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Posts
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Joined
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Aaaah, I see.
Thanks
And somehow somewhere I keep thinking Kin would be quite good for PvP. -
Tell me more: how does PD being good?
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So, in a way, what is a good secondary for a PvP corruptor??
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I think we need more weapon choices for DPs. I really could not find one of the current options looks good; and most of them are not colour tintable except the lasers.
I suppose something along the theme of hi-tech, alien and acrane would be nice. For example, Crey, Rikti, Talsorian, Nictus and Nemesis pistols. -
So, is it possible to get Perma-AM with DP/Rad?
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Do the different debuffs from Swap Ammo stack?
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It doesn't seem to be enough just to have Mask Presence/Cloaking Device with Stealth IOs to reach stealth cap. Is it necessary to get Stealth from the Concealment pool as well?
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Quote:But does Snowstorm trigger the travel suppression? Either way, whether you have SS or SJ, it will still slow you down.I love seeing brutes with ninja run in RV and it is only ever brutes that I see, my blaster drops snowstorm on them and completely cripples their movement.
Anyway, I should have space for SS and CJ for my build. Just want to check now for my less flexible character: would Sprint+Hurdle+Ninja Jump (or +Swift also) be enough for PvP?
I couldn't find the update to travel powers in PvP. What have they done to TP?
Many thanks again -
Which travel power(s) is/are good for the PvP zones?
I have seen Ninja Run+Hurdle+Sprint, which is not bad.
But how about the traditional travel powers? Is SS or SJ still the best powers to move about in the PvP zones?
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So basically a PvP Bane is: ranged power + range defence + loads of KB procs + web + Shatter Armour.
But how would a melee only Bane compete? -
Does Bane need a +Preception Proc to see stealth heroes in PvP?
And thanks for the build -
How does a Bane perform in the PvP zones?
Would anyone kind enough to recommand me a Bane build for PvP please?
Many thanks -
How much global recharge is needed to have perma Call Reinforcements, assuming it has a set of Recharge Intensive Pets in it? And Hasten too.
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41 or 45 sounds A LOT! A single Karma gives 4 protection (just as Steadfast and Blessing of Zephyr).
Does it mean I need 10 of them to survive the KB in a PvP zone? -
Do Call Reinforcements and Summon Blaster (Mace patron) offer good sources of damage?
If I am building a damage-oriented bane, should I pick both of them or can I do without any one of them?
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Which power(s), or set bonus, does -regen?
In fact, how best to fight a /regen foe in PvE and PvP?
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How much KB and Repel prot are needed to survive in the PvP zones? I am mostly in RV and Siren.
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Are there only 6 free character transfer tokens available? I thought it is unlimited - or at least a bit more.
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I have been playing a WS to 44+. I am thinking of making a PB for the DXP. What is the most efficient/optimal build for a PB?
I gathered that for a WS, tri-form can make the best of the AT. But how about PB?
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Quote:Which power(s) of Claws has that 20% recharge discount? I am a bit lost on that. Help...I'd go /ELA over /Fire Armor nowdays. With Electric Armor, you can LAUGH OFF energy damage, slows and end drains. These types of resists are hugely helpful in the late game when just about every mob types has at least 1 of these debuffs. Additionally, Claws has a build in 20% endurance and recharge discount...
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Players can post arcs they think should be considered for Devs Choice in this thread.
Please note, you cannot promote your own arc and you cant disagree with anyone elses suggestion.
Additionally, you may suggest several arcs in your post as long as you provide all necessary details to allow us to find them easily.
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Has any (ANY!) of the above mentioned arc being considered? Has any one of them made it to the Dev's Choice? -
Hi all,
Does Soulbound Allegiance worth slotting into Illusion Control? If so, which pet will benefit it the most?
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There used to be loads of farming. Things have grown more quiet nowadays farmwise. If only because the Dev's made it clear that they will not tolerate farming.
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More quiet yes, but I am not so sure it has decreased that much. I get invites for AE mission teams pretty much every time I log in (sometimes even if the toon has "no farming" in the search text) and in the majority of the cases it is for farming missions.
If people want to do that fine with me, but there is obviously a difference in taste and I find farm missions incredibly boring.
At least some people have the courtesy to explicitly mention either "farm" or "story" when they ask.
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It is certainly not as absurb as it was when MA first came out. But MA farming by no means quiet down.
Stepping into Atlas during prime time, you will certainly see non-stop farming requests and invites. Those farm maps with bombs are most popular; and every hour or so, you would hear people organising boss farm.
I have been getting endless amount of blind invites to a MA farm team; both in heroes and in villains. Not hard to spot which is a farm team: why there are disproportional amount of lowbies in the team where there are just not enough mentors or masters to go around.
MA farming is still very much alive and well; and no sign of stopping or even fading either. I have a coalition friend, if I could even call him that (he has been asking of nothing but me to PL him), who PL-ed his first hero scrapper from 1-50 in a matter of days. Not the fastest (shame on him!) but still unconventionally fast. He has been farming everyday in Atlas; knows very little about the game as well (where's the tailor; where's the entrance to RWZ; how to get into Midnight Clubhouse).
I think I am tired of objecting farming and PLing. The reality is: both activities have become a prominent and salient part of CoX. The concept of effort-vs-reward has long lost in some (that means you Positron!). -
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It can be easily met in my opinion, to be safe I would say 2 sf/s a month would do it easily or in the context of teaming our villain mm/domi team plays once a week for approx 2.5 hrs and gets around 60-80K prestige a month.
We did not set it to rack up insane amounts of xp (contrary to popular belief) we do it to ensure that we have active toons in the sg - can set this by the inactive online limit as well but then anyone can log their toon on and off and it will get round that.
The amount is there so that people can play out of sg mode if they need to but ensures that we can see people are playing their toons if that makes sense.
Hope this helps
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That is a quite well organised SG.
I am in an inactive SG; and now almost a solo SG. I don't particular feel like leaving the SG I join since day one. So would you care to form a coalition with mine?
(coincidentally, my SG also uses the big hand as the SG logo. ) -
Hi Wraith,
You could add 'Sals Badgehunter' and 'Union Taskforce' to your chat channel. There are regular events organised there for villains although not as much as for heroes.
Otherwise, or in addition to that, you could join a nice active SG. But you need to ask someone which one is a active one.
Hope it helps.