Black_Marrow

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  1. Slot it 3 or 4 Heal/Recharge IOs and 2 Generic interrupts if you want it 6 slotted.
  2. Quote:
    Originally Posted by Kahlan_ View Post
    I support this.
    I concur.
  3. I used to use it back in the day, but with the resistance buff in PvP now I'd say go with cold for the added defense.
  4. Only 4 People came, including me. What a shame. If we can get 5 people at least next week, we'll do the AE Arc.

    Incidentally, the MM and 2nd brute spots are now open. The theme and such is on the earlier pages, feel free to come up with something of you'd like.

    EDIT: The RP was kind of awkward tonight, and I blame the lack of people. The AE Arc was meant as an intoduction to it all, but seems i'll need to save it for next week. Monday, 8pm EST (7pm CST, 5pm PST).

    I'll be working on the base this week, feel free to comment or put suggestions here. SG Name was name official today as 'Algorithm'.
  5. So it's nothing like the Thousand FLowers Movement?
  6. Just because of this thread, I'm rolling a character specifically for Bloody Bay PvP.
  7. Quote:
    Originally Posted by BalanceInAllThgs View Post
    Just wanted to bump this thread in an effort to remind everyone that's participating that this is tonight at 8pm EST (7pm CST), according to Black Marrow.
    What he said. Everyone else got a PM a few days ago as a reminder, this is my last reminder.


    Schedule for today.

    Name decision and SG creation.
    AE Story Arc: Mister's Misfits.
    If there's enough time left, paper mishes and bank.

    Afterwards, those of us still around, including myself will start the base. Base entrance is going to have a sewer theme, the rest being an underground lab. From there we can expand and add onto it as neccesary.
  8. Black_Marrow

    Windows Vista...

    I use Vista. Runs fine.
  9. Black_Marrow

    Brute? MEH!

    Quote:
    Originally Posted by Mageman View Post
    I've thought about making a /SuperReflexes, but I hate status protection that isn't a toggle. Even if I put it on auto-fire, I frequently have powers ready as soon as the current power finishes so it might not get activated when I need it.

    Any suggestions?
    The animaton for practiced brawler is the whole reason I made my Katana/Reflexes scrapper. Just put 2 recharge IOs in it and put it on autocast.
  10. Quote:
    SS/Shield end hog of all end hogs
    If you REALLY want a build that kills endurance, try a Stone/Dark brute.
  11. Quote:
    Originally Posted by Cynical_Gamer View Post
    Bah, the beauty of the VEATs is not the individual powers, but how those powers come together.
    This. A hundred, a thousand, a MILLION TIMES THIS.

    VEATs are just amazing.
  12. Black_Marrow

    Sewer Layout

    Wow! I was going to go for a sewer theme on my next base, and this is just brilliant! Can you give us a rundown of the parts used?
  13. Quote:
    Originally Posted by Amy_Amp View Post
    For all of the awesome that Plant gets, it is an aggro magnet. As Ideon mentioned, I think it's part of the design.
    Use Seeds of Confusion first, then the stealth wont matter. Plant control is just so amazing.
  14. Black_Marrow

    Pvp mm

    Traps isnt a bad secondary either.
  15. And which character of yours will be in the group?
  16. A reroll to Elec/WP Wouldnt be bad. Their one of the higher performing brute combos at the moment IMO. DB/WP isnt bad either. That's not to say that DB/Elec is bad, especially with the change to Conserve Power coming in i16, it's just not great. I've seen some people rock it pretty well, and It really is a playstyle all on it's own. I'd suggest rolling seperate toons that are /WP and try them before rerolling.
  17. The person below me gets kicked in the head by an angry sith!

  18. Screenis of tonights results!

    Honorable Mentions (I forget everyones name, but here's screenies nonetheless).

    http://i169.photobucket.com/albums/u...5-22-23-53.jpg

    http://i169.photobucket.com/albums/u...5-22-24-50.jpg


    3rd Place!

    http://i169.photobucket.com/albums/u...5-22-26-46.jpg


    2nd Place!

    http://i169.photobucket.com/albums/u...5-22-28-09.jpg


    1st Place!

    http://i169.photobucket.com/albums/u...5-22-30-35.jpg



    And our 6th finalist who recieved a small prize.

    http://i169.photobucket.com/albums/u...5-22-30-45.jpg


    Pardon the lack true linkage, new forums have me confused without the convenient buttons like before.
  19. I wouldnt post the specifics, just the general idea. I avent heard from the brute we already have, but we'll see this monday if they'r still committed. I'd say come on monday night though if you can make it, a 7th person would be a great addition, especially a brute (considering our other brute is /Dark Armor, I think). We'll see how it goes.
  20. Black_Marrow

    District 9

    Quote:
    Originally Posted by Mariel_Martog View Post
    just saw it, OMFG, it was good, really good, but see it in a theater, because it has a pace that would be hard to watch at home. as the reviewer posted, it starts in the documentary style and makes subtle shifts as the story goes.

    personally i think the action that builds up towards the end really makes the film, and gives it the push from good story to excellent film. plus seeing the popping bodies was awesome.

    and to top it off South Africa was the perfect back drop for it.
    *WARNING, SPOILERS IN THIS POST*

    Agreed, the whole gang members eating the aliens thing was not only eerie, but that's entirely believeable considering some of the odd beliefs there. Just an amazing film.
  21. Black_Marrow

    /INV Bonuses

    Quote:
    Originally Posted by Gruumch View Post
    I would focus on typed defense, mainly smash/lethal and energy/-energy with Kinetic Combat in ST attacks(4 slots), Reactive Armor in resist powers(4 slots), and Eradication in PBAoE's(3 slots). You can easily get 30-35% to those 4 damage types. I would also take Tough, Weave and CJ.
    This.
  22. Working on an alternate build with more options.

    Got to test with my original build and learned some interesting tactics. Venom Grenade + Aim + Frenzy killed most of the pets and left the MM to resummon or run away (with DR off). Taunting the pets and pulling them away, then doubling back around terrain helped me get in some good hits on the MM itself. It takes alot of time for this to work, and its based on my softcapped defense. Although, I need to hit him hardand fast and run or all of his thugs attacks will start hitting and dragging my defense down.
  23. Redside CC tonight at 10pm EST. Prizes go as follows...

    1st place: 25 Mil
    2nd place: 10 Mil
    3rd Place: 8 Mil

    Also, various honorable mentions will recieve prizes of 5 mil.

    Holding it around the university courtyard in Cap Au Diable.