Black Zot

Rookie
  • Posts

    302
  • Joined

  1. I remember that franchise. I played Gauntlet Legends in the arcades and loved it, other than the quarter-eating thing. Then I found a version for the N64 - same crazy action, without the constant damage tick. Put a lot of hours into that sucker. Multiple maxed-out characters, all the goodies unlocked, even got my sister hooked on it for a while.
  2. Oddly enough, this bug only happens to me when I'm logged into the forums.

    Oh wait ....
  3. Black Zot

    Pet Update

    Quote:
    Originally Posted by IanTheM1 View Post
    Power mechanics and aesthetics are not handled by the same devs.
    No, but the resources all come from the same financial pool. As long as the system is mechanically unsound, there's no reason for spending said resources on anything else.

    It's like adding more floors and new furniture to a house with a bad foundation: it's only a matter of time till the whole thing comes crashing down - and the more stuff you stack on top, the bigger the mess will be when the inevitable happens.
  4. Black Zot

    Pet Update

    Quote:
    Originally Posted by Stone Daemon View Post
    While a customizing option would be nice, I'm still waiting for the AI/UI fix. I'm really, really tired of mashing the "Go To" button to keep the pets from bum rushing an AV.
    Agreed. Let's work on the part that makes MM pets mechanically useless against anything with a significant PBAoE attack before we put energy into eye candy.
  5. Quote:
    Originally Posted by JAG-01 View Post
    While we're proposing touches of realism concerning the helicopters, let's have characters that jump, fly, or fall into the rotors get shredded. Hit fly without looking up? BZZT! Red mist!
    Actually that's been tested and disproven. Chopper rotors cannot truly shred a human being. While they will in fact make quite a mess of you, they'll also destroy themselves in the process.

    Then again, CoX in general runs more on Rule of Cool than realism.
  6. On the flipside of this, remember that any buff to sleep or any other mez will also fire back at PCs whenever there's a mezzing enemy on the map (and there are already far too many of those).
  7. In descending order of priority:

    1. Invulnerability

    2. Regeneration

    3. Reality Manipulation

    4. Psychic powers

    5. Whatever else


    The first 4 in tandem would make me all but untouchable, anything beyond that is gravy.
  8. Quote:
    Originally Posted by ThePill View Post
    I have a melee-only /Devices Blaster who I believe I just got to 22. How else was I going to get a gosh darn utility belt?

    You want pain in the pancake? Try running up against Arachnos with only the fighting pool and air superiority, temp powers, a handful of vet powers and /devices.

    With Assault Rifle as my primary I'm tempted to snag beanbag, grenade and ignite just to add in a little more survivability/"utility belt" powers.
    You could get away with Flamethrower, too. Batman's been known to sneak one of those onto his utility belt for taking on Mr. Freeze.
  9. Quote:
    Originally Posted by Auroxis View Post
    Wow, not only is it more damaging than most weapon sets' biggest hitters, it can fit PBAoE sets, defense debuff sets(possibly), has -res, and does smashing damage on top of that?

    Why do I have this sneaky suspicion that both Katana and Dual Blades are going to be left in the dust DPS-wise? Heck it might already be the case with StJ.
    Because going from the most-resisted damage type in the game to the second-most-resisted damage type is a huge deal, amirite?

    Oh wait, the difference is pretty marginal and only appears in certain types of enemies.

    Now, if Titan Weapons did an exotic damage type, THEN it would leave the sword-based sets in the dust.
  10. Quote:
    Originally Posted by Forbin_Project View Post
    When has the truth ever stopped people from claiming otherwise.
    I'm seriously tempted to make a joke about American politics here, but that would be poor taste.
  11. Quote:
    Originally Posted by Lemur Lad View Post
    When I disagree with something the devs do, I tell them and make sure I'm heard. However I don't pollute the forums at large with a general bad attitude that makes me sound like a troll. I agree on what I agree on, and I disagree with what I disagree with, and I'm man enough not to sulk when I turn out to be incorrect. Maybe someday you can learn to do the same.
    Total gem. Mind if I sig this?
  12. Quote:
    Originally Posted by Captain_Photon View Post
    Well, short of the code jockeys removing their melee attacks altogether, which I doubt would fly, I don't see how you're ever going to be able to prevent that from happening altogether.
    Actually that wouldn't work either. Some pets have no melee attacks whatsoever (not even Brawl), and they still attempt to emulate a certain memetic berserker from another game.
  13. Quote:
    Originally Posted by Diesel Punk View Post
    Theyre NPCs Psycho, they have to be given better powers because their AI is retarded
    That doesn't excuse giving them powers that negate an AT's only selling point.
  14. Quote:
    City of Heroes has *no* *true* competitors!
    That's because CoX's playerbase is an order of magnitude too small to be considered a significant competitive force, much less a major one. /snark

    From a business perspective, the above is a deal-breaker for any advertiser that understands the phrase "bottom line". CoX simply doesn't represent a big enough demographic to be a viable advertising audience, and you're delusional if you think Freedom will change that.

    From a personal standpoint, if the game starts waving 3rd party ads of any kind in my face, I will give serious thought to cutting off my subscription until the campaign ends.
  15. Quote:
    Originally Posted by Ironblade View Post
    I think it depends on your state. If you're in a state where they have a physical presence (CA and TX?) then yes. Otherwise, no. I know the boosters have cost me exactly $9.99 and I live in NY.
    I'm Canadian.
  16. Instances where a credit card would be of any use to me are few and far between; and I don't much care for the interest and fees attached to one. Unfortunately that tends to leave my options for buying stuff online somewhere between "slim" and "zero".

    Then I noticed some stores selling Visa "prepaid" cards that come loaded with a certain amount of money, and once that's used up, you pitch the card.

    I don't want to shell out for one of these cards and find out I wasted the money. Since it's not entirely clear from the NCSoft store's description, are these cards accepted? Can I use one to buy costume boosters (up to the value of the card)?

    (Oh, and are taxes applied to the transaction?)
  17. Quote:
    Originally Posted by The SentinelF13 View Post
    Ah, I forgot about the PPD. Although those pets might not fit with villains so well. But then again, Heroes with Arachnos dosen't make much sense either .
    *coughcoughLONGBOWcough*
  18. Black Zot

    Aion Spam

    "Spam" also refers to any sort of unwelcome marketing email, or emails sent to an entire mailing list regardless of its relevance to the recipients.
  19. Ah, so I'm not the only one who's been gnashing his teeth over that stuff.
  20. Even with the lower damage output and survivability, I'd be satisfied with some mechanical edits (in descending order of priority):

    1 - AS and Placate need to be uninterruptible. Full stop. The AT is designed around these effects going off reliably. RNG failure is not an option.

    2 - Placate mag needs to be higher. As noted, EBs and some AVs (which is utterly backwards, but that's another discussion) can basically ignore one of the Stalker's core abilities as things are now.

    3 - AS should autohit from hide. Long cooldown is acceptable as long as the darn thing connects. If the opening strike misses, you either stand there like an idiot waiting for it to recharge or play a weak scrapper for the duration of the battle.
  21. As a guy with two tankers, a brute, and a stalker, I have no issues with knockback. If they're on their backs, they're not hurting me - or anyone else. Which is the whole point, last I checked.
  22. Quote:
    Originally Posted by Dark_Respite View Post
    City of PowerPoint: When lag becomes so great that all you see are screenshots.
    Sounds like the Monday night mothership raid marathon on Virtue. Worst framerate I ever had on an MMO. (Still a hoot.)
  23. Quote:
    Originally Posted by Steelclaw View Post
    * Fifteen Minutes After Successfully Creating and Maintaining the Female Only Server: "Well... this sucks... who are we supposed to abuse NOW?!"

    Said by the women on the server.
  24. To me, "challenge" is something that can be overcome with effort and tactics: well-placed controls, proper use of AoE, focus down the hardest hitter. It's also something you can take or leave, by fiddling with the difficulty slider.

    "Difficulty" or "frustration" generally lies in creating situations where player effort means nothing. Endurance depletion (Malta sapper, Freakshow in general), stacking debuffs (Nerva ghosts), mez-spamming (too many offenders to list). I cringe every time I see the above, because I know my options are to either down the pull FAST or find myself packed in a barrel with a magnet to attract the bullets. Characters with debuff/mez resists aren't immune - even a tanker's mez protection can be overwhelmed (been there, done that, been rezzed from the inevitable splat). The fact that the devs had to include entries in their RNG consumable drops specifically to deal with these effects means there's too damn many of them.