Ever considered PvP?
Short notice, I know, but today there is a small event at 5:00 PM PST (8:00 PM EST) for the members of PvP Redux, or anyone who would be willing to join, to learn the basics of RV and PvP.
We will be showing heavy spots, getting people comfortable with the zone, go into arena, go over ATs, different roles, practice hitting stuff and have a couple top level players to answer any questions.
This event is mostly for beginners, but also open to everyone, to either relearn the basics or help teach.
That's today, Saturday May 26th, at 5:00 PM PST/7:00 PM CST/8:00 PM EST in Recluse's Victory, accessible from Atlas. PST me or contact me for any details or questions about the event.
As I am posting this, the time is 1:54 EST, and the event is in roughly 6 hours.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Even though I can't currently play due to being overseas...I like this.
Good hustle sir.
"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-
This sounds like a cool idea. I think I missed the event, but I'll be in touch.
Great turnout guys. We started PvP Redux only a couple days ago and had 18 people show up for the event. We all went to the arena and showed some different demonstrations, taught what powers to take, and the difference between PvE/PvP.
For those who missed it, we've got leaders willing to fill you in (as well as the list below). For those who were there, here is a quick review to remember what was taught. We covered...
-PvP in CoH is strictly team based
-Necessity for everyone to focus on 1 target
-Importance of Movement/Evading
-Per the last point, the necessity of Super Speed/Super Jump
-Disadvantages of Fly/Teleport
-How to fight Melee toons
-How to fight Ranged toons
-How to dodge stalkers
-Using the environment to break line of sight
-Importance of waiting for backup
-How to survive ganks (Hibernate/Phase)
-How to stop people from surviving ganks with Hibernate/Phase (Spike damage)
-How mez changes from PvE to PvP (15 second Mez timer)
-How confuse has a separate mez timer
-Importance of Accuracy (never too much accuracy)
-42 KB protection for squishies (Karma KB prot, Steadfast KB prot, BotZ KB prot, Acrobatics)
-Typical builds for ranged toons (SS/SJ/Tactics)
-How, as a rule of thumb, a squishy should -only- have 1 +res shield (Tough -or- epic shield, never waste power choices on both)
What we forgot
-Typical Incarnate choices
-Importance of +Hp
-Defense on Squishy toons
-Acrobatics needed
We also had a little bit of FFA after, and as I type this we have some participating in RV. We will hold another event soon to teach this same lesson to those who missed it or who are new, as well as a new course for those who attened or understand this one.
Went very well, and the leaders could tell people were changing their playstyles to match a PvP setting.
Thanks to Red-Energy, Greenteck and Undercover Toy for helping with their advice.
Well done guys.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
How tricked out are we expected to be for this?
I have an Accod TA/Psy Def on Virtue with some Incarnates but she doesn't have PvP Ios etc etc.
I can move something beefier over if it's necessary, and would like to help out in any capacity. Thanks Sentry4.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
Im kinda getting back into pvp a bit maybe you can take a look at my build for my dark/poison this is what I'm currently using on live but it seems like it could use some more hp idk.
Villain Plan by Mids' Villain Designer 1.955
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Poison
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Dark Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Dmg/EndRdx(5), Apoc-Dam%(5), Cloud-%Dam(7)
Level 1: Alkaloid -- Empty(A)
Level 2: Envenom -- Achilles-ResDeb%(A), LdyGrey-%Dam(21), LdyGrey-DefDeb/EndRdx(21), Acc-I(23), Acc-I(23), ShldBrk-%Dam(25)
Level 4: Gloom -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(7), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), SMotCorruptor-Rchg/Dmg%(11)
Level 6: Weaken -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(25), SipInsght-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(34), Cloud-%Dam(34), ToHitDeb-I(37)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Super Speed -- Zephyr-ResKB(A), QckFt-RunSpd(40), QckFt-EndRdx(48), QckFt-EndRdx/RunSpd(50)
Level 12: Moonbeam -- Mantic-Acc/Dmg(A), Mantic-Acc/ActRdx/Rng(15), Mantic-Dmg/EndRdx(17), Mantic-Dmg/EndRdx/Rchg(17), Mantic-Dam%(19), ExecCtrt-Acc/Dmg(19)
Level 14: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(40)
Level 16: Super Jump -- Zephyr-ResKB(A), ULeap-EndRdx(39), ULeap-Stlth(40), ULeap-Jump(50)
Level 18: Neurotoxic Breath -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(43), TmpRdns-Acc/Dmg/Slow(46), TmpRdns-EndRdx/Rchg/Slow(48), TmpRdns-Rng/Slow(48)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Dark Pit -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(39), Stpfy-Acc/EndRdx(39)
Level 24: Assault -- EndRdx-I(A)
Level 26: Life Drain -- HO:Nucle(A), HO:Nucle(27), Dct'dW-Heal/Rchg(27), Theft-Heal/Rchg(29), Heal-I(29), Dmg-I(31)
Level 28: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(31), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-EndRdx/Rchg(33), Rec'dRet-Pcptn(37)
Level 30: Stealth -- Krma-ResKB(A), LkGmblr-Rchg+(34)
Level 32: Invisibility -- Krma-ResKB(A)
Level 35: Power Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx(36), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(37)
Level 38: Poison Trap -- Acc-I(A)
Level 41: Temp Invulnerability -- S'fstPrt-ResKB(A), TtmC'tng-ResDam(42), TtmC'tng-EndRdx(42), TtmC'tng-ResDam/EndRdx(42), S'fstPrt-ResDam/EndRdx(43), S'fstPrt-ResDam/Def+(43)
Level 44: Total Focus -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(45), C'ngImp-Acc/Dmg(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(46), Hectmb-Dam%(46)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
Level 49: Phase Shift -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
------------
I got intuition for alpha it boost dmg/range/to-hit debuffs plus a few other things.
Destiny I have rebirth but would incandescence be better? I think I read someone it cancels heal decay can anyone confirm that.
and reactive for interface.
edit for data chunk
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Just offhand most times I see the Stealth UL in Sprint, with SJ having a couple Micros (if you can afford them) or Jump/END IOs and a BOTZ.
Some builds like LOTG and Karma KB and BOTZ in CJ.
Life drain consider a few Touch of Nictus (inc. Proc) and a few procs if you can afford them.
Sentry4 mentioned Hamidons in Weaken (iirc) since they are acting kinda funky at the moment in that power.
If you can fit Veng in there it acts like a nice LOTG 7.5/Karma KB etc mule.
A data chunk would be nice to see how much +Health you are getting, 1606 is goal on a squishy but you can "get by" on 1550-1580 if your evasion/build is up to par.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
We could definitely use the help of any veteran PvPers to help teach not only the people being introduced to PvP, but also help tone the skills of our leaders.
I'm as much of a student as a teacher. I wasn't in any big leagues while they were still active and I never participated on test as I was strictly a zone PvPer. We've got some of the old leaders of Sitting Ducks helping out train the already advanced PvPers we have.
Also to your most recent Post Neuonia, HOs would work in Weaken but regular -tohit IOs would as well. Any -tohit enhancement works in the power, it's just also affecting the tohit component in the -special as well. I can bet you the developers did not see that coming.
Fun tip about Touch of the Nictus proc. That proc as well as Touch of Lady Grey proc are the worst in PvP. They are the only 20% chance for -resisted- damage procs, I try to avoid them as much as possible as they'll only be able 60% as effective as any other proc after resistance. That being said, I think I still have one in my builds before I knew that. Touch of Death is the 3rd worst, being 15% chance instead of 20%.
I guess the devs just hate "Touch of" IO sets or something.
Lucky, I'm not sure if I got an invite to you for PvP Redux, but I'll make sure to send one once I get on. I'll post a Dark/Poison build on the other thread in the PvP section so we don't clog this one up too much for those interested in PvP.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
This looks like it could be a lot of fun. Unfortunately being GMT-10 means I probably wouldn't be able to make it to these events.
I just decided to make a Character on virtue just to see this in action, and so far It's really amazing, the helpfulness in the channel is amazing, and I wanted to thank you all for being a part of it. Also, It's my first PvP Character, so I'm having trouble with a build.
This is what Ive got so far, No slots or anything, just basic power choices. Im a Dark/Ice Corrupter. Im open to any and all criticism, and would love it if someone could re-do this build and explain it to me.
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Ah, very awesome idea Sentry.
I had a blast back when you were running the BBSO nights, and I always had fun sparring with you when we were able to get the fight nights in RV going last autumn (Played the DM/Regen scrapper Shade Silhouette). I have just started getting back into the game a few weeks ago and I will try to participate in this next time you get together.
"Life is what happens when you are making other plans"
Alright, Dark/Cold build. These were once one of the most popular corruptors for dueling before Poison was transfered to Cors.
The reason is simple. [Benumb] and [Weaken] from both /cold and /poison respectively have a debuff that's -special. -Special is pretty unique.
When you put an enhancement into your power, say a +tohit IO in tactics, it boosts the amount of tohit tactics gives you. -Special is a handful of those enhancements but work in the negatives. For example, if tactics gives 10%, and I enhance it by 20% from an IO, I'll have 12% tohit. If I get hit for -20% special, Tactics will only give me 10% tohit.
[Benumb]'s -special debuffs the follow...
-55.875% Str(Stunned, Sleep, Confused, Terrorized, Immobilized, Held, Knockback, Knockup, Repel) for 30s
-55.875% Str(SpeedRunning, SpeedFlying, Heal, ToHit) for 30s
-55.875% Str(All Defense Types, Defense, Melee Defense, Ranged Defense, AOE Defense) for 30s
The reason people use Dark with /cold or /poison is because you can stack on -tohit while debuffing their tohit 'enhancement' in powers. Hitting a target with Benumb may make their tactics go from giving them +15% tohit to +2% tohit. It can be that powerful.
Another tip, is that +special enhances both +special and -special. This means that using Power boost would increase those -55.875 percents to something greater. Around -94.146%.
This means, you want to get Power boost. There are 2 options, one is Power boost from Soul Mastery and the other is Power Build Up from Power Mastery. Power boost from Soul Mastery recharges faster, and for that reason alone I would recommend that one.
As I've mentioned some of the above posts (I believe what was taught in the last session), every squishy needs both Super Speed and Super Jump. They also need tactics. If they get a +def shield from their mastery, they need Tough. If they have a +res shield from their mastery (Like Soul does), they pick up Phase shift.
This means you'll have Super speed, Super Jump, Tactics and Phase.
Some critiques to your build and for anyone else.
-God mode powers (Force of Nature) are never good on squishies. You may get +5% to +10% resistance. It's not worth the crash.
-Worth noting that Acrobatics usually only has 1 slot (1 end reduc)
-Tactics and all +tohit powers should have 5 adjusted targeting IOs (Very cheap, good bonuses)
-Also, make sure your +res shield (Temp invul) is well slotted for end reduc/Res
-No build should ever lack Hibernate or Phase
-2 +res shields. The second +res shield will only every give 3%-5% resistance. Not worth the end or power pool choice
Aside from that, with it just being slots, it doesn't look that bad.
If your budget is around 500 million (As you said earlier ingame), I would suggest a build like this.
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The build tries to aim for good slotting with some ACC and some HP from devastation.
The build has 42 KB protection as it should to protect you from all KB
----Important note for everyone----
If you look at the build, it has Acrobatics slotted with an invention Knockback IO. The build -had- 41 KB protection but needs at least 42. Slotting 1 KB IO in Acrobatics instead of 1 end reduc gives an extra +1.53 extra KB protection. This is a great trick I've used several times to save a slot (for 1 more KB IO). It's important to note that people should only do this with Cardiac or Vigor, or else the end cost of acro will be too much.
----That's all for the important note---
If this build has more money, it would take the 4 slots from Veng, and put them in Grant invis/Invis/CJ/Maneuvers for 4 more LotGs. That would give +30% recharge (Losing 5% from Red Fortune, so +25% in the end).
It's worth noting that Power boost Vengeance is very powerful, even on squishies. Great for teams.
You've also got a +preception IO.
Hopefully the build doesn't cost too much. Try to buy recipes and craft them yourself for 'sometimes' a cheaper price. Sometimes the price of a crafted IO is less than the recipe. Count white/yellow salvage as 0 in the increase of cost (Cheap as hell), and treat Orange salvage as +2 million into the recipe cost.
Good luck and glad to see players are just joining the channel themselves. We'll get a lot more people if everyone's comfortable just joining it. It is an open channel for everyone.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
For Incarnates in the above build, I point to this post.
http://boards.cityofheroes.com/showp...15&postcount=3
It's about Dark/Poison, but they are extremely similar to Dark/Colds. You can skip the part about Alkaloid as you don't have it. The part about Life drain is relevant though.
For Alpha, I've got Cardiac for yours. It goes well with less expensive builds (+range and no end problem).
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Would you mind doing a guide on this virtue PvP stuff? I've got a crab I am working on who I want to do some PvP on, maybe make her a PvP bane,
Id love to join but living in the UK means your events are around 2-3am ;_;
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Would you mind doing a guide on this virtue PvP stuff? I've got a crab I am working on who I want to do some PvP on, maybe make her a PvP bane,
|
Hey Black Assassin, what time would be comfortable for you? We're getting a handful of EU players who can't make the event because they're 3am in the morning or so. What time would work best?
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
This is exactly what I've been looking for.
I've always wanted to try PvP but didn't get the chance before the I13 debacle. After that I heard nothing but bad things so I stayed away but I'll definitely make it out for this.
Wanna play a Peacebringer? Don't believe the hype. Check out my guide and get the real truth:
PEACEBRINGERS SUCK!!! (Now fully up to date for i21+ )
You're free to come join us for events, or ask questions, build advice etc. If I wrote a guide, it would be extremely long, and there's nothing better than demonstrations. Getting videoes prepared would take time, and honestly, the status of the PvP Community is very important. We want people to meet ingame and recognize faces. Able to call in friends etc.
Hey Black Assassin, what time would be comfortable for you? We're getting a handful of EU players who can't make the event because they're 3am in the morning or so. What time would work best? |
Problem is this time is perfectly fine when im at uni but when im at home im getting up 2-3hours earlier and so am going to bed 2-3hours earlier so would usually be in bed
But yeah...12am my time would be a realistic limit.
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
I would say anytime up to 12am my time
Problem is this time is perfectly fine when im at uni but when im at home im getting up 2-3hours earlier and so am going to bed 2-3hours earlier so would usually be in bed But yeah...12am my time would be a realistic limit. |
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
I'de love to get in on this, and ill work on moving one of my two toons over there asap, although I'm quite poor atm hahaha.... Also, how long will these events be taking place for?
Thanks, Mezze
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Yo, I joined Sentry4 and some other PvP Redux last night as Noisebomb. I don't have a PVP build and I spent a lot of fights getting spanked, but I still had a blast. If you ever thought about getting into PVP on COH, give PvP Redux a chance.
Yo, I joined Sentry4 and some other PvP Redux last night as Noisebomb. I don't have a PVP build and I spent a lot of fights getting spanked, but I still had a blast. If you ever thought about getting into PVP on COH, give PvP Redux a chance.
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I thought you did just fine. I saw you get a few kills. On a sonic/sonic with fly, that's amazing first and foremost. Secondly, we were glad to have you in zone.
It was nice to see you again, last night as well. At one point we had 23 people in zone. That is what it is all about.
I think i mentioned in my first post i was from the UK...so thatssss +5 hours to you guys on EST (i think) so 8pm is 1am my time
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I'de love to get in on this, and ill work on moving one of my two toons over there asap, although I'm quite poor atm hahaha.... Also, how long will these events be taking place for?
Thanks, Mezze |
This will be going on as long as there is interest. You're free to learn at your own pace. I'm sure someone will be available when you're ready. I understand the being broke ordeal. If I where you, I'd make a build of what I wanted to play/slot then send it to Abso and ask for advice. He is pretty sharp with PVP builds.
CURRENT EVENTS:
To be scheduled
Zone Night is held every thursday night at 5PM(PST), 7PM(CST), 8PM(EST) for those who have a bit of experience PvPing or anyone who has attended some of the PvP Redux classes. Bring any toon, any side and have some fun on your toons.
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To those who are new to the thread...
Hello Virtue, I am an 8 year vet who started PvPing back in issue 4 with arenas, and I've been PvPing ever since.
With the multiple threads being created as to what it would take to get more people interested in PvP, a handful of close friends and I have created a new channel and SG/VG.
'PvP Redux' is an open Virtue PvP channel and SG/VG for anyone interested in PvP or anyone who has never been able to get the hang of PvP.
A lot of PvP is started by walking into a PvP zone up against builds on unlimited budgets and players with years of experience. Walking into an unknown zone, running around solo and getting killed a lot has stopped people from getting comfortable with PvP.
Here at PvP Redux, we know exactly what's necessary to get people comfortable with PvP and possibility finding a new and enjoyable feature in CoX.
---Important notes recapped at the end---
1. Toxic Environment --> Friendly Environment
The biggest problems with PvP, and the biggest complaints, are the harsh words and/or actions thrown from one player to another. The attitude of a lot of today's players is to never teach anyone in fear of it coming back at them later, and to put down others simply because they believe it will eliminate opponents early.
Little do they know, this is really harming PvP. In PvP Redux, we understand that the peak of PvP in CoX was only attainable by an open community that shared everything with each other. The more I teach others, the better they are, the more I fight them, the better I am. This is a very basic principle for PvP Redux. This is an enforced rule in PvP Redux. Little jabs are understandable in a competitive environment, but if any member wants it to stop, or words become too harsh and personal, the player will be dealt with accordingly.
2. Thrown into PvP --> Practice
Someone who has just started PvP or hasn't PvPed very much should not be thrown up against people who have been PvPing for years. Unfortunately, this is the first experience many have with PvP. We're set on changing this. We hold events and practices to help people learn the PvP game, help people with builds, let people get comfortable with different situations and how to deal with different opponents.
We hold multiple events for teaching purposes, as well as small events just for the fun of it. There are -no- prizes currently, as the purpose is to have fun, rather than do anything in order to win. If we have enough good players trained up, we may be able to have some small tournaments with small prizes to help their next PvP toon.
3. Solo --> Part of a team
The beauty of CoH is that it is both a solo based and team based MMO. While I love being able to choose how to deal with PvE, PvP is strictly a team-based game. There is no question about it. While you can be solo, you'll be up against people who are in teams. In PvP Redux, we focus more on the aspect of working with other heroes or villains to achieve results. We may touch on 1v1s later, but once it becomes 1v1, egos start to develop and that is when a toxic environment is created. A player's worth is determined by their usefulness to the team, and their contribution to the kill score, rather than their own kill score.
Ranged toons are prefered for events and practices, but any melee characters built to contribute (Eagles Claw big hitter, Web grenade, Taunt etc.) are also free to come.
We recommend you bring a ranged character or stalker as most of the melee ATs aren't as easily compatible with teams in PvP.
4. Unaware of teammates --> Communitcation
Communication is key. Going off on your own or going for the wrong target is what can cost lives (Well, hospital trips). The key to PvP is communication. A single blaster on SOs throwing a couple attacks at the called target is infinitely more useful than the IOed blaster in a scrapperlock against someone else. Another good feature of team based PvP is that all it takes is listening in order to be useful. A single flares attack at the right second, at the right target, can be the difference between a kill or a failed spike.
Voice communication is the real secret behind good teams in PvP. We understand not everyone has a microphone or feels comfortable. Luckily only hearing the team through the speakers or headphones is good enough. The important thing is to listen to the target being called, as it's easier to call the targets name than target them using a macro.
Currently we only use skype, but we'll be incorperating a vent and mumble server soon.
5. Closed Environment --> Sharing Community
I touched on this a little above, and it goes together well with the Friendly Environment, but this point deserves it's own explanation. PvP Redux understands that if we want PvP to thrive and have active members, we need to share our knowledge with everyone so that everyone becomes a better player. There is no "title" for the best player, but rather there is pride to teaching people to PvP really well. Respect is given to the person who has personally trained 8 PvPers into a deadly force, not the individual who challenges everyone to duels and trashtalks.
The more practicing and training with each other, the better. As soon as egos are developed, people are only willing to fight against people they know they will win against. This is a major problem, as regardless of the side effects of only fighting people worse than you, it means there are -less- matches going on. The less fights, the less practice, the less comfortable people are, the less experienced people get.
We encourage friendly battles, randomly calling on some members of PvP Redux and making your own friendly events, inviting whomever you'd like.
---Important notes---
-This is strictly Virtue only
-We typically use the arena
-We will always have Travel Suppression and Heal Decay disabled
-Inspirations will be used, and taught how to be used
-We encourage ranged characters
-Rude or trolling players will be kicked instantly
-Small jabs in a competitive environment are fine if not actually hurtful
-This is Virtue, do not make fun of RPers
-Vet players, do not kill beginners -without letting them know why they died and how to improve-
-There are currently no prizes for any events
-This is a learning environment, not a competitive event
-PvP Redux is all about teams and communication
-We use skype, feel free to join our calls, we'll use Vent/Mumble in the future
-We encourage friendly fights
-We answer all questions
-We help with PvP builds
At PvP Redux, you'll find very reasonable and respectable leaders running everything.
There is no responsibility to show up to practices or events, everything is -optional-. A player moves at his or her own pace, and will not be kicked for inactivity.
The primary goal of PvP Redux is to get players interested in PvP again. You'll find that your leaders at PvP Redux are top players who can answer every question.
Feel free to send me a message ingame, on the forums, or join the channel.
Type /Chanjoin PvP Redux in order to join.
I will be updating this thread with the newest events each time one is held. Thank you.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.