Zemblanity

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  1. Quote:
    Originally Posted by ClawsandEffect View Post
    Blasters have lack of damage listed as a problem?!
    Are you aware that Dominators have a higher melee damage modifier than Blasters? Are you aware that several melee combos can outdamage even the best blaster combos?

    Blasters are supposed to be all about damage. It just so happens that alot of other ATs happen to be better at it than them.
  2. Zemblanity

    Who is dead?

    Quote:
    Originally Posted by Golden Girl View Post
    On what grounds?
    Assuming I was on the jury stand? On the grounds that I can't link a single piece of evidence directly to him, which fails to meet the requirement of guilt beyond reasonable doubt. I have doubt. Not saying he's innocent, I'm pretty sure he's evil and rotten to the core, but unless I can prove it, there's nothing I can do about it. Go talk to a vigilante if you want more.

    What I can do is join a league to disarm Praetoria as retaliation for their attempt to invade Primal Earth (Lambda), ensure the freedom of their press (TNP), prevent their population from being mind-controlled (MoM) and force their leader to surrender (Mag). I'll leave the issue of Cole's trial to the courts, but if I'm asked to join the jury bench, I don't see how they'll manage to convict him at a fair trial.

    We need more proof, we need an excerpt from Cole's diary saying "I did it, I forged the election!", we need a videotape of him holding a smoking gun over Recluse's corpse, we need an eye-witness testifying that he saw him grinning as Hamidon burned Rome to the ground. We don't have any of that, all we have is a biased assumption that Cole had to know about the oppression happening in Praetoria and that he chose to do nothing about it. I challenge both claims.
  3. Zemblanity

    Who is dead?

    Quote:
    Originally Posted by Venture View Post
    Please, it's exactly what we're talking about. Do you honestly expect otherwise from the writing team that brought us the Well storyline? Dominatrix is already strutting around like she's practically a member of the club.
    Was Dominatrix found guilty of any "irredeemable" crime that crossed your alledged moral event-horizon? What exactly are you accusing her off, selling fixadine? Making her mommy look bad in front of grampa? Wearing skimpy clothes?

    Venture, at some point you've got to start judging the praetorian antagonists for crimes we can actually prove they committed, which means listening to their defense before reaching a veredict. And no using your revisionist tendencies like you did regarding who struck first.

    And yes, only utterly defeated armies who oppress powerful people ever get to see their officers tried for crimes against humanity. That's why we're still waiting for Pakistan to be held accountable for the atrocities committed in Bangladesh in 1971 (with Nixon's backing, btw, he must be a tyrant as well) or why no one ever bothered to press Japan about comfort women - cold-war western nations just didn't care about chinese or hindu women, not when they were mere pawns of the evil soviets.

    You say none of the Praetors would walk if it were up to you, and that no reasonable jury would see past their guilt - I say that upon reviewing the evidence presented, I'd be forced to release Cole, Duncan and Keyes (regrettably, this one, but I can't prove he murdered Rusty). The ones I'd lock up for good would be Berry (for kidnapping innocents and turning them into ghouls), White (for the systematic murder of refugees in the 70's), Duray (for his actions against civilains in Skyway city, though Cole dealt with him before me), Sinclair (for murdering Miss Liberty and BV's parents), Maelstrom (for killing "Melee" Ironsides, assuming he's actually dead and not simply injured), Diabolique (for being really, really evil everytime she shows up) and Tilman (for feeding on the Seers, assuming she can be proven to be sane and in control of her actions).
  4. Quote:
    Originally Posted by dugfromthearth View Post
    I have to assume that Tyrant was named knowing the double meaning of the term and that it was chosen deliberately. It is also nice that being a character based on Greek mythology they used Tyrant which is a Greek word rather than Dictator with is a Latin word.
    The terms Praetor and Praetorian Guard are roman, not greek, so the modern connotation is probably correct - sic semper tyrannis. Plus, he was known as Emperor Cole in Praetoria, not Tyrant, only Primals and Resistance members call him that. Unlike Tyrant, Statesman was inspired by Greece rather than Rome, which is why he formed a Freedom Phalanx instead of a Praetorian Guard.
  5. Not sure if anyone's mentioned it before in this thread, but my vote would go to Electric Blast... what?
  6. Quote:
    Originally Posted by Golden Girl View Post
    I think "Sister Silicone" works just as well
    Oh, they're real - and they're spectacular
  7. Quote:
    Originally Posted by Power_NA View Post
    Sister Psyche is dead too? :O Maybe she will go in Aurora Borealis body, just like Mother Mayhem did... Is this in the second VIP mission Arc? I wonder if they are planing on killing the whole Freedom Phalanx team and let us take their place. =P That would be kinda sad.
    Aurora-psyche claims that Tilman pushed her out of her mind moments before getting skewered by Manticore. We all take it as a last heroic gesture on her part, but it might have been part of a plan - maybe she planted a mind-seed inside Tyrka's body or that Paragon Protector Aurora was possessing.

    Quote:
    Originally Posted by Samuel_Tow View Post
    I see no reason to remove the Statesman and Sister Psyche from history. The developers tried this with the 5th Column way back when and it backfired on them. Take 'em out of the here and now, sure. They're dead. But leave their history, backstory and impact alone.
    This makes sense, but at some point they need to start worrying about the chronology again. Maybe they have a plan to actually retcon States out or something and this is only the first step.

    Quote:
    Originally Posted by Wicked_Wendy View Post
    Sam is 100% right.. and don't forget that just becasue neither States or Sis P is a contact and has a phsical presence in Paragon any longer.. Both still appear in the SSA Part 1 and there are story arcs still available through Ouroborus that involve one, the other or both. They are still a part of the game's lore and should remain so.
    Plus they show up in the intro comic when you create a new toon - unless that's been redrawn to show Positron and Penny instead.
  8. Zemblanity

    Who is dead?

    Quote:
    Originally Posted by Zombieluvr View Post
    Quite possibly, yes, but who or what is Ultimatum? Who backs them? What is their goal? And it seems clear that Ultimatum knew about Praetoria before ever sending Maelstrom in. Where did they get that info? Why would they want to attack Praetoria?
    I believe they were looting random neighbouring dimensions for technology, like the original Maelstrom device. That's the first impression Praetoria had of Primal Earth - government-sanctioned thieves.

    Quote:
    Originally Posted by Zombieluvr View Post
    There's still a lot there that hasn't been told, particularly as we reach the aftermath of the Primal-Praetorian War. Someone should be held accountable.
    Everyone should be held accountable for their own actions, nothing more, nothing less. That said, I doubt we'll ever see any mission to track down Ultimatum's leadership in Primal Earth, or arrest the Longbow grunts who used flamethrowers on civilian targets - this will either have to happen in AE or it's up to each player's imagination.

    Quote:
    Originally Posted by MajorDecoy View Post
    Did he murder Metronome simply to take more credit or was there something else to it? I mean, we interact with Metronome a lot, and he's never seemed sane at any point.

    I'm prepared to believe that they were in the lab, an argument started, and the two of them ended up trying to kill each other.
    We don't know what happened. The murder could have simply been Keyes upholding the law and warning Mother Mayhem that Rusty was psychic - which was awfully convenient given the patent issues regarding the Clockwork, but again, that's speculation. Most of what we know about Rusty comes from Praetorian Penelope Yin, and she's been recently retconned in Maria Jenkins arc as Mother Mayhem, so it's not like we can trust what she says

    Quote:
    Originally Posted by Samuel_Tow View Post
    But at the very least, we can save those characters who are salvageable, can't we? Marauder is a blockhead and a bully, but he feels like he could be good-natured if he was given some better direction. Like a watchdog, he's fierce and dangerous, but can still be pointed at the right bad guys and he'd be an asset. Anti-Matter maybe a whiny *****, but he's an unmitigated genius, a hard worker and a responsible person, at least as far as his work goes. Manage his rotten personality and his science can be directed towards a greater end. The man pretty much thrives on positive reinforcement, so he might actually be a worthwhile asset.
    I don't think so, the things Marauder and his biker gang did before Cole leashed him suggest otherwise.

    Quote:
    "The first order of business was to eliminate competition. So instead of attacking the Devouring Earth, we ransacked every hold out settlement we could find. The weak, we purged, the strong, we recruited. It was total slash and burn policy. We were making a firebreak between us and the Devouring Earth." - Souvenir: The History of the Destroyers
    IMO, Marauder's much worse than Mother Mayhem. At least she was driven by the need to feed, White's the type of monster that makes Cole's rule seem like a preferable alternative.
  9. Quote:
    Originally Posted by Golden Girl View Post
    They don't
    Oh, we do, everytime we're forced to work with the likes of Longbow and their flamethrowers "for the greater good"; by bringing the Red Widow back to life for no reason whatsoever; by empowering schizophrenic terrorists and their imaginary wives because democracy is at stake; by jeopardizing a hostage's life to avoid creating an international incident; by allowing Manticore to go free after attacking the Shining Stars' headquarters...

    I'm sorry, but blue-side players have as much right to complain about getting recicled villain content as villains do about ITF or LGTF.
  10. Contra - Crey, he's still trying to find out why they chose to clone him;
    Nerva - Longbow, at least officially. Unofficially, she's trying to break free from Arachnos;
    Irons - Malta, he's pretty sure they've been messing around inside his head;
    Nova - Rikti, payback after getting stuck on the other side of the portal for years;
    Millennia - IDF, to put a stop to the Praetorian invasion before it escalates beyond control;
    Zemblanity - Council, they keep trying to put the Nictus persona back in charge;
    Seminova - Hero Corps, for repeatedly failing to warn her about the presence of Void Seekers and Quantum ordnance.
  11. Quote:
    Originally Posted by Vitality View Post
    I really do not understand why anyone would be against this.
    Reasons for unsigning a suggestion:

    1) The player believes this suggestion will have a negative impact on his own personal playstyle;
    2) The player believes this suggestion will have a negative impact on a friend's playstyle;
    3) The player is a benevolent tyrant, even if this suggestion would have next to no impact on his own playstyle, he still genuinely believes it will have a negative impact on other players' playstyle;
    4) The player is a petty tyrant, even if this suggestion would have next to no impact on his own playstyle, he still doesn't want other players to draw benefit from it;
    5) The player doesn't want the dev-team to waste resources on something he doesn't want;
    6) The player couldn't care less about this suggestion, but is so used to hearing the word "no" in real life that he can't help but seek a little payback every chance he gets;
    7) The "player" is an alias of someone on the dev-team who is trying to direct the playerbase away from a suggestion they don't want implemented.

    Btw, the suggestion is still /signed. That said, rather than increasing the level cap of radio/newspaper missions, this could also be done by auto-exemplaring those missions. "Hey, if you're going in there, I don't want you to start tossing nukes and Judgements on those hellions! Keep your powers in check, hero!"
  12. Happy birthday, WW, may you always feel like you've just turned 24
  13. Quote:
    Originally Posted by Samuel_Tow View Post
    For as fun as the Leon interaction is, though, the base attack and Laura's eventual fate are NOT fun at all. That was actually quite a heavy scene to run across, really not something I expected... Even though with the Doc Aeon style of writing, people dying should have been the norm. But I do feel that this was pulled off successfully, though. Unlike a lot of the other pointless deaths that serve no purpose in the story but to let the writer beat his chest about being "edgy," this really does help set the tone of the final mission and lead into a pretty heavy decision. It was, to my eyes, a sympathetic character's death done right. The character wasn't humiliated, it wasn't gratuitous or pointless and it wasn't one of a dozen deaths.
    It was also scripted tragedy, completely discarding the possibility of us getting there on time, or using our healing abilities, or instantly teleporting her to an ER, or a million other things that we could have tried but for the sake of the plot weren't allowed to. Murder mysteries are fine, but there's no mystery here, just cheap drama and a five minute quest for vengeance. I just can't stop saying it, it completely kills the buzz of returning the stolen urn from the Tsoo if we can't even prevent one hostage from being gunned down in front of us. That only one person dies makes little difference, there were only two people introduced, and one just happens to be the villain - which you yourself admitted to have killed as well. Laura Lockhart's arc is precisely the type of mission that makes me want to play another game - the type that ends with the victim in a bodybag and a condescending pat in the back...

    Thankfully, the writing of Dark Astoria, Nightward and Pandora's Box appears to be heading in a different direction.

    Quote:
    Character deaths are a precision weapon, in a storytelling sense. You can very easily shoot yourself in the foot with them, but if you use them right, they can be very powerful, and this was powerful as opposed to aggravating. Simply put, it made me want to wring Leon's neck, as opposed to punch the writer in the teeth, and I can't really say that about many of the game's other character deaths. Good writing there, definitely.
    I guess people's brains really are wired differently. I'm a guardian, not an avenger, my motivation for being a hero stops when I botch an attempt to save someone's life. Old fashion payback does nothing for me, and unless the villain is planning on going after someone *else* dear to me, I could care less about what he does in the future. Let the police handle it or something.
  14. Quote:
    Originally Posted by Stromgard View Post
    4. Base NPC's... Static and/or Dynamic, Generic and/or Faction'd. E.G. An NPC that just stands/sits there gives the base a sense of alive. The NPC could function like a Superpowered Field Trainer, and may or may not be actually a SFT agent...could be a generic base agent that performs the function.
    --Other functions could range from AH, Super Group Registrar, Icon Agent, Level Up Trainer, etc. But not limited to just those examples. Vanguard computer terminal would be a welcomed option.
    ---Vanguard seems to be the (imho) the best Neutral Faction Candidate but having more options of the type of NPC's in base would be preferable. Perhaps even fun going out gaining as a SG faction to have NPC's of those Factions.
    This would be awesome, but I'd prefer specific, non-generic NPCs you've interacted with in the past, like Twinshot, Katie Douglas or Dean MacArthur. After completing a set of story arcs or taskforces you'd be able to "recruit" an NPC into your base to serve some function or just stand there looking pretty. Of course, that means badge if you recruit all NPCs available to your current morality alignment
  15. Quote:
    Originally Posted by Aggelakis View Post
    Beneath my notice? I'm a hero! Let *me* choose whether it's beneath my notice.
    Agreed. We don't want another uncle Ben.
  16. Quote:
    Originally Posted by Samuel_Tow View Post
    I like it enough, as a point of fact, that I may want to draw from the idea for my own use.
    Well, if you ever shape this idea into an AE arc or fanfic, please share. I'm kinda interested in seeing where you'd take it.
  17. Quote:
    Originally Posted by Sparkly Soldier View Post
    I knew it! Praetorian Penny's been the real enemy all along!
    My thoughts exactly

    Quote:
    Originally Posted by GreenLantern68 View Post
    That...is kinda brilliant.
    More, like, it fits until Sam and Venture start poking holes in it ^_^
  18. Taken from one of Maria Jenkins' missions, "Penelope Yin's Praetorian counterpart is called Praetor Tilman by those who back Cole's regime, and Mother Mayhem by those who oppose it. The reason I'm telling you this is that SHE'S ATTACKING PARAGON CITY RIGHT NOW!"

    I was planning on creating a new Praetorian toon to play through the new zones, but I'm kinda dreading it now ^_^
  19. Quote:
    Originally Posted by Arbiter Hawk View Post
    It's certainly worth considering! I'd only seen it brought up once before, but we'll look at it. Mental Manipulation has kind of operated in its own paradigm independent of other Blaster Support sets for years, but a lot of that paradigm contributed to making that secondary both powerful and fun to play.
    Awesome, i24 keeps getting better and better
  20. Quote:
    Originally Posted by Arbiter Hawk View Post
    It's on our list of powersets to look at. That list is pretty long, though. But yes, we have a plan for something cool to do with Time Bomb to make it more useful in the future. No timeframe given for this, though!
    Nice, any change to Time Bomb's current implementation would be appreciated. Overall, these changes look great on paper, Arbiter Hawke, great job

    I do have a question: are you planning to extend the range of the Blaster secondaries' Tier 1 attacks, like Web Grenade and Electric Fences, or is this limitation by design? They're currently at 50ft range whereas many others (like Mental's Tier 1 Subdual) are 80ft.
  21. Quote:
    Originally Posted by Arcanaville View Post
    Be careful. Mids rounds off. According to my calculations, 3 level 50 IOs would get to you 21.99%. If the game is accurate to the same two digits for the purpose of this calculation, you'd be off by 0.01%.

    You need to get to at least 58.56% tohit enhancement strength in Mids on Targeting Drone. Three 50 IOs is 58.48%.
    True, just tested it now, to hit a pure 22% on TD slotted with a lvl 50 Gaussian, I had to place 6 enhancement boosters in it (5 on the To Hit, which got me to 21,99%, and 1 on the To Hit/Rech). Regardless, it's possible to get TD to 22%, which by itself is an awesome and well deserved buff to Devices.

    Quote:
    Originally Posted by Texas Justice View Post
    You aren't losing Cloaking Device, it's being renamed and the +regen/+recovery part added.
    This buff to Blasters just keeps getting better and better
  22. Energy/Devices:

    - Targetting Drone now makes the snipe fire instantly, without interruption
    Advantages: 4th ranged attack, and a heavy hitter, no less, very nice
    Disadvantages: none

    - Cloaking Device replaced with a +regen/+recovery power
    Advantages: endurance is a problem without Cardiac Alpha, will replace it with Musculature, very nice
    Disadvantages: *edit* none

    - 3rd ranged attack extended to 80ft
    Advantages: steady attack chain from range, nice!!
    Disadvantages: none

    - Overall conclusion = /hugs dev team, /hugs Arcana for clarifying the 22% toHit issue and its obvious effects on Targetting Drone

    --------

    Things still missing:

    - Crashing nukes revamp - apparently to solve later
    - Extending the range of webnade from 50ft to 80ft (or at least match it with its Traps version at 70ft) - the new blaster secondaries (Mental and Dark) have their tier 1 at 80ft, webnade deserves this too
    - If we're keeping it, I'd like to see Time-Bomb's absurd 27 sec activation time fixed
  23. Quote:
    Originally Posted by Memphis_Bill View Post
    Add Quick Recovery's END modification into Fast Healing. Obviously the power would need a rename, as it's no longer just "Fast Healing."
    How about Quick Metabolism, reflecting both the regeneration and recovery bonus of the power?

    Btw, /signed
  24. - Longbow officer wearing his underwear over his spandex tights, claiming it's only a matter of time before it becomes fashionable again. Noticing his costume doesn't have any pockets, you ask him where he keeps his wallet. He replies that he's a firm believer in equal rights between men and women, and he'll gladly prove it by letting your daughter pay for dinner.