Staff Builds


BrandX

 

Posted

Well, the new mids is out, and staff is included. I figured I would share first. This is the build I played through the DA content in beta, and the one I plan to stick with on live because I liked the way it played. If yours is done, throw it up here and let's see where we are all headed.

The only thing that may change is Maneuvers or Assault at level 49.

Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Red X Beta Build: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg(5)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(9)
Level 2: Precise Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(9), SScrappersS-Acc/Dmg/Rchg(11), SScrappersS-Dmg/EndRdx/Rchg(11), SScrappersS-Acc/Dmg/EndRdx/Rchg(13), SScrappersS-Rchg/+Crit(13)
Level 4: Guarded Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 6: Eye of the Storm -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(23)
Level 8: Staff Mastery
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 14: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(37)
Level 16: Energy Protection -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 18: Serpent's Reach -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Dam%(29)
Level 20: Energy Cloak -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(40)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(40), GA-ResDam(42), GA-End/Res(42)
Level 26: Innocuous Strikes -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Energize -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Sky Splitter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 35: Focused Accuracy -- GSFC-Build%(A)
Level 38: Energy Drain -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(43), Efficacy-EndMod/EndRdx(45), Efficacy-EndMod/Acc/Rchg(45), LkGmblr-Rchg+(45)
Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(46), P'Shift-EndMod/Rchg(48)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 50: Agility Radial Paragon
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Polar Lights Core Superior Ally
Level 50: Clarion Total Core Invocation
------------



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Types of Swords
My Portfolio

 

Posted

Funny I went staff/energy too only 23 so far but I'm liking it. This is what I came up with so far though. It might change once I get to 50 idk depends how it feels to play but it looks really solid to me.

Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping

Hero Profile:
Level 1: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), Mako-Acc/Dmg(21), Mako-Acc/EndRdx/Rchg(23)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5)
Level 2: Dampening Field -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam(5), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(11)
Level 4: Guarded Spin -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg(36), Sciroc-Acc/Dmg/EndRdx(37), FotG-ResDeb%(37)
Level 6: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(9)
Level 8: Eye of the Storm -- ScrappersS-Acc/Dmg(A), ScrappersS-Dmg/Rchg(9), ScrappersS-Acc/Dmg/Rchg(23), ScrappersS-Dmg/EndRdx/Rchg(29), ScrappersS-Acc/Dmg/EndRdx/Rchg(29), ScrappersS-Rchg/+Crit(34)
Level 10: Staff Mastery
Level 12: Entropic Aura -- EndRdx-I(A)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Energy Protection -- GA-3defTpProc(A), TtmC'tng-ResDam(17), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(19)
Level 18: Serpent's Reach -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(37), Thundr-Acc/Dmg(39), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(40)
Level 20: Energy Cloak -- Ksmt-ToHit+(A), S'dpty-EndRdx(48), S'dpty-Def(48), S'dpty-Def/EndRdx(48), S'dpty-Def/EndRdx/Rchg(50), S'dpty-Def/Rchg(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(27), TtmC'tng-ResDam/EndRdx(27)
Level 26: Innocuous Strikes -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(40), Sciroc-Dmg/EndRdx(40), Sciroc-Acc/Dmg(42), Sciroc-Acc/Dmg/EndRdx(42), Sciroc-Dam%(46)
Level 28: Energize -- Dct'dW-Heal(A), Dct'dW-Rchg(42), Dct'dW-Heal/EndRdx(43), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal/Rchg(43)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Sky Splitter -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg(34)
Level 35: Energy Drain -- LkGmblr-Rchg+(A), EndMod-I(50)
Level 38: Assault -- EndRdx-I(A)
Level 41: Tactics -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Combat Jumping -- LkGmblr-Rchg+(A)
Level 47: Super Speed -- Winter-ResSlow(A)
Level 49: Overload -- Heal-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(13), P'Shift-EndMod(13)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 10: Form of the Body
Level 10: Form of the Mind
Level 10: Form of the Soul
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------


 

Posted

Eeeked out a few more HPs with this build.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Red X Beta Build: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(9)
Level 2: Precise Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(9), SScrappersS-Acc/Dmg/Rchg(11), SScrappersS-Dmg/EndRdx/Rchg(11), SScrappersS-Acc/Dmg/EndRdx/Rchg(13), SScrappersS-Rchg/+Crit(13)
Level 4: Guarded Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 6: Eye of the Storm -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(23)
Level 8: Staff Mastery
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 14: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(37)
Level 16: Energy Protection -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 18: Serpent's Reach -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Dam%(29)
Level 20: Energy Cloak -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(40)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(40), GA-ResDam(42), GA-End/Res(42)
Level 26: Innocuous Strikes -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Energize -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Sky Splitter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 35: Focused Accuracy -- GSFC-Build%(A)
Level 38: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc(45), P'Shift-Acc/Rchg(45), LkGmblr-Rchg+(45)
Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(46), P'Shift-EndMod/Rchg(48)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 50: Agility Radial Paragon
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Polar Lights Core Superior Ally
Level 50: Clarion Total Core Invocation
------------



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Types of Swords
My Portfolio

 

Posted

This is what I was considering going with on my Staff/SR, though I feel like I could get some more recharge and regen out of it. Feel free to critique. Alpha was left out intentionally, considering going Agility but not sure yet.

Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(40), C'ngImp-Dmg/EndRdx/Rchg:50(40), Achilles-ResDeb%:20(43)
Level 1: Focused Fighting -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def:50(3), RedFtn-Def/EndRdx:50(5)
Level 2: Guarded Spin -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(11), Oblit-Dmg/Rchg:50(11), Oblit-Acc/Dmg/Rchg:50(13), Oblit-Acc/Dmg/EndRdx/Rchg:50(13), M'Strk-Acc/Dmg/EndRdx:50(46)
Level 4: Focused Senses -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def:50(7), RedFtn-Def/EndRdx:50(9)
Level 6: Eye of the Storm -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(31), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), M'Strk-Acc/EndRdx:50(37)
Level 8: Staff Mastery
Level 10: Practiced Brawler -- RechRdx-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd:50(A), QckFt-RunSpd:50(39)
Level 16: Dodge -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(17), LkGmblr-Def:50(17), RedFtn-Def/Rchg:40(19)
Level 18: Serpent's Reach -- Apoc-Dmg:50(A), Apoc-Dmg/EndRdx:50(19), Apoc-Acc/Dmg/Rchg:50(21), Apoc-Acc/Rchg:50(21), Apoc-Dam%:50(27), ScrappersS-Rchg/+Crit:50(27)
Level 20: Quickness -- Run-I:50(A)
Level 22: Agile -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(23), LkGmblr-Def:50(23), RedFtn-Def/Rchg:40(25)
Level 24: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(25)
Level 26: Innocuous Strikes -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(45), Oblit-Acc/Dmg/Rchg:50(45), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), M'Strk-Acc/EndRdx:50(46)
Level 28: Lucky -- RedFtn-Def/EndRdx:50(A), LkGmblr-Def:50(29), RedFtn-Def:50(29)
Level 30: Maneuvers -- RedFtn-Def/EndRdx:50(A), LkGmblr-Def/EndRdx:50(31), S'dpty-Def/EndRdx:40(31)
Level 32: Sky Splitter -- ScrappersS-Acc/Dmg:50(A), ScrappersS-Dmg/Rchg:50(33), ScrappersS-Acc/Dmg/Rchg:50(33), ScrappersS-Dmg/EndRdx/Rchg:50(33), ScrappersS-Acc/Dmg/EndRdx/Rchg:50(34), Hectmb-Dam%:50(34)
Level 35: Evasion -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def:50(36), RedFtn-Def/EndRdx:50(36)
Level 38: Conserve Power -- RechRdx-I:50(A)
Level 41: Physical Perfection -- Numna-Heal:50(A), Numna-Heal/Rchg:50(42), P'Shift-EndMod:50(42), P'Shift-EndMod/Rchg:50(42), P'Shift-End%:50(43)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- S'fstPrt-ResDam/Def+:30(A), TtmC'tng-ResDam/EndRdx:50(48), TtmC'tng-ResDam/EndRdx/Rchg:50(48), TtmC'tng-ResDam:50(48)
Level 49: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(50), RedFtn-Def/EndRdx/Rchg:50(50), RedFtn-Def:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(5), Numna-Heal:50(9)
Level 4: Hurdle -- Jump-I:50(A), Jump-I:50(46)
Level 4: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(15), P'Shift-End%:50(15)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
------------
Set Bonus Totals:

  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 5.5% Defense(Smashing)
  • 5.5% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 4.25% Defense(Melee)
  • 3% Defense(Ranged)
  • 3% Defense(AoE)
  • 34% Enhancement(Accuracy)
  • 76.25% Enhancement(RechargeTime)
  • 10% SpeedFlying
  • 205.8 HP (15.37%) HitPoints
  • 10% JumpHeight
  • 10% SpeedJumping
  • MezResist(Immobilized) 7.7%
  • MezResist(Sleep) 2.2%
  • MezResist(Stunned) 6.6%
  • 90% (5.02 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 10% SpeedRunning
  • 24% GlobalChanceMod PlayerCrit

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|


@Ethical Inquiry

 

Posted

SR LOVES AGILITY!!! Think about it...More DEF? YES! More RECHARGE? YES!! More ENDURANCE? YES!!!

Agility for the win...
seriously...


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Quote:
Originally Posted by planet_J View Post
SR LOVES AGILITY!!! Think about it...More DEF? YES! More RECHARGE? YES!! More ENDURANCE? YES!!!

Agility for the win...
seriously...
Hmmm.

More def? No thx, already capped.
More recharge? Nah, plenty of.
More endurance? Could use a bit more, but I am perfectly manageable right now.

More dmg? Hell yeah. Musculature all the way.


 

Posted

Quote:
Originally Posted by Waylorn View Post
Hmmm.

More def? No thx, already capped.
More recharge? Nah, plenty of.
More endurance? Could use a bit more, but I am perfectly manageable right now.

More dmg? Hell yeah. Musculature all the way.
SR doesn't even likely have much for the ENDMOD to help with other than Stamina.

More Defense on a Scrapper only achieves like 2-3% if I recall (maybe as much as 4%).

But +RCH is always good, but if you have enough...YEAH! +DMG! \o/


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Hard Staff below:

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Hard Staff: Level 50 Natural Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Dmg(45), Hectmb-Dam%(46)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(21), GA-3defTpProc(50), GA-ResDam(50)
Level 2: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Acc/Rchg(42), Hectmb-Acc/Dmg/Rchg(46)
Level 4: Guarded Spin -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(5), SScrappersS-Acc/Dmg/Rchg(5), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-%Dam(50)
Level 6: Eye of the Storm -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(48)
Level 8: Staff Mastery
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 12: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx(43), Dct'dW-Heal/EndRdx/Rchg(45)
Level 14: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam/Rchg(21)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(45)
Level 18: Serpent's Reach -- GJ-Acc/Dmg(A), GJ-Dam/Rech(19), GJ-Acc/Dmg/End/Rech(19), GJ-Dam/End/Rech(29), GJ-Dam%(31)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(31)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Innocuous Strikes -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(31)
Level 28: Invincibility -- LkGmblr-Rchg+(A)
Level 30: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(40)
Level 32: Sky Splitter -- SScrappersS-Dmg/EndRdx/Rchg(A), SScrappersS-Acc/Dmg/EndRdx/Rchg(33), SScrappersS-Rchg/+Crit(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dmg/Rchg(34)
Level 35: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(43)
Level 38: Dark Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(39), Apoc-Dam%(40)
Level 41: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Fly -- Winter-ResSlow(A)
Level 47: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(48), Ksmt-ToHit+(48)
Level 49: Unstoppable -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(23)
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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@ThrillKiller

 

Posted

I really wanted to use Musculature for my Alpha, but then I made this build and it looks beastly. Incarnate soft-capped Ranged and AOE Defense, and with the first application of Guarded Spin well over the Incarnate Melee soft-cap, perma-hasten, decent regen(~25hp/sec), recovery looks good. I may rearrange the power selections if I use it, move hasten earlier or something, but I think it would work good as is.

Convince me on Musculature now, please. I likes the damage but I loves me some survivability.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- Hectmb-Dmg:50(A), Hectmb-Acc/Dmg/Rchg:50(11), Hectmb-Dmg/EndRdx:50(23), Hectmb-Acc/Rchg:50(40), Hectmb-Dam%:50(40), Achilles-ResDeb%:20(42)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(37), RedFtn-EndRdx/Rchg:50(39), RedFtn-Def/EndRdx/Rchg:50(39), RedFtn-Def:50(39), RedFtn-EndRdx:50(40)
Level 2: Precise Strike -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(36), Mako-Acc/Dmg/EndRdx/Rchg:50(37), Mako-Dam%:50(37)
Level 4: Guarded Spin -- SScrappersS-Acc/Dmg:50(A), SScrappersS-Dmg/Rchg:50(13), SScrappersS-Acc/Dmg/Rchg:50(25), SScrappersS-Dmg/EndRdx/Rchg:50(25), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(34), SScrappersS-Rchg/+Crit:50(34)
Level 6: Eye of the Storm -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(7), Sciroc-Acc/Rchg:50(9), Sciroc-Acc/Dmg/EndRdx:50(9), Sciroc-Dam%:50(11)
Level 8: Staff Mastery
Level 10: Practiced Brawler -- RechRdx-I:50(A)
Level 12: Agile -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(43)
Level 14: Focused Senses -- S'dpty-EndRdx:40(A), S'dpty-Def:40(15), S'dpty-Def/EndRdx:40(15), S'dpty-Def/EndRdx/Rchg:40(17), S'dpty-Def/Rchg:40(17)
Level 16: Dodge -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(43), LkGmblr-Def/Rchg:50(46)
Level 18: Serpent's Reach -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(19), Apoc-Dmg:50(21), Apoc-Dam%:50(21)
Level 20: Quickness -- Run-I:50(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(50)
Level 26: Innocuous Strikes -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Acc/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(29), Sciroc-Dam%:50(31)
Level 28: Lucky -- LkGmblr-Rchg+:25(A), LkGmblr-Def/Rchg:50(42), LkGmblr-Def:50(43)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31)
Level 32: Sky Splitter -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(33), Mako-Dmg/Rchg:50(33), Mako-Acc/EndRdx/Rchg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(34), Mako-Dam%:50(42)
Level 35: Evasion -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(46), GSFC-Build%:50(46)
Level 41: Physical Perfection -- RgnTis-Regen+:30(A)
Level 44: Combat Jumping -- Ksmt-ToHit+:30(A)
Level 47: Super Jump -- Winter-ResSlow:50(A)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:20(13), Mrcl-Heal/Rchg:40(23), Mrcl-Heal:40(48), Mrcl-Heal/EndRdx:40(48), Mrcl-Heal/EndRdx/Rchg:40(48)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod/Acc:50(5), P'Shift-EndMod:50(5)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Radial Paragon
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Quote:
Originally Posted by Waylorn View Post
Hmmm.

More def? No thx, already capped.
More recharge? Nah, plenty of.
More endurance? Could use a bit more, but I am perfectly manageable right now.

More dmg? Hell yeah. Musculature all the way.
Yeah, I think Agility was custom made for /EA or /Ela going for softcap. Witn Invul I would go cardiac I had a lot of trouble with end management with my StJ/Invul

For SR, hard choice between Muscular and Spiritual. Having testes on beta, I don't think Musculature would be my choice. Not knowing that I will be taking assault.


Types of Swords
My Portfolio

 

Posted

For my Staff/SR I'm planning on Agility because she's a brute, or else I'd go Musculature/Masculation.


 

Posted

Quote:
Originally Posted by BrandX View Post
SR doesn't even likely have much for the ENDMOD to help with other than Stamina.

More Defense on a Scrapper only achieves like 2-3% if I recall (maybe as much as 4%).

But +RCH is always good, but if you have enough...YEAH! +DMG! \o/
To me +rech is the same as +damage. If I can attack more, then I am doing more damage. There has been this debate between strength and speed since I started gaming. IF I attack more often I end up doing as much damage as the brick that hit really hard but only goes 3 out of 10 phases. My attacks may do half as much damage, but I am attacking 9 out of those 10 phases.

See the dilemma? I have always gone the speed route. Which also explain why I like Staff so much more that TW. Also why I am a +recharge ho.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by BrandX View Post
SR doesn't even likely have much for the ENDMOD to help with other than Stamina.
Physical perfection, numina and miracle proc.
3.52 end/sec as total recovery with my staff/sr build.

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Posted

anyone got a Staff/WP build?


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Quote:
Originally Posted by MadHobbit View Post
anyone got a Staff/WP build?
Sofcapped to melee and lethal (when guarded is double stacked), e/n/f/c.
Just enough recharge to run eye of the storm>guarded spin>innocuous strikes for aoe madness with spiritual alpha.
I dont think Im done with this yet, but I like it so far.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Aureus: Level 50 Science Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment

Hero Profile:
Level 1: Mercurial Blow
  • (A) Scrapper's Strike - Recharge/Critical Hit Bonus
  • (42) Achilles' Heel - Chance for Res Debuff
  • (46) Scrapper's Strike - Accuracy/Damage/Recharge
  • (46) Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (46) Scrapper's Strike - Damage/Endurance/Recharge
  • (48) Scrapper's Strike - Accuracy/Damage
Level 1: High Pain Tolerance
  • (A) Aegis - Resistance
  • (3) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (5) Miracle - Heal
  • (5) Miracle - Heal/Endurance
  • (17) Miracle - Heal/Recharge
Level 2: Precise Strike
  • (A) Stagger - Accuracy/Recharge
  • (36) Stagger - Endurance/Stun
  • (43) Stagger - Accuracy/Stun/Recharge
  • (43) Pounding Slugfest - Accuracy/Damage
  • (45) Pounding Slugfest - Damage/Endurance
  • (45) Pounding Slugfest - Damage/Recharge
Level 4: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 6: Guarded Spin
  • (A) Eradication - Damage/Recharge
  • (7) Eradication - Accuracy/Damage/Recharge
  • (7) Eradication - Accuracy/Damage/Endurance/Recharge
  • (9) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (9) Defense Buff IO
  • (48) Eradication - Accuracy/Recharge
Level 8: Eye of the Storm
  • (A) Eradication - Damage/Recharge
  • (11) Eradication - Accuracy/Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Endurance/Recharge
  • (13) Eradication - Damage
  • (15) Eradication - Accuracy/Recharge
  • (15) Eradication - Chance for Energy Damage
Level 10: Mind Over Body
  • (A) Aegis - Resistance
  • (11) Aegis - Resistance/Endurance/Recharge
  • (17) Aegis - Resistance/Endurance
Level 12: Staff Mastery
Level 14: Fast Healing
  • (A) Miracle - Heal
  • (19) Miracle - Heal/Endurance
  • (21) Miracle - +Recovery
Level 16: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Kismet - Accuracy +6%
  • (23) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance
Level 18: Rise to the Challenge
  • (A) Numina's Convalescence - Heal/Endurance/Recharge
  • (33) Numina's Convalescence - Heal/Endurance
  • (33) Numina's Convalescence - Heal/Recharge
Level 20: Serpent's Reach
  • (A) Thunderstrike - Accuracy/Damage
  • (34) Thunderstrike - Damage/Endurance
  • (34) Thunderstrike - Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Thunderstrike - Damage/Endurance/Recharge
Level 22: Quick Recovery
  • (A) Endurance Modification IO
  • (25) Endurance Modification IO
Level 24: Kick
  • (A) Accuracy IO
Level 26: Innocuous Strikes
  • (A) Eradication - Damage/Recharge
  • (27) Eradication - Accuracy/Damage/Recharge
  • (27) Eradication - Accuracy/Damage/Endurance/Recharge
  • (29) Eradication - Damage
  • (29) Eradication - Accuracy/Recharge
  • (31) Eradication - Chance for Energy Damage
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
Level 30: Tough
  • (A) Aegis - Resistance
  • (39) Aegis - Resistance/Endurance
  • (39) Aegis - Resistance/Endurance/Recharge
Level 32: Sky Splitter
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (39) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Damage/Recharge
  • (40) Touch of Death - Chance of Damage(Negative)
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Endurance/Recharge
Level 41: Stealth
  • (A) Red Fortune - Defense/Endurance
  • (42) Gift of the Ancients - Defense/Endurance
Level 44: Confront
  • (A) Perfect Zinger - Taunt
  • (45) Perfect Zinger - Taunt/Recharge
  • (48) Perfect Zinger - Taunt/Recharge/Range
  • (50) Perfect Zinger - Accuracy/Recharge
Level 47: Strength of Will
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO
Level 4: Health
  • (A) Numina's Convalescence - Heal
  • (21) Numina's Convalescence - Heal/Endurance
  • (23) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Hurdle
  • (A) Jumping IO
Level 4: Stamina
  • (A) Endurance Modification IO
Level 10: Form of the Body
Level 10: Form of the Mind
Level 10: Form of the Soul
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Spiritual Partial Core Revamp
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Task Force Commander
------------



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*updated with the last slot actually placed, and other fine-tuning


 

Posted

Here is mine that I threw together. I really don't have a concept for the character other than avoiding the kinetic combats if I could as they are too expensive. I spent close to a billion to get them for my tank, so resist sets were out. That left SR and EA. While SR will do what I want, it doesn't have nearly the amount of tools that EA has.

It still needs some tweaking.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(3), S'ngH'mkr-Dmg/Rchg:35(3), S'ngH'mkr-Dmg/EndRdx/Rchg:35(5), F'dSmite-Acc/Dmg:40(5), Achilles-ResDeb%:20(33)
Level 1: Kinetic Shield -- LkGmblr-Rchg+:40(A), LkGmblr-Def/EndRdx:40(11), LkGmblr-Def/EndRdx/Rchg:40(13), LkGmblr-Def:40(13)
Level 2: Precise Strike -- SScrappersS-Acc/Dmg:35(A), SScrappersS-Dmg/Rchg:35(17), SScrappersS-Acc/Dmg/Rchg:35(19), SScrappersS-Dmg/EndRdx/Rchg:35(19), SScrappersS-Acc/Dmg/EndRdx/Rchg:40(29), SScrappersS-Rchg/+Crit:40(34)
Level 4: Guarded Spin -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(33), Erad-Dmg:30(33), C'ngBlow-Dmg/EndRdx:40(34), C'ngBlow-Acc/Dmg:40(34)
Level 6: Eye of the Storm -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Dmg/Rchg:30(7), Erad-Acc/Dmg/Rchg:30(7), C'ngBlow-Dmg/Rchg:40(9), C'ngBlow-Acc/Dmg:40(9), C'ngBlow-Dmg/EndRdx:40(11)
Level 8: Staff Mastery
Level 10: Entropic Aura -- EndRdx-I:40(A)
Level 12: Power Shield -- LkGmblr-Rchg+:40(A), LkGmblr-Def/EndRdx:40(15), LkGmblr-Def/EndRdx/Rchg:40(15), LkGmblr-Def:40(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+:40(A)
Level 16: Super Jump -- Jump-I:40(A)
Level 18: Serpent's Reach -- Thundr-Acc/Dmg:40(A), Thundr-Dmg/EndRdx:40(36), Thundr-Dmg/Rchg:40(36), Thundr-Acc/Dmg/Rchg:40(36), Thundr-Acc/Dmg/EndRdx:40(37), Thundr-Dmg/EndRdx/Rchg:40(46)
Level 20: Spring Attack -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(21), Erad-Dmg/Rchg:30(21), C'ngBlow-Acc/Dmg:30(23), C'ngBlow-Dmg/EndRdx:30(23), C'ngBlow-Dmg/Rchg:30(25)
Level 22: Energy Cloak -- LkGmblr-Rchg+:40(A), LkGmblr-Def:40(50), LkGmblr-Def/EndRdx:40(50)
Level 24: Dampening Field -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam:40(25), RctvArm-ResDam/EndRdx:40(27), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(29)
Level 26: Innocuous Strikes -- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(39), Sciroc-Dmg/Rchg:40(40), Sciroc-Acc/Rchg:40(40), Sciroc-Acc/Dmg/EndRdx:40(40)
Level 28: Energize -- Numna-Heal:40(A), Numna-Heal/EndRdx:40(46), Numna-Heal/Rchg:40(46)
Level 30: Energy Protection -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(31), RctvArm-ResDam/Rchg:40(31), RctvArm-ResDam/EndRdx/Rchg:40(31)
Level 32: Sky Splitter -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(39), KntkC'bat-Knock%:35(39), F'dSmite-Acc/Dmg:40(50)
Level 35: Energy Drain -- Efficacy-EndMod/Acc:40(A), Efficacy-EndMod:40(48), Efficacy-EndMod/Rchg:40(48), Efficacy-EndMod/EndRdx:40(48)
Level 38: Kick -- Acc-I:40(A)
Level 41: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(42), RctvArm-ResDam/Rchg:40(42), RctvArm-ResDam/EndRdx/Rchg:40(42)
Level 44: Weave -- LkGmblr-Rchg+:40(A), LkGmblr-Def/EndRdx:40(45), LkGmblr-Def/EndRdx/Rchg:40(45), LkGmblr-Def:40(45)
Level 47: Focused Accuracy -- EndRdx-I:40(A)
Level 49: Physical Perfection -- P'Shift-End%:40(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:40(A)
Level 4: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:40(43)
Level 4: Hurdle -- Jump-I:40(A)
Level 4: Stamina -- P'Shift-End%:40(A), P'Shift-EndMod:40(43), P'Shift-EndMod/Rchg:40(43)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 17.38% Defense(Smashing)
  • 17.38% Defense(Lethal)
  • 4.56% Defense(Fire)
  • 4.56% Defense(Cold)
  • 22.38% Defense(Energy)
  • 22.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 10.19% Defense(Melee)
  • 14.56% Defense(Ranged)
  • 6.13% Defense(AoE)
  • 5.4% Max End
  • 43% Enhancement(Accuracy)
  • 47.5% Enhancement(RechargeTime)
  • 14% SpeedFlying
  • 185.7 HP (13.87%) HitPoints
  • 14% JumpHeight
  • 14% SpeedJumping
  • MezResist(Immobilized) 8.25%
  • 6.5% (0.11 End/sec) Recovery
  • 62% (3.46 HP/sec) Regeneration
  • 2.52% Resistance(Smashing)
  • 2.52% Resistance(Lethal)
  • 3.13% Resistance(Negative)
  • 14% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit



What do you guys think?


 

Posted

all very interesting, i made staff/inv, and staff/fire


120 level 50s and counting

 

Posted

I have a staff/wp that I have a build for and will post later today. I think its soft-capped to s/l/e/n/ pre guard spin. 2200 hp I think...eh. Let me post it before I start misquoting. I'll post later today.


"Forgiveness is between them and God..it is my job to arrange the meeting."

 

Posted

I noticed that each build puts the scrapper set in different powers with some favoring single target while others favored multi target attacks.

What is the general rule of thumb?