Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Zombie Man

    Beta access

    Quote:
    Originally Posted by virtue View Post
    I'm familiar with getting on to the test server when it's working but could someone explain how to access the Beta server? Thanks
    http://boards.cityofheroes.com/showthread.php?t=261679
  2. Quote:
    Originally Posted by Samuel_Tow View Post
    It's nice to see City of Data updated. It's really the only place that has real, unobscured numbers any more, like what active period a toggle has or what power summons which pseudo pet. That's definitely good news.
    Remember, "Real Numbers" aren't always accurate numbers.

    E.g., Team Teleport Range 25 feet

    (it's really 225, but CoD and in-game Real Numbers say 25)
  3. Zombie Man

    Drop Rate?

    Quote:
    Originally Posted by Dreaming_Shadow View Post
    Does a Lv.54 Boss have a higher chance of dropping a purple recipe than a Lv.50 boss?
    Nope.

    Bosses have a higher chance of dropping recipes than lieutenants which have a higher chance of dropping recipes than minions.

    Rank matters for higher rates. Level doesn't. Level only matters for eligibility to drop.
  4. I've bugged this in-game, so, this is just a heads-up for all:

    The apostrophe key no longer works for keybinds. It is the default key bound to the quickchat menu, but that no longer works.

    In the Keymapping Tab of the Options Window, it will show that Quck Chat is bound to "apostrophe". But, doesn't work. When one tries to use this window to bind the apostrophe key to Quick Chat or any other bind, the name of the key now appears as "INP_COLON".

    Trying to bind anything to "INP_COLON" or to "apostrophe" in the the command line with the /bind command has no effect.

    /showbind apostrophe will show you what you bound to "apostrophe", but doesn't work as a bind.

    /showbind INP_COLON returns an error.


    In the meantime you can pick any other key in the Keymapping Window to bind to quickchat and it will work.

    Or you can use one of these binds:
    /bind <key> "quickchat" [this will pop up the menu at the word balloon at the end of the command line]
    /bind <key> "popmenu quickchat" [this will pop up the menu wherever your cursor is]
  5. Zombie Man

    i-Exp

    Quote:
    Originally Posted by Amy_Amp View Post
    Known issue where MMs seem to be getting screwed in terms of trial rewards are handed out.
    That hasn't been true for a while.

    And was *never* applicable to iXP nor drops. The problem was the end-of-event reward table, and that's been fixed.
  6. I'm sure a lot of the Rory hate is because certain fans want to ship Amy and The Doctor and Rory gets in the way of that.

    Of course, maybe they'll stop their Amy/Doctor shipping when they realize that Amy is The Doctor's mother-in-law.

    I'd love to see his eyes gleam knowing the reaction he'll get as he pauses for a moment and then calls Amy 'mum'.
  7. Quote:
    Originally Posted by Rock_Crag View Post
    So, is this a glitch or just an awesomely hilarious thing the devs set up?
    /bug it.
  8. It doesn't store which channels you belong to, but how to display them if they show.

    If the disorganized status of the file disturbs you, delete it while the game is running and then re-save your chat settings: /chatsave

    (edit: scooped)
  9. I hate to nitpick about this, but then what you're doing is technically a guide, not a reference.
  10. Zombie Man

    Bronies

    Zwillinger's the Mountain View Brony Chapter President.
  11. Quote:
    Originally Posted by Tylerst View Post
    Hooray, I can finally start linking Incarnate powers and Praetorian/Incarnate Trial Stuff.

    Let the Mind Games begin.
    I've got nothing.
  12. Quote:
    Originally Posted by SexyMusashi View Post
    Evertime I close the CoH launcher somehow my CoH forgets everything and I have to reset my windowed settings.... Is there a way to make sure that it doesn't forget my settings even if I exit the launcher?
    Your Windows windows setting or your CoH windows settings?

    If CoH, use /wdwsave and then immediately log out so that the server remembers your settings, too.
  13. Quote:
    Originally Posted by Beber View Post
    Thanks a lot! I couldn't have asked for something better (well... except maybe "how did you find them?")
    You have to be a fifth level initiate of the golden circle.
  14. Quote:
    Originally Posted by Zombie Man View Post
    Here.

    Not all categories have filled in tables and so those links do nothing.
    Updated to include Praetorian factions and Incarnate powers.
  15. Zombie Man

    LAMDA bites

    Remember when squishies died all the time on regular missions? The solution was that they learned to target through the tank and stop exposing themselves to agro.

    Same here.
  16. Quote:
    Originally Posted by ThugOne View Post
    Problem with that: The Doctor has been very, very curious about River's identity since he "first" met her in the Library. The Doctor is a resourceful fellow. *Somewhere* in that, he would have managed to count how many hearts River has.
    Indeed. River is a vortex affected *human*. She would not be of the same species as the Time Lords, thus, she would have a different physiology.



    Quote:
    Originally Posted by starphoenix View Post
    IMO it could be a better spinoff than Torchwood. Not many shows that have a lizard alien lesbian and her female human companion.
    Yeah, I miss Cagney and Lacey, too.
  17. Nice.

    Correction: Genesis does not need you to remove WarWorks from the area near the terminals first.

    The prerequisites for the 3 towers are:
    1. Clear defenders (by defeat or pull) from the area near the terminals.
    2. Bring Anti-Matter to the terminals.
    3. Both a) Clear defenders (by defeat or pull) from the area near the terminals; and b) Bring Anti-Matter to the terminals
    Since 2. doesn't require clearing, the terminals can be activated by stealthers before Anti-Matter arrives.


    Clarification: Genesis requires you to retrieve power cells from WarWorks *Goliaths*.

  18. "The lawyers tell me that there are no prohibitions
    Against robots making life or death decisions"
    Mr. Johnson, a weapons inventor from Tennessee
    Said standing in his laboratory recently

    I'm gonna launch a drone up, a drone of my own and I'll send it up to see
    If anyone out there is lookin' out for me

    In a tiny tea-house
    At the top of the mountain,
    He is creating
    A truly devastating
    Instrument of his deep and dark will

    Then a prototype
    About four feet high
    With a gun for a right arm
    And a Cyclops eye
    Readied, aimed, fired,
    Readied, aimed, fired,
    Readied, aimed, fired at a Pepsi can

    Perfected the basic tasks of huntin' and killin' a man
    Readied aimed fired at a Pepsi can
    Perfected the basic tasks of huntin' and killin' a man
    Readied, aimed, fire--

    I turn to run
    That's when he hit me in the head with his gun
    I fell down
    I got up
    And I ran into a garbage bin
    Then I got up
    And I ran again

    I'm gonna launch a drone up, a drone of my own and I'll send it up to see
    If anyone out there is lookin' out for me

    A poisonous mist
    Will come pourin' out of a fountain
    Bringing on a heart attack
    (Unknown)
    This is evil done knowingly
    This is evil done knowingly
    This is evil done knowingly
  19. I really like what they did with Rory the last episode:

    Amy talking to Melody about "he" who's coming for them. Who appears young but is hundreds of years old and is Melody's father. We are being set up for her to say "The Doctor", but she says, "The Last Centurion".

    Badass standing up to Cybermen.

    The scene with River where she realizes she's alone with... her dad, but can't say anything... "Rory.."

    When the Silurian says the Doctor has never risen so high, and Rory turns with a look that brings to mind that "OH SH..." moment because of River saying that means he will fall so far.

    Rory kissing and crying.

    Rory getting The Doctor to break up the hug.


    Good stuff.
  20. Zombie Man

    Lost badges

    Quote:
    Originally Posted by Rajani Isa View Post
    After all, just like /bug doesn't go to the GM, /petition doesn't go to the devs/QA
    Actually, when GMs fix problems due to bugs, they pass along to QA/Devs info about the bug they're dealing with.
  21. Quote:
    Originally Posted by Sevenpenny View Post
    I have noticed that I am no longer able to select a second color for these boots even though it shows that you are able too....I am not talking about the goldish color that is standard, I am talking about how only the primary color is the only one that will apply to the boot (both color textures)....I was able to make use of the boot on a new character and an existing character before this issue arose.....anyone else having this issue???
    SuperGroup colors on?
  22. Wouldn't Knockback be purely a result of the physics engine and not a movement nor animation?
  23. Quote:
    Originally Posted by DarkSideLeague View Post
    Do you mean 7 for Septad? Since it's seven ATs?
    Ummm.... maybe... <edits!>
  24. Quote:
    Originally Posted by VoodooCompany View Post
    How many people are needed for swiss draw?
    At least 8.
  25. I had that problem with the old software a few times. There was just some string of text/characters which the forum refused to process. I would keep trying parts of the post until I narrowed down what was the problem and all I saw was some random word with a colon that was the cause.