quote:Regen Aura doesn't give you anywhere near the Regen cap on its own. It'll give you 1000% when slotted with SOs. The cap is floating up somwhere around 2000% (it varies between the ATs), so AB + Regen Aura will probably net it.Would it be ? Buffer teams can be very powerful but usually it takes decent players to make that work.
Lets look at the popular whipping boy for the over powered claim empathy.
Regeneration and recovery auras are self targetable and can put you near cap both regen and recovery by themselves
Fortitude provides a 31 percent damage buff, which is about what vigilance provides when solo. Its a bit of a laugh but I am pretty sure I have seen posters in this thread make the too much damage argument before the changes to vigilance.
Adrenalin boost isn't going to add anything to what the auras are providing, capped is capped, it will give a giant recharge bonus.
Heal other has a 2.5 second animation so if you are trying to use it all the time your kill speed and dps goes out the window.
Whats left ? Clear mind ? You can't play this game for more than half an hour without realizing the mezz system is broken beyond belief. So yes this would be a game changer but its part of the game that really needs changing
Self-administred AB on top of Regen not only doubles again your Regen but it also allows you to have it up far more often. Normally you'd have Regen & Recovery less than 50% of the time with SOs and Hasten. With AB & Hasten, on an SO build, you get closer to up 2/3rds of the time, down 1/3. You also get perma AB and perma Hasten (well just about, there's about 2 seconds downtime on it). This is a prime example of force multiplication, you're not only essentially doubling the effectiveness of Regen Aura, you're making it available far more often.
Recovery Aura doesn't bring you anywhere near the Recovery cap, but the Recovery is total overkill normally, between AB and Recovery Aura you'll have infinite blue anyway, except for using Nukes. With AB on you you'll be able to recover through the -recovery part of the nuke. Recovery Aura on top is just gravy. Also a large chunk of your defenses (AB, Regen Aura & Fort) aren't clickies, so when you do crash it doesn't drop all of your defenses.
Fort doesn't only provide you 31% damage. It'll also give 25% defense to everything (no holes). Coupled with Power Build-Up that jumps to around 40% (force multiplication again). Power Build Up also gives you 80% damage to stick on the 31% from Fort (and then theres the solo bonus and Assault too potentially) which you can use with your Nuke (the one with the mildly irritating crash you're capable of Recovering through 2/3rds of the time: Edit : I'm wrong here, AB alone will let you ride through this with 1 End Mod SO in it). It'll also be recharged every 65 seconds.
Interestingly the same set which has Power Build-Up also has Force of Nature, capped Resistances to everything bar Psi. With your perma AB & Hasten you can again ride out the crash and it'll be up 120 seconds of every 270 (nearly half the time).
And you're fully mez resistant too.
A self-buffing Empath/Sonic/Power would be incredibly overpowered on just SOs, if you actually take the time to analyse the figures and how the powers will interact and buff each other. -
Quote:"Today" = The 3 minutes and 24 seconds it wasn't raining.Never been to wales and curious to see what its like? Well i just uploaded 2 pictures of how its like here today
http://faces.cohtitan.com/profile/1damz/photo/74069
See, Wales is a nice country to live!
Also known as "Summer"
I've also spammed the bejaysis out of most of the profiles posted with Friend requests. I kinda got confused and didn't want to really spam so feel free to add me if I missed you.
*Edit : Oooh, post #3,000. I wonder what that brings the grand total up to (maybe I don't want to know) -
Quote:While I dont think I am the one Carnifax is speaking of I did this when I saw someone on an ITT wrecking shop with theirs I did the same colored the thorns to look like icicles and with the Ice Mastery pool you add Sleet and Ice Storm it has just the right feel.. Add in some S/L defense to get near the soft cap and you are doing very well for yourself.
Actually, I think you *are* the one I'm talking about. I remember the TF reference from the Domi boards. -
Illusion/Storm/Ice controller. Just insane amounts of crazy stuff going on when you pop out all your pets and pseudopets.
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Quote:An ice/Storm Corruptor might be what you are looking for, good damage and very Ice themed. Or for Doms, there's Ice/Psi; you could color the Psi attacks white or blue-white and treat them as "waves of cold". Or Ice/Earth Assault, with the latter colored white. Or Ice/Ice, naturally.
Stone Melee is a high damage set, although single target focused. Although "high damage" for a tank isn't going to mean what it does on a brute...
Actually, Dominators do more damage in melee. And some of their Assault sets are mostly melee attacks.
Ice/Thorns is another option. I know someone on the forums made a Icy themed one of these by recolouring the thorns to be icicles. The combo has nice synergy as well, both sets like being in melee range.
Ice/Psi and Ice/Earth also have the same advantages (Psi's two standout powers are PBAOEs and Earth is the best single target melee set available to Doms and has the Crystal look). -
Glad to see that the Europeans don't have the same propensity to post dodgy web-cam pictures of their mighty pecs (or more
)
This is me (and some offsprung).
http://faces.cohtitan.com/profile/Carnifax -
Quote:Given these criteria (especially the last one) I'd suggest something like a Plant/Emp controller instead. Then you can focus on buffing your team, making the enemies hit themselves and make bits of them with Carrion Creepers and by stacking up Roots.My goal with this character is to:
- Avoid the "you suck because I died and your heals suck" thing I fell into last time I had an emp.
- Keep my team buffed and therefore less likely to NEED healing rather than chase people around and heal them.
- Use my debuffs via my ice set to keep the enemies slowed and attack less.
My Plant/Emp does have the AOE and single target heal but until the Inherent Stamina change didn't have the Rez at all (and I still avoid the fail that is Absorb Pain). I have the rez now because I also have Power Boost and Vengie (and have been known to "accidently" miss a heal on any idiots who start saying "Stop controlling, just heal", in order to get some use out of their sorry corpse). If you're doing it right no-one will even notice that there aren't many heals happening or needed.
Best bit is when you join a team and render "dedicated healorz" obsolete (as happened with me on a Citedal TF, the dedicated healer dropped two missions before the end and no-one even noticed. Then the Tank dropped at the start of the last mission and we still breezed it with the Warshade taking over Tank the AV duties). -
I get a Silent Hill buzz from her. Especially if you use Beast Run to get around (until we get the "spasdomic, writhing, wormlike run" from a new booster pack anyway)