the problem with starting in Praetoria


Agent White

 

Posted

is that I cannot make a Praetorian character.

CoH lets you make just about anything and you become a hero.

Praetoria is such a specific world that I know basically nothing about. It is not really a superhero world.

So while the content is good, I can't help feeling like I don't belong. My character does not fit in.


 

Posted

Its not that hard, just pretend you're in a post-apocalyptic distopyian society.

Or that you're a robot.


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Posted

Quote:
Originally Posted by dugfromthearth View Post
is that I cannot make a Praetorian character.

CoH lets you make just about anything and you become a hero.

Praetoria is such a specific world that I know basically nothing about. It is not really a superhero world.

So while the content is good, I can't help feeling like I don't belong. My character does not fit in.
The solution is to escape from Praetoria at level 20, then return later to destroy the loyalist dictatorship


@Golden Girl

City of Heroes comics and artwork

 

Posted

No, it's not a super -hero- world. It's a super villain world.

The big jello monster has wrecked and claimed most of the world in the name of returning the world back to its pre-man state.

The sole savior of the planet cut a deal with the creature that the rest of humanity could be spared if he could keep them in line and docile, thus creating his iron fisted police state with the help of several criminally insane supers that had the tech, the knowhow and the combat expertise to set up his little empire for 'the good of humankind'.

And player characters of any make, model, and creed are supers of any origin that are snagged and 'recruited' into the mandatory special police force.

Lots of space there for creative concepts, none of which have to be specifically catered -to- praetoria.


 

Posted

Quote:
Originally Posted by Agent White View Post
The sole savior of the planet cut a deal with the creature that the rest of humanity could be spared if he could keep them in line and docile, thus creating his iron fisted police state with the help of several criminally insane supers that had the tech, the knowhow and the combat expertise to set up his little empire for 'the good of humankind'.
And that whole shtick never held water to begin with, considering the Resistance still existed in Praetoria's storyline.


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Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
And that whole shtick never held water to begin with, considering the Resistance still existed in Praetoria's storyline.
But they're not strong enough to tear down the loyalist dictatorship on their own - that's mentioned several times in the GR content, and emphasized by the arrival of Dark Watcher and the Vanguard - wihtout the help of Primal Earth, the Resistance couldn't have won, and without the help of the Resistance, Primal Earth couldn't have launched such an effective counter-attack agains thre loyalists.
The need for them to work together is an important plot point from GR that's expanded on once the war against the loyalists returns to Praetoria.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Agent White View Post
No, it's not a super -hero- world. It's a super villain world.

The big jello monster has wrecked and claimed most of the world in the name of returning the world back to its pre-man state.

The sole savior of the planet cut a deal with the creature that the rest of humanity could be spared if he could keep them in line and docile, thus creating his iron fisted police state with the help of several criminally insane supers that had the tech, the knowhow and the combat expertise to set up his little empire for 'the good of humankind'.

And player characters of any make, model, and creed are supers of any origin that are snagged and 'recruited' into the mandatory special police force.

Lots of space there for creative concepts, none of which have to be specifically catered -to- praetoria.
Yes, but I didn't know that much about it.

The game has a paragraph about Praetoria when you select it at character creation. That's all you get. I'm not saying that after you played through the content you wouldn't be able to figure out the character you should be playing.


 

Posted

Quote:
Originally Posted by dugfromthearth View Post
Yes, but I didn't know that much about it.

The game has a paragraph about Praetoria when you select it at character creation. That's all you get. I'm not saying that after you played through the content you wouldn't be able to figure out the character you should be playing.
So? Do that. Your character desc isn't set in stone, so it can be as much finding out 'who' this character is for you as you go.


 

Posted

Re: The Resistance, it may have been alluded to or explicitly stated somewhere- or it may just be my reading between the lines- but I've always gotten the sense that they were allowed to exist in part because they provided a convenient scapegoat for the Praetors, and because they had some degree of influence over them- better the devil you know than the devil you don't.

(I'm still half-convinced that Calvin Scott was being manipulated by Mother Mayhem on some level.)


 

Posted

Quote:
Originally Posted by Agent White View Post
So? Do that. Your character desc isn't set in stone, so it can be as much finding out 'who' this character is for you as you go.
not sure if serious


 

Posted

Quote:
Originally Posted by dugfromthearth View Post
not sure if serious
It's called "retconning". It's rather common in comic books.

Oh, hey! This is a comic book-based game! Fancy that!


@Roderick

 

Posted

Most of my favorite characters are from Praetoria. On two occassions, I rerolled the same archetype powerset combinations and too them to 50 again, because I preferred them as Praetorians.

I am looking forward to Bio Armor so I can make yet another Praetorian.


 

Posted

Quote:
Originally Posted by dugfromthearth View Post
Yes, but I didn't know that much about it.

The game has a paragraph about Praetoria when you select it at character creation. That's all you get. I'm not saying that after you played through the content you wouldn't be able to figure out the character you should be playing.
How is that any different to starting in Paragon City or the Rogue Isles?


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Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by Grouchybeast View Post
How is that any different to starting in Paragon City or the Rogue Isles?
because Paragon City generally exists in the real world

if you create a character who grew up in Iowa, you know Iowa exists.

if you create a character who is psychic, you don't find out that all psychic people are taken by the state and turned into seers.

are there corporations in Praetoria that you could own and run?

Was there a World War II, Vietnam War, etc in Praetoria?

You pretty much cannot assume any background is valid in Praetoria.


 

Posted

i personally dont like starting in praetoria because it is a literal jail for your characters, the furthest you can go out of praetoria is pocket d, while if you started hero or villain you have all of hero or villainside + all of praetoria to do whatever (granted you cant get contacts in praetoria until lvl 20 with first ward, but you can still go there to run mishs with other poeple)


 

Posted

Quote:
Originally Posted by dugfromthearth View Post
because Paragon City generally exists in the real world

if you create a character who grew up in Iowa, you know Iowa exists.

if you create a character who is psychic, you don't find out that all psychic people are taken by the state and turned into seers.

are there corporations in Praetoria that you could own and run?

Was there a World War II, Vietnam War, etc in Praetoria?

You pretty much cannot assume any background is valid in Praetoria.
the past of praetoria is mostly guessed to be the same as primal earth until marcus and stefan find the well of the furies

that same point is also the turning point for other dimensions as well such as axis earth


 

Posted

Even though multiverses and alternative dimensions are classic comicbook stoylines, Paretoria is still more mysterious for anyone new to the game - it's a comicbook game, called "City of Heroes", and you can choose to make a Hero, and start in Paragon City, or a Villain, and start in th Rogue Isles - those 2 choices don't really need any extra explanation - and even reading the names "Paragon City" and the "Rouge Isles" for the first time isn't a problem, as they're both attached to the Hero and Villain choices, and have suitably descriptive names - "Praetoria" and "Praetorian Earth" don't have that same descriptiveness.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by dugfromthearth View Post
because Paragon City generally exists in the real world

if you create a character who grew up in Iowa, you know Iowa exists.

if you create a character who is psychic, you don't find out that all psychic people are taken by the state and turned into seers.

are there corporations in Praetoria that you could own and run?

Was there a World War II, Vietnam War, etc in Praetoria?

You pretty much cannot assume any background is valid in Praetoria.
Or you could...

... y'know...

... be creative about it. I see the lack of history as an open door rather than a closed one.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by dugfromthearth View Post
because Paragon City generally exists in the real world
For a very specific value of "real."

Quote:
if you create a character who grew up in Iowa, you know Iowa exists.
There are very few specific places that are removed from play in Praetoria We know some have been nuked or lost to the DE, but even then, there are apparently pockets of survivors and those who fled to Cole's city.

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if you create a character who is psychic, you don't find out that all psychic people are taken by the state and turned into seers.
Except that Praetor Funbags has a distinctly less than 100% acquirement rate on young psychics. And that really only applies to those raised in Praetoria proper.

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are there corporations in Praetoria that you could own and run?
Absolutely. The Syndicate have several corporations under its wings, for example.

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Was there a World War II, Vietnam War, etc in Praetoria?
The main divergence seems to be that Vietnam was replaced by the Hamidon Wars. The Korean War happened. That's where Tyrant was nuked.

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You pretty much cannot assume any background is valid in Praetoria.
That's a subjective opinion. I've had no trouble with my characters' backgrounds clashing with what's known about the place. Not even my first goldsider who, naturally, was created before my first run through the content to get a better handle of what's going on.

If you want a background for your first character that will be very unlikely to conflict with canon, you could always play a refugee from the wilderness whose caravan finally made it to the safety and security of Cole's utopia...


 

Posted

Tons of people make characters based on a general idea and flesh them out afterwards.

Just play the game.


 

Posted

Quote:
Originally Posted by Xzero45 View Post
Tons of people make characters based on a general idea and flesh them out afterwards.

Just play the game.
tons of people create ss/fire brutes and level them in AE

that doesn't make it fun. It just means that tons of people do it.


 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Alright, that's her new name.

All in favor?
I think "Sister Silicone" works just as well


@Golden Girl

City of Heroes comics and artwork