Discussion: Featured Items at the Paragon Market - 5/8/12
Hmmm, healing sets on sale. . .May have to pick up a couple of these. The rest. . . Well, no thanks.
Also, FPARN
Yomokatsu Shinsengumi Yonbantai Kumichou
Wondering how you guys are doing so far on the purple set sales..
Not exactly thrilled to see another purple set pay-to-win up there, but I am curious onto how they're selling.
Great to see boosters on sale again though, love those.
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@Annihilius
Wondering how you guys are doing so far on the purple set sales..
Not exactly thrilled to see another purple set pay-to-win up there, but I am curious onto how they're selling. Great to see boosters on sale again though, love those. |
It's funny how loosely people use the term "pay-to-win" when it comes to Purple IO sets on the market, when you are doing the exact same thing with WW and BM in-game... I dont get the referrence...
I'm not sure why people seem to think "pay to win" is so much worse than "farm to win," but whatever. Some people have more money than time, some people have more time than money. Both groups want purples.
Either way, I like this approach. Not so much because "now I can buy purples" (though that's nice too, I guess), but because it's something "new" on the market without forcing the studio to rush truly new new material like costume sets or powers or even vanity pets in order to meet that "something new on the market every Tuesday" promise. One or two "new to the game" things a month, with the intervening weeks getting "new to the market but not to the game" items, means more time, effort and money can be thrown at development of new market items, and we'll probably see higher quality in the long run.
All that said, I'm a little disappointed to not see the retro sci-fi costume set. Oh well... maybe next week.
FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.
It's funny how loosely people use the term "pay-to-win" when it comes to Purple IO sets on the market, when you are doing the exact same thing with WW and BM in-game... I dont get the referrence...
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However, Purple IO sets are difficult to come by in-game. Whether you are waiting for random drops, accumulating Hero/Villain/Empyrean Merits, or actively playing Wentworths/the Black Market (marketeering), it will take some time and effort. But if a player with more disposable income is so inclined, they can make a one-click purchase and have their Purple IO sets. So "pay-to-win" isn't entirely accurate. "Pay-to-be-better-a-lot-sooner-than-others" is more on target, and that is a dangerous line to toe.
Frankly, until they cross that line, I am not bothered by it. And as Doc Roswell said, if it means they are taking more time on the actually new items, I am fine seeing more weeks like this. Hell, at the very least, it means I get to save my stipend pointes :P
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I am a blaster first, and an alt-oholic second.
It's funny how loosely people use the term "pay-to-win" when it comes to Purple IO sets on the market, when you are doing the exact same thing with WW and BM in-game... I dont get the referrence...
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A rich kid that just entered the game could buy purples with his wallet. He couldn't do it with in-game money. That's why it's called 'Pay to win'.
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One is real world currency, the other is game currency. When someone with a large amount of dispensable cash can buy things that will make their character noticeably better than someone without, that's when "pay to win" become a tangible problem. Granted, this isn't quite "pay-to-win" because players are capable of getting Purple IO sets via in-game means, and both the in-game versions and Paragon Market versions are only usable by level 50 characters.
However, Purple IO sets are difficult to come by in-game. Whether you are waiting for random drops, accumulating Hero/Villain/Empyrean Merits, or actively playing Wentworths/the Black Market (marketeering), it will take some time and effort. But if a player with more disposable income is so inclined, they can make a one-click purchase and have their Purple IO sets. So "pay-to-win" isn't entirely accurate. "Pay-to-be-better-a-lot-sooner-than-others" is more on target, and that is a dangerous line to toe. Frankly, until they cross that line, I am not bothered by it. And as Doc Roswell said, if it means they are taking more time on the actually new items, I am fine seeing more weeks like this. Hell, at the very least, it means I get to save my stipend pointes :P |
As long as performance isn't completely gimped, how much better one character is over another rarely matters unless you're trying to challenge yourself by say, solo'ing something or doing a team event below the minimum number of players. And even then, that's for bragging rights. Being better than someone in this game doesn't matter at any particular point. If you're on a full team you're just one more part in it. You might carry a bit more of the team, but since you're not competing against it for a better chance at l00t, it doesn't matter.
I'm not sure why people seem to think "pay to win" is so much worse than "farm to win," but whatever. Some people have more money than time, some people have more time than money. Both groups want purples.
Either way, I like this approach. Not so much because "now I can buy purples" (though that's nice too, I guess), but because it's something "new" on the market without forcing the studio to rush truly new new material like costume sets or powers or even vanity pets in order to meet that "something new on the market every Tuesday" promise. One or two "new to the game" things a month, with the intervening weeks getting "new to the market but not to the game" items, means more time, effort and money can be thrown at development of new market items, and we'll probably see higher quality in the long run. All that said, I'm a little disappointed to not see the retro sci-fi costume set. Oh well... maybe next week. EDIT: Also, you don't think these two sentiments are just a teensy bit contradictory? If purple sets are "pay to win," how are enhancement boosters not? |
I know there's a million ways to argue this but really that's my only complaints for the time being. i24 should rid that.
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@Annihilius
People continuously intentionally overlook the basic fact that conventional purples are better than SBE. Time and time and time again.
You can boost a conventional purple. You can not boost an SBE. This makes one VASTLY better than the other. SBE purples are only for casual people trying to gain an edge they dont have but aren't interested in minmax supertoons.
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Hew in drag baby
'Pay to win' implies real-world money used to get an advantage in the game. In-game money doesn't matter, because you accumulated it through skill and/or dedication within the game. (Unless there's a way to buy in-game money with real-world money. But CoX doesn't officially have that.)
A rich kid that just entered the game could buy purples with his wallet. He couldn't do it with in-game money. That's why it's called 'Pay to win'. |
Basically it just seems like people that gripe about not getting that 1 billion inf drop on BM or WW, labels purchases off of the PM as pay to win as an insult versus a technical term... I will admit I would be one to buy it from PM before I drop my inf on an overpriced purple on WW or BM, but rest assured those purchases will remain VERY slim...
Well you made my heart stop! Mothers day? But it was only 2 months ago, im sure of it!
*rushes off to check i aint dreaming and missed it*
Aha its when the US has it!
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
I still dont see a difference... Many of you fail to realize that people "pay to win" and have been before the PM. There were outside sources that sold in-game inf for sooooo long and still do. People that have purchased inf from an outside source and still bought them off WW or BM. Also for those that are paying real currency as a subscript fee already paying for inf they earn, so that too should be called pay to win. Hell in that light EVERYTHING should be pay to win.
Basically it just seems like people that gripe about not getting that 1 billion inf drop on BM or WW, labels purchases off of the PM as pay to win as an insult versus a technical term... I will admit I would be one to buy it from PM before I drop my inf on an overpriced purple on WW or BM, but rest assured those purchases will remain VERY slim... |
Yomokatsu Shinsengumi Yonbantai Kumichou
I still dont see a difference... Many of you fail to realize that people "pay to win" and have been before the PM. There were outside sources that sold in-game inf for sooooo long and still do. People that have purchased inf from an outside source and still bought them off WW or BM. Also for those that are paying real currency as a subscript fee already paying for inf they earn, so that too should be called pay to win. Hell in that light EVERYTHING should be pay to win.
Basically it just seems like people that gripe about not getting that 1 billion inf drop on BM or WW, labels purchases off of the PM as pay to win as an insult versus a technical term... I will admit I would be one to buy it from PM before I drop my inf on an overpriced purple on WW or BM, but rest assured those purchases will remain VERY slim... |
Pay to Win : Using legal tender to purchase in-game advantage.
So, using cash on costume parts is not pay to win, but using cash on enhancements is. Supporting RMT'ers is definitely pay to win, as well as being 'illegal' in the context of the game.
For my part, I don't see it as a pejorative term in the context of the Paragon Market, as any profits realized go directly to the game's bottom line- I'm all for the game surviving and thriving and they can sell whatever they want on the market to that end.
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My City Was Gone
Where's the retro scifi pack dudez? The only cool thats been on the market lately was the 99cent vip thing. I really wish that had been up longer too with the anniversary going on.
Friends don't let friends buy an ncsoft controlled project.
And that is exactly how many people are quoting pay to win as bought from PM. |
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Well you made my heart stop! Mothers day? But it was only 2 months ago, im sure of it!
*rushes off to check i aint dreaming and missed it* Aha its when the US has it! |
As to "pay to win" (learn something new every day), anything that has any customers paying any money to play the game works for me. I'd like to see the game be financially successful and be around a long, long time. If the people running the game are smart, they'll provide their players with lots more attractive (and useful and genre-specific and well-designed) options forever.
And other players buying anything I may not be able to afford or may not want means exactly nothing to me. It does not impact my enjoyment of the game in any way whatsoever. I'm never going to team up with the vast majority of the players on this game, how or why could I possibly care what any, let alone all of them, are doing with their time spent playing? And wouldn't I want my teammates to be as tough as possible, anyway?
Clearly, "pay to win" means that the more people who pay, the more we all win.
If you can't grasp the distinction between people paying for game advantage with legal tender or earning it through game world actions, you're confused.
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Which is why I made a point of differentiating myself from that group. |
Additional sales not shown above:
- Enhancement Unslotters for 25% off!
- Enhancement Unslotter x1 was 120, now 90 Paragon Points!
- Enhancement Unslotter x3 was 300, now 225 Paragon Points!
- Enhancement Unslotter x5 was 450, now 338 Paragon Points!
- Sale ends 14 May, 2012, at approximately 11:59PM PDT
(I already PMed Freitag about it, so it'll probably get added to the official list soon.)
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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People continuously intentionally overlook the basic fact that conventional purples are better than SBE. Time and time and time again.
You can boost a conventional purple. You can not boost an SBE. This makes one VASTLY better than the other. SBE purples are only for casual people trying to gain an edge they dont have but aren't interested in minmax supertoons. |
And once you've done that, there's no real point in boosting them anymore, because most of the stats they're enhancing are already above the ED cap. (Maaaaybe you want to boost the one that enhances Endurance Reduction in the power, since that's the only stat that won't have hit ED.)
Of course, if you're just slotting them one or two in a variety of powers, then sure, boost away.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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And other players buying anything I may not be able to afford or may not want means exactly nothing to me. It does not impact my enjoyment of the game in any way whatsoever. I'm never going to team up with the vast majority of the players on this game, how or why could I possibly care what any, let alone all of them, are doing with their time spent playing? And wouldn't I want my teammates to be as tough as possible, anyway?
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Clearly, "pay to win" means that the more people who pay, the more we all win. |
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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I still dont see a difference... Many of you fail to realize that people "pay to win" and have been before the PM. There were outside sources that sold in-game inf for sooooo long and still do.
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The current microtransaction craze in online gaming may seem normal now, but people like you need to remember that it is a recent phenomenon. In the past, subscription was the only way to play and there was no official way to spend more money to advance in the game more quickly. There were sound reasons for these limits; breaking them is bad for the game. If players can spend money to win they have no reason to stay loyal. They have less skill, have put in less effort so they value their accomplishments less, and they can easily switch to another Pay-to-win game. The turnover in Pay-to-win games is so high that it would make a game manager from the year 2000 crap their pants.
But today's game developers don't care about managing their game competently, they care more about maximizing their revenue. That's why Pay-to-win has become commonplace, and why the average gamer bounces between three or four games a year instead of staying loyal to just one.
CoX is trying to walk a thin line, allowing some Pay-to-win exchanges but hoping that their players stay loyal. I expect them to fail someday. They can't juggle their players conflicting urges forever.
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New Webcomic -- Genocide Man
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New featured items in the Paragon Market®!
SET: Unbreakable Constraint (VERY RARE) New!
Unbreakable Constraint Set is a VERY RARE Hold Enhancement Set. This set contains 6 Enhancements and is designed for characters that are Level 50. Available until 5/14/12.
Market Location:
Paragon Picks > Featured
Paragon Picks > New
Paragon Picks > Bundles
Paragon Picks > Sale
Crafting / Gear > Purple IO Sets
Price: 2000 Paragon Points - 50%!
Sale Price: 1000 Paragon Points!
Additional Featured Items at the Paragon Market®!
Team Transport Power
Market Location:
Paragon Picks > New
Paragon Picks > Featured
Powers > Travel Powers
Price: 700 Paragon Points
Mother's Day Market Sale!
These can be found in the Paragon Market® in:
Paragon Picks > Sales
50% off Healing Enhancement Sets!
SET: Numina's Convalescence (RARE): 936 Paragon Points - 50% = 468 Paragon Points!
SET: Theft of Essence (RARE): 856 Paragon Points - 50% = 428 Paragon Points!
SET: Touch of the Nictus (RARE): 856 Paragon Points - 50% = 428 Paragon Points!
Boosters
Price:
5 x Boosters = 200 Paragon Points - 25%! = 150 Paragon Points!
30 x Boosters = 900 Paragon Points - 25%! = 675 Paragon Points!
90 x Boosters = 1800 Paragon Points - 25%! = 1350 Paragon Points!
Enhancement Unslotters
Price:
1 x Unslotter = 120 Paragon Points - 25%! = 90 Paragon Points!
3 x Unslotter = 300 Paragon Points - 25%! = 225 Paragon Points!
5 x Unslotter = 450 Paragon Points - 25%! = 338 Paragon Points!
Kevin Callanan
Community Specialist
Paragon Studios