Statesman/Sister Psyche still under Game Info
I see no reason to remove the Statesman and Sister Psyche from history. The developers tried this with the 5th Column way back when and it backfired on them. Take 'em out of the here and now, sure. They're dead. But leave their history, backstory and impact alone.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
It's easy to agree with you Sam. The issue then would be the need for a rewrite of the text because as it stands it's written as if they are still alive and well. For example straight from line one of Statesman's bio, "Statesman is one of the first heroes of Paragon City." That 'is' should be a 'was', past tense.
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
Normally I'd be all for it because what you say makes sense. However, having seen the writing in the game, I worry what the "updates" might do to the character descriptions. Seriously, I touched two NPCs from I23 and ran into two redundancies back to back. Check out the Tunnel tech and that magician woman who sends you to Night Ward and read it word for word. You'll run into the department of redundancy department type stuff pretty soon.
And I honestly don't know if that's just the writers dropping the ball or the company's chronic editor deficiency talking, but I get cold chills every time old text is touched.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Personally, I don't think Sister Psyche will stay dead.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
![](http://i23.photobucket.com/albums/b393/shigmiya64/forumsignewcopy.png)
If we were to have to predict the most likely outcome of this based on past behaviour then I think you'd be on the right track Sam with expecting it to remain as is, and inconsistent.
Of course as Vanden points out, there is the whole comic-book 'they were never really dead dead' angle. I believe this has kinda been denied by the developers (maybe), but even so Marvel and DC give us plenty of examples of denial followed by resurrection.
So if Statesman and Sister Psyche are both really dead dead then the unchanged Game Info bio's would be an example of the need for stronger editing and meshing of the in-game and out of game background info. If Vanden is onto something and the two Freedom Phalanx members will be back then there would be no need to change the Game Info in the relatively short interim period.
Plenty of room for theorising. Would there be any characters you'd want to see listed in their place if they are gone for good?
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
I don't think Statesman will come back. However, his are powers that have been passed from one individual to another, and Back Alley Brawler IS pretty severely outclassed by all the other signature heroes...
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
![](http://i23.photobucket.com/albums/b393/shigmiya64/forumsignewcopy.png)
Sister Psyche returning makes sense. If her mind jumped to someone else's body when she died, she could return at any point and it could be plausible.
Statesman would be harder to not make it look like a Superman attention grab.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I see no reason to remove some members of the Freedom Phalanx from before Penelope Yin from history. The developers tried this with the 5th Column way back when and it backfired on them. Take 'em out of the here and now, sure. They're dead. But leave their history, backstory and impact alone.
|
![Wink](images/smilies/wink.gif)
Thought for the day:
"Hope is the first step on the road to disappointment."
=][=
Wiping Statesman and Sister Psyche from Game Info would sound WAY too much like outright WIPING THEM FROM THE GAME LORE as in THEY NEVER EXISTED, which would be a BAD idea.
That said, there should be an update indicating that they are deceased and maybe information about Penelope Yin and BAB should be added.
(As an aside, who else thinks there really should be visible memorials to Statesman and/or Sister Psyche in the game?)
![](http://i45.tinypic.com/5vvcxk.jpg)
![](http://i55.tinypic.com/6t2qgk.jpg)
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
If i had to gues i'd say psyche mind jumped into your own character, and will later be brought back maybe in another SSA. I think the only two people around when she got axed was manticore and your character, unless she could mind jump across the whole city. I do hope they bring her back, would be a nice spin for an SSA.
But to the topic, it would be nice if the game info read in the past tense, but i imagine it's not on the top of the dev's list of things to do.
"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber
*yeah, I quoted myself.
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
Sister Psyche returning makes sense. If her mind jumped to someone else's body when she died, she could return at any point and it could be plausible.
Statesman would be harder to not make it look like a Superman attention grab. |
Originally Posted by From some Dev in my imagination
Yeah we take out both of them and have folks thinking it's because of who created them, then BAM! Sister Psyche makes a totally unexpected return!
|
I'm perfectly fine with Statesman being dead. I'm looking forward to finding out which new up-and-comer NPC we haven't met yet finds themselves the embodyment of Zeus... I mean imagine the fight to sway that character would be! Recluse would want them to train to be his evil lackey (thereby ultimately winning against Statesman in the end), how Ms. Liberty may feel about some kid having her grandfather's powers, every villain from Nemesis to the Center looking for ways to manipulate the new incarnation, much less the pressure of a world's expectations to have him be the next Statesman...
The power that is the incarnation of Zeus is still out there (now that Wade's dead- good riddance) So where's it going to end up?
Sorry about the minor derail. That just got me thinking is all.
I'd like that a lot, and I think it's too good an idea for them to pass up. They have statues of heroes, some of which with history. Adding them would make the City more real, because of the history the player's can recall. Those statues would mean more. Like the Cyrus Thompson statue in Kings Row.
"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.
There seems to be some consensus that Statesman is dead-for-good with the return of Sister Psyche more plausible and acceptable if it did happen. As for the bio's, a few of us, myself included, see the need to have them at least rewritten and possibly replaced. Potentials for replacements include BaB's, Citadel, Penny Yin and Statesman II.
I like the idea of in-game statues of the fallen to commemorate them. There are plenty of places where a nondescript building could be replaced with a mighty memorial to Statesman or Sister Psyche. Atlas Park seems like it already has it's fair share of giant statues, where would we have our fitting reminder of States erected?
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
The problem with Sister Psyche returning with mind-riding again is that when she died, Wade took her powers, so she shouldn't have been able to do that.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
![](http://i23.photobucket.com/albums/b393/shigmiya64/forumsignewcopy.png)
Global - @Proton Sentinel
Jack Devon Crab Spider VEAT; Virtue
Mordigen Earth/Storm on Liberty and Virtue
Technological Terror Bots/FF; Liberty.
50s: Zul Vakirol Thugs/Poison; Virtue. Kiyujin Katana/SR
Somehow I doubt such a simple fact like that would stop the devs, even if it should. Probably some TF or event that's limited time where you attack Wade before he goes full Rularuu or something and all the power he stole gets re-distributed back amongst those who lost it.
|
![Smile](images/smilies/smile.gif)
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
Malaise shows back up...
and Sister Psyche is now one of the voices in his head!
I like the idea of in-game statues of the fallen to commemorate them. There are plenty of places where a nondescript building could be replaced with a mighty memorial to Statesman or Sister Psyche. Atlas Park seems like it already has it's fair share of giant statues, where would we have our fitting reminder of States erected? ![]() |
Given the devs childish attitude towards Statesman/Jack, I think there's more chance of it snowing in Hell than there is of a statue of Statesman being placed in a prominent position.
Proud member of FOXBASE ALPHA and coalition associates.
Hero 50's - 25
Villain 50's - 1
Given the devs childish attitude towards Statesman/Jack, I think there's more chance of it snowing in Hell than there is of a statue of Statesman being placed in a prominent position.
|
![Wink](images/smilies/wink.gif)
@Golden Girl
City of Heroes comics and artwork
I am coming back to COH due to my standard MMO flip-flopping, and I am trying to find the best way to actually learn about the death of Statesman, ie, how it actually happened and what not.
I can't find a strait up spoiler, so I was looking to find out in game, but I can't seem to find a place where it says "this here, this is the exact arc you do to see how his death went down".
I assume its the its the signature arc, but I can only see references to him disappearing.
Which exact mission/tf is it?
I am coming back to COH due to my standard MMO flip-flopping, and I am trying to find the best way to actually learn about the death of Statesman, ie, how it actually happened and what not.
I can't find a strait up spoiler, so I was looking to find out in game, but I can't seem to find a place where it says "this here, this is the exact arc you do to see how his death went down". I assume its the its the signature arc, but I can only see references to him disappearing. Which exact mission/tf is it? |
EDIT: And welcome home
![Wink](images/smilies/wink.gif)
@Golden Girl
City of Heroes comics and artwork
So I noticed that under Game Info on the official site the Signature Heroes still list Statesman and Sister Psyche. I wondered if this was intended as portraying the status quo before their ... unfortunate demise, or if these pages would be updated? Perhaps they might background that oft overlooked hero of the Phalanx Citadel or Penny Yin who's image is splashed all over the forum now.
Does anyone know? If nobody does, what would you want?
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.