whats the next best?


Bantar

 

Posted

I want to maybe try another mmorg, but does any even come close to the charactrer customization of COH? If so which 1. ty


 

Posted

In Champions Online the character customization is very similar to City of Heroes (it's from Cryptic). In some cases better (left/right hand/arm/leg/foot can be customized individually, I always wanted that for CoX), in some cases it's not so good (structure of the GUI and intuitive handling). But I don't know how rich the pool of available costume pieces is without subscription or extra purchasable costume packs (I think CoX is superior in variety of choices ... to any other MMO).

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Posted

Champions Online and DC Online both suffer from the same fault. Gear drops.

It's the MMO mentality that outfitting your character from looting enemies is the only way to go. As if Spiderman picked the webbing on his costume by stealing someone's clothes.

DC allows for (in my opinion) better customization options in color coordination of pieces but the reality is that none of them come close to City of Heroes.

As long as you're playing a game where you are trying to loot your enemies for weapon and ability upgrades, and those options are reflected in changes to your avatar in the game, then you are not going to come close to CoH.


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Posted

I agree with Rough, I just tried both Champions and DCOL and neither had the feel nor the character creation/ability that you have with COH. I have always loved that your look is not tied to what you find or build. Unless it's been on purpose I don't remember anyone looking exactly like anyone else.


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Posted

Plus as I tried both as well, CO content is HORRIBLY limited!! When I tried it, they only had a few zones and I kept doing the same thing over and over again to grind just to get somewhere.


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Posted

IMO there will be no replacement for coh

even the closest...proxy (prolly CO) fails miserably in everything aside from the costume creation

99% of other MMOs out there are not even superhero themed, just medieval/fantasy themed


 

Posted

To answer your question, SWTOR has great gameplay and story, but is tied to the gear drops problem of most MMOs; your character's look is determined by your gear.

DCUO gives you the option however to pick and choose armor pieces for your character's look. For example, my character looks like he's wearing the Robin PvP armor set, when in reality he's wearing a mix of the Fortress of Solitude armor and the magic pve armor for level 30. (30 is the cap there). You can pick and choose which items appear in your costume and lock them so even if you switch armor or weapons your character's look remains unchanged. The color customizer isn't anywhere near CoH's however.

The only other two MMOs i've played seriously are Star Trek Online and Lord of the Rings Online, both allow you to customize your character's appearance and pick and choose items for their 'costume' that allows you to hide ugly armor pieces under an aesthetically pleasing wardrobe.


 

Posted

from what I hear Secret World would be a strong contender, but discovered the hard way my poor 1 1/2 yr old med range lap top can't handle it after downloading the three day trial( although the next time I get a new one, i'll try it again)

So I am still shoping for a new home

-what burned me on CO and DCOU was how both games were developed for console, and seemed to make some sacrifices of PC functionality doing so, but of the two, DCOU is better done( but still not CoX)

Things I'm looking for
-Instanced missions, CoX has a great mix and variety here, I hate go hunt 20 x in zone y missions

-PUG friendly

-good variety of possible builds

-Not much if any sacrifices made for console functionality


 

Posted

I'm rocking STO on a Lifetime Sub.

  • F2P w/ monthly subscription/Lifetime Member perks
  • One big server, never problems teaming with firends
  • Easy to find pickup groups
  • Easy to find a fleet
  • With exceptions of Task Forces, can be solo played
  • Can auto-group for Task Force of Fleet Action play with other players
  • PvP optional
  • Decent market system

There is microtrans, but you don't have to make purchases at all if you can get enough Dilithium and convert it to Zen.

There's also a small CoH-created fleet there.


 

Posted

Quote:
Originally Posted by Tocharon View Post
from what I hear Secret World would be a strong contender, but discovered the hard way my poor 1 1/2 yr old med range lap top can't handle it after downloading the three day trial( although the next time I get a new one, i'll try it again)

So I am still shoping for a new home

-what burned me on CO and DCOU was how both games were developed for console, and seemed to make some sacrifices of PC functionality doing so, but of the two, DCOU is better done( but still not CoX)

Things I'm looking for
-Instanced missions, CoX has a great mix and variety here, I hate go hunt 20 x in zone y missions

-PUG friendly

-good variety of possible builds

-Not much if any sacrifices made for console functionality
You missed one

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Posted

I don't know if there's a "next best", as ppl are pointing out CoX is sort of unique in that there isn't gear you have to acquire. Well, I suppose IOs are gear, but they can be traded/sold/gotten through other means than critter defeat, which IMO is one of the GREAT things about this game: you can outfit your toons with the best stuff without really worrying about farming or raiding (outside of incarnates anyways).

This is my first post since thier announcement and I'm pretty upset about the whole ordeal. This is the only game I've played where I could just log on and spend 15-20 minutes online and get something accomplished. Other games I have accounts with (EQ1, STO, secret world) it sometimes takes that long just to set up and get to your zone, etc. I had -just- finnished tweaking my main last week on beta was really excited about all the new power tweaks, IO sets and costumes (I was going to use all three when i24 went live).

Anyway, secret world is a lot of fun IMO. It has some of the best arcs and NPC dialog I've seen, and you can unlock all the powers available and just swap around abilities on the fly for different roles. It's a bit on the dark side though, so if you have kids that play it may not be a suitable option...


 

Posted

Quote:
Originally Posted by CaboWabo View Post
I agree with Rough, I just tried both Champions and DCOL and neither had the feel nor the character creation/ability that you have with COH. I have always loved that your look is not tied to what you find or build. Unless it's been on purpose I don't remember anyone looking exactly like anyone else.
Your look isn't tied to what you find or build in Champions online, not sure why you'd think that. Gear drops aren't that bad, and you are given sufficient gear to make it to fourty relatively early on. Later upgrades make it a bit easier, but aren't entirely required.

On topic, Champions is the next best thing. It isn't the SAME thing though. But you can still try it and a number of archetypes for free, so if you don't like it then no harm no foul. That being said, I feel that the real fun comes from freeform, which you do have to pay for.


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Posted

Quote:
Originally Posted by DeathSentry View Post
Plus as I tried both as well, CO content is HORRIBLY limited!! When I tried it, they only had a few zones and I kept doing the same thing over and over again to grind just to get somewhere.
Then you weren't trying to get to the new zones. Starting around fifteen you have access to several other areas, with more opening up later. Further...really? Did you ever actually PLAY City of Heroes? And yet you are somehow accusing Champions Online, which hits pretty much the SAME beats as City, with less travel, grindy? Take off the goggles now. You aren't doing yourself any favors.


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Posted

Quote:
Originally Posted by Tocharon View Post
from what I hear Secret World would be a strong contender, but discovered the hard way my poor 1 1/2 yr old med range lap top can't handle it after downloading the three day trial( although the next time I get a new one, i'll try it again)

So I am still shoping for a new home

-what burned me on CO and DCOU was how both games were developed for console, and seemed to make some sacrifices of PC functionality doing so, but of the two, DCOU is better done( but still not CoX)

Things I'm looking for
-Instanced missions, CoX has a great mix and variety here, I hate go hunt 20 x in zone y missions

-PUG friendly

-good variety of possible builds

-Not much if any sacrifices made for console functionality
Champions online wasn't developed for consoles. Just because you have to take movement into account and have a block button doesn't mean its an 'action junkie' type game. The amount of misinformation in this thread is...not surprising, actually.


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Posted

I'm a Supers only kinda guy when it comes to MMOs. I tried some fantasy... just didn't do it for me.

Champions online looks like it was drawn by a 10 year old. A gifted 10 year old, but still.

DCUO looks slick, but the costume creator is so limited, and the game engine so non-intuitive that it lost me.

Marvels new one?
https://www.marvelheroes.com

Have to wait and see. I'll probably give it a whirl, unless lightning strikes and some how CoH get saved.


 

Posted

Quote:
Originally Posted by LeperDave1 View Post
I'm a Supers only kinda guy when it comes to MMOs. I tried some fantasy... just didn't do it for me.

Champions online looks like it was drawn by a 10 year old. A gifted 10 year old, but still.

DCUO looks slick, but the costume creator is so limited, and the game engine so non-intuitive that it lost me.

Marvels new one?
https://www.marvelheroes.com

Have to wait and see. I'll probably give it a whirl, unless lightning strikes and some how CoH get saved.
Went to their site and got as far as "Marvel Heroes combines core gameplay elements of Diablo ..... then stopped reading and left the site.


 

Posted

Quote:
Originally Posted by Paladiamors View Post
Champions online wasn't developed for consoles. Just because you have to take movement into account and have a block button doesn't mean its an 'action junkie' type game. The amount of misinformation in this thread is...not surprising, actually.
actually early in CO's development cycle, it was intended to port it to console play, but things didn't work there, hence the 'Action MMO' thing, regardless I tried it, and it wasn't my cup of tea, if it is yours power to you.


 

Posted

Quote:
Originally Posted by LeperDave1 View Post
I'm a Supers only kinda guy when it comes to MMOs. I tried some fantasy... just didn't do it for me.
There are options out there besides Superhero and fantasy...

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Posted

The other MMO that's held my attention is Age of Conan. I played it at launch; there was a content drought in the higher levels. Came back with the medieval China expansion and have played since.

It is of course based on Conan the Barbarian, and as such it's the closest thing to a sword and sandal MMO out there, and that's always been where my characters have come from. At least there are no elves, dwarves, or twi'leks.

It doesn't have all that good a community; PvP was important to the game from the start and causes the usual problems. But it doesn't have annoyances of other games like gear repair costs either. Melee combat is quite engaging. There is a good multipet class if that interests you. 6 person instances and 24-person raids.

If you hated Dual Blades or masterminds you probably won't like it.



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Posted

Quote:
Originally Posted by Tocharon View Post
-what burned me on CO and DCOU was how both games were developed for console, and seemed to make some sacrifices of PC functionality doing so, but of the two, DCOU is better done( but still not CoX)

Things I'm looking for
-Instanced missions, CoX has a great mix and variety here, I hate go hunt 20 x in zone y missions

-PUG friendly

-good variety of possible builds

-Not much if any sacrifices made for console functionality
With the exception of the high end Raid content (8 player content) the game is very PuG friendly at Lvl 30 (lvl cap). It has a well designed queue so you don't have to actively search for teammates to run the instanced content. My favorite so far are the Green Lantern missions added last year around the time they went F2P. The zone hunting missions end once you hit 30. It only takes about a day or two to get there depending on your playstile.

As for builds, every Powerset has two different 'trees' to it so there's a nice variety of powers to choose from in each Powerset. You can get three players who use Gadgets and they may only have one or two powers in common.


 

Posted

Here's a question for people: excluding WoW, what is the "next-best" if you're on a Mac? Yes, yes, I know about things like Bootcamp, Crossover, and Wine, but I mean games that run natively in MacOS.


 

Posted

None of the games i'd recommend (LOTRO, STO, DCUO, SWTOR) run on Mac as far as I know. You can always install Steam and play Team Fortress 2 since it's free and now on Macs. The new Co-Op mode is crazy hard but crazy fun at the same time.


 

Posted

There's a few options listed in this thread (along with the non-native options).

Personally, I'll fiddle with Crossover and Wine a bit, but I won't install Windows. However, for pure native, I am waiting eagerly for the native LoTRO client that was announced (due this fall, allegedly).


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