Why is NCSoft murdering our Game?


Aett_Thorn

 

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Quote:
Originally Posted by Talionis View Post
I'm just astonished they won't sell the game and make a buck. Once they shut it down they severely damage the value of the IP.

Loss of Face may be a cultural thing I don't understand, but I don't understand the BUSINESS decision that shuts the IP down.

NONE OF US, at CoX customers are going to another NCSoft game if they really shut CoX down. And the thought we might go to a newer game of theirs seems to be the only logical reason not to auction off CoX and get what you can for the property.
You also have to realize that City of Heroes basically bombed in their target market (Asia). Since this refocusing seems to be along the lines of focusing on the Asian market, it's not totally out of the blue that they would close CoH, because it doesn't fit in with their long term goals of expanding the Asian market.

Crap, I've been taking lessons from Mojo Jojo again, darn it....


 

Posted

First off, I'd like to say I agree with close to 100% of what's been said on this thread thus far and second, I really appreciate HOW everyone expressed themselves--passionate, even compassionate and not flaming.

There are some excellent posts here and at Titan Network from people who write in a way that that causes me to think they have a good grasp not only of business/finance generally but of the costs including legal in selling IP. The short version of what I got from reading those a few days ago is that the cost in money and time to NCSoft in selling the IP causes the profit from such a sale to be far outweighed by the profit they hope to earn doing other things; hence simply shutting CoH down rather than selling the Intellectual Property (IP) or in any other way working out an arrangement for CoH to continue is better for NCSoft from a business perspective. Note: even these thoughtful business analyses are speculation as no one but NCSoft upper management knows what factor(s) exactly account for NCSoft's decision. It's even speculated that losing all NA and EU CoH customers permanently might have been factored into NCSoft's decision to shutdown CoH and that it still made good business sense to do so.

(Note: I'm not defending NCSoft, nor like its decision to stop publishing CoH, but attempting to distill what I've read over the past few days as I too grapple both to make sense of this and my own feelings of loss.)

Where to go from here? 1. enjoy the game as much as you can for as long as you can. I've read the servers are scheduled to shutdown at midnight pacific time Nov 30th aka 3 a.m. Dec 1 if EST U.S. 2. Additional Community Action(s) have been proposed here and cross-listed to Titan Network (the most recent being the Marathon Gaming for Charity event scheduled for Oct 20-21. Check over at Titan in case I'm mistaken.) 3. Continue reasonable and legal fan action. It took a long time before we fans of the original Star Trek series got a Star Trek movie much less new series, but eventually we got them. (And also had a lot of fun at Trek conventions with other Trek fans along the way.) 4. Take screenshots and demorecord anything you'd enjoy as memorabilia of CoH prior to shutdown (there's an excellent thread on how to demorecord your sgbase; and yes for many Black Pebble has become our new favorite hero!) 5. Consider using Titan Network's extractor program. I haven't yet but I understand it will permit us to least view any characters/toons we backup this way so we at least can see them again, similar to the costume/character creator. Also this has the potential to restore our characters in the event, unlikely or not, that City of Heroes is resurrected at some future date after server shutdown. (I plan to use the extractor on my ten most favorite characters at least, but won't bother with my approximately 70-90 other alts since I perceive there to be a number of hurdles to a reboot/resurrection of CoH after sunset--but I'd feel foolish if such a reboot did occur and I hadn't backed up anything.)

Apologies in advance for this longwinded post. Hoping others have even more constructive things to say, as well as correcting anything I may have written here in error. :-)

Best Wishes, Regards, and Hopes for City of Heroes and our Community,
John

P.S. I share your sense of loss, and losing what we've all invested time (years), creativity and some money into hurts. I truly don't like this decision at all, nor have I strong hopes of another MMORPG engaging and entertaining me the way CoH has--my best hopes along those lines are when Melissa "War Witch" Bianco, Matt "Positron" Miller, and the rest of the development team are out from under Non Disclosure Agreements (NDAs) or other contractual obligations and are free to work together to develop a MMO that surpasses even the one I love best, City of Heroes.


aka @Kristoff von Gelmini, leader of small SG bases (Infinity/Victory/Virtue/Protector), member of The House of Tera (Justice) and various others (Champion/Infinity/Victory/Guardian/Freedom).

 

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Originally Posted by Dr_Illuminatis View Post
You also have to realize that City of Heroes basically bombed in their target market (Asia). Since this refocusing seems to be along the lines of focusing on the Asian market, it's not totally out of the blue that they would close CoH, because it doesn't fit in with their long term goals of expanding the Asian market.

Crap, I've been taking lessons from Mojo Jojo again, darn it....
Uhm you need to check your facts before drawing conclusions about cause and effect.

1. CoH Korea bombed back in January 2006 and never launched.

2. NCSoft didn't purchase City of Heroes until November of 2007, nearly 2 years later.

That's right CoH Korea bombed when it was still owned by Cryptic.

So yeah it's safe for people to say the decision by NCSoft to shut down CoH 6 years later was totally unexpected and out of the blue.


 

Posted

I dont know, with the declining revenue and or player subs. it was forseen. Yet, the process itself was abit abrupt. I guess they didnt want to let the revenue slip any longer and pulled the plug so they could refocus on what they felt would be better for them. Compared to what it started out as, and probably, again probably the price NCSoft paid, it may have seemed like there was no turn around by this point for expecting a large increase in revenue to levels even similar to when NCSoft purchased it.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Which then begs the question: Why not sell it to recoup some costs and or get some profit????

While revenues may have been slipping...that does not mean CoH was still not producing a profit; albeit obviously not a large enough profit for NCSoft.

BTW I hate the title of this thread. "Murder" is a pretty harsh word for a business decision imo...a bit on the dramatic side.



Quote:
Originally Posted by Evil_Legacy View Post
I dont know, with the declining revenue and or player subs. it was forseen. Yet, the process itself was abit abrupt. I guess they didnt want to let the revenue slip any longer and pulled the plug so they could refocus on what they felt would be better for them. Compared to what it started out as, and probably, again probably the price NCSoft paid, it may have seemed like there was no turn around by this point for expecting a large increase in revenue to levels even similar to when NCSoft purchased it.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

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Originally Posted by I Burnt The Toast View Post
Which then begs the question: Why not sell it to recoup some costs and or get some profit????

While revenues may have been slipping...that does not mean CoH was still not producing a profit; albeit obviously not a large enough profit for NCSoft.

BTW I hate the title of this thread. "Murder" is a pretty harsh word for a business decision imo...a bit on the dramatic side.
While it might be good in short term to sell, in the long run it may not be bright idea.
If for some reason they decide to re enter the hero MMO realm again and sold the IP rights, that means they will not only have to recreate everything from scratch, they will also have to compete with the competition they basically gift dropped to some then small company that may be a power house by then because they sold them a ready made package game, that is already known, established fan base, and etc.

From the looks of it, they are not hurting for cash and right now it would be a pretty odd move for them to sale unless someone makes them an offer they cant refuse and basically buy on their terms. Even if they somehow end up in tight situation, they can always sell later.

Yet given the little amount of details, no telling how they crunched those numbers and came up with the decision was not to only shut down but to do so nigh immediately. I suspect it may be nearing tax season and someone fiddled with the numbers that is going to make that asset look good. Then afterwards they still can sell and probably make over all more than twice the amount than if they sold now. Or as mentioned above, they may be planning or thinking about or crossed their mind to build another hero MMO within the next 1 year to 25+ years down the line.

I'm not sure about them, but I wouldnt want something I bought and hold all the rights to only to try to make a quick buck and create more competition in an already tight and shrinking market i nthe long run.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Quote:
Originally Posted by Evil_Legacy View Post
While it might be good in short term to sell, in the long run it may not be bright idea.
If for some reason they decide to re enter the hero MMO realm again and sold the IP rights, that means they will not only have to recreate everything from scratch, they will also have to compete with the competition they basically gift dropped to some then small company that may be a power house by then because they sold them a ready made package game, that is already known, established fan base, and etc.
NCSoft has shown by their lineup of current and future titles that they are going to hold on to their grind fest style of MMO's because that is what their Asian side market expects. As suggested in many post ( can't think of who to quote at the moment) COX is a western developed MMO that they bought. In my opinion, an Asian development house would never be able to wrap their heads around the essence of the play style of COX or the mentality of the western MMO player.

As for competing with COX they would be in no more danger of running COX against their current and future lineups if another developer had picked it up anymore than if they just kept the Paragon doors open.

Quote:
Originally Posted by Evil_Legacy View Post
From the looks of it, they are not hurting for cash and right now it would be a pretty odd move for them to sale unless someone makes them an offer they cant refuse and basically buy on their terms. Even if they somehow end up in tight situation, they can always sell later
If they are not hurting for cash and COX is supposedly the weak link because of it showing such little profit then you would think that there would be no reason not to sell. If there were people out there that was tendering an offer than reason dictates that you strike while the iron is hot rather than selling down the road when interest has probably waned.

Quote:
Originally Posted by Evil_Legacy View Post
Yet given the little amount of details, no telling how they crunched those numbers and came up with the decision was not to only shut down but to do so nigh immediately. I suspect it may be nearing tax season and someone fiddled with the numbers that is going to make that asset look good. Then afterwards they still can sell and probably make over all more than twice the amount than if they sold now. Or as mentioned above, they may be planning or thinking about or crossed their mind to build another hero MMO within the next 1 year to 25+ years down the line.
I may be wrong but NCSoft is basically a publisher of games and either forms development houses or buys/subcontracts to make games for them. As I stated earlier, my opinion is that COX is something that NCSoft just would not have any interest to push out themselves.

Quote:
Originally Posted by Evil_Legacy View Post
I'm not sure about them, but I wouldn't want something I bought and hold all the rights to only to try to make a quick buck and create more competition in an already tight and shrinking market int he long run.
As I wrote earlier, I just don't see COX being a threat to their lineups. By leaving COX up and running NCSoft would not be having the negative press backlash that they are experiencing now. It would have probably been the opposite with a portion of the COX database purchasing current and future NCSoft titles.


Dragon-King First level 50 -- Fire/Nrg Blaster
(and to many alts to mention)
Protector
Quote:
Originally by Arcanaville: Everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules.

 

Posted

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Originally Posted by I Burnt The Toast View Post
Which then begs the question: Why not sell it to recoup some costs and or get some profit????

While revenues may have been slipping...that does not mean CoH was still not producing a profit; albeit obviously not a large enough profit for NCSoft.

BTW I hate the title of this thread. "Murder" is a pretty harsh word for a business decision imo...a bit on the dramatic side.

Why not sell it? If they sell it then they can only claim it is worth what someone else paid for it. By refusing to sell it they can use creative accounting on taxes and claim it is worth whatever they think they can get away with.


 

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Quote:
Originally Posted by I Burnt The Toast View Post
BTW I hate the title of this thread. "Murder" is a pretty harsh word for a business decision imo...a bit on the dramatic side.
Well maybe it is a tad overly dramatic, but this is very different than a game dieing from old age. The game still could have years of profitable, although I guess not so wildly profitable NCSoft couldn't help but close it down. So an analogy to murder isn't wholely wrong either.

And I do feel a bit emotional about losing my investment of time and connection to my friends. It appears they are all scattering to the winds, the only thing in common is they are not going to an NCSoft title.

This business decision, that seems to be COH isn't making enough money, not that it isn't making money, does emotionally effect people. We as customers are getting the short end of the stick.


 

Posted

Also just like Murder, I think ending an MMO should be illegal.

I know its not illegal. I know we are at best renting space.

But the whole idea of a MMO, is that we, the customers, create Intellectual Property and put it in a virtual universe. NCSoft has the toons, I created and controls the network via which I keep in touch with a subset of my friends.

I do have other means to stay in touch with friends, but I can't keep my toons once they turn the servers off. As it gets cheaper and cheaper to keep and maintain servers it seems like we should have some right for them to keep the lights on in maintenance mode.

I can't tell you the number of games with much smaller audiences that still have servers to play on. I'm baffled.


 

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Hey everyone.

I've not been playing a lot lately, due to work, but been with CoH since beta, on and off lately though. I have to say I'm really bummed, as this was my first MMO and it's still my favorite. The genre is perfect for me, I loved the customization of the characters, and the "feel" of the powers as they activated (compared to same 'ol casting animation for nearly every spell on other MMOs.) I sincerely hope there is another game like this soon. I'll sure miss it.

I wouldn't mind a "Firefly" sort of game either. Would be like an MMO version of "Freelancer" which I still pathetically find myself playing now and then no matter how old it is.


 

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Originally Posted by Talionis View Post
Also just like Murder, I think ending an MMO should be illegal.

I know its not illegal. I know we are at best renting space.

But the whole idea of a MMO, is that we, the customers, create Intellectual Property and put it in a virtual universe. NCSoft has the toons, I created and controls the network via which I keep in touch with a subset of my friends.

I do have other means to stay in touch with friends, but I can't keep my toons once they turn the servers off. As it gets cheaper and cheaper to keep and maintain servers it seems like we should have some right for them to keep the lights on in maintenance mode.

I can't tell you the number of games with much smaller audiences that still have servers to play on. I'm baffled.

Remember this when you think it's a good idea to store your data/records/move your business applications to the cloud.


 

Posted

NCSoft has even mentioned that money is not the issue. They have so much money, they don't know how to utilize it all.

This is all about PR in their eyes, and that they care more about Korean stuff than Americans.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

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Originally Posted by _Pine_ View Post
NCSoft has even mentioned that money is not the issue. They have so much money, they don't know how to utilize it all.

This is all about PR in their eyes, and that they care more about Korean stuff than Americans.
No and you're a racist.


 

Posted

Well they are a KOREAN company. And NOWHERE did NCsoft say money was not an issue. They had a HUGE loss last quarter.

Please don't ramble on with misinformation and subtle racist undertones.

Some of us Americans are also Koreans.....

Quote:
Originally Posted by _Pine_ View Post
NCSoft has even mentioned that money is not the issue. They have so much money, they don't know how to utilize it all.

This is all about PR in their eyes, and that they care more about Korean stuff than Americans.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

And some posters, judging from the past two months, are either contrarian misanthropes or employees of Korea-based corporations.


 

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Quote:
Originally Posted by Todogut View Post
And some posters, judging from the past two months, are either contrarian misanthropes or employees of Korea-based corporations.
just certain humans.

And I dont think being emotionally devasted from a loss of a video game is in any part shape or fashion part of human nature.

If you walked to a person who never played a video game, never seen or heard of video games and say, "hey, this video game is dying." I seriously doubt they will all of sudden break down as if someone just massacred their entire family. Do that make them an misanthrope too? From the looks of it, if you can distinguish the difference between a form of entertainment ending production and actua family being killed off that means ya robot and going against human nature now. Maybe we are not talking about the same human nature because last I check it is not human nature to mourn a game. That is sign of deep psychological issues. Behavior that may be present in the emotional immature like a child, sure. But adults, or so called adults, that is not normal behavior.


Well dont worry though about 19 days left. The way it's going, looks like a few people may not see Dec. 1st. and may take their own life force over this. If they feel it's that serious, then nothing ayone can do to stop them. I guess it may take some people longer to come to their senses. Some may never will. In the end, the result is the same. On Dec 1st, one way or another wil have to face it without the COX being a crutch to hold the emotions together. Unfortunately it's been so long for some it's like going cold turkey and the first few weeks will hurt dearly. But dont worry, survive until Jan/Feb. and it will be like nothing even happened.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Quote:
Originally Posted by Evil_Legacy View Post
just certain humans.

And I dont think being emotionally devasted from a loss of a video game is in any part shape or fashion part of human nature.

<other stuff said here too>
Using that logic, no human should ever be devastated by the loss of a car, house, boat, ring, watch, book, stamp, or any amount of money either.

I mean, they are all material things that don't add up to a human life, am I right?

Oh, wait. I seem to recall many occasions where people were devastated over the loss of those things. Probably because they were foolish and had an emotional attachment to them. Silly humans.

I can pretty much guarantee that you have an emotional attachment to something non-organic (everyone does). And would be seriously put out if it were to be lost.

I would be upset if my computer were to be stolen or destroyed. Also, my book collection. Yes, I could replace those objects, but it wouldn't be the same. Especially the autographed books.

But, I'm not advocating that you not mourn your loss. Even if I don't think what ever you, hypothetically, lost was of any importance. I certainly wouldn't try to talk you out of fighting to keep that emotionally sentimental object from being lost in the first place.

All I ask is that you try not to talk me out of fighting for what I would like to keep.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

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Originally Posted by Twisted Toon View Post
Using that logic, no human should ever be devastated by the loss of a car, house, boat, ring, watch, book, stamp, or any amount of money either.

I mean, they are all material things that don't add up to a human life, am I right?

Oh, wait. I seem to recall many occasions where people were devastated over the loss of those things. Probably because they were foolish and had an emotional attachment to them. Silly humans.

I can pretty much guarantee that you have an emotional attachment to something non-organic (everyone does). And would be seriously put out if it were to be lost.

I would be upset if my computer were to be stolen or destroyed. Also, my book collection. Yes, I could replace those objects, but it wouldn't be the same. Especially the autographed books.

But, I'm not advocating that you not mourn your loss. Even if I don't think what ever you, hypothetically, lost was of any importance. I certainly wouldn't try to talk you out of fighting to keep that emotionally sentimental object from being lost in the first place.

All I ask is that you try not to talk me out of fighting for what I would like to keep.
That the problem that you are assuming there. I'm not using it as a basis for everyone else logic.
I'm talking about my logic, but it seems that it is assumed that because they have somethign to grief over, everyoen have somethign to grief over. Maybe everyone that they know grief over the loss of houses, cars, money, books, games, etc. but I am not one of those people. Justas they cant quite understand how I can not grief over anything, is the same way I dont quite understand how people grief. Like I said, I figured since a person knows the end is coming eventually why is it so hard when it gets here? I might just be missing that part of the emotion that most people have and thus, without the emotion stand point, it just dont seem logical to me.

I lost cars, one didnt have 1,000 miles on it. Walked away with a relatively small injury, broken arm but the car was toast. Did I mourn it? no. I liked the car. I just went and got another car. Well actually I didnt even get the same exact car. Got another one. One tenent burnt down one of the houses, the one that brought in the most. We had insurace there was no worries and will rebuild. Lost a job once, got another. Husband lost his job, once, he got another. Many pets come and gone, one of hip cancer. Didnt even know dogs could get hip cancer and had to make the choice of putting it down. Next day, got another. And so on.


Guess people have level of mourning and different view of mourning. There might be a person that believes everything is worth mourning over. Mine is very very...just isnt there. I've seen some people have all types of problems at funerals, I've seen some people dont even shed a tear whiel even a few funerals, a person or two fall asleep. And then alot of people in between.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Quote:
Originally Posted by Evil_Legacy View Post
That the problem that you are assuming there. I'm not using it as a basis for everyone else logic.
I'm talking about my logic, but it seems that it is assumed that because they have somethign to grief over, everyoen have somethign to grief over. Maybe everyone that they know grief over the loss of houses, cars, money, books, games, etc. but I am not one of those people. Justas they cant quite understand how I can not grief over anything, is the same way I dont quite understand how people grief. Like I said, I figured since a person knows the end is coming eventually why is it so hard when it gets here? I might just be missing that part of the emotion that most people have and thus, without the emotion stand point, it just dont seem logical to me.

I lost cars, one didnt have 1,000 miles on it. Walked away with a relatively small injury, broken arm but the car was toast. Did I mourn it? no. I liked the car. I just went and got another car. Well actually I didnt even get the same exact car. Got another one. One tenent burnt down one of the houses, the one that brought in the most. We had insurace there was no worries and will rebuild. Lost a job once, got another. Husband lost his job, once, he got another. Many pets come and gone, one of hip cancer. Didnt even know dogs could get hip cancer and had to make the choice of putting it down. Next day, got another. And so on.


Guess people have level of mourning and different view of mourning. There might be a person that believes everything is worth mourning over. Mine is very very...just isnt there. I've seen some people have all types of problems at funerals, I've seen some people dont even shed a tear whiel even a few funerals, a person or two fall asleep. And then alot of people in between.
Most people mourn. And This game is an investment of time and creativity. Its an outlet for people to de-stress. CoH players aren't normal gamers, so they won't just migrate to something else or play the newest game. Many of them will just stop gaming. If they aren't or can't replace what they lost the loss is much more meaningful.

In your example, you got a new car. We can't easily go get a New CoH? So we are losing something that will never come back.


 

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Quote:
Originally Posted by Evil_Legacy View Post
That the problem that you are assuming there. I'm not using it as a basis for everyone else logic.
I'm talking about my logic, but it seems that it is assumed that because they have somethign to grief over, everyoen have somethign to grief over. Maybe everyone that they know grief over the loss of houses, cars, money, books, games, etc. but I am not one of those people. Justas they cant quite understand how I can not grief over anything, is the same way I dont quite understand how people grief. Like I said, I figured since a person knows the end is coming eventually why is it so hard when it gets here? I might just be missing that part of the emotion that most people have and thus, without the emotion stand point, it just dont seem logical to me.

I lost cars, one didnt have 1,000 miles on it. Walked away with a relatively small injury, broken arm but the car was toast. Did I mourn it? no. I liked the car. I just went and got another car. Well actually I didnt even get the same exact car. Got another one. One tenent burnt down one of the houses, the one that brought in the most. We had insurace there was no worries and will rebuild. Lost a job once, got another. Husband lost his job, once, he got another. Many pets come and gone, one of hip cancer. Didnt even know dogs could get hip cancer and had to make the choice of putting it down. Next day, got another. And so on.


Guess people have level of mourning and different view of mourning. There might be a person that believes everything is worth mourning over. Mine is very very...just isnt there. I've seen some people have all types of problems at funerals, I've seen some people dont even shed a tear whiel even a few funerals, a person or two fall asleep. And then alot of people in between.
Ok, so you know that you're different than other people in that you haven't found anything that you'd miss if it's lost. Unfortunately, you're telling everyone that since you have absolutely no emotional attachments to anything (highly unlikely) that the rest of us should behave the same way and not be emotionally attached to anything.

You're not even attempting to try to understand, if that is actually your issue with this whole situation. you're just stating that everyone shouldbe just like you.

It isn't going to happen.

By the way, I didn't shed a tear at my father's funeral. And he was my #2 best friend. My #1 best friend is my brother. Family is very important to me. Just because I didn't shed a tear at his funeral (or even since his funeral) doesn't mean that I won't (or can't) be emotionally attached to stuff. There isn't much that actually makes me cry. Onions are on the top of that short list though.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

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Quote:
Originally Posted by Twisted Toon View Post
Ok, so you know that you're different than other people in that you haven't found anything that you'd miss if it's lost. Unfortunately, you're telling everyone that since you have absolutely no emotional attachments to anything (highly unlikely) that the rest of us should behave the same way and not be emotionally attached to anything.

You're not even attempting to try to understand, if that is actually your issue with this whole situation. you're just stating that everyone shouldbe just like you.

It isn't going to happen.

By the way, I didn't shed a tear at my father's funeral. And he was my #2 best friend. My #1 best friend is my brother. Family is very important to me. Just because I didn't shed a tear at his funeral (or even since his funeral) doesn't mean that I won't (or can't) be emotionally attached to stuff. There isn't much that actually makes me cry. Onions are on the top of that short list though.
No that is not what I'm saying at all. Although I feel that people are telling me that I should have an emotional attachment and Im suppose to feel like them and since I dont feel like them, I dont care about the game, I'm an NCSoft employee, and etc. No one is trying to understand me while I tried to understand them. Hey, they resorted to insults so I stopped trying to understand them just as they are trying to tnot understand me. They drew the lines of, people that want to join the COHTitan and everyone else that is a heartless ncsoft employee. So how am I suppose to try to understand them if they dont have the courtesy to do the same?

Just as you said, feeling like them, aint going to happen. I'm not going to fake it. And I'm not joining COHtitan regardless even if I was in grief over the game, I think they are not good for the cause but that is my opinion. But since I wasnt drinking the kool-aid, they didnt bother trying to understand me.

So as long as people wont try to understand me and label me things because I'm not attached to the game as much as they are, then how am I supposed to try to understand them why am I expected to keep trying if they wont even try to. See, I applaud you for trying to understand and I appreciate it, and many others could have simply done the same and it probably would of went something like this. But nope, they basically catergorized the people into two groups. Them vs the rest. And I made three posts saying maybe both sides can stop the nonsense and get back to the way that it used to be at least going out as one but think anyone even acknowledge it? Hell no. But as soon as some one says "well I dont think Plan Z is going to work." They are on those statements like flies on crap. Funny think is that many acknowledge that plan z may not work but since it's not one of them saying it, it's a problem. No one that I know of said that they hope that Plan Z fail and etc. or hope is stupid or have emotions or lack of like me or else.


-Female Player-
Quote:
Originally Posted by mauk2 View Post
Evil_Legacy became one of my favorite posters with two words.
"Kick Rocks."
I laffed so hard. Never change, E_L!

 

Posted

Quote:
Originally Posted by Evil_Legacy View Post
No that is not what I'm saying at all. Although I feel that people are telling me that I should have an emotional attachment and Im suppose to feel like them and since I dont feel like them, I dont care about the game, I'm an NCSoft employee, and etc. No one is trying to understand me while I tried to understand them. Hey, they resorted to insults so I stopped trying to understand them just as they are trying to tnot understand me. They drew the lines of, people that want to join the COHTitan and everyone else that is a heartless ncsoft employee. So how am I suppose to try to understand them if they dont have the courtesy to do the same?

Just as you said, feeling like them, aint going to happen. I'm not going to fake it. And I'm not joining COHtitan regardless even if I was in grief over the game, I think they are not good for the cause but that is my opinion. But since I wasnt drinking the kool-aid, they didnt bother trying to understand me.

So as long as people wont try to understand me and label me things because I'm not attached to the game as much as they are, then how am I supposed to try to understand them why am I expected to keep trying if they wont even try to. See, I applaud you for trying to understand and I appreciate it, and many others could have simply done the same and it probably would of went something like this. But nope, they basically catergorized the people into two groups. Them vs the rest. And I made three posts saying maybe both sides can stop the nonsense and get back to the way that it used to be at least going out as one but think anyone even acknowledge it? Hell no. But as soon as some one says "well I dont think Plan Z is going to work." They are on those statements like flies on crap. Funny think is that many acknowledge that plan z may not work but since it's not one of them saying it, it's a problem. No one that I know of said that they hope that Plan Z fail and etc. or hope is stupid or have emotions or lack of like me or else.

How do you explain the colors of the rainbow to someone who's colorblind? How does someone who's colorblind explain how they see colors?

Communication lies within a common ground, and sometimes it's difficult to find that on both sides of a conversation. Once certain assumptions are made by any one party it can be very difficult to change views about what "may or may not have been said/implied." It's possible, but not always easy. If "you" can't step back and re-evaluate the original assumption, how can "you" find better communication?


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by Talionis View Post
Most people mourn. And This game is an investment of time and creativity. Its an outlet for people to de-stress. CoH players aren't normal gamers, so they won't just migrate to something else or play the newest game. Many of them will just stop gaming. If they aren't or can't replace what they lost the loss is much more meaningful.

In your example, you got a new car. We can't easily go get a New CoH? So we are losing something that will never come back.
That's it exactly!!


aka @Kristoff von Gelmini, leader of small SG bases (Infinity/Victory/Virtue/Protector), member of The House of Tera (Justice) and various others (Champion/Infinity/Victory/Guardian/Freedom).

 

Posted

Yes, exactly!

I realize I'm taking a risk here by making an analogy (which will then be misunderstood, possibly deliberately), but:

It's not like losing your car, going "Oh well, I liked that car", and then just getting another car.

It's like losing your car and being told that (for some reason - just go with it) there's no more cars anymore that you can replace it with, but you can still get a bicycle, a skateboard, or a giant mack truck that doesn't fit inside your garage.

Sure, they're all transportation that will get you where you want to go, and you may even learn to like them, but they're not the same as the car you lost, and you probably will even have to learn how to use them from scratch.

There are still other games available, but they're not the same. At best, they're vaguely similar, but they just aren't as much fun as CoH.

I've been playing video games since my Telstar Ranger in the 1970s (yes, I'm old), and I've been playing MMOs since I was first introduced to Dofus in 2005 (and from there I've also tried a bunch of others, including Wakfu, Kingdom of Loathing, a bit of Champions Online, and, of course, World of Warcraft - heck, I've even gotten a Toontown Online character as far as you can get in F2P), and only CoH has had that Perfect Storm of game features that has kept me continually wanting to play, and make the game my home.

Without it, I'll probably go back to drifting from game to game, never "settling down" again.

And that's what makes me sad.