Stealth Nerf to Inner Inspiration


Benchpresser

 

Posted

The Inner Inspiration vet reward appears to have been changed. Now, when I log in the power is greyed out for about 5 minutes. It doesn't matter if I've just used it on another character and switched or if I've been logged off for days. It's greyed out upon login for about 5 minutes.

I spent a token on this and am unhappy. Is anyone else seeing this?


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Posted

Have you filed a bug report?


 

Posted

There was somebody whose name escapes me that said it appears it recharges by in-game time now, not global, whether you're logged in or not.

I should probably test this myself...


 

Posted

The thread I started a few days ago on it is here.

Rigel Kent was the one who thinks it's some weird new recharge mechanic.

Personally, I don't think they've created some new whack job of a mechanic to nerf a power that gives you the possibility of 3 medium to 3 large inspirations every 30 minutes, when the game itself drops them like Cheeto Dust on a gamer's keyboard. I think they broke it.

If it is a Stealth Nerf on a power that essentially costs $15 US Dollars*, then I think I want my token back so I can put it to use on something else.


* 1 token for 1200 PPs purchased @ $5/400PPs = $15.00

You can argue sub costs and benefits to make it sound free, but for those who bought the points to get the token, to unlock this power, you're just wasting your time trying to warp the "value/cost"


 

Posted

Quote:
Originally Posted by Tohopekaliga View Post
The thread I started a few days ago on it is here.

Rigel Kent was the one who thinks it's some weird new recharge mechanic.

Personally, I don't think they've created some new whack job of a mechanic to nerf a power that gives you the possibility of 3 medium to 3 large inspirations every 30 minutes, when the game itself drops them like Cheeto Dust on a gamer's keyboard. I think they broke it.

If it is a Stealth Nerf on a power that essentially costs $15 US Dollars*, then I think I want my token back so I can put it to use on something else.


* 1 token for 1200 PPs purchased @ $5/400PPs = $15.00

You can argue sub costs and benefits to make it sound free, but for those who bought the points to get the token, to unlock this power, you're just wasting your time trying to warp the "value/cost"
Won't someone please think of the people who are Premium players, never plan to subscribe, had exactly 27 tokens, and spent $15 on points for the express purpose of getting the Innner Inspiration power?

(By the way, if you want to have large inspirations as drops without subscribing, you're going to have to fill up Tier 8, meaning you have to spend that token on Inner Inspiration anyway.)




Character index

 

Posted

Quote:
Originally Posted by Steele_Magnolia View Post
The Inner Inspiration vet reward appears to have been changed. Now, when I log in the power is greyed out for about 5 minutes. It doesn't matter if I've just used it on another character and switched or if I've been logged off for days. It's greyed out upon login for about 5 minutes.

I spent a token on this and am unhappy. Is anyone else seeing this?
Nope, not seeing it.

Edit: Reading the responses, I suppose it may be that I haven't logged out with it still charging yet.




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Posted

[Inner Inspiration Lock]

You're granted this when you click the power, and it lasts 30 minutes of in-game time. If you use Inner Inspiration and log out, you can log back in with Inner Inspiration recharged*, but this power won't let you use it for however long it still had left when you logged out.

Basically they've made Inner Inspiration not recharge while you're logged out. Or at least as close as they could come to that.

* Assuming you wait long enough before logging the character back in. It doesn't recharge instantly.


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Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Before, could ypu use it, log out and back in and find it recharged?

If so, this fixes that.

Eco


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Posted

Quote:
Originally Posted by MrCaptainMan View Post
Before, could ypu use it, log out and back in and find it recharged?

If so, this fixes that.

Eco
Only if you were logged out for thirty minutes or more, so i'm not really sure what is being fixed by this.


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Posted

Every time I got two Keen Insights and a Bounce Back as soon as I logged in, I knew it was too good to last.


 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Before, could ypu use it, log out and back in and find it recharged?
Not unless you were logged out for 30+ minutes. Why would being logged out for 30+ minutes and logging in to get three inspirations a problem?

If someone was rotating their off-line characters to use II to get inspirations, more power to them. Very little gain for the effort, IMO.

This isn't a big deal in and of itself to me. It annoys me because:
  • It was undocumented. If they did this under the auspices of it being an exploit, based on any so-called "exploit" we've discussed so far in the thread, I think someone needs a good smack.
  • It seems overkill for anything we've thought of in this thread. This relates back to the first bullet. The idea that logging in, creating random inspirations, then logging out is exploitative boggles my mind. There are other "exploits" I've seen mentioned elsewhere, like changing builds to recharge it. You can only do that every 15 minutes, so I'm not seeing that as very scary either.
  • It's completely unclear what's happening in game. There have been several threads by players not understanding what's up with the power, and also people chatting about it in global channels I frequent.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Well let's be honest, inner inspiration did and still does make it easy to keep a tray full of whatever inspirations you happen to prefer. The old behavior meant that just logging onto different characters to do your marketing would produce three medium or large inspirations per character essentially every time you logged in. Now it will be slightly less frequent. The change has essentially no effect on the power in normal play. You can argue that there was no need to curtail "insp farming" or whatever one would call it but clearly the devs did not agree and this change doesn't seem like it really hurts anything. If I had to guess I would say that they were considering adding future powers that are like inner inspiration but that may have effects that the devs care more about controlling access to.


 

Posted

Quote:
Originally Posted by Hopeling View Post
Every time I got two Keen Insights and a Bounce Back as soon as I logged in, I knew it was too good to last.
That's funny, considering I got these 3 times in a row last night .. yeah.. the RGN hates my guts




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Posted

I doubt we'll see a response that clarifies what was done and why.

The way it worked before the timer on the power was independent of other characters.

Example of BEFORE:

- Character A logs on and uses Inner Inspiration and logs off ten minutes later, with 20 minutes remaining for power recharge.
- Character B logs on and uses Inner Inspiration and logs off fifteen minutes later, with 15 minutes remaining for power recharge.
- Character A logs back on, but still has 5 minutes left until recharge.
- Character C logs on and Inner Inspiration is ready for use.

Example of NOW:
(This was last night and I'd been on vacation and away from COH since March 1st.)

- Character A logs on and Inner Inspiration is full size, but greyed out. After five minutes it un-greys and can be used. Use it, finish mission, log out.
- Character B logs on and Inner Inspiration is full size, but greyed out. After five minutes it un-greys and can be used. Use it, log out.
- Character C logs on and Inner Inspiration is full size, but greyed out. After five minutes it ungreyes and can be used. Use it, log out.
-Character A logs back on and Inner Inspiration isn't recharged yet because it hasn't been 30 minutes yet.

The timer is still independent for each character, the devs have just added 'dead time' to it where it is unusable after you log in. Now that sucks. Name me something else that even if recharged is 'dead' and inaccessible when you log in. And for what, because someone might flip through a few characters for a couple extra inspirations?

I'm not happy because two of my friends spent real money for extra tokens to get /vault /auctionhouse and Inner Inspiration because I recommended them after they saw me use them. It also messes up my own timing on how I do things; I log in, sort my character's inspirations and storage, if needed buy Grai Matter, then take off for missions.

Bleh. Unnecessary nerf to fun.


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
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Posted

*Shrug* I dunno, I don't get why it's such a big deal. Hell, most of the time, I forget to ever even use the power or have my inspiration tray full already when I log in. My biggest benefit from it is getting T3 inspirations on a new character and being able to dump them on the AH for a fair chunk of change for a level 1.




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Posted

Quote:
Originally Posted by Steele_Magnolia View Post
The Inner Inspiration vet reward appears to have been changed. Now, when I log in the power is greyed out for about 5 minutes. It doesn't matter if I've just used it on another character and switched or if I've been logged off for days. It's greyed out upon login for about 5 minutes.

I spent a token on this and am unhappy. Is anyone else seeing this?
Just went in, used it on one character, logged out right away and into another one and could use it there immediately. I'm thinking hiccup on your side. See if it happens again.


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Posted

Quote:
Originally Posted by Tyger42 View Post
*Shrug* I dunno, I don't get why it's such a big deal. Hell, most of the time, I forget to ever even use the power or have my inspiration tray full already when I log in. My biggest benefit from it is getting T3 inspirations on a new character and being able to dump them on the AH for a fair chunk of change for a level 1.
It's not a big deal either way. Let's be honest, here: anyone with Inner Inspiration has been around for quite some time, and also has market access. They can buy all the insps they want; the things are dirt cheap. A large fraction of them presumably also have /auctionhouse, which means they can have dozens of insps waiting in their Bought tab and load up between missions. The change itself is such a non-issue either way that I find it strange they bothered to change it at all, much less stealth-change it, unless this was actually to somehow address some other issue we're not seeing.


 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Before, could ypu use it, log out and back in and find it recharged?

If so, this fixes that.

Eco
Before it recharged in real time, so no, not unless you waited 30 minutes. However, each character had independent recharges - JUST LIKE ALL OTHER POWERS.

This sucks. What next, making Fallout or Elude not recharge when logged out?


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Posted

Quote:
Originally Posted by Stormbird View Post
Just went in, used it on one character, logged out right away and into another one and could use it there immediately. I'm thinking hiccup on your side. See if it happens again.
It's happening consistently, all last night and today. For about a total of 10 hrs of playing on 4 different characters.


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
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Posted

Quote:
Originally Posted by Tyger42 View Post
*Shrug* I dunno, I don't get why it's such a big deal. Hell, most of the time, I forget to ever even use the power or have my inspiration tray full already when I log in. My biggest benefit from it is getting T3 inspirations on a new character and being able to dump them on the AH for a fair chunk of change for a level 1.
On the other hand, I use it all the time. I don't have billions of Inf stashed away on mules, so even if its not like buying purples, they are still not free. I also tend to play squishies who eat the things like Skittles when soloing (which is almost all the time).

Is this change the end of the world? Will I /ragequit? Nah, of course not. But I admit, it is kind of annoying that I can't log on a hero, check their auctions, move 'em for a day job, and grab three more Insps.


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Posted

Quote:
Originally Posted by Steele_Magnolia View Post
I doubt we'll see a response that clarifies what was done and why.

The way it worked before the timer on the power was independent of other characters.

Example of BEFORE:

- Character A logs on and uses Inner Inspiration and logs off ten minutes later, with 20 minutes remaining for power recharge.
- Character B logs on and uses Inner Inspiration and logs off fifteen minutes later, with 15 minutes remaining for power recharge.
- Character A logs back on, but still has 5 minutes left until recharge.
- Character C logs on and Inner Inspiration is ready for use.

Example of NOW:
(This was last night and I'd been on vacation and away from COH since March 1st.)

- Character A logs on and Inner Inspiration is full size, but greyed out. After five minutes it un-greys and can be used. Use it, finish mission, log out.
- Character B logs on and Inner Inspiration is full size, but greyed out. After five minutes it un-greys and can be used. Use it, log out.
- Character C logs on and Inner Inspiration is full size, but greyed out. After five minutes it ungreyes and can be used. Use it, log out.
-Character A logs back on and Inner Inspiration isn't recharged yet because it hasn't been 30 minutes yet.

The timer is still independent for each character, the devs have just added 'dead time' to it where it is unusable after you log in. Now that sucks. Name me something else that even if recharged is 'dead' and inaccessible when you log in. And for what, because someone might flip through a few characters for a couple extra inspirations?

I'm not happy because two of my friends spent real money for extra tokens to get /vault /auctionhouse and Inner Inspiration because I recommended them after they saw me use them. It also messes up my own timing on how I do things; I log in, sort my character's inspirations and storage, if needed buy Grai Matter, then take off for missions.

Bleh. Unnecessary nerf to fun.
Let me test this.

I might be misunderstanding you - but I'm not seeing any dead time here at all.

Log in character 1: Hero: Pinnacle
Eat a few inspirations to make room, hit Inner Inspiration (total time, under a minute.) Inner Inspiration throws a few insps in and starts to recharge.

Immediate log out to character select.

Log in character 2: Hero: Pinnacle
Has space in inspiration tray. Hit inner inspiration. Works immediately. Time between last use and this one, given the 30 second logout timer, MAYBE a minute and change.



Not sure what you're seeing. Which server are you on? I can try there. There might be something goofy going on there.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Let me test this.

I might be misunderstanding you - but I'm not seeing any dead time here at all.

Log in character 1: Hero: Pinnacle
Eat a few inspirations to make room, hit Inner Inspiration (total time, under a minute.) Inner Inspiration throws a few insps in and starts to recharge.

Immediate log out to character select.

Log in character 2: Hero: Pinnacle
Has space in inspiration tray. Hit inner inspiration. Works immediately. Time between last use and this one, given the 30 second logout timer, MAYBE a minute and change.



Not sure what you're seeing. Which server are you on? I can try there. There might be something goofy going on there.
This is happening on Liberty. Thanks for checking!


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Posted

NP.

Just hopped on liberty - same thing.
Hero: Ate 3 insps to make room. hit inner inspiration. Awarded inspirations. Log to character select.
Hero2: Log in, immediately hit Inner Inspiration, awarded insps.

Total time between: Under a minute.

I'm really not sure what's going on with yours.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
NP.

Just hopped on liberty - same thing.
Hero: Ate 3 insps to make room. hit inner inspiration. Awarded inspirations. Log to character select.
Hero2: Log in, immediately hit Inner Inspiration, awarded insps.

Total time between: Under a minute.

I'm really not sure what's going on with yours.
Now wait 30 minutes (or 30 hours or whatever) and then log back in. You'll find that every other power has recharged during the time you were logged out, but not the inner inspiration power. At least, that's what I think you'll see. I actually filed a petition because i thought the power had broken. Now that I see this thread, I'm just annoyed. Not a big deal, but still annoying. Seems like an excessive fix to what seems like a trivial exploit.


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Posted

So basically now it actually works like it should? I mean don't get me wrong, I'm upset, hurt even, that I can't fill the inspiration trays on thirty characters with the good inspirations before I even log into those characters for serious to do some missions.

This is trivial.

What this DOES mean is the developers are probably playing around with the same tech that the fris- sorry, the "flying disc" uses.

You use the inner inspiration power, it gives you the inspirations and a buff (which I'd bet is technically "another power" [like the ones you get that are always on?], and that could later be used for something cool, instead of something that causes some players a trivial inconvenience.


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