Bantar

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  1. Quote:
    Originally Posted by Dark_Respite View Post
    I already know the music I'm using for this one.
    I'm really hoping it's Flagpole Sitta or something. I don't know how I'd handle it if I become a puddle of tears in the middle of the office.
  2. Atlantea, I don't see your post on Wildstar's fb page. And right now I can see back to Aug 2. I'm thinking they deleted it.
  3. Quote:
    Originally Posted by Healix View Post
    I think I will hold out for Elderscrolls Online. (Just imagine what Bethesda Works could do if they took over CoH. /em mindblown)
    Hey, I love my ES, but no way. Here's Bethesda, awesome at making grand worlds with lore 1 mile thick...guilds and other groups that you can move up in the ranks of...providing players housing marrriage and children options...exploration out the ying-yang...etc etc
    And what do they do when they turn to the MMO market?
    They make a run-of-the-mill themepark game. Missions and factions. Be still my beating heart.

    There was *SO* much more potential in the ES IP. Player-run economy with player-run shops, guilds with players occuping different ranks and trying to climb the ladder, evolving conflict along guild or national or racial or religious lines instead of the cookie-cutter pre-sets, landscape changing as people populate and abandon areas....

    One might say "well, this is Bethesda's first entry into the MMO genre." But I don't see why they couldn't have learned from the many MMOs that came before them. And maybe they did, and this is the game they designed from their studies--but it won't be a game I'd play.
  4. Quote:
    Originally Posted by Nihilii View Post
    One of the draws of MMOs, to me, have always been that it made me feel like I was part of something bigger, an entire virtual universe, an unknown world to explore, with different rules and logic. Now? I feel like I'm a stranger everywhere I go, and I feel like I see the code behind the game rather than the game itself. These are not bestial critters trying to rip my flesh open, these are mobs of the same level as my character, mobs who move and attack in a very specific way. This is not a sword and a shield, this is loot generated from a table according to the mobs' level. This isn't the most beautiful city of the land, this is a hub for quests and NPCs, who are in turn nothing but quest givers and captain expositions. And so on. The immersion is gone. The magic is gone.

    People point at the industry, and perhaps it plays a part, but objectively, looking at older games, you can have that same disappointing outlook. A MMO is a bit like a magic show, it's fun to be impressed at first, and it's fun to figure out the tricks, but once you have done so... There's little left to do, save for following your friends jumping ship from new game to new game, hoping to recapture an experience that can only be experienced once.
    wow. +1 Nih....I can totally sympathize with your p.ov.
  5. Quote:
    Originally Posted by Paladiamors View Post
    I am...not sure what you took away from TonyV's post. He is just saying stay calm, and don't do anything inflammatory. Seems like you took it to an entirely different place...
    Did anyone actually read his amazon post?? I guess if you've got thin skin that post could have been considered inflammatory, but then my response would be to get some callouses(sp?), not for him to tone down the post.
  6. Quote:
    Originally Posted by Ironik View Post
    It's super great that you like voice chat. Many of us don't. Stop trying to foist your wants and desires on the rest of us and let us play the way we like to play. Is that so hard for you?
    My original comment was: A critism of another game was that you couldn't really type and play at the same time given their mechanics. My counter to that was that that isn't indeed a problem because there is voice chat. Then I voiced my frustration/surprise with a team that neither voice-chatted nor considerably text-chatted (everyone seems to be skipping that point in their anti-voice protesting).
    Quote:
    Originally Posted by Ogi
    I use skype with friends, I hate typing and playing. Strangers? Text only.
    Which, if one reads my comments carefully, I think is totally fine. Text or voice, you are still communicating, still interacting. And I'm not seeking to validate my self-worth. Mostly, because I don't believe in any, secondly because it is not (general)you who validates it. That doesn't mean that chatting with people around you and acknowledging them as individuals isn't important.

    You don't want to use voice programs for logistical concerns, that's cool.
    You don't want to share your deepest feelings and life events with complete strangers, that's cool.
    You want to talk about how cool a community CoH has and how that can't be replaced in any other current MMO, while you go around ignoring the people you are with thus treating them like digitized objects, or not caring enough about people in general to ask them how their day was(text or voice, don't care,) I'm calling b.s. You can go to any MMO out there and find that kind of dismissal, it won't be that hard to replace, I promise. I know I encountered it in WoW.
  7. Quote:
    Originally Posted by Nethergoat
    point two: there is a vast difference between text and the spoken word. In the context of a game, I can ignore any volume of text without distraction. Someone or several someones yapping in my ear is an entirely different proposition.
    Quote:
    Originally Posted by Bad_Influence
    No they did not: if you were not on Vent, you did that TF or whatever in a total vacuum of information. NICE.
    Not for me, that sucked. BO-RING. A blurry of powers going off repetatively on this mob spawn and then that, travel to next mission location, repeat. Without communication, that's all there is, and frankly that's not worth signing petitions to save. That makes no sense to me. If I wanted to play by myself, I'd play a 1P game, not an MMO. So no, there is no difference between text and spoken word, cause either way I'm trying to play with you and paying attention to you. If I don't want to hear/read what you have to say, I'll get a different teammate.

    Quote:
    Originally Posted by Bad_Influence
    Since I was there for years before the Ventrilo crowd showed up, IMO that wasn't the right group for THEM, perhaps.
    And I'd agree.

    Quote:
    Inanity
    Must be the quality of players you decide to have as teammates, cause I don't have that problem, and I'm on a game with a much worse community.

    Quote:
    Originally Posted by Electric-Knight
    The only thing I didn't see mentioned is that some of us don't want to make that much noise while playing.
    Of coarse that's valid; RL-first and all. That's just when you type "Yes I do have {blank}, but I can't get on right now."
    Quote:
    Originally Posted by Ironik
    In some game a few months ago I listened to a guy talking to his wife about some bill they were supposed to have paid.
    You tell him to make his setup push-to-talk, duh. And a mod can mute him until he does if he won't listen to your request. Come on people, your problems aren't with voice, it's with who you are with.

    Quote:
    Originally Posted by Electric-Knight
    Oh dear, I left the rpg in mmo! I like it there.
    Like it all you want, I do too actually. It's just not accurate nor true.

    Quote:
    Originally Posted by Slaunyeh
    Do people with speech impediments really need another venue to be ostracised in? Type "NO" to voice communication! If we wanted to talk to someone, we'd not be sitting alone in front of my computer in the first place, thankyouverymuch.
    Oh good lord....Is the problem the voice venue or that you play with a-holes? I think the answer is clear. Get friends who don't give a flying squirrel poop how you talk and this isn't a problem. You shouldn't be concerned with your speech impediment both because they shouldn't make you feel bad about it, and because you shouldn't feel bad about it.

    To summarize the anit-voice crowd, I've heard:
    1) There are sometimes logicistical concerns.
    2) I am pretending in my head and voice breaks my immersion.
    3) I play with people I don't like or don't like me.
    #3 is totally under your power to change.
    Every single one of you has completely skipped by this point I made: Chat with those you're playing with. Or to say it a different way, be friendly with those you are playing with. Voice or text, I don't care. If you can only stand to communicate with your sg, then don't pug. Simple solution to me.

    Different people have different immersion requirements, and I can understand that. But then understand this: Some people aren't playing an MMO as a messenger-video game hybrid, but a multi-player video game. You know, where you actually acknowledge that you are playing with real people with real lives and real feelings and not objectifing them as AI NPC you can ignore. That's what I'm hearing from you.
  8. Quote:
    Originally Posted by Atlantea View Post
    The vast majority of MMO players still type and don't use voice comm.
    I for one, HATE voice comm. At least for my MMO experience. It ruins all immersion in a game.
    And that's another nice thing about COH - the pacing of the game and combat is such that you can run an entire Task Force and never NEED voice comm. You can even run a Task Force or even a Mothership Raid IN CHARACTER.
    Some games you can't do that. You are forced to break immersion in the game in order to achieve certain goals.
    That's BAD DESIGN for an MMO.
    It might be just fine for a game like Team Fortress 2 (and I use it there)
    But for an MMO? It should always be OPTIONAL to your game experience.
    omg..it happened again...logged out whle typing...and somehow my alt-c doesn't have my post...maybe I hit alt-x....crap!!

    okay, in short:
    1) MMOs are not RPGs. That might be how you and others decided to play, but do not equate the two absolutely. Immersion is nice, but hearing you speak in real life is not going to break that...a real superhero would still have a real voice. And hearing a guy for a girl...well nothing new there.
    2) Voice or text, chat with those you are playing with, and play with those you are chatting with. (Did I get a song stuck in your head? hehehe....)
    3) A game fully using the keyboard & mouse is not a bad thing when there are so many alternatives to communication out there. Seems Ludite-ish to me to insist on text.
    Quote:
    Originally Posted by Bad_Influence
    I hate it so much, that when my SG of about 5 years suddenly insisted on Ventrilo chat ONLY, I ended up leaving the group. I can perhaps understand if its a big raid or something, but people talking inanities in my ear for hours and hours is a thing I have to endure at work; I really dont want it in my gaming.
    4) Did they not do the same thing in text? This is just part of the hunt for the right group for you.
    5) Inanities? I'm not even 100% sure what that's supposed to mean. And is the source of the problem voice chat or your job? Please elaborate.

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  9. Quote:
    Originally Posted by Atlantea View Post
    Quote:
    But then you wouldn't be able to team up at all. And you can sit around and talk to people. You just can't do it AND play your character effectively at the same time.
    Okay, time to be mean to the wonderful CoH community for a moment...

    Typing!?! Come on, I've been gone a few years and you're still stuck in the stone age of online gaming?!? Mumble, TS, Ventrillo, sheesh folks even a private MSN channel or something. That's got to be the #1 negative to coming back to CoH--for the awesome community, there's no community! Grabbed my headset on Saturday night...that was a wasted effort, there was no voice. Did an entire TF, and there is maybe a whole 3 window of text the whole time. I might as well have been playing a 1P game with incredibly smart team AI's. Maybe everyone was talking to their SG's or other friends,that's understandable...then play with them.
  10. I had a comment written and then the forum logged me off, man that's so annoying. But anyways, here's the jest of it:
    Many of you will probably find an MMO you enjoy, but not until you move away from CoH.
    Others of you are more into CoH than 'MMO gaming', and thus you will simply never find anything to replace it.
  11. http://boards.cityofheroes.com/showthread.php?t=296783
    http://boards.cityofheroes.com/showthread.php?t=296699

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  12. Bantar

    Where are you?

    added

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  13. Quote:
    Originally Posted by Bramphousian View Post
    The secret is not finding something "like City of Heroes", because honestly, there isn't.
    This is probably one of the best pieces of advice out there. There is no other game that has all the crucial DNA sequences that make COH what it is.

    Now is the time(well, Dec) to give MMOs a month or two break, and then ask yourself some questions.

    - Yes, CoH was awesome, but was there ever anything you wanted to do but couldn't? Try looking for that.
    - Are you interested in seeing a new mechanic? Or possibly a different setting/theme? Note that.
    - How's your free time? I don't see many people giving as much time to a new MMO as CoH got, not at first at least. So maybe take a look at how well/poorly it accommodates less play time.
    - Community was super here at CoH. While every other MMO's population isn't as overwhelmingly awesome, that doesn't mean it's a cesspool either. Do a bit of asking around, find out who the friendly, helpful, noob-welcoming groups are.
    - And frankly, maybe you want to consider if you want to go through this again? How soon? That may influence where you look.
    - Make contacts here in the other game(s) and get free trials if possible. Ask for stories about what makes that game great.

    I've been hesitant to talk about where my hat has been hanging these past 2 years, mostly because it is so radically different than CoH in every way. But if anyone wants to get an Paragon-lover's POV on a sci-fi, pvp-heavy game which rhymes with "steve", give me private msg.
  14. Quote:
    Originally Posted by OmniNogard View Post
    I can't even play it, i downloaded the 3 day trail and it Blue Screens my PC every time i try to log in. It's not friendly with the older PCs it seems.
    Not sure how many would be. They'll eventually have to do something with graphics which might cut off a bunch of users. Trust me, went through that elsewhere.

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  15. Quote:
    Originally Posted by LeperDave1 View Post
    I'm a Supers only kinda guy when it comes to MMOs. I tried some fantasy... just didn't do it for me.
    There are options out there besides Superhero and fantasy...

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  16. From what I've seen, the closest to CoH play would be The Secret World.

    --------------------------
    Played Issue #1 through Issue #12. Occasional play for a couple more issues, then gone.
    Back now till the end. One 50: Ella Tundra, Earth/Ice Tank.
  17. I forgot to list that Acer off newegg you referenced last. We were already leaning toward that one, but I wanted to get feedback from the community first. I should have done that before we bought the one we just returned (a Toshiba Satellite with an ATI card, what a headache.)

    Any other suggestions, one and all?
  18. Okay, so I'm considering laptops for my fiance to play CoX on. I am not knowledgable about the laptop specific video cards. CoX is most likely the most advanced game she will play, so it doesn't need to be very high-end. Here are the three models we are looking at right now.
    ASUS SU3500, which has 4gig RAM and the NVidia G105M.
    ASUS K50IN-X1(maybe 0<-->o, 1<-->I ?), which has the G102M
    or
    HP G60-445DX, which has the NVidia 8200M.

    I can't find any info on ASUS's site for either of the laptops we saw. The SU3500 we saw at Bestbuy, the K50 we saw on newegg. The link to the HP is here.
  19. Bantar

    Cryptic coolness

    Another "thank you, BAB!" I completely understand that making power-graphics customization may entail on overhaul of a ton of code, similar to making a whole new game. That isn't what a company wants to spend their time and money on unless it IS a new game.
    And I, for one, feel that you Devs do pay a good deal of attention to what players talk about, and I am also appreciative of this. If you aren't aware of it, there is a very good thread here by Euler where a ton of people chime in about how much they love the character design aspect in CoX, and how much it plays a decision on their choice of MMOs. So, considering this, I wonder if some kind of customization may be worth the work put into. I know you aren't talking about a small- or even medium-sized project, but sounds like the customers as a whole [u]love[u] the idea.

    Sounds like there are hurdles-a-plenty for colour changes, but what about different kinds of claws, swords, axes?

    I, too, am a programmer, though not anything visual(heck, my users don't even use a mouse!) I greatly appreciate what work you devleopers continue to put into my favorite game(not counting Xcom, but I need dos for that). And I greatly appreciate that the company continues to value our involvement in the game, and shows it by continuing to support it.
    Thanks!
  20. Has any of these useful numbers been updated since I5?
    I am particularly interested in Base accuracies us vs mobs and the affect of lvl differences.
  21. Swamper, I could not have said it better than Justice or Moridin. You don't have to team to play, it's just that there are certain content things that are team only.

    [ QUOTE ]
    Why is it that MMO means mandated team-only stuff? Where is this written in stone?

    [/ QUOTE ]

    As Moridin pointed out, to not have team stuff is to contradict the "multiplayer" part of MMO. You don't play multiplayer Civ at the same time but playing simultaneous single-player games.

    [ QUOTE ]
    Oh wait, I'm not allowed to because of some arbitrary game restriction. Yes, I know, in theory, you and all your fellow teammates can do it for a few hours and then agree to meet again the next day or something.

    [/ QUOTE ]

    Also, if you want to try a TF by yourself, you can ask for people to join up just so you can start it, then they can all quit. As long as you don't quit the TF, you can keep playing it by yourself.
  22. [ QUOTE ]
    [ QUOTE ]
    Eh, I'm used to taunting with "T" now. I was too lazy to make macro for it, but it works better than I thought it would.

    Though I can't hide the target window anymore. Oh damn. Guess I'll set it to some key I never plan on hitting.

    [/ QUOTE ]

    Just make it shift+T, that way you'll have a harder time forgetting where you put it.

    [/ QUOTE ]

    Yeah, just make a new character, save the binds, take a look at the default command bound to 'T', and put that where you like in your main's bind file.
  23. [ QUOTE ]
    For myself, I'm not bothered that teams get more exp, or are able to do things that can't be done solo, etc. What bothers me about this game, is that I cannot even attempt parts of the game solo. I really do not understand this. Please do not tell me that "this is an MMO". So freakin' what? Team if you want to. If that gives you more fun, go for it. But please please please don't limit my options because I prefer soloing. I want to be able to at least try every single mission, trial and TF solo. I really am at a loss to comprehend why some people are so against permitting that option.

    [/ QUOTE ]

    Here here! And while they're at it, they should put a combat mode in chess games so I can defend a spot because I can hit the button faster. And puzzles to solve before unlocking the next Porche in GT4. And a boss in URT2 that is defeated by doing something mechanically similar to DDR.
    [/sarcasm]
    Sorry if it sounds like a flame, but you said you didn't want to hear the very thing which is the response to your complaint. That makes it hard to explain it to you when you refuse to hear it; maybe if it is painted it in a different color you'll see the point. You are on a Mulitplayer game and want all the options that go with playing a single-player game.
    What I mean to say is exactly what you don't want to hear. Of coarse the capabilities of the coding team is not limited by the classification of the game. But the classification of the game does limit what should and should not be included. So because it is an MMO, there will be team-oriented, even restricted, events. This is not a non-connected game, it is meant, designed, and intended to be played with others. We can either accept and deal, or cancel our accounts and get a different game, it's up to the individual.

    And by the by, I prefer soloing, belong to a SG and rarely team with them, and still get in TFs.
  24. [ QUOTE ]
    Teams should always almost give better xp/rewards simply because that is the preferred mode of play for any MMO. There is a lot of overhead involved in making a game into am MMO rather then a standalone or even a subscription based solo game. This expense just isn’t justified if you are going to turn around and punish people for teaming. You are better off not making the game an MMO if you are not going to put teaming first.

    This isn’t to say soloing shouldn’t be possible, practical, and rewarding, nor is it saying there should not be plenty of things you can do solo, but teaming has to be the preferred mode of play.

    [/ QUOTE ]

    This is the core of the issue that solo'ers just have to come to terms with. If you are going to demand a certain amount of play styled for playing alone, appropiate speed/ease of play, etc, then you should not be shopping for MMOs. That's like auto shopping for a family of 5 and looking at 1/2-ton trucks.

    [ QUOTE ]
    Currently there is no AT in the game that can’t solo a mission in a reasonable amount of time. Yes some take longer, but doing that same mission as a team takes longer as well.

    [/ QUOTE ]

    I have to disagree here. My first to main characters were both ones that had a substantial weakness at soloing, either being squishy or not being a solid damage-dealer. Maybe our concept of "reasonable time" is different, but the time it takes for a Emp/Rad Defender to solo a mish......well, I haven't played her since before I3 and its boss correction, so maybe this is not accurate. Anyways, I was going to say that going through most of the mish was not a problem, it was the inordinate amount of time spent killing just the boss. Okay, so now there are less bosses in missions. But that's another balancing RL problem--I stopped playing her because she was so hard to solo, which is my preferred style of play. And because I am a "casual" player, I had not brought her back out since the I3 correction.
    (an aside, I think a casual player not only plays for shorter amounts of time less often in a week, but also plays the same character for longer RL periods of time, since s/he is like anyone else and would like to have a lvl 40+ char, but takes longer to get there.)
    So maybe it is okay to solo your Defenders and other Squishies now, but the "casuals" might not have thought of that.

    [ QUOTE ]
    Finally I don’t understand why you are concerned about how long it takes a “casual” player to get to higher levels. Are you suggesting that someone who doesn’t play very much should be able to get to high levels in the same amount of real time as it takes someone who plays a lot? This doesn’t seam fair.

    [/ QUOTE ]

    As can be read above, I completely agree with you here. If you are "casual", should you not just be enjoying your character and the hour or so of relaxation it provides, not worring about your exp/min?
  25. I'll admit that finding someone who has the mission is probably harder than I made it sound. I mean, for each character you see out there, it only happens once, maybe not at all. And then you still have to have a lowbie for each upper that needs to exemplar. Flashback would be a much easier way to accomplish this.

    And true, exemplaring doesn't do anything for those who like to solo, like myself. But I team when I need to. Remember, they want the game playable solo but teams encouraged. This *could* have been one of those things.

    Ok, I need to share the computer , so I'll just comment this for now....


    [ QUOTE ]
    And, besides...the devs are working on it. So, it's all a moot point, anyway. Flashback is coming, whether or not you think the devs should be spending time on it.

    [/ QUOTE ]

    True, I meant it more of a philosophical discussion.