Retro Sci Fi Costume Set: Rocket Packs! - Vote for what we make!
B. A looks rather like the temp power raptor pack, and sticks out - that'll cause visibility problems in caves. B is more distinctive; C is good too though.
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C looks kinda silly, but its my vote because its actually interesting.
perma jump is ---> /up 1
I like both B and C, but hard pressed, I'd have to pick B. I could just imagine how fun C would be with large plumes of smoke coming out the back end.
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A looks like what we have in game a little. I vote B!
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Chose A for it's greater versatility. I'd be okay with B though if we could make the rings optional. I love those beautiful sci-fi rings, but they'd be impractical on most tech heroes, and we still need a good sci-fi backpack...
I really like B. And kinda C. A looks a bit too much like what we already have.
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B is a so low hanging fruit, only a few changes to the Steampunk jet pack. Vote 4 other.
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I really like B. And kinda C. A looks a bit too much like what we already have.
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The Raptor Pack has kind of an M shape, with the fins coming up to a point, then going down to the center.
Option A has kind of a Y shape, though with downward facing serifs.
If we remove the fins, they have more similarities, but Option A is a significantly sleeker design.
Beyond that, there's the matter of scale that hasn't been resolved. Option A looks like it will be much smaller than the Raptor Pack. If you look at the common elements between Option A and Option B, if Option A is the size of the Raptor Pack, then Option B would be like strapping two cat carriers to your back.
Honestly, saying "Option A is so much like the Raptor Pack that we don't need it is" about equivalent to saying "We have Gabriel's Sledgehammer and Louisiana Slugger, why would we need any alternate models for War Mace, they should be happy with just the Legacy options."
*matter-of-factly*
I'd love to have all three and more. But unless you know for sure you can apply a modern design tool to a 10 year old game engine I wouldn't get too excited. |
The Raptor Pack looks blocky and awful.
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D: all of the above....
All of them are great....if I have to choose one....its: A
I think they've been using 3DS Max the whole time. At least, they were when I last saw them mention what program they were using.
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We are all players here so none of us know with absolute certainty exactly what it takes to get new costume items created in this game. Somehow I doubt that it would be that trivial regardless of the design tool(s) being used. If it were then after almost 8 years we should have many more hundreds or thousands of costume items available to us than we do now.
As always Standard Code Rant Applies.
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B is my favorite
Zero is more than enough?
Are you suggesting that the game would also work with negative numbers of Jet packs? |
Granted, I do not know how difficult of a task the conversion would be, I am just saying that if it had already been done, I would have voted B instead of A because we would have already had some more modern-looking pack models available.
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Zero is more than enough?
Are you suggesting that the game would also work with negative numbers of Jet packs? |
This game has no shortage of jet packs. But I suppose we could re-intrepret this as an air tank or air recycler which all cosmonauts need, right?
I really don't want to make an issue out of it. I'm sure whatever the devs give us will be fine!
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There is the veteran's award pack, the bank mission pack, the 30 day pack you can buy in the store, the rocket boots costume piece, and probably one or two more that I'm not even aware of. Nearly all of these can be purchased in the store.
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I'm pretty sure that's the critical point MajorDecoy was making here.
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Going with B. I like the look of A, and C is unique from all the other jet pack powers and backpacks currently available. But in fairness and in keeping with the theme of "Retro", B is definitely the right look. Especially for a "Rocketeer" inspired character...
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B, of course
I want all three in a Rocket Pack Pack!!!
If I can't have all three then I like B best. |
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I like B, rings and all, but I will admit that the rings on the cartoony retro sci-fi stuff do look a little "French poodle-ish" to me. If you wanted to make a darker, more sinister "rocketpack-wearing goon" type character, you wouldn't want them.
man, you guys ALWAYS come up with cool stuff. Their ALL awesome
If only 1, then I'd say B. but what that other guy said about C. being cool for heavy's is right lol
C's cool for REALLY retro stuff (strapping on full rockets is safe in their future lol), but the two little things on B are so classic scifi that it's like "how is it up for debat" lol
I will admit though, A. would generally be a cool jetpack for the game.