When did we get limited to one vanity pet?


Adeon Hawkwood

 

Posted

...and why? I used to love having my little army of clockworks following me around.


 

Posted

The change was in the issue 21.5 patch. As for why? Best guess is that with the store Paragon is planning to steadily increase the number of cosmetic pets available and as such wanted to set a limit now to avoid server load issues in the future.


 

Posted

Sadly it does appear to be a server load issue. I also have a character who had a retinue and enjoyed it.


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Posted

And you can't have a buff-pet out at the same time.

And you can't be a shapeshifted Kheldian at the same time.

And if you get mezzed, your pet dies.

Be Well!
Fireheart


 

Posted

But pay no attention to the mini-snowman and cherub pets!


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Posted

Okay, I hardly ever used the Vanity Pets, so big loss there. The ED Patch took away multiple Controller pets back in the day, so I understand that.

But the Buff Pets I have out a lot. Does this mean no Temp Pets like Shivans? And the Buff Pet croaks if I get mezzed?


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Posted

Quote:
Originally Posted by Melancton View Post
Does this mean no Temp Pets like Shivans?
The Shivan is a summon ally power. It is unaffected. You can have a Shivan, a War Wolf, a Snowbeast, an HVAS, etc all at the same time. Also, these are all 'click' powers, not toggles.


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Posted

Quote:
Originally Posted by Fireheart View Post
And you can't have a buff-pet out at the same time.

And you can't be a shapeshifted Kheldian at the same time.

And if you get mezzed, your pet dies.

Be Well!
Fireheart
These are good arguments about it. I didn't think about the issue of being mezzed dropping the toggle, or kheldians, which could be an issue for the buff pets. Granted the buff pets don't do much, but they do do something. Maybe they need to separate out the buff pets from the vanity pets. Make the buffs summons like they were before, and keep the vanity pets limited to one.


 

Posted

Quote:
Originally Posted by AquaJAWS View Post
These are good arguments about it. I didn't think about the issue of being mezzed dropping the toggle, or kheldians, which could be an issue for the buff pets. Granted the buff pets don't do much, but they do do something. Maybe they need to separate out the buff pets from the vanity pets. Make the buffs summons like they were before, and keep the vanity pets limited to one.
THIS, they should limit this new change to non-functional/interactive pets or change the functional/interactive pets to be included in the same rank as our normal summon/incarnate pets. Considering they can be targeted/destroyed!


 

Posted

I think it was ridiculous of them to add the buff pets to this. I hated this in beta.


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Posted

I don't see why they needed to add the buff pets to it when a sneeze kills them...


 

Posted

Well, it's because if you're standing around Ms. Liberty with all your pets out, there are no sneezes to kill them off, but the server load is still there.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
Well, it's because if you're standing around Ms. Liberty with all your pets out, there are no sneezes to kill them off, but the server load is still there.
Possibly more than offset by the removal of the ability to have more than one of the other pets out.


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Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I too am seriously against the buff pets being included on this list.

Yep, they die easy, and yep the bonus isn't all that much, but consider this:
The defense pet is 3% - the same amount that ppl will pay 2B+ for in IO-form.

No question, the IO has more going for it, but I have several characters (including
a PB) that use those pets, and once again, this is yet another dev change that
was poorly thought out, and even more poorly implemented.

I'm fine with a Vanity pet limit, but functional combat pets? No. Hell No.


Regards,
4


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Posted

another advantage is that little buffing pet will also take some aggro and give up it's existence for you


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Posted

Quote:
Originally Posted by FourSpeed View Post
I too am seriously against the buff pets being included on this list.

Yep, they die easy, and yep the bonus isn't all that much, but consider this:
The defense pet is 3% - the same amount that ppl will pay 2B+ for in IO-form.

No question, the IO has more going for it, but I have several characters (including
a PB) that use those pets, and once again, this is yet another dev change that
was poorly thought out, and even more poorly implemented.

I'm fine with a Vanity pet limit, but functional combat pets? No. Hell No.


Regards,
4
As far as blocking the buff pets completely from a Kheldian in forms goes... Remember that they get Nova at level 6.

When you're that much of a lowbie, drifting around in a notoriously fragile form every little bit helps. Even something as small as the buff pet can make a difference.

And that's not even getting into plain issues of fairness. No other AT has to deal with limitations that harsh... It's not right that PBs and 'Shades have to.


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Posted

I am more annoyed that Vanity pets, which have no real function beyond fluff or RP, disappear if you turn on Walk. Seriously Devs?


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Posted

Quote:
Originally Posted by Fomsie View Post
I am more annoyed that Vanity pets, which have no real function beyond fluff or RP, disappear if you turn on Walk. Seriously Devs?
That's been fixed as of the last patch to the beta


 

Posted

Quote:
Originally Posted by Agent White View Post
That's been fixed as of the last patch to the beta
OK, that would make me happy.


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