The Players Board
So I've run these types of programs before.
They have benefits, and allow the developers to create a close relationship with a segment of the playerbase. If you're reasonable and responsible about it, you won't just get hardcore players. In the case of the groups I've organized, I always endeavored to assemble all types of playstyles, hardcore, RP, casual, PVP (although in my case everyone was a PVP'er by default).
The problem lies in what Arcanaville pointed out. It's very difficult for a small group of players to represent the interests of the entire game. In a larger way, the forums are a perfect example of this. Less than 9% of people who have ever played CoX have ever registered for a forums account. Of that 9%, 10% have ever even posted on the forums. This statement shouldn't be used as a disqualifying factor for forum interaction, however it should put into perspective how important it is for us to have a view of the big picture. Now take an even smaller segment of that...well, you get the picture.
People by nature are going to find it easiest to represent their own interests best. There's nothing wrong with that, as it's a daily exercise for us as developers to apply individual feedback to the shared experience, however when you place added pressure on individuals to represent the experience of thousands of other players...
This pressure does take its toll on players. Add to this the resentment factor that can be assigned to these "select few" and you're creating an environment for hostility.
We know that there's interest groups within the game that feel as though they don't receive due attention. It's understandable. As is the case with most things, assigning attention to these things are a matter of time, priority and resources.
Andy Belford
Community Manager
Paragon Studios
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I feel like this post alone should be stickied just for these two sentences because I don't think we've ever been given the exact percentages before.
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Though, I still think many of the players would like something that gives them atleast a sense that they're being "heard"/read. one vote a month on any subject would intice, maybe even more players, to read through forums and help pick and influence the game. Especially if we got a pick of several power choices. Example: instead of just throwing TW at us, decide, "we are going to work on a (melee) power set and you may pick one that you prefer. TW, staff, or ___. and the one with the most votes will be the next set.
We're working on something like this. The recent positive interaction we had with the Design a Costume Set Workshop at the Pummit has spurred us into scheduling more interactions like this at the next Pummit (Yes, you heard me correctly, I am currently working on the schedule for the next Pummit, more info to come after the New Year hopefully). Additionally, the success of the subsequent thread by Noble Savage discussing gender equality has given us thought behind how we can incorporate more of this type of interaction into the creative process.
Ultimately, we have final say on what does or does not go in the game, however we always want to be able to include the players in the creative and decision making process.
Andy Belford
Community Manager
Paragon Studios
We're working on something like this. The recent positive interaction we had with the Design a Costume Set Workshop at the Pummit has spurred us into scheduling more interactions like this at the next Pummit (Yes, you heard me correctly, I am currently working on the schedule for the next Pummit, more info to come after the New Year hopefully). Additionally, the success of the subsequent thread by Noble Savage discussing gender equality has given us thought behind how we can incorporate more of this type of interaction into the creative process.
Ultimately, we have final say on what does or does not go in the game, however we always want to be able to include the players in the creative and decision making process. |
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
So, the Pummits are the means to add input? If so, I have had to work the past 3 Pummits and I'll see about the next one. But, a non-time sesitive option would be awesome.
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I may be mistaken but I believe there's only been one Player Summit so far.
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Glad to hear we've got another Plummit coming up soon! And thank God my videography gig is making me more $$ now, I can afford these things! (I have to go to the next one - I still owe Turgenev a beer. A debt of honor that must be paid.)
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
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Ultimately, we have final say on what does or does not go in the game, however we always want to be able to include the players in the creative and decision making process.
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You could allow people to vote using Paragon Points.
Joking!
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
There were, however, two HeroCons before the Plummit.
Glad to hear we've got another Plummit coming up soon! And thank God my videography gig is making me more $$ now, I can afford these things! (I have to go to the next one - I still owe Turgenev a beer. A debt of honor that must be paid.) Michelle aka Samuraiko/Dark_Respite |
I had an idea similar to this once too, but that was after a 7 hour a flight and being stranded at a train station for another 5 hours waiting for a friend to pick me up (why didn't I call a taxi? I was f***ing broke.) I was delirious from exhaustion and a similar thought to this flitted across my mind.
So much so that I wrote a 12 page proposal to PS about it.
I was out of my mother loving gourd.
In retrospect: no; it wouldn't be a good idea.
This game has always had strong community interaction. From the very first issues, the developers listened to players and tried their best to satisfy our desires. When we wanted the ability to change our powers and slotting, they gave us respecs. When we wanted capes, they gave us costume changes, capes, and auras. When we wanted power customization, they did as much as they could.
But recently, many players feel like they are being left out of the discussion. PvPers and basebuilders feel slighted because of the lack of developer attention and the disastrous previous efforts to 'fix' the problems, soloers feel cheated by the lack of content, and even those that enjoy team content are beginning to feel forced into large-scale raids that many feel are against the feel of the game. I propose a solution: Have an annual election to elect players to a position on the Players Board. This will function much like a board of directors or Cabinet, but will have no authority status over other players. Instead, the board will essentially be signed into a permanent beta status, and will function as a representative of the playerbase to the developers. The developers would be obliged to consult these players on the nature of future content and on the direction of the game. Because of the nature of this, these players will probably have to sign an NDA. Essentially, we will finally have our place at the table. Instead of waiting till bad ideas are almost released, such as the empyrean limits on new Incarnate powers or the Super packs, players would be able to say "That's a BAD idea!" before any content gets coded or sent to the test server. Hopefully, this will eliminate complaints of developer deafness and would allow them to still have some amount of surprise for the majority of players. Any thoughts? |
That being said, it worked for a bit before certain players abused the privilege of the Lounge as a forum for every minute suggestion or idea he / she had. On the other hand, the idea of purchasable server slots came from there, and not too long thereafter, became a reality. So some good came of it.
Overall, telling a select group of posters that they are above the regular cut goes to some peoples' heads. In the end, a lot of egos started head-butting each other in the Lounge, and eventually it fell into disuse well before Lighthouse left for other opportunities.
Andy Belford
Community Manager
Paragon Studios
The only person I'd actually trust on a player board would be Arcanaville, and she already has the devs' ears better than pretty much any other player, so this whole exercise is useless to me.
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Though, I give you permission to take my ideas right away. :P
HA ... good idea
Absolutely not. A minority of the minority to possibly present something other than what I want and can present myself.
The other thing is that by the time any one of us is privy to anything that may be coming down the line; it is, in fact, already coming down the line; with the already invested resources to help propel it along and over a few voices of malcontent.
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
Little secret.
There already is a very small group that the devs listen to, and its not always a good thing.
Broomhilda BS/Regen/BM Scrapper, Fiddle Faddle Shield/ElecM/BM Tank,
And many others..
Dev's With all the Great new content, Please!! dont forget to fix the bugs with the old content. There is a storm a brewing because they are not getting fixed. If its a problem that no one is reporting them? Well Maybe you need to look at your tech support then..
In many cases, I wish people would read the whole thread before posting on it. Too many times, there are 3-10 (depending on number of responses) redundant posts.
In many cases, I wish people would read the whole thread before posting on it. Too many times, there are 3-10 (depending on number of responses) redundant posts.
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(A prime example of why I'm against this)
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
I would be against any "player board" type of thing*. As Zwill points out, we are a small, small fraction of the player base so at best we can say, "10% of the userbase wants x."
*unless I'm in it
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You know what they should do, they should make a new subforum just for suggestions. They could call it something like, "Things I Want To See In The Game". Or something else, I dunno, that seems kinda cumbersome.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...