Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Quote:
    Originally Posted by Aggelakis View Post
    I always get Bermuda mixed in with the various Caribbean islands for some reason. They're pretty far south of NJ, though. Also, the Etoile Islands are 20-50 miles off the coast (Spider City, Grandville, being cited as the furthest out, at 50 miles) not 200.
    K, then, that makes them ridiculously close to the U.S. without ever having been annexed.
  2. Quote:
    Originally Posted by Eric Nelson View Post
    What, the Alpha slot? If that's what you're referring to, yes, all Incarnate-related content is accessible only for those who own GR (which will be all VIPs when I21 drops).
    All VIPs will indeed automatically have access to GR and Incarnate content.

    Premium folk can purchase access to GR content (if they don't already have it right now), but they can not purchase Incarnate content... that is VIP only. Which means the 3rd build is VIP only (unless extra builds are purposely put on the market).
  3. I have a high level build with level 45+ IOs that squeeze out as much set bonuses as possible. This is the expensive build.

    Then I have a low level build that 5- and 6-slots all the power selections up to level 32. I cheaply frankenslot this build by not worrying about set bonuses, but by over slotting so as not to be hit by the huge enhancement debuff that comes from exemplaring down. Then for all the 33+ powers, I choose the utility one-slot wonders (Teleport, Vengeance, etc...). This lowbie build is still surprisingly effective at level 50 which allows me to switch builds in the middle of a TF if I need a specialty power or to recharge a long recharge power and still be pretty effective.
  4. I don't know if EATs will be able to do the tutorial. After all, the VEATs can not do the redside tutorial (they were never broken out of the Zig as part of Project Destiny).

    So, I'm guessing that EATs will go directly to either AP (HEATs) or Mercy (VEATs) and not access the tutorial at all.

    BTW, all incidences of being broken out of the Zig are being rewritten out of all the redside arcs.
  5. Quote:
    Originally Posted by Horusaurus View Post
    Comic book MMOs, super serious business!
    Commenting on the forums of a comic book MMOs of how trivial a debate is, super duper serious business!
  6. Quote:
    Originally Posted by Aggelakis View Post
    I don't really care if the zone itself gets a makeover, as long as the Rogue Isles start having the occasional sunny day. Aren't they supposed to be in the Caribbean??? HELLO?
    That would be true if Paragon City was located in Miami.

    The Rogue Isles are supposed to be 200 miles off shore of "Providence" heading toward Bermuda, which would put them 250 due east of Atlantic City NJ and still a few hundred miles out of the Gulf Stream. So, there is nothing in its description of its physical description to warrant a semi-tropical climate which it's supposed to have. The lore is self contradictory based on real world geography.

    But since NJ gets lost of sunny days, your point remains.
  7. Quote:
    Originally Posted by Ironik View Post
    Also a little sun would be nice.
    I've advocated to the Devs before to use Imperial City skies on the redside since it has a nice mixture of sun and overcast.
  8. Quote:
    Originally Posted by Techbot Alpha View Post
    The monorail engineer was on something pretty serious, if you actually have a hard look at some of the lines, especially in Talos. At least one of the lines is....just...it....no, that hurts my brain too much.
    As an exercise to the reader, tell me how many lines run through Skyway... no, don't look at a map. Go there and count the number of lines, how many above ground and below ground stations (yes, below ground stations) there are and where they leave and enter the zone. Go go go.


    Quote:
    Originally Posted by Electric-Knight View Post
    Yeah, when they connected all of the trains, I just assumed that all the ferries were going to be connected.
    I really don't see any reason to not have them connected.
    Except the Smuggler ship is not a ferry.
  9. At level 10, I'll be able to have 4 Travel Powers!



    Yes, I'm including hover, deal with it.
  10. Quote:
    Originally Posted by Force_Encephalon View Post
    Talos, Independent Port, Peregrine Island, (Striga Island?) all connected via water craft.
    1. Talos, IP, and Striga are already connected by one 'line', namely, the Smuggler's Ship.

    2. The Smuggler's Ship and the Ferry are two different entities. It's like asking all the airports and buses to have the same stops. So, either they'd have to add a Smuggler's Ship to Talos, or, a Ferry to IP and Striga.

    3. We need a drop off point in IP near Portal Corp, where all the action is. Ask for a Portal drop off point there.
  11. Quote:
    Originally Posted by Von Krieger View Post
    Well, for me at least. I don't know how the rest of my team handled it, but today was the most fun I've ever had on an ITF. Why? Because my main character is an SS/Fire/Mu Brute. She likes to be standing in a writhing sea of enemies stretching as far as the eye can see, smashing them into fiery pieces of charcoal with impunity.
    Who do you think you are, a Regen Scrapper?
  12. Zombie Man

    GM in a car

    Quote:
    Originally Posted by Princess_Tundra View Post
    So i just logged in and i saw a car off track on the side walk so i was like what ever right but i looked at him again he was a tech brute named GM V Zephyr driving around in a car i startted to ask him questions n he despawnd : *( he did not feel like talking.. i cant see how to post link but he was driving a red camaro it looked like normal car..... to me it may have been like hollwine costume deal but with a car skin interesting
    GMs and Devs and move about with any critter or object 'skin' whether it be an NPC or an object.
  13. Zombie Man

    Guide to Guides

    Quote:
    Originally Posted by Snow Globe View Post
    Added. Thanks.


    Quote:
    Originally Posted by Carnifax_NA View Post
    Don't forget the City of Data numbers have been updated from i14 to i20 now as well.
    Updated. The links, too now that Titan Network is hosting.


    Quote:
    Originally Posted by Muse to my Ears View Post
    I wrote a guide for shield/ice tank

    http://boards.cityofheroes.com/showthread.php?t=267798
    Thanks.
  14. Quote:
    Originally Posted by Snow Globe View Post
    I'd like to talk to you about your perk addiction...
  15. Zombie Man

    Steam

    I hope this solves your problem...

    Quote:
    Originally Posted by Demobot View Post
    If you're like me, you don't own a Steam copy of City of Heroes, but use Steam to launch the game and track when your friends are on. With a bit of experimentation, I was able to come up with a way to make Steam not only launch City of Heroes, but properly track when you're on and off-line.

    You will need: Steam, the NCSoft Launcher, and City of Heroes, and a pound of bacon.


    1) Open Steam, go to your library and click "Add Game" at the bottom left corner, then click "Add a non-Steam game". A list of installed programs will pop up. Ignore them and click "Browse". Navigate to the launcher's folder (Default is C:\Program Files (x86)\NCSoft\Launcher) and select NCLauncher.exe. Now click "Add Selected Program". A link to NCLauncher should appear somewhere in your game list.

    2) Now we have a link to the launcher on Steam, but we don't want it to open the launcher, we want it to launch the game. Right click on NCLauncher and select "Properties". You should see this, depending on what folder the launcher was installed in:



    You can change the name (recommended) and the icon, but the most critical change to make is to the target. At the end of the last quotation mark, hit space and type

    /LaunchGame=CityOfHeroes

    [You can also substitute 'CoHTest' and 'CoHBeta' for 'CityOfHeroes' if you want links to the Test and Beta servers, respectively]

    You should now see:



    3) Now we have a link in our Steam library that will open the launcher if it isn't already active and launch the game, but getting this to work with Steam's definition of 'in-game' requires making a change to the behavior of the launcher (if you followed Hyperstrike's launcher guide you can ignore this step). Open the launcher and click File->Settings. Under the "General" tab, where it says "After launching a game", select "Exit Launcher".

    Now, if you've done all this, clicking the link in your Steam library should 1) start the launcher, then 2) launch the game and then 3) close the launcher. You should be able to access the Steam interface in-game, receive notifications of when your friends are online AND Steam will properly notify your friends that you're playing City of Heroes. Now cook up that bacon and enjoy life.
  16. So, the American Museum of Natural History has a booth there.

    1. Why? As in what have they to do with comic-world?

    2. Why? As in the actual AMNH is just a mile and a half away.
  17. I'm gonna move all my toons to Freedom Server, go to Atlas Park and farm broadcasts!
  18. Quote:
    Originally Posted by Cien_Fuegos View Post
    Yes I'm okay why do u ask?
    Within the past week, I've noticed these brand new behaviors: The taunting of Devs. Angry posts. Poorly formatted posts. Lack of grammar. Inability to make a paragraph. Random thread-starting. Random point-making.

    Are you sure you're OK?
  19. Zombie Man

    No panel at PAX?

    Haven't they in the past revealed stuff at the M&G rather than at a panel?
  20. Quote:
    Originally Posted by Cien_Fuegos View Post
    Right didn't see link

    What about 10 bucks for a powEr set!!!!

    Street and beam arE ten bucks each!!!!!
    Are you..... OK?
  21. Quote:
    Originally Posted by Melancton View Post
    Oh, what sad times are these when passing ruffians can say "Pancake" at will to old ladies...
    Indeed. There is a pestilence upon this forum, nothing is sacred. Even those who arrange and design shrubberies are under considerable economic stress in this period in history.
  22. Zombie Man

    The Done Club

    Tonight I received badge #1236.

    The only two other badges I could have received but didn't, and is not in my power to get now is Bug Hunter and Passport.

    So, I consider myself done.

    At least, until I21.


    What took me so long is that I gave up the badge hunt with the Ouroboros badges. Didn't feel like grinding that.

    And so, when Day Jobs came along... didn't bother with them.

    But, then about a year ago, I got the itch to finish 'em. Got the Ouroboros badges. Started working on Day Jobs which didn't finish until 3 days ago. Arranging the Arena badges also took a while. After I finished the Day Jobs, I thought I was done, but then I realized I didn't have the Cathedral of Pain Trial badge. I had forgotten it was rewarding again in the new CoP. And I figured my main had done the new CoP plenty of times... but that was in Beta!

    So, it wasn't until tonight that I arranged a CoP and got Power Liberator.

    And maybe someday, when Passport becomes available through some other means, I'll be able to catch up with Blazing Tiger, ohms, and Terrahawk.

    Until then, I'm done.
  23. 1. The ability to purchase more arcs to create.

    2. The *possibility* that some maps and critters will be added to the AE.

    3. No planned changes in the mechanics of AE in I21/FREEDOM.

    4. Pay-to-play. Accessing the AE just to play it as well as access to create arcs is gated by Reward Status. So, no freebie newbies flocking to the AE to farm it. If you want to farm it, then you have to pay up to invest in the game. So, it's pay-to-farm.
  24. Quote:
    Originally Posted by Snow Globe View Post
    Something seems like it doesn't belongs in these 3 options.
    Ummm... you're right.

    It seems that I've mixed up Character Slots with Character Costume Slots.

    The photo from ComiCon shows that Costume Slots are 800 points each (that's $10). So, it's unknown if there is a bundle of 5 for a reduced price or if all 5 will cost $50.

    I know that they've confirmed that there are Character Slot bundles of 3 or 5 (like there currently is) for reduced pricing.