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Posts
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Joined
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Quote:SSE is correct.Quote:
Happy Camper - (104.0, 26.4, 2029.5)
Location - The Howling Vale, 489 yds NNE (corrected) of the The City of Souls marker, by a V-shaped log arrangement next to a campfire.
Completion text - You have landed in the heart of the Black Knight's encampment. Whether you stormed through with guns blazing or stealthily slinked past its many guards, Night Ward recognizes the bold of spirit and plays her next move accordingly.
The marker is NNW of the badge, which makes the badge SSE of the marker.
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Yeah... go ahead and /bug that one.
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With high end graphics, the surfaces become *so reflective* that they can reflect buildings from other dimensions!
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I'm just glad they give out their raven right away.
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Quote:They have always cost 250k each.Restarting the client seems to have convinced it to stop being stupid, so at least there's a workaround.
EDIT:
Except now they cost 250,000 Inf? Whaaaat?
The bug was when it was attempting to give you an inexplicable 25% discount. -
In actuality the reason that the Moderators are not volunteer players is because of labor laws and to limit liability.
Once a Moderator starts 'donating' 20 hours or more of their time to the game, they are providing a service for which they are not getting paid. That would be fine if Paragon Studios was a non- or not-for-profit organization, but it's not. It needs to compensate those who provide a fungible service by law, being that slavery is no longer a viable compensation package.
Even if there were no labor laws that applied, if someone gave the studio 30 hours a week of their time for several years and then had a falling out, they could sue PS for compensation. And it would be likely that a jury of their peers would agree that that person would deserve compensation, and possibly in a punitive way for taking advantage of such volunteers.
Also, it's likely that PS's employees are insured for damages they cause the company. Their weekly compensation is at stake, so, they have a vested interest in not creating any liabilities for their employer. Volunteers have no such compunction. If they fall out with the studio, they can go out in a spectacular ball of dramatic flames causing harm to the relation of the studio to its customers. No insurance company would want to cover such uncontrollable volunteers. And even in the absence of insurance, no right-thinking CEO would allow that to happen.
And so, for the longest time, since even when CoH was with Cryptic, the NCSoft lawyers have told the customer relations staff that they can't use volunteers to moderate the forums. Otherwise, I would have been given the keys to moderate the Player Guides forum long ago... certain mods wanted that to happen, the suits said 'no.' -
Allow me to clarify: They can't be dragged-and-scaled and the /windowscale command has no affect on them.
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Quote:Ummm.... You know the Southern stereotype is that they have no problems with close relations and underage relations, right? First cousins? Jerry Lee Lewis?Bill still very much lives by the social mores of the Southern gentleman of the mid 19th century. The thought of having relations with a member of his family no matter how extended doesn't jibe with his upbringing.
Incest taboos based solely on closeness of relations rather than living in the same household is a very modern convention based on a misunderstanding of genetics that come from the fascination with certain European royal lineages.
Before the modern knowledge of genetics, no humans would think it might be a bad thing if they mated with a close relation they did not grow up with in the same household, for they would have no reason to. And now that we have the scientific reason to give us pause... it's widely misunderstood and applied incorrectly. -
Quote:Because you play all 18 characters every day and that they all can't have one extra power after just a few hours it's not worth playing at all?So I opened up the hybrid slot on my main. It took 5 runs in all, about 2.5 hours playing times not including recruitment. After I had done this I worked that that I wanted this slot on 18 other characters.
This would mean that I would need to be involved in 90 Magisterium trials which means 45 hours-ish of grind.
With that in mind I decided there are far more interesting things to do with my time.
Have fun everybody and as always 'best of luck all'
And I've said this before to this type of complaint: The game is balanced around one character. If one does not realize that creating and maintaining more characters than just that one is necessarily more of a time investment, then one does not have grip on how time works. -
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Steamrolling DFB, DiB, and any TF you can get into. Doesn't matter if you exemplar down to do them, you still get XP and you level almost as fast as any AE farm. It's good to be the one who can speed-stealth those missions that don't have a lot of large spawns to mow down; and to have a speedy travel power and Recall friend, Assemble, and Team Teleporter to keep your teammates from slowing you down; and to be the one that forms them so they follow your pace.
Find your server's TF recruitment channel if they have one. -
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Quote:It shouldn't be disturbing. First cousins are more closely related and their mating is legal mostly everywhere.It was already explained in the episode that this was the case. Godric made both of them, so they're only vamp-siblings. Nothing quite as disturbing as Bill having knocked boots with his great-great-great-granddaughter.
Incest taboos should be grounded in disallowing situations where's there's a lack of consent due to age or familial power. Bill and his long-separated descendant were not raised in the same household. (OTOH, lack of consent with a vampire -- physically, societally, or glamourly is an ever-present problem.)
Most modern folk ground incest taboos wrongly on closeness or directness of relations believing that that cause genetic defects. It doesn't. If two genetically healthy and closely related mammals mate, their children will be as healthy as if they were not closely related. And similarly, if two genetically unhealthy people mate, their children will be genetically unhealthy regardless of closeness of relations.
The reason why people associate incest with birth defects is because of famous cases of incest over many generations in certain royal families where a genetic defect was introduced and never 'weeded out' because the defect wasn't severe enough to stop them from maturing and mating, and because of the societal 'push' to get them mated... to other members of the family who happened to have the same genetic defect. In a non-royal tribe where incest happens regularly, such propping up of a 'bad line' would not normally happen. -
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According to /windownames, there are these:
- paragonrewards (Openable, Closable, Scalable)
- webstore (Openable, Closable, Scalable)
- paragonmarket (Openable, Closable, Scalable)
- mainstoreaccess (Scalable)
- loyaltytreeaccess (Scalable)
However, where they all say 'Scalable', IT'S A LIE!!1!
They can't be dragged and scaled and the /windowscale command has no affect on them.
However, the ones that say 'Openable' and 'Closeable' can be shown and dismissed with the /toggle command. -
Katie Kapow
Kipping McPewster
Shasta Shootslot
Bullet Ballerinkatink
Gunny Gapinghole
Sally Sixshoot
Debbie Deadpowder
Hilda Heddawound
Madam Maimster
Halie Howler
Buckmissus Fuller
Dharma Drawkill
The Tombstone Tomboy
Betty Barkbite
Firefight Frieda
Femme Fatality
Ida Shooter
Funky Fullchamber
Drusilla Dueller
Kiki Killmore
Shira Sharpshooter -
The Lore Longbow Cataphracts do indeed contribute -Regen
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I only got 2 EBs at the end of Ward's arc (which btw, does say it's more difficult, does say to use the Magicians surrounding the house for help (get one of the thousand available Fly temp powers for Pete's sake), and when the EBs come, Ward tells you to draw them to 'him' for his help).
As is usual for these 'too hard' threads: If you're not at minimum difficulty level, that's your fault and no sympathy. -
Power Pool Customizations is the top of my list.
I *hope* that a Kings Row revamp is in there as part of a dedicated effort to clean up the legacy arcs from the ground up (from lower to higher levels) rather than some randomly chosen zone to revamp. Let logic and not sentimentality prevail here.
Don't forget that some new powersets we may have heard about <looks around furtively> are probably not tied to an Issue, but are part of the schedule of Paragon Market releases.
More proliferations, even if some ATs don't get anything *new* simply because their sets have already been completely proliferated. Let's hope the Devs don't react to the whining about inequality when that happens and simply proceed as logic demands.
I look forward to the Praetorian Hami Raid. -
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We were also told last issue that there were most definitely changes to Snipe powers in the works.
The only *huge* change to blaster powers that I can think of as being really excited about, but with very little chance of happening, is the removal of rooting. -
Quote:While you don't always get exactly what you want, you do get stuff that, if bought separately in the Market, would cost a lot more than what you paid for the pack. Besides, Reward Merits is so weighted to come up so often that you're practically buying influence (provided you have the basic Invention and Auction House skills to convert Merits into high priced items).It's an expensive crappy way to get costume pieces if you ask me, unless you get extremely lucky, and worse if you're unlucky.
I don't like chance at all when I'm spending money.
In most of life, you can get anything for a finite price if you want and chance if you want to risk not getting it for a chance to pay less for it, but I can't think of any situation where you are forced into chance.
As for the gambling issue: See the corpses of horses strewn behind you, pick up a stick, and go at it.