The fate of Praetorian Earth in Dark Astoria? (spoilers)
I misspoke. You're right about the Furies, in that we don't know enough about that. What I meant to say is I don't like the TALONS as a concept. The Furies may well have their own personalities and motivations, but the Talons, as presented in storyline, are just one step removed from zombies. They have something they have to do and they're gonna' do it. And if they can't do it, they'll up and die. That's actually a plot point in Dark Astoria.
I guess I could see this for the grunts on the front lines since, like that Knives woman says "I kill five and ten more appear," so it's easy to assume the grunts are expendable, but at least the Mother Keres could have shown some potential intelligence. No, it's the same indoctrinated drivel as the rest of them. It just seems like a wasted opportunity, honestly. |
61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)
COLE is the hero we deserve
Yeah, I think that's pretty much it. You're looking for depth in a very shallow pond. The 'of Vengeance' group is pretty much a one trick pony, which is supposed to be scary I guess? But really it just makes for some very flat antagonists. They don't come off as some immovable force, they just come off as completely generic villains you can toss into any situation. They're cardboard cutouts more than anything.
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If this were just about a killing machine killing people, it would be considerably less interesting, and that's exactly what the Talons are. They're generic villains with a generic reason to be villains. They're a missed opportunity in the sense that much more interesting villains could have been used, instead.
See, one of the things I really liked about the original City of Heroes mythos is that - say what you will about the execution - everything had depth to it. Circle of Thorns: Evil demon-worshipping cult of evil mages. Turns out they have a LONG backstory. Rikti: Evil dogmatic aliens. Turns out they have their own unique culture and society. Hell, even something as simple as the Hellions turns out to be patsies for a larger crime ring.
To make the Talons just card-carrying villains who want nothing but to essentially kill everyone for any reason they can come up with seems like a missed opportunity. They could have been actual characters. Instead, they're just NPC critters.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Well I don't think the concept is inherently bad and could have come off as successful, the problem comes chiefly in the execution.
From First Ward to Dark Astoria, whenever they're presented it's -always- the NPCs telling us 'ohnoes, the Talons, they're so scary and evil and nasty powerful'. And we get a little visual of that in Townsend's mission with the Knives being bodypiled like so much cheap garbage and stuff like the Carnival of War being subsumed because they're so 'vengeful'. But that's really it. Because then we come in and clean their clocks like any other villain group. Their big claim to fame is that -everyone else- finds them scary. To us they're just more fodder. We never have to be scared of them, they're not that powerful and we take them down in droves. There's no element about them to -us- that actually makes them scary, it's all just tell and no real show.
Originally Posted by TheDeepBlue
Between the legends, Prometheus and whatever else we hear, who the Furies are right now really is something we don't know quite yet. Based on how the locals on the mainland in Greece seemed to know (and be apprehensive when talking about) where the Furies were hanging out, they've been keeping an eye on Primal Earth for a while, so why the Talons of Vengeance are acting up now on Primal Earth after all this time is another mystery: are the Furies really at the top of the chain of command of the Talons these days, or has something changed now that Statesman's died?
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Yeah, I think that's pretty much it. You're looking for depth in a very shallow pond. The 'of Vengeance' group is pretty much a one trick pony, which is supposed to be scary I guess? But really it just makes for some very flat antagonists. They don't come off as some immovable force, they just come off as completely generic villains you can toss into any situation. They're cardboard cutouts more than anything.
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In any event, the Talons are creations of Praetoria's Furies who went insane after Cole broke the balance of power in the world. The Talons are insane as well, driven by rage. They're supposed to be two dimensional like that. Intellegent beings having their rage amplified until it becomes an unthinking frenzy that the Talons then direct.
I'm willing to bet if there's any more to be said about the Talons on Primal Earth (though it seems in the storyline we drive them off) I'm really hoping Primal's Furies get brought into the picture. As growing incarnates, I'm sure they're as interested in us as we them anyway.
"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.
@Golden Girl
City of Heroes comics and artwork
Loyalists basically are forced to side with the resistance and destroy their own city/organization instead of putting someone reasonable like Marchand into power ):
@Golden Girl
City of Heroes comics and artwork
From First Ward to Dark Astoria, whenever they're presented it's -always- the NPCs telling us 'ohnoes, the Talons, they're so scary and evil and nasty powerful'. And we get a little visual of that in Townsend's mission with the Knives being bodypiled like so much cheap garbage and stuff like the Carnival of War being subsumed because they're so 'vengeful'. But that's really it. Because then we come in and clean their clocks like any other villain group. Their big claim to fame is that -everyone else- finds them scary. To us they're just more fodder. We never have to be scared of them, they're not that powerful and we take them down in droves. There's no element about them to -us- that actually makes them scary, it's all just tell and no real show.
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Now it's only towards the end of the whole story that I start to get an idea about WHY they're scary... And it's the T virus, essentially. The monsters aren't all that bad (unless they have rocket launchers grafted to their arms), but they infect you with madness cooties. Which is dangerous, I guess, but these women are treated like a military threat to be defeated by military means. No-one at any point makes any effort to strengthen the MINDS of himself and his compatriots, because clearly that's where the Talons are the most dangerous. Because they sure as **** ain't dangerous in combat. They don't look the part, they don't act the part and they don't feel like a major threat. Hell, the way the whole story of First Ward is set up, I find the Apparitions to be the much bigger threat because those are consistently show to wipe out entire facilities AND they have a plausible reason about how they're doing it - they're immaterial.
The Talons are badly presented, and I feel their general idea is misused. There used to be a time when City of Heroes had no mindless monsters. Everything which looked like a cliche mindless monster - Clockwork, Devouring Earth, etc. - proved to have a deeper, personal story. Even the seemingly card-carrying villains like the Circle of Thonrs and the Rikti had backstory and depth. The Talons have neither. They're boogiemen... Boogie women, whatever. Just try and think what story you would tell that's ABOUT the Talons of Vengeance. Mind you, not someone else's story that just happens to involve them, I mean a story ABOUT the Knives of Vengeance. It's like trying to write a story about the the air. It's there, and we can examine what it's made of, but it doesn't make for a very good story. Yeah, I know the History Channel has this awesome series about "How the Earth was made," but the Talons don't have enough material for even that, as they don't have a story to speak of.
They just exist, and they're bad, yo.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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So, I have a question!
Who else is for locking Venture and Golden Girl in a room together and letting them rant, I mean, explain the obvious and immutable Truth to each other?
Hands?
My characters at Virtueverse
Faces of the City
Here's the entire conversation from Master Midnight in Vanessa DeVore's arc.
The rest of the conversation is about the plan to get Diabolique's talisman out of the Magisterium. 'THE oaths', not just 'oaths', are what the Furies and/or the Talons believe exist as the basis of morality independent of the laws human civilization creates for itself. If the Furies and/or the Talons believe humanity is behaving indecently, there's hell to pay. The Talons are willing to let Mot devour the entire planet, so they likely believe that civilization itself is to blame for allowing everything in Dark Astoria to happen. If you're not part of their solution, you're part of their problem. |
Not really sure why they picked the Knives as conscripts; all we hear from Heather Townshend is the part where the Talons/KoV hunt down the KoA that didn't want to be a part of the solution. |
So, I have a question!
Who else is for locking Venture and Golden Girl in a room together and letting them rant, I mean, explain the obvious and immutable Truth to each other? Hands? |
You're mistaken.
No, you're missing the point: to the Furies and the Talons, the upholding of 'the oaths' is the essence of morality and virtue. Their sense of morality prompted the rest of mankind to create laws that governed how their societies operated with the purpose of avoiding the Wrath of the Furies. Our sense of morality, what we call morals, may have diverged from the Furies' sense since then.
61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)
@Golden Girl
City of Heroes comics and artwork
No, you're missing the point: to the Furies and the Talons, the upholding of 'the oaths' is the essence of morality and virtue. Their sense of morality prompted the rest of mankind to create laws that governed how their societies operated with the purpose of avoiding the Wrath of the Furies. Our sense of morality, what we call morals, may have diverged from the Furies' sense since then.
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From what I have seen, the Furies as they've been depicted are virtually amoral with the exception of two virtues which seem to be central to their motives: avenging trespasses and punishing oathbreakers. It's easy to see how morality, in the common sense, could evolve from this. If you anger your neighbor to the point they'll want retribution then you'll be struck down by the Furies (or your neighbor who has been empowered by them). In order to not anger your neighbor you don't sleep with his wife, kill his family, take or destroy his belongings, or lie to him about things you have done or will do.
61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)
Coming from the perspective tying the Talons to oath breaking, I can see some association with the KoA. The KoA, after all, form a close sisterhood and severely punish those that attempt to defect. As the Knives swiftly punish those who break their oath to the sisterhood so do the Talons.
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That's kind of what bugs me about a lot of stories, and not just in this game - the question of motivation just isn't given a lot of thought. I just threw my hands in the air and gave up on Insanely Twisted Shadow Planet, for instance, and one of the reasons is I had no idea why the **** I was doing any of the stuff I was doing. I was just following the map marker and going where game mechanics would let me.
Why are the Talons of Vengeance recruiting the Knives? We don't know, and we're not supposed to wonder. They just are. Possibly so we can have a "Destroy the X of Vengeance" mission twice in a row. Because, say what you will about the Talons being sideways of the plot, but at least they're part of the plot. The Knives really aren't. They're just extras, more NPCs in what is essentially the same villain group. They're padding. We could have had more about the Circle of Thorns, but no. They're all gone. We could have had more to do with the Legacy Chain, for instance, or more to do with the Midnight Club. No, they aren't involved. Hell, I could have accepted the Knives of Vengeance if at least their involvement brought Malta into the zone, with some kind of super-advanced new mechs and magitech enhanced soldiers. No. There's one guy with an inexplicable mohawk and he has four missions total, of which I only needed to run one. In essence, the Knives don't bring in Malta, but rather Malta is just mentioned to get rid of the Knives.
Honestly, I'd have been happier if the Knives were swapped for something else. Again - Incarnate Circle of Thorns would have been AWESOME, even if they were just recoloured Ice Thorn Casters and suchforth. Maybe stick them with a few Blade Princes as bosses, Death Mages as lieutenants and maybe Behemoths as minions.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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There used to be a time when City of Heroes had no mindless monsters. Everything which looked like a cliche mindless monster - Clockwork, Devouring Earth, etc. - proved to have a deeper, personal story. Even the seemingly card-carrying villains like the Circle of Thonrs and the Rikti had backstory and depth.
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@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
Maybe the Drudges will appeal to you - they're British
@Golden Girl
City of Heroes comics and artwork
Honestly, I'd have been happier if the Knives were swapped for something else. Again - Incarnate Circle of Thorns would have been AWESOME, even if they were just recoloured Ice Thorn Casters and suchforth. Maybe stick them with a few Blade Princes as bosses, Death Mages as lieutenants and maybe Behemoths as minions. |
I will say though, for style points I have to give the Knives of Vengeance credit. They were at least flashier than any other mob and kind of entertaining to fight.
Though I still wonder if we'll ever be getting Autumnal Control/Assault >>
I guess I could see this for the grunts on the front lines since, like that Knives woman says "I kill five and ten more appear," so it's easy to assume the grunts are expendable, but at least the Mother Keres could have shown some potential intelligence. No, it's the same indoctrinated drivel as the rest of them. It just seems like a wasted opportunity, honestly.