Classic Steampunk boots...
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SuperGroup colors on?
I have noticed that I am no longer able to select a second color for these boots even though it shows that you are able too....I am not talking about the goldish color that is standard, I am talking about how only the primary color is the only one that will apply to the boot (both color textures)....I was able to make use of the boot on a new character and an existing character before this issue arose.....anyone else having this issue???
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Yes, I just checked and there's an issue with the boots' secondary colour not showing depending on the Lower Body type selected.
I have noticed that I am no longer able to select a second color for these boots even though it shows that you are able too....I am not talking about the goldish color that is standard, I am talking about how only the primary color is the only one that will apply to the boot (both color textures)....I was able to make use of the boot on a new character and an existing character before this issue arose.....anyone else having this issue???
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A quick run through the options on a male character : the secondary colour change isn't showing on Classic Steampunk boots if the Lower Body Type is Tights, Kilts/Shorts, or Armored
Earlier I had checked a huge character with Lower Body type: Armored and the secondary colour option is working on Classic Steampunk boots, so it looks like it also depends on body type.
Edit to add: this problem is in the costume creator so SG mode isn't the issue.
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"Chew Electric Death, Snarling Cur!"

I mentioned this a few times in beta but nobody seemed to notice apparently.. this occurs when you choose the boots under Tight. The gloves do the same thing as well. I noticed the female "metal" piece is similar.. if you look closely at these, you will see that their colors are mapped as if you set graphic performance down fully.


I have noticed that I am no longer able to select a second color for these boots even though it shows that you are able too....I am not talking about the goldish color that is standard, I am talking about how only the primary color is the only one that will apply to the boot (both color textures)....I was able to make use of the boot on a new character and an existing character before this issue arose.....anyone else having this issue???
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