Question about AV's in Trials


Blue_Centurion

 

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Do they have purple triangles? Can they be held? Can they be confused? What mag are they if so?

Also how effective are things like -Recharge on them?


 

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If you are talking about the Incarnate Trials, Siege & Nightstar are immune to confuse effects. Don't even bother trying. And to the best of my recollection, they can't be held either.




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But they can be immobilized, I do believe.


 

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So hold powers are worthless? What good is a Dom then when other AT's are specialized at more damage?


 

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Holding off ambushes... however we have this little problem where the enemies are such a high level that holds don't last long and you may as well have the DPS folks kill the buggers.


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Hrm. I just about talked myself into an Ice/Ice Dom and outta a Ice/Nrg Blaster. Then i saw this. So at incarnate trial levels all those cool Dom powers are pretty much a special effects show before you got rick rolled to the local hospital?


 

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Quote:
Originally Posted by Blue_Centurion View Post
Hrm. I just about talked myself into an Ice/Ice Dom and outta a Ice/Nrg Blaster. Then i saw this. So at incarnate trial levels all those cool Dom powers are pretty much a special effects show before you got rick rolled to the local hospital?
Not quite. It's just that even with domination up you need to stack. It helps to have two doms going at once. They are challenges for teams not meant for people to solo. this includes solo controls.


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Originally Posted by Trilby View Post
But they can be immobilized, I do believe.
No, they can't. At most they can be slowed (but they were supposed to be immune to that too).




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Originally Posted by Ultimus View Post
So hold powers are worthless? What good is a Dom then when other AT's are specialized at more damage?
1. All mezzes are worthless. They have over 1,000 mag mez protection, and over 10,000% mez resistance, meaning stacking is impossible.
2. Dominators do scrapper-level damage now.
3. Dominators can still do useful things like accidentally sequester whole groups of people thanks to having a pet that uncontrollably taunts.

If a scrapper's useful, so's a dominator. I have issues with the uselessness of control in incarnate content, but dominators specifically have stuff they can do anyway.


 

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Quote:
Originally Posted by Blue_Centurion View Post
Hrm. I just about talked myself into an Ice/Ice Dom and outta a Ice/Nrg Blaster. Then i saw this. So at incarnate trial levels all those cool Dom powers are pretty much a special effects show before you got rick rolled to the local hospital?
In a BAF, the LT mind-wiped are immune to all controls, and almost everyone has an AOE immobilize that'll do the business on the minions, but still. You can mez adds, for as long as that'll last. But the real issue is, that in trials, you're bringing damage and murder. You shouldn't be stressing about trying to control threats that are beyond you, and even if you do, you're not going to be killed by throwing chars at Siege unless nobody else has his aggro.


 

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Originally Posted by Talen Lee View Post
1. All mezzes are worthless. They have over 1,000 mag mez protection, and over 10,000% mez resistance, meaning stacking is impossible.
2. Dominators do scrapper-level damage now.
3. Dominators can still do useful things like accidentally sequester whole groups of people thanks to having a pet that uncontrollably taunts.

If a scrapper's useful, so's a dominator. I have issues with the uselessness of control in incarnate content, but dominators specifically have stuff they can do anyway.
To my knowledge, Dominators are .9 damage scale and I believe 1.0 melee Scrappers are 1.2 with critical factored or 1.12 without.


 

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Originally Posted by ShadowMoka View Post
Trollers/Doms work wonders in BAF. Especially if you're going for "Not on my watch!"
Pretty much every AT has access to an AOE immobilize.


 

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Originally Posted by EmperorSteele View Post
Holding off ambushes... however we have this little problem where the enemies are such a high level that holds don't last long and you may as well have the DPS folks kill the buggers.
Well, if you're at (+3) most enemies in the Incarnate trials are only +1 to you. While controls aren't very effective against the AVs they can be quite useful against the swarms of other mobs that show up as well.


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Originally Posted by Talen Lee View Post
Pretty much every AT has access to an AOE immobilize.
In principle, yeah. But that doesn't mean every build will end up with one; in fact, as far as I've seen, a very large fraction do not. Doms/Trollers on the other hand have them in most of their primaries, and usually do take them.


 

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Control is very useful against many of the mobs in trials as alot of the mobs hit very hard with exotic damage or have potent debuffs. When you reach an AV you still have many things you can do to stay useful and I've never felt like I was contributing less just because I couldn't mez an AV on either my dom or my troller. Trollers bring buffs or debuffs, Doms can bring competitive damage (and even better if you're one of those cool doms that take Sleet).


 

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Originally Posted by Talen Lee View Post
Oh, hey, we're back to 'Doms are there to handle ambushes.' Emmet's vision: Realised!
Considering my one dom can handle entire waves of boss ranked ambushes solo, thus leaving the entire rest of the league to pound on AVs, I find these attempts to make Doms sound useless on iTrials pretty pathetic.

With the addition of APPs, Doms get massive and reliable AoE damage. A competent at +1 or higher level shift can pretty much solo block a door.

Just because we're not designed to be beastly against the biggest sack of hit points on the map doesn't mean we're useless.

I've seen the addition of 1-3 doms or controllers turn a twice failed BAF group into an easy breezy success run with no escapes. People trying to say Doms are useless are blind or looking really really hard for something to complain about.


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Originally Posted by Lemur Lad View Post
Considering my one dom can handle entire waves of boss ranked ambushes solo, thus leaving the entire rest of the league to pound on AVs, I find these attempts to make Doms sound useless on iTrials pretty pathetic.
They're not useless. They do damage. And I'm sure that most SR scrappers are pretty damn useless too when there's autohitting damage flying around. But you're sure as **** not soloing whole waves of them unless you're already well-incarnated out.

And 'doms or controllers' is not the issue. Controllers bring force multiplier powers.


 

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Originally Posted by Talen Lee View Post
They're not useless. They do damage. And I'm sure that most SR scrappers are pretty damn useless too when there's autohitting damage flying around. But you're sure as **** not soloing whole waves of them unless you're already well-incarnated out.

And 'doms or controllers' is not the issue. Controllers bring force multiplier powers.
The only difference when I didn't have level shifts was I wasn't killing them myself. I had full control as long as people didn't scatter the ambush with stupid powers.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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Quote:
Originally Posted by Lemur Lad View Post
Considering my one dom can handle entire waves of boss ranked ambushes solo, thus leaving the entire rest of the league to pound on AVs, I find these attempts to make Doms sound useless on iTrials pretty pathetic.
My CONTROLLER can solo the warehouse/lab spawns. I haven't even tried the trials on my dom who, of course, has perma-domination, but I imagine he would be at least as effective at locking them down.

And before anyone asks, "If doms are so good, why haven't you run yours in the trials?", it's because I don't like villains much. I have one dom at 50. I have a controller at 50 for EVERY controller primary.


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