PvP Power Descriptions.


Alpha_Zulu

 

Posted

Hello, devs.

I am Silit, and I have a suggestion that is probably one shared by much of the player base. I'm not going to ask you to "make PvP like i12 again", because I'm generally pretty realistic. This is not a thread where I berate you for things that you may have done which I happen to disagree with. This thread is one that I hope will convey a message of togetherness between devs and PvPers that has not been felt for a long time.

My suggestion relates directly to the way powers work differently in PvP than they work in PvE - an interesting idea - but incomplete. The power descriptions assigned to these powers only apply to the PvE effects. It only makes sense that you "go all of the way" and add PvP descriptions for the powers, that entail detailed descriptions of the powers' PvP effects. Such a measure would allow less experienced or new PvPers to better understand how their powers work in PvP. In turn, such players would have more fun PvPing.

For example: The effects of Powers like Snowstorm, Inferno, and Bitter Ice Blast are vastly different between PvE and PvP.

Snowstorm in PvE is a wonderful AoE slow toggle that can greatly effect the outcome of a battle. Inferno is a wonderful PBAoE attack that deals enormous damage in PvE, so much that it even drains your entire endurance bar, leaving you unable to recover endurance for a short time. Bitter Ice Blast in PvE is a high damage, short range, and long recharge single target attack - the long recharge and short range are made up for by the power's superb damage.

These benefits are not so evident in PvP: Snow Storm does not seem to slow movement to any noticeable degree. Inferno deals very little damage, but still drains all of your endurance. Bitter Ice Blast seems to be much less effective than Ice Blast - a much faster recharging power with twice the range of Bitter Ice Blast. Such should be accounted for in your new PvP power descriptions.

I personally suggest that the PvP descriptions for the abovementioned powers go something like this:

Snow Storm, while a potent movement and recharge slow power in PvE, is completely useless in PvP.

Inferno, while normally a high damage attack well worth the endurance drain, is now even more useless than Snow Storm. Do not use inferno unless you want to drain all of your endurance while dealing minimal damage to your target.

Bitter Ice Blast, while the strongest single target attack in your possesion in PvE, is your weakest single target attack in PvP.

That should give you guys a good headstart. Good luck making your PvP power descriptions! The PvP playerbase is behind you 100% of the way.


 

Posted

5 stars and +1 rep


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Posted

I support this.


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
I support this.
Same.


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
I support this.
Indeed


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

My name is Xilibrius and I approve of this thread.


 

Posted

Quote:
Originally Posted by Reiraku View Post
Indeed
Agreed.


 

Posted

This could be just the boon that is needed to jumpstart new pvp!


 

Posted

One step further would just be to have a option when leveling "is this build for pvp?" and it blocks out allt he useless powers but people can leverage the damnedest things, so you never know.


 

Posted

Maybe we should do the devs a favor and make the descriptions ourselves?

Of course, then almost every power except for Hibernate and Placate will be "this sucks don't use it" =P


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

snow storm interupts aidself. Very useful if ur end can take it.

Inferno. I think it's useless, although i've sene a blaster use it on an MM, kill half his pets, pop some blues to finish him.

Bitter ice blast, it sounds odd but i believe this reduces tohit. Which is awesome when u can stack it in ur chain.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
snow storm interupts aidself. Very useful if ur end can take it.

Inferno. I think it's useless, although i've sene a blaster use it on an MM, kill half his pets, pop some blues to finish him.

Bitter ice blast, it sounds odd but i believe this reduces tohit. Which is awesome when u can stack it in ur chain.
Snow storm is too easy to detoggle, and too end heavy.

The tohit debuff on bitter ice blast is minimal, the range is minimal, the damage is even more minimal, and the recharge base is 12 seconds. It's a headache to try stacking it, and even if you manage to... the effects are minimal - not to mention that you've probably lost about 3/4 of your HP by then, while only having done minimal damage to your target.

(bitter ice blast is too minimal)


 

Posted

Quote:
Originally Posted by Xilibrius View Post
My name is Xilibrius and I approve of this thread.
I thought you we were Ex Libris for a sec.


 

Posted

Quote:
Originally Posted by Sentry4 View Post
snow storm interupts aidself. Very useful if ur end can take it.

Inferno. I think it's useless, although i've sene a blaster use it on an MM, kill half his pets, pop some blues to finish him.

Bitter ice blast, it sounds odd but i believe this reduces tohit. Which is awesome when u can stack it in ur chain.


Do you play a flying blaster on Justice?


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Con, how dare you, my stalker has a flying build with nothing but the snipe for attacks, its unbettable.

I killed galactor with it . . . . . .


 

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Quote:
Originally Posted by Not_Epsilon View Post
Con, how dare you, my stalker has a flying build with nothing but the snipe for attacks, its unbettable.

I killed galactor with it . . . . . .

Does he even play any more? Man he was fun.


Duel me.
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Posted

Quote:
Originally Posted by ConFlict View Post
Does he even lay any more? Man he was fun.
Yeah.. He changed his global again lol. He plays a blaster named Enforcer Warmaiden or w/e.


 

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Quote:
Originally Posted by Kyr0s View Post
Yeah.. He changed his global again lol. He plays a blaster named Enforcer Warmaiden or w/e.


He is enforcer watermelon?! Well he is still fun then.


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Posted

easily fixed I suggest all power descripts in pvp be shortend to "lol pvp."


 

Posted

I agree, there really needs to be a description of what most of these do in pvp since a huge chunk of them either dont work at all or are not even noticeable in pvp. also it would help if the sillks were reworked so they WOULD be useful in pvp rather than both sides just healing and throwing balls of fire at each other.

Oh and fix Def...no way am I gonna use another def toon in pvp..


 

Posted

Quote:
Originally Posted by Zanthar View Post
I agree, there really needs to be a description of what most of these do in pvp since a huge chunk of them either dont work at all or are not even noticeable in pvp. also it would help if the sillks were reworked so they WOULD be useful in pvp rather than both sides just healing and throwing balls of fire at each other.

Oh and fix Def...no way am I gonna use another def toon in pvp..

This post was brought to you by the word issue and the number 12.


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Posted

Quote:
Originally Posted by Silit View Post
I personally suggest that the PvP descriptions for the abovementioned powers go something like this:

Snow Storm, while a potent movement and recharge slow power in PvE, is completely useless in PvP.


For a useless power it sure f***s me up good. Would anyone mind if my VEATs could have it? What's one more useless power on a down-and-out AT anyway?