Character Creator Suggestion Question


CentralNexus

 

Posted

....just a question.

If Paragon Studios had the resources for one of these (big if), which would you like to see first:

New Builds (multi-armed, snake-body, hunched, four-legged, female huge)

Animated Faces

Animated Hair



Don't worry about "they can't do it because of X reason" just say which would you like to see most.


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Posted

If new builds included asymmetrical bodies, then I'd probably vote for that. Animated hair would be pretty nice, though.


 

Posted

Animated faces and expressions are cool too for when we text, the character's mouth moves.

How about animated parts on costumes like Rularru's eye on the chest or something.


 

Posted

As cool as all the different body types would be, they'd be kind of limited in scope. I can't see myself using any of them more than once, except maybe a female "huge." And even then, it's not something I'm terribly concerned with seeing.

Animated faces? It'd be nice, but I spend most of my time staring at my characters' backs.

Animated hair I'd absolutely love, even if it's only "animated" inasmuch as the longer styles wouldn't clip through capes. I'm tired of feeling like my female characters have to choose one or the other!

So... that one.


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Posted

I'd go more for animated hair of the "moves sort of naturally" variety.
Instead of being fixed in place I would like to see some motion relative to how the character is moving . Like we have now with capes.


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Posted

I'd vote for new builds, been a couple times I've wanted create a snake like character. Even if it is just one. Besides.... off the top of my head I don't know of any other game that offers such options in the OP so that would be big hit I think.


 

Posted

My brute would Love Snake Legs/tail like the snakes in game have..Ofc im willing to wait for that cos of all the work needed to make that happen..Tho..my thinking of that would be some powers might not be available/cossie parts no available depending on power (thinking granite mode for melee)


 

Posted

Quote:
Originally Posted by Stone Daemon View Post
If new builds included asymmetrical bodies, then I'd probably vote for that. Animated hair would be pretty nice, though.
This.

As for the OP? No animated faces. That'd be creepy and inconsistent. Not to mention the current faces haven't filled me with confidence for a long time. Everything else has been getting better and better; faces have been getting worse.


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Posted

four legs, snake body, multi-arms sounds amazing lots of more villain toon ideas!
also how about a more robotic take, the ability to have no legs at all, such as hovering. just being a brain in a robotic body, hovering around.
would be a great look for a dominator with mind control!



more animal heads would be pretty fun too
Loony the Elephant. ;D


 

Posted

As long as we're not worried about feasibility, I'd say ultralong animated hair, snake/centaur legs, multi arms, robot spider legs, separate fingers, sheaths for the weapon models, a more robust facial editor like in Skyrim, more body sliders, more colors for costume parts, invisible body parts, hover legs, different default stances, MM pet customization, more alternative animations for powers, and power pool customization.


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Posted

New builds... such as:

I want a millipede-like character.

Or, a Close Encounter/Asgard/ET type alien with way extended/stubby arms and legs or such.

Or, a Zaphod Beeblebrox character with two heads and three arms. And none of that flip-top stuff, really two heads.

Or, a Monsters and Aliens animated Jello type character.

Or, a sentient jet fighter character like in Planes, a Cars spinoff coming soon to a DVD near you.

Or, a cloud of mist or lights a la Star Trek (Obsession, Lights of Zetar) This may mesh with the Monsters and Aliens type thing.

Like that. Any of these would be nifty.


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Posted

I could go with hair that blows in the wind like the capes do -- In essence you'd have one or more strands of hair as mini-capes... Long hair could be done somewhat like that, depending upon how thick it is.

I wouldn't mind some minor face animations. Even if they'd just blink.

Its the little things like this that make you sometimes wish that CoH: II was around the corner. I just doubt their would be many rigs that could handle Ultra-Ultra mode graphics or whatever...



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Posted

New rigs would be top on my list.

Animated hair would follow.

Animated faces would be largely unnoticeable and useless.


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Posted

this would really up the creativity with character creation!


 

Posted

I'd have to go with animated hair.

I might use one of the new rigs once or twice but not that often. More mobile faces would be nice but the uses I found to be limited in SWG.


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Posted

I want partial customization I would love to choose how big to make my left and right arm, so badly, I wish they would allow a female huge not really Huge, more like she-hulk build I would like to have weapon mounts on our bodies be really awesome I would like to put a katana on my back like Tsoo ninjas.


 

Posted

0) (As in, with current builds) Real robot options for all body parts, not just the arms and lower legs - I want steel frame chests and upper legs.

1) More body types, especially since they added the coyote travel power.

2) Animated hair would really only be seen moving when travel powers or something like hurricane were active, or when jumping up / down / over something. I would be annoyed by animated hair on toons just standing around in Wentworths. Also, this would allow for an emote pack with things like /em fliphair, /em tusstlehair, /em statichair, etc.

3) Animated faces, as in, the toon's mouth moves when "speaking" what we write = no, thank you. However, as in, the face changes from one static look to another while "speaking" = yes. Example: Default is female face 5 + some rude emote is selected + face changed briefly to evil face 1. Basically, yes to a brief change as a part of an emote, but no to something more involved.