Name Reservation Changes
If they're inactive so long that they *don't have a global,* then anything under 35 is freed up
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If people can't bother to log into the game in a 3+ years, then mark the names as available.
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The bottom line is that if someone can't be bothered to sign in after 3 years, they aren't coming back.
- They have ceased to be customers.
- They are costing Paragon Studios in storage space that Paragon Studios will never get back.
- They are gone longer than the maximum amount that a channel admin can set for auto-booting.
Last I've seen was "we have no plans to run it again at this time or in the near future"


Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
And were you to come back after an extended absence to find your character names generic'ed, you'd be ticked.
What you're trying to argue is an arbitrary number that "sounds fair" to you. You can't actually justify the number you pick. Because it's arbitrary, I can counter-argue 5 minutes or 50 years. But I'm not going to. I'm just going to give a blanket "no" to it. Because it's not Paragon's fault, or the fault of the people who got your "chosen name" first that you're suffering a crisis of creativity and are ticked that you can't get XxWolverinexX And I say again. No. Because it's completely arbitrary. And it doesn't address the real problem (lack of creativity and flexibility). Indeed, as flexible as the character creation is, its worst failures are at Layer 8. It's already been stated that Paragon has NO plans to run a name-clearing script on their names database again. Eight years dormant or 8 minutes dormant, every account that's not banned represents a potential returned customer for Paragon. They're NOT going to waste time and effort on it because little Johnny can't create a toon called Batdude because LapsedGuy 2005 did it way the heck back.. |
So please state your point in a less demeaning manner as the request has nothing to do with one's inability to be creative rather it has more so to do with people who logged in snatched a cool name and have since vanished. And as I have said...this whole idea is moot to me as in 7 years I ran across one creative name I wanted...couldn't get it so moved on. My stance has nothing to do with me personally rather to those who have thought of a cool name but thanks to a care bear system of "Ohh but AWESOMENAME may return after 3 years we should make sure they get their name..." Pfft how about actually making a system that rewards people who actually PLAY the game instead of ...oh not playing?
If I came back after 3 years of not touching this game and my AWESOMENAME was now a Generic...so be it...Guess I should have played the game.
That's one way to look at it, or you could hope that the reason they said that is because they are trying to develop something that make freeing names up unnecessary.
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In response to Hyperstrike and Nethergoat, it isn't for lack of creativity that I haven't gotten the name that I've wanted (although admittedly the one name I've desired since joining isn't entirely original). In five years of playing, that's the only name that I haven't been able to get that I've wanted. Unlike IBtT though, I would still like that name if it ever became available for use again.
Furthermore, no one has explicitly argued that "all the good names are taken" in this thread nor do I think anyone has actually implied that either. While my motivation for starting this thread was because a name that I want which is locked, the issue is whether or not we should change the reservation system so that we unlock more names. The foundation you imply of "all the good names are taken" was never presented.
Who's to say *you'd* get the name if it did become available?
In a game with a lot of players the obvious stuff will generally be gone by the time you get to it, whether or not the devs periodically 'cull the herd'.
Another presumption of thread is that the name you want is being hoarded by some lame-oh that hasn't logged in since forever. It's just as likely the name you want belongs to an active player.
I've had many, many names I didn't get over the years- in each case applying a little creativity got me a name I liked *better*.
Sometimes the obvious choice isn't the most satisfying.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Who's to say *you'd* get the name if it did become available?
In a game with a lot of players the obvious stuff will generally be gone by the time you get to it, whether or not the devs periodically 'cull the herd'. Another presumption of thread is that the name you want is being hoarded by some lame-oh that hasn't logged in since forever. It's just as likely the name you want belongs to an active player. I've had many, many names I didn't get over the years- in each case applying a little creativity got me a name I liked *better*. Sometimes the obvious choice isn't the most satisfying. |

Any system will generate just as many folk complaining about not getting "their" name, however you rig it up.
I see it as a waste of resources unless they actually *solve* the problem, maybe by linking names to global handles.
Then we could theoretically have an infinite number of FIRE BLAST GUY's running around, the game could differentiate them as @Nethergoat_Fire_Blast_Guy, @Burnt_Toast_Fire_Blast_Guy, etc etc.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I will say in spornse:
HELL *BLEEP!* YEAH! If people can't bother to log into the game in a 3+ years, then mark the names as available. I've sent out tells consistently over the years to a few of those names, and I've yet to get a response. So that means they're still away after 3 years or they're ignoring me. And generally I'd get back some sort of response. So if I can /getglobalname /getlocalname /tell /friend these people consistently for 3 years and never get a response or see them online, free up the name, someone else can use them. |
@Randomtrialaccount1234 has as much right to reserve a name as any of us, but let's make sure that account actually gets logged before letting it block a name off our list till the end of time. Who knows, with a warning in advance, it might even give some people a reason to come back, if only to cheat the system and keep their favorite names.
I see it as a waste of resources unless they actually *solve* the problem, maybe by linking names to global handles.
Then we could theoretically have an infinite number of FIRE BLAST GUY's running around, the game could differentiate them as @Nethergoat_Fire_Blast_Guy, @Burnt_Toast_Fire_Blast_Guy, etc etc. |
People playing and supporting the game should get name priority over those not playing or supporting the game.
Hell, if people haven't played in 3+ years they will probably not even remember their login name or password and might just start up a new account and work up from there. This would allow them to get their old characters "back" without much trouble.
you could have it all
My empire of dirt
I will let you down
I will make you <3
as the request has nothing to do with one's inability to be creative |
There's countless TRULY unflattering comparisons I could make to that. But I think I'll just leave it there. I'm sure a few will pop into your head for you.
rather it has more so to do with people who logged in snatched a cool name and have since vanished. |
Again, the basic argument is "They're not using it, therefore "someone else" should have the right to. With a given that, on some level "someone else" equates to "I/Me". Even if that's not what's being argued DIRECTLY.
The portion about "after *INSERT TIME FRAME QUALIFIER*" is utterly irrelevant. It's merely an arbitrary and facile justification spackled on top of a falacious and and selfish plaint in an attempt to imbue the argument with a false notion of willingness to compromise (where none actually exists).
A more ludicrous example is "Well you haven't used your car in the last five minutes. Therefore you don't need it. It should be taken away from you and given to someone else (or me)."
It's an identical argument with an identical attempt at justification. The only difference is the temporal parameters and the actual object of contention have been altered.
On some level, everyone here has an understanding of just how selfish, and self-serving the basic argument is. And most here are adult enough to actually feel shame for thinking in such a manner. This is why you feel my basic argument comes across as "insulting".
Sure they "could" go into their controls and verify who is actually to blame but that's too much effort. Much easier to hope you pick the right one to blame.
Unique names are much easier to keep things straight. Which is why so many MMO's use them.
Only problem is it doesn't. Players go into their controls and disable the globals so they don't show cuz it looks ugly as hell in the chatboxes then the wrong person get blamed when some jerk using the same character name trashes their rep.
Sure they "could" go into their controls and verify who is actually to blame but that's too much effort. Much easier to hope you pick the right one to blame. |
Unique names are much easier to keep things straight. Which is why so many MMO's use them. |
Well, I'm tired of having to play Mr. X or Captain X instead of just X because of a silly system limitation. If there's a way around it that doesn't require extensive work, I'd love to see it implemented.
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What makes you think that a database puirge doesn't require extensive work?
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
And were you to come back after an extended absence to find your character names generic'ed, you'd be ticked.
What you're trying to argue is an arbitrary number that "sounds fair" to you. You can't actually justify the number you pick. Because it's arbitrary, I can counter-argue 5 minutes or 50 years. But I'm not going to. I'm just going to give a blanket "no" to it. Because it's not Paragon's fault, or the fault of the people who got your "chosen name" first that you're suffering a crisis of creativity and are ticked that you can't get XxWolverinexX And I say again. No. Because it's completely arbitrary. And it doesn't address the real problem (lack of creativity and flexibility). Indeed, as flexible as the character creation is, its worst failures are at Layer 8. It's already been stated that Paragon has NO plans to run a name-clearing script on their names database again. Eight years dormant or 8 minutes dormant, every account that's not banned represents a potential returned customer for Paragon. They're NOT going to waste time and effort on it because little Johnny can't create a toon called Batdude because LapsedGuy 2005 did it way the heck back.. |
I picked a number based purely on "sounds reasonable" I'd be okay with it if they marked them as available after 1 year of inactivity.
BrandX Future Staff Fighter

The BrandX Collection
Spoilsport
Noisemaker
Covenant
Draconic (recent)
Drakaina (recent)
Draconem (recent)
Joybuzzer
Harlequinn
AngelDust
JusticeGirl
American-Girl
Night Beat
All but the recent three have made it to 50 (some even rerolled and no longer 50 as I reuse the name).
If I had to go with xXxSpoilsportxXx to get the name I want or S P O I L S P O R T. It would suck.
I also don't find using a foreign language or calling a character some word most people have never heard as better.
Spoilsport > Blemish Action (feel free to use this name however if you like it) ...there's using a thesaraus for you.

Also, I realize that some of the names I've wanted are in use with an active account. No worries. They beat me to it. But on the inactive accounts that have been inactive for 3+ years, yeah, I think we could do the playerbase a favor and mark them as available.
Hell, it doesn't even promise to take their name. It marks it as available. If no one claims the name and they log in, the name is still theirs.
As for unoriginality. Does that mean since I made up a Marvel TST RP character called Backlash (and wrote stories for the character) long before there was a Backlash superhero, the creator of that comic is unoriginal?

BrandX Future Staff Fighter

The BrandX Collection
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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BrandX Future Staff Fighter

The BrandX Collection
That's an issue concerning the games rules about copyright/trademark violations and how they are enforced. It has nothing to do with unique names or running the script to free up names on inactive accounts.
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The comment that was made, was that you were unoriginal if you wanted a name already in use.
Well I was using the name Backlash long before the Wildstorm character was introduced, now it's copyrighted by someone else. Hence I was asking, was the creator of Backlash unoriginal, since I was using it before the comic came out?
Basically, saying someone is unoriginal for wanting a specific name to use, is dumb.

BrandX Future Staff Fighter

The BrandX Collection
You asked the question. I answered. Then you reply with that? Why even ask the question?
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And were you to come back after an extended absence to find your character names generic'ed, you'd be ticked.
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I put in a rejoinder of disbelief.
As for unoriginality. Does that mean since I made up a Marvel TST RP character called Backlash (and wrote stories for the character) long before there was a Backlash superhero, the creator of that comic is unoriginal?
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CoH has the advantage of providing instant feedback by way of "that name is taken/unavailable".
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Always easier to demonize those who have what you (in the generic, not YOU specifically) want. Makes it easier to justify taking it from them doesn't it?
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Again, the basic argument is "They're not using it, therefore "someone else" should have the right to. With a given that, on some level "someone else" equates to "I/Me". Even if that's not what's being argued DIRECTLY.
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Characters take storage. Even though storage is a tiny cost to the servers, it is still a cost. This is an area that Paragon Studios can save money with. Almost everyone has run into a storage limit somewhere. At that point you have 2 choices: buy a larger amount of storage or purge something. At some point the company needs to cease being a hoarder and clear out dead accounts.
It's merely an arbitrary and facile justification spackled on top of a falacious and and selfish plaint in an attempt to imbue the argument with a false notion of willingness to compromise (where none actually exists).
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A more ludicrous example is "Well you haven't used your car in the last five minutes. Therefore you don't need it. It should be taken away from you and given to someone else (or me)."
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On some level, everyone here has an understanding of just how selfish, and self-serving the basic argument is. And most here are adult enough to actually feel shame for thinking in such a manner. This is why you feel my basic argument comes across as "insulting".
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
here's my idea to solve this "problem":
Lrn 2 Name.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone