Going Rogue... all the way!
I also have a "perma Praetorian"... a tank named Song of Autumn... who'll never leave. She's 27 currently and in First Ward. Once I'm done there, I'll move on to Night Ward. Originally, I just made Autumn as sort-of a "helper toon" to run with other people's lowbie gold-side characters. I've never intended her to go Primal herself.
It'll be interesting to see what level she ends up. She may eventually make it to 50 just running other people's missions with them... or she may not, since no one seems very interested in starting in Praetoria these days (As you say, no DfBs there... <_<). I suspect that the devs are unlikely at this point to do much more with it zone-wise, so we're more or less on our own.
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does sidekicking/mentoring allow you to continue to gain xp while helping lower level characters through the content? If so you could hit 50 there.
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I'm honestly hoping they can extend Praetoria up into 50. Resistance stories could revolve around building a new democracy/hunting down remaining Loyalists, while Loyalists could try to restore some order/try to fill the power vacuum.
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Positron sent out a Tweet several months back, about there having been 6 level 50 Praetorians. With First Ward and now Night Ward allowing Praetorians access to story arc missions up to level 39, I'm sure there are more level 50 Praetorians out there.
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I have a Praetorian character currently at level 31, and I'm getting ready to run her through Night Ward.
One thing to remember is that you can get into Pocket D without changing alignment, and that means you can participate in seasonal events there. I've been picking up a little XP on the summer event.
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I guess I will have to live in First Ward until I am lvl 30, then I can move to Night Ward... problem is, what to do after finishing Night Ward at lvl 35? Wait in the hope they release new Praetorian content that bridges the gap to lvl 50? Someone knows if I can still go to Primal Earth and join teams for missions? Or do some kind of missions in Primal Earth without being Heroe-Villain/stop being Praetorian, maybe Vanguard ones? Probably I will get stuck and finally go Primal...
I am wondering if anyone has done something similar before and what have been their experiences. Cheers @Arda |
As soon as you set foot outside of Praetoria, that's it: you are no longer welcomed, remembered or a Praetorian for that matter.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
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No, there are no repeatables that scale to 50.
You've got the basic Praetoria zones that range 1-20.
First Ward ranges from 20-29, this includes all story arcs and the -five- repeatable contacts.
Night Ward is 30-39. The initial contact, Mistress Maria, is 30-39. The following contacts in the chain are 31-39. The 2 repeatables, Atherton Cromwell and Sir Lionel, range from 30-39.
Fireball and Trilogy in Night Ward have a level range from 30 to 50. However, they are NOT repeatable contacts. They're what's called 'task pool' contacts. Rather than repeatables like Ephram Sha or Sir Lionel or Vickers who have about 3-6 different missions they give out randomly in pairs, Fireball and Trilogy have a list of missions they give out randomly. Once a mission is done it is -removed- from the pool so that you eventually empty the pool.
So, basically you can do repeatable missions in Nightward up to 39, then when you hit 40 you'll have Fireball and Trilogy left, but once you're done with their missions that's it.
No, there are no repeatables that scale to 50.
You've got the basic Praetoria zones that range 1-20. First Ward ranges from 20-29, this includes all story arcs and the -five- repeatable contacts. Night Ward is 30-39. The initial contact, Mistress Maria, is 30-39. The following contacts in the chain are 31-39. The 2 repeatables, Atherton Cromwell and Sir Lionel, range from 30-39. Fireball and Trilogy in Night Ward have a level range from 30 to 50. However, they are NOT repeatable contacts. They're what's called 'task pool' contacts. Rather than repeatables like Ephram Sha or Sir Lionel or Vickers who have about 3-6 different missions they give out randomly in pairs, Fireball and Trilogy have a list of missions they give out randomly. Once a mission is done it is -removed- from the pool so that you eventually empty the pool. So, basically you can do repeatable missions in Nightward up to 39, then when you hit 40 you'll have Fireball and Trilogy left, but once you're done with their missions that's it. |
But only Primals can be Rogues! O-:
I've got a 33(?) MA/Elec scrapper that still has the mission to leave and won't be taking it. I used Zombie Man's (and someone elses) guide to complete all the original Praetorian content, then did all the FW missions, then all of the NW missions. That's a character that will never be leaving Praetoria except for Pocket D (to visit Null and then never again).
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It is a pity, but knowing myself, if I like the toon, I will gave up on the experiment and go Primal once I finish the Night Ward content just to keep playing with the toon.
I can always do it again with another character if the Devs fill the Praetoria gaps till lvl 50 with new content.
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Originally Posted by _Arda_;4308326I
think DBF has killed Praetoria just 1 year after the zones were released.
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I think you might be able to continue gaining solo XP during the First Ward Seed of Hamidon event. (Can anyone confirm that the seedlings award XP?)
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Huh.
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OK, I think I will give up even earlier than at the end of Night Ward, I am lvl 24 and close to finish First Ward story arcs... no way I am going to spend 5 lvls killing "Awakened Bosses detained by DUST" and boss level seedlings...
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The Incarnate storyline doesn't start until 50 - any 35-50 content would happen before the war started.
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The Night Ward came along with the TUNEL system, which main purpouse was to help against Cole and also to evacuate Praetoria, this all happens before level 50(or should X level characters not have access to this because "it hasnt happened yet"?).
This game's timeline and storyline is... wonky, at best. There are many parts of Praetoria that could still be used to keep the story going to fill the 35-50 gap, which could tie with Praetoria and have(or not have) to do with the post-war incidents. Specially when we consider our only encounter with Praemidon was with it's Avatar and our friend Hami is still on the loose.
This thread grabbed my attention because I have a level 17 character that I don't want to have to make a final morality decision on. She's part of a themed set--one is a hero who is destined to be a hero and can't change it if she tries (if she goes out to a desert island in the middle of nowhere, it turns out that there's an evil cult there trying to resurrect a dead god. If she sits in her room and does nothing, someone will come running in fleeing supervillains. She's stuck being good.)
The other, natch, is someone whose every action is fated to further the goals of evil (she was a high school science teacher...every single one of her students became a mad scientist. The people in her apartment started a cult dedicated to worshipping forbidden gods. And so on...)
And this character, being in Praetoria, is free to choose her own destiny for good or evil. And her choice will decide the fate of the entire Praetorian universe. The problem is, she's terribly indecisive. So as a result, I really don't want to have her ever do a final morality mission. Please, keep those suggestions coming!
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